Volfawott
Volfawott
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- Volfawott
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Min she is adorable
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The only Buffs I would give to reverse bear traps is making the Jigsaw boxes be affected by thanatophobia and huntress lullaby but other than that I do agree with you that are ambush and crouch capabilities need to be buffed.Der_Schatten said:Those traps are good as they are... The Pig is an overall strong Killer. buffing her is not what she needs... she needs a buff to her ambush attack..
Also a buff to Amanda's letter and Amanda's secret because even though I love Amanda's letter it's downsides vastly outweigh the positives you get from it. -
Kill : McLean
F**k : MCote
Marry: Horvath
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Dance with me: Unless you're really on point with your timing and really lucky I wouldn't recommend the combination of sprint burst and dance with me. Dance with me works best way with Lithe combined with quick and quiet plus iron will or lightweight depending on your choice.
Windows Of Opportunity: Like you said it's really helpful for new players. It's also really good for veteran players when it comes to late mid or end game when most of the pallets have been used up. Finally it's a really nice perk for anyone who uses Lithe so they know where vault locations are most of the time.
Boil Over: This perk is an odd one it seems to really only be helpful on a Sabo build or on swamp maps. But when I was testing it I've seen some decent success with the Memorial Institute because people tend to be more reliant on the hook auras on that map because the walls and rooms block line of sight with hooks.
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I thought they weren't going to be any more exclusives especially ones divided between platforms.not_Queen said:You do not need to preorder, just to have both game on Steam. Sadly they are only for PC as DG is a PC game.
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Kill: MathieuRuneStarr said:He's no Horvath or anything but.... same.
How long until a F**k/Marry/Kill dev thread pops up
F**k: Queen
Marry: Horvath
Definitely marry Horvath -
Sorry but Horvath is the hottest guy on the team.
Not going to lie I have a major crush on him -
I'm bored so why not.
Dwight- Pizza (obvious reasons)
Jake - Venison (him being a survivalist)
Meg - Salads ( athlete I guess)
Claudette - Fish (brain food)
Laurie- Roast dinner ( Girl Next Door = generic)
Ace - Lasagna ( couldn't think of one for him)
Bill - beef and mash (tough but soft at the same time)
Min- Sweet and sour pork (I love it and love Min)
David - Steak ( It's David Sexy King why not)
Quintin - fish and chips ( As generic as he is)
Tapp - Chinese takeout (trope with obsessed detectives)
Kate - BBQ
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Female: Feng Min
Male: David King -
These all sound really nice but making no mither start you off in the healthy state would ruin it synergy with resilience, dead head and this isn't happening as to activate them you would have to be injured so you would go out of your way to go find the killer just to get hit.
The likelihood is that that's going to lead to a hook which is leading you one step closer to death.
If you want a buff it having it not apply thanatophobia unless you all downed hooked or with your buff to it dead also taking away the annoying injured music would be another good thing. -
I'm a killer main but I actually play survivors from now and then but the one thing that gets on my nerves is when but the one thing that gets on my nerves the most is those teammates who don't do anything.
It's made me understand why some people get so pissed off when they do all the work and they end up dying. I can't tell you how annoying it is to see someone using urban evasion to sneak around the corners of the map doing ######### all whilst I'm stuck on hook, someone's being chased and someone is trying to work on a generator. -
So what you're telling me is, if I hook someone and I could see other teammates practically hooks swarm to save them I have no reason to be there. Why should I leave? That's three or even four people not working on gens. What am I meant to do go out and find them mystic fifth survivor.Badboy_Bobby said:The only people who defend camping are campers. If the exit gates aren't powered there should be no reason to campI'm all fine with you guys hang around the hook that person is going to die and they are on a time limit ticking down and no progress is being done with escaping.So cool, call it what you want but I'm fine with just pulling up a chair waiting for the person to die and then going after the idiots having a tea party around the hook -
It's a very easily countered perk and it punishes gen rushing also the only exhaustion perk I personally even consider a crutch is sprint burst.mintchapstick said:NOED is definitely a garbage crutch perk--and if exhaustion perks & self-care are getting nerfed for being crutch perks, NOED should be too.
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Amanda or Myers
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If we getting school girl anyone it needs to be Min meg already has a tennis outfit in the files not to mention the death garden mask hell we haven't even gotten our Bunny Min.Coriander said:School Girl Meg (she's already got the pig tails)
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Visionmaker said:
she's not homeless she lives with her team in their dorm (which is something probably like faze house for example) even then she typically stays at her parents for holidays
Eh, for a Chinese gamer who is apparently homeless and holes herself up in gaming cafes, I highly doubt she'd be wearing Japanese shinjuku styled clothing or any sort of Hip fashion.Aari_Piggy66 said:Visionmaker you still got a remember Min is still pretty young and into trends her age roughly being between 20 to 23. So it doesn't surprise me too much that she would enjoy this fashion trend and fashion seem to be used interchangeably throughout asian countries especially by the younger generation
I don't know where you get that she's into trends. She's a homeless gaming addict that suffers from anxiety, so a glamorous fashion that draws attention to her doesn't that much sense. Did they add that as new flavor text or something?
Then again, they did turn Nea into Lady Gaga. 🤷♂️ -
Visionmaker you still got a remember Min is still pretty young and into trends her age roughly being between 20 to 23. So it doesn't surprise me too much that she would enjoy this fashion trend and fashion seem to be used interchangeably throughout asian countries especially by the younger generation
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It's actually pretty decent now to use it effectively you have to take advantage of not only leaving your obsession till last but also if you want to kill your obsession off early you really have to take advantage of the times that they go down and the times that they're on the hook if you're not planning to leave your position till last it takes a lot of planning and coordination to do.
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Tunneling I count as the killer version of gen rush you're basically rushing through of your objectives to sacrifice. Also tunneling and gen rushing are both annoying for their respective parties to deal with.
The same way I can't fault one side for doing their objective as quick as possible I can't really fault the other one.
Of course this is when I'm not talking about mindless tunneling which if any killer does decide to do they're incredibly stupid. Mindless tunnelling is basically going above and beyond to try to get one person either it means the killer ignoring people and going on a long winded search for that one person even if you don't know where they are or wasting your time telling one person who's clearly going through infinite or extremely safe looping areas -
It's nice but like unbreakable it's reliant on the killer leaving you down which makes it really situational good but situational.Brawler said:Tenacity with Unbreakable might be nice. -
White wards protects you from losing your held item upon death.
If a killer knocks it out of your hands and you don't pick it up that's on you, if you don't die with the item in your hand you don't get to keep it with you. -
It can be used to counter the hatch closing for example a broken key will only open the hatch for the last survivor on the map
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I think the point is that it's not really helping the underdogs out. I love make your choice but when you're not using it on Billy nurse or hag it's pretty much an average or below perkKuris said:obviously perks are gonna work better on more powerful killers? like that just goes without saying
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1. Feng Waifu Min
2. David Sexy King
3. Kate Banshee Denson
4. Bill Grandpa Overbeck
5. Meg Booty Thomas -
Wait why don't you just use shadowborn they removed the downside of being more susceptible to flashlights
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Sad to say but the exclusive skin you get for actually purchasing the DLC is their default alternative outfit like Ace's tuxedo, Kate's white shirt or Min's cardigan.
The only DLC that actually gave us something new and exclusive is the Leatherface DLC. -
The survivors who think hatch games might be a possibility. So they refuse to do any work and wait for everyone else to die whilst a either urban evasion around the map or just camp the hatch. The amount of times we have been screwed over because some people were too afraid to get on a gen and instead of just waiting for hatch
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I main all the stealth killers but if I have to order them. Amanda would be my primary main with Wraith being a secondary and Michael being a tertiary
I enjoy stealth gameplay more than anything else but why do I prioritise Amanda simply because I'm just a massive Saw fan and she is my favourite character in the franchise. -
Feng Waifu Min
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Guys can we stop calling it sprint burst changes when it's pretty much an exhaustion change in general, plus it really doesn't affect sprint burst all too much. Hell it only serves to widen the gap between sprint burst and the other exhaustion perks as you have less incentive to use them.Glebu said:I dont see how the SB and SC changes would affect matches against the nurse, when did sprint burst save you from a good nurse. A good nurse will just blink to you after you sprint burst and healing when near a nurse is and will always be a deathwish because of NC
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So basically the new exclusive skins for buying the DLC are just default alternative skins for characters that we had anyway so the only DLC that actually gave us something new and exclusive is the Leatherface DLCSuperyoshiegg said:@SenzuDuck said:
Also, don't buy a character with Auric Cells!!! You can buy the full DLC for £5.19/$7 Which is only a little more than 500 cells and you can both characters with an extra shirt for Kate. Not sure if the other DLCs have the exclusive clothing yet.They do.
Ace gets the tuxedo.
Feng Min gets the purple jacket and hair bun.
David gets the brown coat. (well, he would if he wasn't free)
Kate gets the white colour-swap of her shirt.
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It has not changed it's always 4 kills it's not Merciless killer but Merciless victory. If it helps use the previous killer level system as a guide, you basically have to get 4 points for each Survivor this means either full sacrifice or a mori after they hit struggle stage ( basically using a mori on someone before struggle stage invalidates the achievement)
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I kind of also want them to increase her crouch speed because you currently move slower than the nurse when crouched. This wouldn't be too bad but it means you waste a lot of time crouching around hell to mitigate some of the wasted time I tend to run whispers and only crouch when it activates.
Also it makes addons like Amanda's letter seem really unappealing as it already has massive negatives even without problem with the crouching speed but with the crouching speed in mind you remove a lot of your map pressure as you're moving incredibly slowly and you lose 3 traps and 2 boxes.
Also this is beating a dead horse but for the love of God could you please make rule set no' 2 part of her base kit and just change that add-on into something more beneficial -
I mean iridescent stone there is a lot more useful especially to deal with your traps being disarmed as you don't have to constantly keep rearming them in popular loop areas.
The new honing stone is pretty much making up for the diamond stone change because the only way that they can be safely freed from the trap is with their teammates, This gives you more than enough time to get to them or hell even leave them in the trap if you want for a while -
You're going to have to do it against lower ranks the time it takes you to get to Evil Within 3 for the mori takes way too long, higher rank survivors will just complete the generators and leave.
A good set-up would be Judith's tombstone and tuft of hair. if you have a game piece I suggest using it other than that just use a black ward
Ruin: This mainly helps stop generators from being finished in the beginning it will also help you find your obsession for the next two perks.
Play with your food: This is necessary because tombstone is going to slow you down it will also help you catch people who tried to do the locker trick.
Dying light: This is mainly after you've got your 3 stacks of play with your food make sure. you kill your obsession a.s.a.p this slows the game down hopefully you managed to do it before two generators have been completed so hatch is avoided.
Your final perk slot is just typically a free perk
Somethings I would suggest is.
Brutal strength: You can't mori people when they're doing the vault animation, this would cause you to do a regular swing and use up your stack. So basically the more pallets you break the less people can avoid your mori and brutal strength just let you do it quicker so you save time.
Enduring: This is a very niche perk to use it's main usage is to avoid a very annoying tactic and that's typically survivors running into lockers so what you could do with this is pull a survivor out of the locker, take them a distance away using enduring to help you get out of the stun animation quicker and the speed increase from play with your food should make you catch up to them before they hit the locker again.
Whispers: Essentially helps you track people down because the likelihood is once they realise what you're doing they're going to start playing extremely stealth based as running away and juking isn't really going to save them -
How is watching hatch holding the game hostage. It seems people just throw out that phrase like it's candypowerbats said:The other way to look at it is killer uses it to hold the game hostage by watching the hatch
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Piggy's
It's simple but brutal, it's also a nice call back to the first film.
The reaction on the survivors face after their hand gets impaled is amazing and that moment of awkward silence after she pushes it away as if both Amanda and the survivor are trying to understand what the hell just happened is tense as hell before Amanda just goes "[BAD WORD] it plan B" and slashes their throat
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If you have a hooked survivor in there body block the basement it is not taking the game hostage as long as no other survivors enter.
Hell, you are even allowed to stick someone with a reverse bear trap in there and wait up the timer as long as you immediately leave once the trap has activated and the survivor is dead if anyone else is stuck there too. -
What about on some maps if you're preventing survivors from going down into the basement by body blocking it.
It's not holding the game hostage in that situation a really scummy form of basement camping yes but not taking the game hostage -
Don't get me wrong I'm glad they're changing this but my main issue is this doesn't nerf sprint burst it nerves all the other exhaustion perks I never had a problem with life Balance landing dead hard or even adrenaline because all of those needed specific criteria for them to activate sprint burst you just have to run you don't have to be careful of your positioning because it gives you an automatic free escape from the initial hit this change doesn't fix that what it does is pretty much as since we screw over the other exhausting perks and I probably going to make them even less used than they already are as people would rather just pick sprint burstObscuredbyFog said:SB does not need to be buffed. I am a survivor main and I don't use it, nor do I use Lithe or Dead Hard or Balanced Landing. I just watched the dev Q&A and I think they are on the right track making surviving more difficult. It is a long time coming. The one thing tho, they (are thinking of) changing predator but not lightweight. Those perks are mirror images of each other as is dark sense and bitter murmur.
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Honestly the only thing that annoys me is that they didn't have the nerf the exhaustion perks in general. The only exhaustion perk people had a problem with was sprint burst.
Hell if someone managed to time their exhaustion and get in another lithe or dead hard something that requires a lot more skill than just casually sprinting that would be on me as a killer.
I think they completely miss the point the change everyone's annoyance was with sprint burst not exhaustion perks, it was a free escape and meant that you didn't have to care about your positioning because you could rely on sprint burst to get you out of the initial hit. -
Honestly this might be an unpopular opinion but the pig mori is my favourite more in the game. it's nice and simple also decent call back the first movie.
I personally also got to agree with something somebody commented about it on a video. The reaction on the survivors face after their hand gets impaled is amazing and that moment of silence after she pushes it away as if both Amanda and the survivor are trying to understand what the hell just happened is tense as hell before Amanda just goes "######### it plan B" and slashes their throat -
Speaking of the new DLC the clown seems like the first character we've gotten so far that has willingly gone into the entity's world.
We know every other character both survivors and killers were dragged in alive against their will with the exception of Bill Tapp and Amanda who were either dead already or on the brink of death when The Entity pulled them in.
But from Kenneth or Jeffery backstory he seems to have willingly gone into the Fog and set up camp in the entity's realms as he is freely able to move around the realms as he so chooses rather than being locked into his own specific one like the others -
Definitely Feng Waifu Min
