Evil incarnate
Anyone have any good strategies for this trophy / achievement?
Besides the obvious tusk and an Judith's tombstone, can you use a tombstone piece or down them and finish with an eboni mori?
Besides the obvious tusk and an Judith's tombstone, can you use a tombstone piece or down them and finish with an eboni mori?
Comments
What SaltyKiller said. Wait for rank reset and derank the rest of the way to rank 20. It will be easiest against greenhorn noobs.
The only way is Tuft + Judith.
Get Ruin, and Play with your food if you can, as well as Dying Light eventually.
Wait for the rank reset, and try to face some potato survivors.
Also embrace the art of the lobby dodge. Cherry pick the living ######### out of the survivors. Make sure they are not SWF or have toolboxes.
A good set-up would be Judith's tombstone and tuft of hair. if you have a game piece I suggest using it other than that just use a black ward
Ruin: This mainly helps stop generators from being finished in the beginning it will also help you find your obsession for the next two perks.
Play with your food: This is necessary because tombstone is going to slow you down it will also help you catch people who tried to do the locker trick.
Dying light: This is mainly after you've got your 3 stacks of play with your food make sure. you kill your obsession a.s.a.p this slows the game down hopefully you managed to do it before two generators have been completed so hatch is avoided.
Your final perk slot is just typically a free perk
Somethings I would suggest is.
Brutal strength: You can't mori people when they're doing the vault animation, this would cause you to do a regular swing and use up your stack. So basically the more pallets you break the less people can avoid your mori and brutal strength just let you do it quicker so you save time.
Enduring: This is a very niche perk to use it's main usage is to avoid a very annoying tactic and that's typically survivors running into lockers so what you could do with this is pull a survivor out of the locker, take them a distance away using enduring to help you get out of the stun animation quicker and the speed increase from play with your food should make you catch up to them before they hit the locker again.
Whispers: Essentially helps you track people down because the likelihood is once they realise what you're doing they're going to start playing extremely stealth based as running away and juking isn't really going to save them