UnknownKiller
UnknownKiller
About
- Username
- UnknownKiller
- Joined
- Visits
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Comments
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@GentlemanFridge said:
Bit late for that, eh?
New skin that change weapon animation.
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@OniWantsYourMacaroni said:
Only bad thing about is that we'll spend even more time in the bloodweb.
Please give us the option to buy things in the bloodweb with a single button press
And dont forget people now will have more access to iris so you gonna enjoy killers btoken even more.
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Oki dokie thanks.
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@cyniChris said:
BHVR can't do anything right in your eyes, huh?
Reassurance, in its PTB form, was abuseable to a point where it could hold survivors hostage or make survivors literally never die.
Just because SOME killers camp doesn't mean the killers who don't should be punished. Just because SOME killers camp doesn't mean survivors who just want out of the game should be held there against their will.
Reassurance gets a nerf, while still being a very strong perk, and you act like you'll never see it. It'll be as common as old BT - you'll see it in virtually every match. And it WILL win games.
Stop whining because you can't abuse a perk.
I mean those who doesnt camp wont be punished. Becuz eventually will be rescued or its gonna be a 3v 1 and even you are wasting time getting close to the hook and use reassurance
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@Droneinthrwind said:
Listen BHVR I love you(not really) but here is a thing - if SWF group or single individual wants to torture someone, they will do just that no matter what. No matter the perks or anything else. Reassurance was perfect as is - if killer wants to camp, let them do just that, stare at survivors eyes for the whole match while everyone else leaves. Now it's gonna be another OP SWF perk and almost useless solo Q perk.
It actually heard the surv in the hook
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So you get 60k bp each day?
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@behaviourmakesmesad said:
with 5 seconds you can't even run out of the basement.
Well its the basement and should be dangerous in my opinion you should be able to escape basement if a surv takes a hit but on other hand 5 secs was a crap for most situations.
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Definetely most surv are covered I would prefer to be spreaded like this:
Wesker Claire and Cris redfield.
The Tyrant ( Re1) l Jill and Rebecca.
Nemesis Claire and Leon.
Ethan and Lady Dimitrescu.
Skins: William Virkin nemesis, Mr X for tyrant.
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@The_BiggCheeze said:
Like I get that it's supposed to stop you from getting a higher quality medkit than what Pharmacy guarantees, but come on I just had to play against a Nurse with 3 perks and trying to do that "Deplete 3 medkits" challenge.
Maybe instead of disabling Pharmacy from the get go, disable the "considerable chance to find an item of higher quality" from Plunderer's and then re-enable it once you've used pharmacy.
Just use built to last and a brown medkit and easy piece
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/342315/rift-creators-are-so-good
Lemme find 30 green glyphs real quick
All map filled with green glyps
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@DeleteSWF said:
Distortion - I use this perk so the killer doesn't see me. I can guess which perks the killer is using based on when Distortion activates. This often lets me do generators without interruption because the killer doesn't realise I'm fixing. It also saves me from Nurse's Calling when I'm healing, Floods of Rage during rescues, Bitter Murmur when a generator is completed, etc. I rarely have a "how did the killer know?" moment. After the first few minutes, I know when the killer will see me before their perks even activate.
Self Care - If I take damage, I use this to heal. It is still by far the best healing perk. Everything else is too situational (Inner Healing) or a massive waste of time (Circle of Healing). You could swap this with a medkit but they have limited uses and can be countered with Franklin's Demise, so I prefer not to. This also allows me independence, not having to rely on other people (NEVER interrupt somebody fixing - fixing is the most important thing) or items, or totems.
Left Behind - When my useless teammates die, I use this to find the hatch before the killer.
Sole Survivor - If the killer finds hatch before me, I use this to open exit gates 50% faster.
I advise gen rushing with this build. Don't rescue anybody and don't heal anybody. Your solo queue teams are full of losers who will run for every rescue, traverse the entire map to heal somebody, search every box, break/boon every totem, take hits for no reason, fail flashlights, and generally waste time doing anything except repairing generators. Hooked survivors WILL be rescued, just not by you.
If everybody else fixes generators like you, it's an easy win. If they all die, that benefits you anyway because you can easily get hatch or gates.
If you're getting bad teammates and not using this build, you are choosing to lose and your opinion on balance should be disregarded.
But no mmr up
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@xni6_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3143024#Comment_3143024
ah yes, they definitely dont add god loops and god pallets to every single map in the game.
they definitely didnt just remove thana and ruin
they definitely didnt nerf corrupt to punish killers for having a strong start
Seems sluzzy want all maps like gideon
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@brokedownpalace said:
There should be an invisible wall that killers can't get past so survivors can teabag in peace.
A barrier like on the exit but then u get hit by nemesis tentacle.
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@GolbezGarlandGabrant said:
Prove Thyself
I dont complain of PT.
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@jamally093 said:
I want to know how long I've been in a chase for how many skill checks I've done and how many times I've blinded the killer it doesn't even need to be a progress bar it could be something simple like a noise que saying hey you completed your challenge.
Yeah but maybe by pressing esc it would be annoying to have a bar apoearing each time you break a pallet.
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/341979/killers-are-op-now
If you think this game is hard you will find F13th even harder there is no hooks, only one person can come back as tommy and you could be dead in a min. If Jason catches you and grabs you and you don't have a pocket knife or someone around to hit him then your pretty much dead and his abilities are a lot stronger then the killers here so have fun in F13th.
Dont forget of hackers.
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@Anniehere said:
My friends and I had a hard time adjusting to the new changes. After many games we eventually adapted and learned how to play better. Honestly, not much has changed, but you have to play more carefully and smarter now. I admit that these changes helped me to loop a little longer and how to manage gens better.
The game is fine, the slow down perks are a bit too much - but still playable to go against.
I change you gen regress if we make maps 1/10 of the measure already.
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@Carranza88 said:
I’m sorry but am I only one that thinks killers are just too op now? I mean getting one hit by the bell guy is annoying. All the killers are pretty much guaranteed a win. They wanted to make this game more balanced but in all honesty they made it more for the killers. If you main survivor, good luck. Your not winning much. Killers abilities are used and abused since they have ABSOLUTELY no cool down. They can spam and re use over and over again and us as survivors just get the crap end of the stick. Used to live playing this game with my squad but we’re looking at switching to Friday the 13th. Good luck anyone that sticks through this game
Pyramid head,trickster,deadslinger,nemesis and half of the rooster wanna talk with you about cooldown of their abilities a.k.a powers.
Good luck on friday 13th is a game filled with hackers.
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I wish we could see the mmr of each one.And killers see survivors mmr.
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@Bot_Salvo88 said:
Are there certain Glyphs that you can get as killer or survivor only? Is there a way to understand which Glyph I can get as killer, which one as survivor or both roles?
Yep
Green,yellow( not sure if only surv) and white: Survivor only.
Red: Both roles.
Purple: Killer only.
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@Bot_Salvo88 said:
Yesterday evening, out of 6 matches I played as survivor, I had 2 survivors giving up on first hook for very silly reasons (they both gave up first hook in the first minute of the match and then stayed until the end to spectate, so I could ask them why they gave up). I also had a killer quitting too, I understood why.
First reason: in my team there were 2 survivors with inner strength, the one that gave up had circle of healing. He said he couldn't make a boon because he couldn't find totems, so he gave up (killer was a doctor)
Second reason: This person gave up on first hook because he didn't like a Claudette in my team (?) but he stayed to spectate because he had a friend still playing (killer was Myers with no add-ons)
Third reason: The Killer rage quit because the matchmaking completely failed to match him with the right opponents. He was a Nemesis with one Tier 1 perk equipped and didn't know how to play him.
There are of course survivors giving up because a killer may tunnel them out of the game or killers giving up because they face a very strong team. These are other problems. I just wanted to share some very silly situations happened in my matches.
So on the first case he didnt like he couldnt boon a totem not a reasob to leave the match tbh.
2 -Didnt like claudette but does that claudette was trolling? Playing immersive have u seen something weird?
3- nemesis is easy to use idk why he say so
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@Wezil said:
https://forum.deadbydaylight.com/en/discussion/comment/3140390#Comment_3140390
Spoken like a "true" killer main.
You would change your tune quickly if you became a solo-queue player. The patch screwed them over hard and you are speaking for a big hill of entitlement yourself.
Im main killer that enjoys solo (yeah i like to suffer) and I can confirm that most blame is of surv not doing their stuff ( i mean gens im not even saying they do totems) and tunneling mainly cuz ur team doesnt help u tank a hit.
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@Supernaut said:
I'm really hoping that the BP incentives will give us a bit of a boost. Although we can earn up to 40k a match through regular play, it is very rare to see anywhere near that.
I genuinely hope we get the WGLF/BBQ effects reimplemented somehow. Their presence was an in game incentive for a healthy playstyle.
Use prove, and boon totems till oblivion and tgen u can just focus on rescue.I also like facing onryo cuz its easy survival pointts
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@itsPina said:
No matter what the raw numbers may reflect (which is a pretty small percentage increase....) the grind FEELS like it takes twice as long now that BBQ and WGLF are no longer in the game. It takes ######### forever to get 6million BP which is what you need to get tier 3 all perks for a single character.
BHVR are you still planning on addressing the grind more soon? This recent change feels like a step backwards in the moment to moment gameplay.
The grind is definetely reduced I mean you dont need to spend 3m point in searching perks on the 34 characters left
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@Cybil said:
Anyone think the older cosmetics will go on sale with this next chapter? I'm willing to drop some cash on the Chris skin, but I don't think I can justify buying Leon's RE4 outfit if they're both full price.
The discount would be 30% at max.
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@Blue_Archer33 said:
I think that it would be hard to fit into the lore of the game because The Entity would have to be able to contain Death and use Death to it's own liking/will. Sure, you may argue that the same could be said about the likes of Myers, Pyramid Head or Dredge, but we're talking the characterization of Death here. The best argument for why Death would work would be to say that if the Dredge (the manifestation of bad thoughts) could be placed in the Entity's realm, so should Death. But this argument feels more complicated than that. Not one single culture seems to have the exact same concept of the characterization of Death.
TLDR: not sure if lore would allow Death as a character, but I'd argue for the attempt.
At most they could manipulate someone to look like the grim reaper and not so difficult idea.
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Which perk is hex: fatal attraction?
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@Jivetalkin13 said:
You can get rid of zombies when you pry them from my cold, dead hands! Not only are they good information tools, they also force survivors of gens, and use pallets.
Not to mention, I can't tell you how many times I've trapped a survivor between me and a zombie and got a down shortly afterwards.
Use pallets? No one use pallets to kill zombie they lure it or use a flashlight.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3138752#Comment_3138752
Not really.
Nemesis's 1 v 1 potential is so strong if it takes only 2 hits. And remember that, removing zombies means removing zombie add-ons. So possibly he will get new add-ons which makes his tentacle much matter. More distance, shorter cool-down etc.
More likely adding hemorrage,mangled oblivious,blind...
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@_kostas_pap_207 said:
It's simple
These 2 days I've ran into 8 or more myers
What happened
Is there something with him
Just suddenly everyone is playing myers
New film on october this year
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@Akumakaji said:
Old Mettel of Men.
Legit third health state, no dilly-dallying or beating around the bush.
Old sprint burst
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I think those were fixing and you are unable to blind killer when he get someone on the locker
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Definetely would give u that extra time to actually reach save to the pallet the problem is the boon issue.that may you not be on tge area when u need.
Im my opinion i would make it a normal perk that activates when you cleanse a totem and you are injured till the rest of the trial surely it would have a less niche use.
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@DoritoHead said:
https://forum.deadbydaylight.com/en/discussion/comment/3138310#Comment_3138310
I agree, you should be able to just unlock any perk.
That or shrine should refresh daily.
I think the shrine should have 4 perks of each role at least daily.
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@TheWheelOfCheese said:
I'm not sure what kind of damages you could even sue for, because nowhere have they specified:
- How many items you receive per month, or
- The average value of the items you receive in a month, or
- That the items offered to you must fall into one of those advertised categories.
Any judge would dismiss such a lawsuit on its face as there's no way you could reasonably claim damages when offered a free in-game cosmetic that you already own.
In fact, the title of this post could be viewed as defamatory as it accuses Amazon/BHVR of a crime. OP, even if you are memeing here, what you're doing is legally risky.
So if devs release eventually the guardian maiden skin on shop we can denounce them?
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@Rudjohns said:
Serious question: Is there a place for complaints in the amazon page?
Try on amazon prime twitter
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@Blue_Archer33 said:
I get what everyone else here is saying but I'd be really sad if Nemmy lost his zombies. They're normally so fun and unique on both sides of the gameplay.
Lets make more zombies with survivors.Instead of 3 hooks ,zombie conversion
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@Cameragosha said:
Devs should increase zombies to 4 or up zombie's movement speed.
Nemesis should can change zombie to NE-alpha parasite like this.
https://us.v-cdn.net/6030815/uploads/JYYM914KKSB6/20220408-082946.gif
Hey maybe making contaminated to tier 2 and change1 zombies to that and tier 3 to 2 good zombies would be cool.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3138736#Comment_3138736
If Nemesis' Tentacle Strike contaminated Survivors and injured them, what would the point of the Contamination be?
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3138736#Comment_3138736
If Nemesis' Tentacle Strike contaminated Survivors and injured them, what would the point of the Contamination be?
Getting hindered like wesker maybe
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Well I suppose that recover from dying state with boon ecponential is really situational.
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/341751/will-you-buy-new-re-chapter
Wesker is weak and I don't buy weak killers.
Sooo which killers have you bought?
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@Chocolate_Cosmos said:
Will you buy the whole chapter or just some character(s) or just skip? And why if you can tell too ;-)
Surely and Cris skin and maybe wesker skin.
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@Mr_K said:
For years this idea kept popping up with every new player thinking they broke the algorithm. They figured it out, just pause the timer they say. Then the Vets have to step up and bring them down to Earth. It's been tried in a PTB, the survivors abused it.
But still, some say the times are different. It will be different now. We are the ones we've been waiting for.
I can only laugh. 🤣
Whether or not the Devs change it before release. We have a modern example for the future big brains.
I wouldnt say pause but maybe slowed down 20% or so
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@dugman said:
Some people suggested remaking something like Hawkins to be like Trickster’s hidden warehouse or music studio which I could also get behind. But yeah, I don’t play Trickster that much but I’m all for neat looking maps. 🙂
Thats a good idea.But I vote more for a burning backstage
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/3138338#Comment_3138338
No way. They should be replaced with Lickers and can be changed to Hunters with an iridescent add on
Yeah lickers that make you stay still and make u one heal state if u break free
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@GoshJosh said:
It doesn’t make sense, when every other loss of health state from any other killer in the game causes you to lose collision. Survivors probably should have an animation where they fight the zombie back and kill it after taking damage or being infected, to prevent lose-lose situations between Nemesis and the zombies. Seeing as zombies have infinite respawns too.
Yeah but notice that zombies doesnt have same config as the killer is like a moving rock that do damage to you so when u are stucked and zombie hits you the game understand you are trying to pass thro objects so it says Nope
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@SkeletalElite said:
restart your game maybe
I did it and works thankyu
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Becuz they dont know how to make that you have to buy a set but then you can mix and match as u like
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Well as u get bbq and chili in tge shrine 1 in 300 days but yeah sure
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The prime reward guys i will unsubscribe and of they ask me a reason why I will put You got Behavioured no exclusive skin.