TotemSeeker91
TotemSeeker91
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@SS007 said:
https://forum.deadbydaylight.com/en/discussion/comment/2891960#Comment_2891960
the 2 red rank swf were the bullies not the remaining ones.
Even so, nothing is toxic or bullying except endgame chat, and I can see they said very...not aggressive things that you shouldn't let get to you
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@Grandpa_Crack_Pipe said:
Fix stuff like flashlight clicking and horrible mismatches wouldn't stop people from being #########.
There's just no solution to that problem. Fix a way and they'll find another.
Well said gramps, lol
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@SS007 said:
https://us.v-cdn.net/6030815/uploads/Y6TS2MX48H81/1.png
This is too much since today MMR is too difficult for killers I only got matched against 1% elite toxic bullies, I didn't win any matches at all. I'm barely new to this game but I have to go against pro survivors but that's not the problem I'd try to improve myself against such players but too many bullies when they're better than you.
This match for example played against ACE and another toxic Claudette basically the Ace is too fast dodged every hit and abuses every tile I manage to down everyone once but couldn't so he keeps clicking the flash light in my face over and over and over and over he kept spamming it every second and when ever he vaults or dodges something he teabags multiple times and does 360 rotations as a toxic gesture and the Claudette was his friend I had to protect one camp for at least getting 1 kill out of the match then they managed to open the game but instead of leaving they kept searching the map for me and clicked flashlights to my face and tea bagged and abused dead hard I can't remember how many hits were going to down them but they did use dead hard the second I hit anyone of this duo.
What makes it even worst I got flamed and made fun of in post game chat .
They kept taunting and used dead hard on the exit gate to teabag and escape in the last seconds so at least make some restrictions or fixes:
-Code it that flashlights can't be spammed that way tons of times in few seconds .
-I noticed every game that survivors will spam crouching after they open the gate so block the ability to crouch at the exit gates or something or rework the mechanics so it can't be used to bully others
-Fix the mmr so you don't get matched with survivors that played the game 10000 hours more than you did literally ? at least make it mixed 1 pro survivor 2 decent survivor 1 weak survivor .
-I had no pressure even if I injured everyone multiple times they had circle of healing and I got body blocked and hooks were sabotaged so please nerf COH
-Dead Hard is too unfair denies you a down and extends the chase much longer against good players and I can't count how many auto dead hard hacks I've gone against because it's impossible for a player to trigger it too many times that easy .
Oh my gosh, is that WGLF? See, I never knew that was a bully perk, lol
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@tenoresax said:
Bait, not even Sluzzy would reasonably ask for a Clown nerf.
It doesnt even sound right saying that in my head. Clown-Nerf.
Yeah they would, it's Sluzzy, I think they even complained about it before, lol
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@WesCravenFan said:
I never respected a Kobe to begin with. Why should I?
It's funny, lol
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@MilManson said:
3 man SWF with all the meta perks against the weakest killer in the game and all running absolutely miles towards the nearest pallet as soon as they heard the lullaby, couldn't even get close to them because they'd be halfway across the map.
I had them in the previous game as well and they all died because they kept trying to click macro me, didn't get a single GG then but as soon as they get the gate open and there's nothing I can do it's "GG EZ".
And then instead of leaving they stand there doing this and destroying my eardrums, can we like have the entity kick them out of the game once they open the gate?
https://us.v-cdn.net/6030815/uploads/HBO0SF6W0DCU/20220407014546-1aaaaa.png
Edit: Oh and they had a boon ######### knows where on the map and as soon as someone DID get injured they'd disappear and heal up and come back.
You could just....mute and look the other way? Or better yet, KICK THEM OUT
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@Shaped said:
I know it is nothing to complain about and I'm not complaining, before you get me wrong.
I just thought about it for a while, and I am surprised it is still like that.
Wouldn't you let out a sigh of relief that your bones are mended because a cute girl rubbed her hands on you, lol
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@tippy2k2 said:
Classic DBD meme, I choose you!
Yes, that's the best, lol
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@Sluzzy said:
Long winstreaks should be rare. If you can win 50 games in a row, we have balance problems. Normally when I watch Otz he is always winning.
Now for Sadako her power is teleporting and stealth. Not every killer needs to be anti-loop anti-counterplay type of killer.
I'm sure her kill stats are over 65% so she is more than adequate.
HA, you are hilarious, because nurse has 45%, sadako will OBVIOUSLY have 65%
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@Tiufal said:
So just because one streamer doesnt get a decent enough winstreak Sadako is a bad killer? Iam always amazed on how naive some people are.
Well...she is, everyone knows it, that streamer just shows the problems and gives suggestions
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@Szakally said:
Blame BHVR for disconnects/suicides against nurse and bliight. Developers ignoring soloq survivors complaints against these killers. So what's the point of playing if the game is lost from the beginning?
The fact that anything can happen in that trial? Who knows, maybe this blight only wants to 2 hook every survivor, maybe Kate will loop him for 10 minutes, maybe you will all die within 30 seconds, anything can happen and you always have a fighting chance if you guys don't DC at the start
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@NemmyMan3000 said:
Against a blight I understand, but other than that they're a coward or their game crashed, lag, or power outage.
You're still a coward if you dc against Blight
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2888229#Comment_2888229
15% difference in escape rates implies something different
It's common knowledge SWF is OP. But now there is even a statistic to point to as well
Just like how nurse is the worst killer with 40 something % killrate huh?
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2887296#Comment_2887296
English is not my main language and i know i am bad with it. So it is not rude, don't worry. And i am not using Google Translate for pratice more. I am checking later what i did wrong.
Well, you are doing very well keep it up
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2887270#Comment_2887270
I would nerf maps instead buff this killers. Nerfing maps would make most of killers are okey. But then we have Blight and Nurse in game, which will make game unplayable for other-side if we nerf maps. It is just so hard i guess.
Yeah, true, and I'm sorry for asking, I've just been curious for so long, do you speak another language and using Google translate?
Sorry if it comes off as rude
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2887243#Comment_2887243
No needed, this killers are fine. There is so much killers needs serious buffs, we should not focus buff strong killer while they don't need.
Well yeah, they'd be at the back of the queue for sure, but I'd say those killers except maybe Bubba could use a brown basekit or something, but that's just me,
I know he's considered balanced, but I'd love to see doc get a buff of some kind
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@MikaelaWantsYourBoon said:
All killers? You are joking right?
Bubba, Huntress, Plague, Artist, Spirit, Oni etc don't need any buffs.
They could all probably use something small, nothing major
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@Bubbalover said:
https://forum.deadbydaylight.com/en/discussion/comment/2886768#Comment_2886768
t-bagging, autoklicker for flashlight, hitting on hook and insults in text chat
Nothing is toxic except for what's said in endgame chat, everything else is technically considered a "strategy"
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@MikaelaWantsYourBoon said:
This is bad idea because people can abuse it:
For example people who wanna farm shards or people who wanna de-rank mmr can start match and open gates immediately.
But killers can have this option if 3 gens already pop'ed. This would make it better.
Shards are dependent on a small amount of emblems, and total time spent in a trial, maxing out at 10 minutes I believe, so gate opening wouldn't benefit any kind of farming for shards
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@BenZ0 said:
Since we have more hackers in dbd then Killer mains why not reducing our suffering abit by giving us also the choice to end the game as fast as possible?
Sure there might be ppl who may give up cuz they got their down after 3 gens and they think the game is over but we all know that hackers are since this year a huge problem.
BHVR pls atleast dont let us waste our time in a game you cannot win anyway, I would like to just move on to my next game without having to play the ENTIRE game through knowing I cant do anything against those ppl.
You're here as a survivors plaything, nothing more, lol
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@EvilBarney666 said:
https://forum.deadbydaylight.com/en/discussion/comment/2884745#Comment_2884745
No one lol. Cause they know it's useless against swf. 🤣
True true, lol
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2885444#Comment_2885444
Well Distortion is a bit useless against Spirit considering she can’t see auras in phase so yes you should join us :)
But I love when my tokens do go down guessing what the killer has for aura reading, lol, IF i lose a token
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2885410#Comment_2885410
I’m the reason Spirit is a super common pfp on the forums.
I would join the crowd...but I like my distortion tokens that never get used, lol
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@ElleGreen said:
It's BTVS 25TH anniversary they keep giving out 25k codes for bp. Cote recently got a dog and named It Buffy. These might be totally random but It would make a super cool chapter. It paved the way for horror television (stranger things, the vampire diaries etc), and is one of the most popular horror pop culture topics of all time. It also has a huge fan base of all ages. Our parents watched it ,and twitter is full of fancams of it. It would be a really smart choice for a chapter ,and super nostalgic for people that grew up with it. It has a huge queer and nerd following thats literally 85% of dbd.
Who's... Buffy?
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@Phasmamain said:
I already complain about both checkmate
And I complain about neither, ha, checkerer mater, lol
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@blackoutraven said:
I think a lot of people are laughing at the title of this thread, but I'm being serious right now. As a Rin Queenmaoka main I'll start right away with the best perk against Rin - Iron Will. By default the Spirit should have a killer instinct, which will find a Survivor with an Iron will during the chase. Because of this perk, you are blind and deaf.
Also, it would be NOT BAD to return the addon to remove the phase sound or its DIRECTION, because it completely spoils Rin's ability. If the survivor understands which side she is flying from, there is no point in her.
Just bring back the very first Rin Yamaoka and that's it, okay?
Here's another GannMan, lol
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@mynameisBlade said:
Disable them. They should only be allowed in Custom Game.
You get to set the map in custom game, u don't need an offering
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@EvilBarney666 said:
I have said this in a previous post. Swf (especially with comms) is an advantage.
Sure killers can still win. You should not be punished for playing with friends.
I would hope everyone can admit that it IS an advantage. A perk like knockout is negated by swf on comms. "I'm down by the shack come get me"
That's an advantage.
I'm not saying you're wrong, but just a side note of who actually uses knockout?
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/317415/what-is-your-way-of-dealing-with-sabo-squads
Just bring franklins and ruin their entire game pace in 1 perk.
Franklins is just one of those perks thats always handy, no matter what time it is, its always FRANKLINS time. They got a toolbox? Franklins. They got a key? Franklins. They got a flashlight? Franklins. They got a health kit?....???? Franklins!
Franklins is such a good perk you might get addicted to it and start crutching it.
Why run Franklin's to counter flashlights when you can run lightborn, the aura reading is amazing imo
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@Shaped said:
I bleed them often if I manage. It is scummy but so is denying my objective in that way.
If they refuse to go on hooks they want to be on the ground I guess.
Sorry for another thread in such a short span, but I just wanted to ask since I had a match like that just now.
Agi and iron trapper laughs
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@CashelP14 said:
Facts.
After Dead Hard and CoH is nerfed to the point they aren't meta, all the posts will be "all I see is the same survivor perks every game".
That's... already what's happening
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@toxik_survivor said:
I guarantee it. So its gonna be the new meta and people are going to complain that it used every match. There is always going to be a complaint about survivor perks.
Only people who can't be happy will complain, cause you can't please everyone, the majority of people will be throwing parties for the DH nerf, lol
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/317186/why-is-slugging-and-not-hooking-allowed
As killers are told,.... you have perks to deal with this.
Unbreakable, No Mither, list goes on. Not only that, killers have perks that encourage slugging, it is a tactic that the devs put in the game.
Ok, if you're running no mither you are throwing the game and I'm not coming to save you
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@lauraa said:
I know what you're talking about.
Some people play this game to go on a power trip and lord their awesomeness over people.
Sadly being a twat isnt bannable, as this play style will kill you...eventually.
Funnily enough it's not your usual suspect who does this; Twins and Nurse slug to win. The killers I've seen who stare at you on the floor are typically Billy, Doc, Wraith and Huntresses.
Yeah, idk why but I see alot of Wraiths especially
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2882088#Comment_2882088
Doesn’t one automatically disappear if they’re all corrupted??
They all disappear and plauge automatically gets blood puke for however long it is if the survivors cleanse the last and final fountain
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2882330#Comment_2882330
As someone smart once said (I'll have to dig this quote up, it's way too useful):
'A man shows grace in defeat and humility in victory.'
Yeah...grace in defeat...as in not letting it get to you
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@IsMmrReal said:
Seriously people complain about going up against blight and nurse and sometimes huntress with crazy addons and what not, but when someone decides to play a low tier killer most survivors bm the heck out of them. I see as survivor and I almost wanna leave the person right on the hook after they get caught. People really don't get that M1 killers are obsolete. Stop Bullying the Low tiers people its not a good look.
So...is it BM if I loop you for 5 minutes just playing regularly? No tbagging or anything? Cause I feel like people would qualify playing the game as "bullying"
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2880772#Comment_2880772
https://forum.deadbydaylight.com/en/discussion/comment/2880728#Comment_2880728
Or...you know, manner up?
I don't think people realize just how bad the reputation this game's community has garnered - but I'd be surprised if it wasn't responsible for a lot of newer players not sticking around.
I know that it's about tied with the grind for reasons why I struggle to recommend this game to other people.
Or y'know...man up? I really don't see an issue here
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@Starrseed said:
I said it once and I say it again. If all survivor are inside the gate area let the entity pull them out. If every one is safe and sound inside the gate and no one is on hook or slugged they just waste time. And no I don't push them out that's what they want. They want you to look at there little dance and I won't give them that satisfaction
Oooohhhh nooooo, I'm letting butts that move up and down get to my emotions
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@Adaez said:
https://forum.deadbydaylight.com/en/discussion/comment/2879754#Comment_2879754
This has to be April Fools day thing,we're surely gonna get it back to the old one right............RIGHT??
Naw, there gonna hang on to this just to divide us more, lol
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@GoodBoyKaru said:
me when i loaded it up and saw comic sans
Me personally, I don't notice small things like fonts or styles until people point it out, but I can appreciate people calling out comic sans because...no, lol
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@BubbaDredge said:
They can't nerf Dead Hard, every game would be a 4K except AFK Pig.
If you need a perk to carry you.... maybe you're not a good survivor and that only applies to you
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@FlameLickVA said:
I honestly wish other killer mains would stop being so immature towards DH entirely, it's cringy as hell.
Like just, come up with an idea to nerf it instead of screaming for it to be deleted, or made useless.
And harassing those who use it is just... sigh -n-
- A Blight main. Zoom Zoom.
We have, we said it so many times that removing the distance is the best nerf to it, all it should be is a dodge perk, and hey, if they get rid of distance, it can't be an exhaustion perk, meaning you can run DH SB, it's a win win
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@[Deleted User] said:
What do you hope to achieve with such a post?
Demoralization, obviously, and sadly
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@fussy said:
Firstly it was 16 seconds to selfheal, now it will take 21 seconds. Do you guys really think this will affect the problems CoH has? Spoiler alert: No.
The survivors still have a perk that makes the WHOLE MECHANIC in the game free without requiring anything in return. And not even for me, but for the WHOLE TEAM. I don't need a medkit to be healthy. I don't need to look for a teammate. I don't need a selfcareer that takes a perk slot. I just take one perk and the whole team doesn't need anything of the it at all.
3 extra seconds does not solve this issue. Yeah, it's better than nothing, but it's not the way it should be
The regressive healing will help killers who can apply pressure with COH in play
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2877052#Comment_2877052
I am fine with Survivors running into the corner of the Map to heal for 32 seconds.
I mean, it's not 50% penalty to healing, so won't it be like 24 seconds? I can't remember the exact description of the perk, so I could be totally wrong
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2878181#Comment_2878181
Look at this games history, Survivors have been getting weaker and weaker every year
Because they started out broken
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@MissBehavingX said:
https://forum.deadbydaylight.com/en/discussion/comment/2878195#Comment_2878195
Noed with no way out with remember me with blood warden*
You say NOED like is the only good perk they have, even the las chapter had more strong perks in one killer than the survivors have gotten in the las 2
I mean, you're running 0 perks before endgame, and the survivors can just run and hide as soon as NWO procs
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@Voodoo_Thirsty said:
Hopefully killers can stop crying and bitching over it now. 😄
Jeez, it's always us vs them with you, isn't it? Can't just have a nice friendly discussion?
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@GannTM said:
What’s fun about Dead Hard?
They get to outplay the killer and they get a shot of dopamine rush, obviously, lol