blackoutraven
blackoutraven
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- blackoutraven
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Comments
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@GameDesignNerd said:
https://forums.bhvr.com/dead-by-daylight/discussion/465114/reworking-the-krasue
She has a problem similar to aura reading perks and some status effects being overshadowed by swfs for example,, a team on comms that actively takes hits while you're in head form make her a lot less strong and force her to waste a lot of time, but when playing against uncoordinated and lesser experienced players, she dominates with ease
I feel like they could do something along the lines of Singularity for example, where if survivors are within range of each other for awhile while one is leeched, the other will slowly develop leeched too, and maybe to compensate, Fungi can be an instant eat or not reduce your speed plus the decay time is shorter, so body blocking in head form is only temporary or can screw over the altruistic teammate, and Fungi become somewhat useful again and potentially can let survivors outlast the decay time thanks to the faster or instant eat
i like it
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yes, I don't see any problems about breaking pallets. We have killers who do this and can immediately continue the chase, but no one is talking about them anymore. It doesn't take long for the pallets to break, but the survivor manages to fly 2000 meters ahead. There are a lot of loops in the game that are difficult to beat if the survivor knows what he's doing, so almost everyone takes Dissolution.
now imagine that you change shape, wait and then break the pallet, return to head and see that the infected survivor is covered by people with mushrooms. I've played a lot of matches on her and my highest mmr is now on her, almost always my games are against the no lifers, and I've already written above how the matches go against them -
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@SAWII said:
You want mushroom debuffs, undetectable head AND head can break pallets? Lmao what would her weaknesses be?? Just because a killer has built in counter play doesn’t mean they’re underpowered.
these are my ideas, I'm not saying that all this should be implemented. you can use some of this as an option. The fact that she needs to be changed is not to be denied. I've been playing her since the release, and I'm already tired of this identical style of play, what's for it, what's against it
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@MrDardon said:
They basically made Stridor counter Iron Will (and Off the Record) again.
Before, Iron Will would counter Stridor when it used to be 100 % because 0 % x 50 % equals 0 %
Now it's 50 % on top of 0 % sound, now your grunts of pain sounds will be at 50 % volume. Basically a slight buff for Spirit against Iron Will users, still wouldn't use it on Spirit.
I figured it out, the problem is that it didn't change anything. There are still no pain sounds
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wassap bhvr give back father's glasses or i'll sue this game
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@ProudRinMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2886014#Comment_2886014
You have proof that MDR used to be a 70% increase in movement speed?
i will never believe that he really increased the speed by 70%. looked exactly the same as with 40%
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@ProudRinMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2886296#Comment_2886296
You actually can , however, it’s so Darn hard IF they do decide to walk. Also, on some maps like Artist’s map….lmao yeah good luck listening for their footsteps.
this is what i'm talking about
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@Brimp said:
Honestly iron will would be a problem if footstep audio actually worked.
u cant hear footsteps when they walking so.......
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2885443#Comment_2885443
Genuine question, Is playing against her without iron will even possible? A spirit with a good headphones will just hear a injured survivor so easily it seems impossible to do anything
lets remember the good players who were able to counter spirit when she had an addon that removes the phase sound. if they could handle it, then they don’t need iron will at all, now the survivors have so much good things that they don’t try to win as before, the game does it for them
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2885125#Comment_2885125
Yes I get Iron Will is frustrating, but killer instinct basekit isn’t the way to go.
I'm also very happy to meet Rin main. I would like to get to know you ><
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2885125#Comment_2885125
Yes I get Iron Will is frustrating, but killer instinct basekit isn’t the way to go.
Oki, they rly need to nerf Iron Will, I'm already tired of all this.
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@GannTM said:
Oh god please don’t make Dried Cherry Blossom basekit. Her fun factor would be ruined with that. I think just directly nerfing Iron Will would be a way better decision.
You can use the ability in the chase and just not notice the Survivor next to you, who sit a meter away from you with iron will AND ALL. End of the chase, + 1 generator.