Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
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Comments
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@oh_0k said:
https://forum.deadbydaylight.com/en/discussion/comment/1390451#Comment_1390451
Im a demo main I like him but man I can't play him for long periods of time because his power Is soooo boring. The portals are just bad unless you bring addons to make them good. His shred is ok but it very simple and you basically use it the same way every game.
If I were to change demo I would
Rat liver base
Deer lung base
Remove the map wide portal sound
I disagree, shred is IMO the most fun "ranged" attack out of them all and his portals, while hard to use, can give you tonnes of map pressure.
I do agree rat liver should be base and that he needs an add-on rework, but besides that, an excellent killer
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@metalklok said:
is it that time of the month to see the nerf Freddy/doctor posts?
That time of the month is every time.
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Do bones
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That would be cool!
If anyone would actually play demogorgon these days ;_;
Please guys in the last 2 weeks I have only faced demo twice and one of them was a camper, why are you all so reluctant to play him?
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Tier 70, i had to buy up to tier 30 because of a break I took.
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I still dont get how such a dumb mistake could get past the tests, at this point I am starting to think they are doing this all on purpose.
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Oh christ dont tell that the mods [DATA EXPUNGED]! Thats absolutely atrocious, we must do something about this! [REDACTED] is beyond unacceptable!
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Is it by any chance the "disconnected from host" error?
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@Almo said:
Even the smallest fix requires QA for all the platforms to clear the build for resubmission. It's more work to make a fix like this than you might think. :)
@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1387934#Comment_1387934
The same QA that initially cleared this patch for release?
:)
@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/1387934#Comment_1387934
it would take less work if it worked the first time around :)
Jesus christ you guys are all so unbelivably insufferable.
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@Todgeweiht said:
My tier list but based on how noisy killers are
https://us.v-cdn.net/6030815/uploads/KM683H5VSZ8I/my-image-289-29.png
Caleb would probably rank as somewhat sneaky if it was not for his loud ass harpoon
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My tier list but based on how noisy killers are
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I got the deathslinger hat
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I see tantrums from both sides and it's the same every year, every month, every week, every day, every noon, every hour, every minute, every second.
Its nothing new and its nothing I care about really, I get that you are not enjoying the game, why not take a break and come back later to see if you find it more enjoyable?
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My tier list but based on how cool their animations after hitting survivors are
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CHERYL CHERYL CHERYL CHERYL CHERYL
CHERYL ÜBER ALLES!
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The monster had failed to get revenge for his loved one, but the entity has other plans for him...
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I dont think they can compare, although, I personally prefer MoM and enjoy running it on Ash, making it work is so satisfying.
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I am trying to get his adept and I am finding it hard because everyone dies too quickly.
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Demo is extremely underrated and will be forever until he has a 99% playrate at high ranks
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Literally god incarnated as a 7 foot tall monster.
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Short answer - It is not
You got to find way to slow down gen progress. Slug, pressure gens, tunnel if very desperate.
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Yeah I love this event for the simple fact it makes spotting survivors so hilariously easy
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@MonsterInMyMind said:
Please would be awesome to use it with my blight mask.
Exactly my thoughts, as I said, the crowns would be better off as a charm.
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Yeah! They are second in my rotation! I play them a lot even though they are not the easiest
I used to main them before they were nerfed but came back to playing legion when the vaulting and speed buffs were made.
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@OBX said:
It will be a gruesome battle. It’s still unclear to me who is lower. Let’s hear everyone’s opinion.
Bethesda. Its not even a match, BVHR may be extremely slow but at least they don't rely on modders to keep their games alive and don't reuse the same models for literally every single game they make.
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this is my new go to build on legion
Forced penance - Blood Echo - Thana - Ruin
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Repressed alliance is AMAZING to counter pop and ruin, I mean, I know they are not run every match but when they are its such a massive middle finger to the killer.
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They should just rework OoO already, it only benefits SWF and tryhards. Just an overall extremely unhealthy perk.
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I think they would work better as charms, I feel that currently they are too intrusive with cosmetic pieces.
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Cheryl, because it sounds better and because I have yet to play any of the silent hill games
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######### THE EVENT ALREADY STARTED?
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You can blame certain Claudette main youtuber that kept making unfunny ######### videos for 13 year olds.
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It may be a bug, I had this game long before the update where I did not see skill checks
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/1378024#Comment_1378024
But isn’t that an outfit straight out of the movie?
also drag has nothing to do with sexuality...
Yes, men dressing up as women and doing sexual gestures and dances has absolutely nothing to do with sexuality.
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Be unpredictable, a spirit relies heavily on prediction (and sounds) to down survivors, if you act crazy you have a better chance of her not downing you immedeatly
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@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/1374119#Comment_1374119
I had some survivors figure out what I was doing and take pity on me in the EGC, so I got it done.
For Legion, while I get why The Game is a first inclination, that place is mazelike enough to navigate that knowing WHERE they are doesn’t mean you know the efficient ways to get to them, and those extra seconds can cost you dearly. I would suggest Hawkins or even just a smaller map like Rancid Abattoir or Coal Tower, where it’s more likely to have people close together.
Midwich may be a massive map, but it’s got a very straightforward layout outside getting from floor to floor. Because of that and the two add ons you mentioned, it was fairly possible to cross the half a map needed between hits to keep the chain up. I’m not sure I’d reccomend it as a first option, but it’s certainly better than other large maps.
Thanks for the advice!
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@shwag said:
https://forum.deadbydaylight.com/en/discussion/comment/1377615#Comment_1377615
Old event cosmetics.
Yeah I got that, but then they wrote something about apologising to legacy players.
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@Flyguy115 said:
He needs to be tweaked , the length of his ranged attack should be increased but the time it takes for him to switch from putting down a trail and m1ing needs to be increased . currently its more beneficial to just m1 survivors and scare them away from windows/pallets rather than using your m2.
That would arguably be a nerf, it just increases the reaction time for survivors, it would remove a lot of zoning potential and survivors would have more time to drop a pallet and evade your attack
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I got confused about legacy, are they giving away the legacy cosmetics to everyone? because that would be bad
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1376345#Comment_1376345
So I should spend money on something that will be so broken in couple of months that it is barely useful. Yes a very wise decision. You do you, shove it down their throats but i don't.
Oh and that "#########" as you called it, worked very well if you look up the likes of StarWars Battlefront 2. Odd.
Not saying that, you are free not to spend money on content you dont like, just that doing it to "boycott" BHVR will have literally no effect.
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@Todgeweiht said:
I will wait until it releases to see if the gameplay is worth it
I wont buy it. It's just the first one with better graphics but worse story.
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I tunnel when I am desperate, usually when I ######### up massively at the start of the game and gens start going too fast so I have to keep pressure somehow
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@Snitz said:
Pyramid Head, "The Executioner" whose sole duty is to dispense punishment, can kill survivors quickly, who would've thought.
He's a killer that excels at punishing reckless survivors, so DS, BT, and other perks that allow more cocky playstyles are less effective against him, but are still usable in more situational scenarios.
For example, standing still when DS is active to avoid torment will force the killer to either ignore you, eat DS or slug you, just like other killers, you can also hop on a locker for a similar outcome.
Playing against a PH you have to be more careful and stealthy when unhooking and freeing from cages, if you unhook a tormented survivor when PH is around and he gets caged/killed, it's your fault. It's crazy how almost every time I cage someone I see someone running straight to the cage, just to get his teammate killed.
PH depends on bad rescues in order to tunnel, and even then, there can always be 2 survivors on the other end of the map woking on gens, which is bad for a killer with 0 mobility.
You shouldn't blame PH players for tunneling, it's more your teammate's fault for not respecting the killer.
I agree, I have had survivor unhook in front of me when I am charging my attack, like, what am I supposed to do? let them both go?
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@Endstille said:
Very simple, stop to buy dlc and sooner or later they will wonder what they should do.
Yeah good luck to you and the other 7 guys that dont buy DLC. That ######### has never worked and you know it.
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I was about to but nah.
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If I want to be healed I bring aftercare, or Inner strenght for that matter
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As far as I am aware, you don't actually depip, its just a visual bug
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@LeftPreston said:
Before we get into specifics they need to fix in game sounds playing first.
Maps play sounds that aren’t unique to their own, the swamp ambiance plays on other non swamp maps.
The siren from the new map can be heard when spectating when the endgame collapse begins.
The infamous chainsaw sound bug.
Survivors not emitting sound at all.
killers being heard in the pregame lobby (can figure out what killer it is before game starts).
drop sounds will sometimes not be heard.
This was all on pc btw and my audio input is a microphone and my output is a wireless headset
killers being heard in the pregame lobby
Thats a new one, got any videos?
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I got it first try! I had to farm a bit with the last 2 survivors to get it, but otherwise, not such a hard challenge
On the other hand, I am having a ton of trouble getting the legion one, I tried jigsaw piece with both sketch and notebook and I still could not get it.
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@Segasov said:
Hello everyone,
From what I have seen many people are considering this killer very balanced. As many of you pointed out pyramid heads basic power goes against many perks which are utilized by a number of survivors. But let’s first discuss the chase aspect of the game... I am a rank 1 survivor and after going against him for many games I have realized it’s nearly impossible to keep a chase with him. I believe that his power to be able to hit through walls is a balanced one and requires a lot of skill from the killer’s side however the trenches are nearly impossible to dodge and so when you inevitably go down you will be sent to a cage. His power also makes it difficult to understand when he is putting trenches and when he is trying to hit you with his other ability. Anyway once the 10 second chase ends you will be sent to the cage. At the cage it is impossible to 4% meaning if the whole team is in cages the game is over. Also cages don’t trigger many perks which survivors depend on such as borrowed time and decisive strike. I also believe that cages are too op as it pretty much goes against flashlight saves, pallet saves, body blocking, hook sabotaging and other ways to let the carried survivor escape. It also takes no time to make a survivor enter a cage meaning that the process is pretty much instant (which means that the killer will quickly get back to checking generators and keeping a map pressure). Then comes my favorite part which is the instant built in mori, and yet again his “mori” takes literally no time to complete once again going against all the perks and methods to free a survivor. I don’t want this killer to become the next “legion” but it comes to the point when people insta-die just to not face him. I think his ability is good but it’s also strong and like many other killers he deserves a little rework. Maybe it’s just my survivor side speaking but I literally have to play killer now because I can’t play as survivor against PH.
Let’s have a civil discussion about this.
An important thing to note about cages is that they are a complete pressure killer, yes, you will no longer be able to use BT, DS etc. against him, but it comes at the hefty price. I have had games where cages spawn right next to gens being worked on and all survivor have to do is unhook their teammate and resume repairing the gen.


