Todgeweiht
Todgeweiht
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- Username
- Todgeweiht
- Joined
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Comments
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Eh, I am not sure about that. I do just about fine with ruin+surv on legion, the 2 other perks being blood echo and enduring
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@Meg_Survivor said:
I just started playing DBD 2 weeks ago , How is everyone loving this game ?
I personally enjoy this game because I legitimately enjoy playing it, but the answer you will get from most people is that they don't really enjoy this game and only play it because they are basically addicts that have spent too much money to let go.
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I have been playing Cheryl and I havent noticed anything different
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A legend is back
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Jigglypuff
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While I personally hate plague, her perks are just something else.
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He barely gets slowed down when using his ranged attack, and its a really strong one. You guys are probably not using him properly and just spamming his M2 hoping to hit something with it.
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I finished the first one on the highest difficulty about what, 4 years ago? I barely remember the story but jesus man I am still traumatized about that part where you separate from Ellie and have to power the doors. It was a ######### nightmare, it took me 2 weeks to get past it.
Anyways, I am not really excited for part two, the gameplay reel failed to impress me in the slightest, it looked like the first one with better graphics and while I did not really mind most of the leaks the fact that Joel dies in such a pathetic way is beyond disappointing.
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Holy ######### dude, chill, I love Cheryl too but it has only been 2 days since she released.
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no, we can find better ways to solve the current issues killers have by checking maps and the upcoming early game mechanic the devs are going to implement
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@ABannedCat said:
https://forum.deadbydaylight.com/en/discussion/comment/1365216#Comment_1365216
"Fix" at the expense of killers, if I might add.
Ah yes, how could I forget about the never ending victim mentality?
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Its latency goddammit, the devs already did a whole stream explaining how it works and how they plan to fix it.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1365177#Comment_1365177
Define God pallet. Also, what map doesnt have more than 1?
a pallet that is completely unmindgameable basically, you have to break it or else it will become an infinite
besides the 2 pallets that block access to the staircases, every other pallet in the map is extremely unsafe to play around.
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It does? Now that some next level bullshit
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I don't know about you, but in my experience getting survivors to get tormented has been awfully difficult, they just need to crouch in order to avoid it and even on chases they can just avoid it (which may give you an occasional hit here and there). I think torment is fine, the only thing I think is problematic about him is the fact that you can just stand in front of a cage of attornment and there is absolutely no way for the survivors to do something about it, it's like old facecamp.
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I am taking a ######### break, I can't take this ######### anymore, not only have I had to struggle with the damn disconnected from host error, now I have to deal with yet more sound bugs.
Screw you guys, Im going home.
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We seriously need a post block for new accounts.
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@Wubalubadubdub03 said:
I doubt they would or could fix Lisa, so I think they should make her very rare, 1080 auric cells, and refund people the 405 auric cells. The sets feature has not been well received and should probably be removed.
They cant, Konami would go completely nuts if they did
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;_; y u do dis
Please dont lie to us ever again
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Bubba needs a complete rework, the current state he is in is an insult to what he is in the movies
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The devs do not care about the side I play most. Now give me attention.
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@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/1361951#Comment_1361951
Since forever? He's B tier at best. His portals are unreliable, his lunge is best for bait, and his addons are in serious need of a rework.
His shred is DEFINITELY not only for bait, it helps you reach to survivors just before they can reach an otherwise annoying loop or pallet
His portals offer a ton of map pressure if used correctly, and both stall and detection to a lesser extent
I do agree he needs an add-on rework sooner or later.
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Top tier perk on plague
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@ytduh said:
another twitch edition? nowdays any community having this type of transmitting
your master not pleased with dlc so you pumping out and tagging devs
i don't think one avobe average player's opinion matters much in this forum
unless they watching his twitch and thinking deep into it
Its not about the DLC being bad, I already said I liked PH and the new map, what worries me is the sound bugs.
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Doing gods work man
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@USELESS said:
I Even lost the count of how many times killers get nerfed, or his power AND perks got basically thrown of the 5th floor. Play as Killer in this game is the most Terrible and unfortunate thing i can think on this world (at least in a top 5). This game needs killers buff and lots of pallets being removed because its unplayable
Killers have gotten a ton of buffs recently. I think your definition of "playable" is easy games where you always 4k.
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The legion one is way ######### harder IMO, 4 survivors in one instance of FF is hard enough as is on some maps, now, 5 survivors in one instance?
I will see if I can complete it in the game with the mural drawing + sketch
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I punish everyone equally.
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Ash, Ace and Cheryl
Ash when I feel like playing like a badass that will risk it all to save my teammates with MoM
Ace because I like running chest builds
Cheryl because she is cute.
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Yeah, basically. And undetectable as well.
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@BigTimeGamer said:
I watched Zubat play today and he pointed out something;
you can hold W on the 2nd floor and just run laps around and the killer will take and obsurd amount of time to catch up.
thats before actually using loops
I don't know what point you are trying to make, its literally the same on every big map, if the killer commits to a chase with a survivor that is 30 meters away he will obviously never catch up
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@Sir_Child1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/1359630#Comment_1359630
i want a good add on for him this is not red rarity
I mean, you can deny BT if you play it smart.
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I mean, the survivor perks are not great neither, they sound great in concept but in practice they are just your average or powerful but situational perks that come into play once in a lifetime.
Soul Guard - People cried about this perk since day one without realizing how stupidly situational it can be, for it to come into play the killer must have an active hex in the first place for you to be able to pick yourself up and receive the protection hit, I mean, even if there is not hex active you get the endurance status effect amirite? for 8 seconds...
Blood pact - the speed boost is barely noticeable, if you somehow manage to activate it when the killer is about to reach you, he will probably hit you anyways. It may come into shine against 110% speed killers, but I dont see it having much use outside of it.
Repressed alliance - My personal favorite, it can deny 2 of the most powerful regression perks in the game: Pop and ruin. But they do not come into play every single game so, eh. I will run it anyways, I love the concept.
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@D3_destr0y3r said:
When you fully charge the power and press M1 for Punishment of The Damned right after it just M1's, Is this a bug or is it meant to be like this?
Is makes sense with Demo's Shred because if Demo doesn't charge it enough it should be an M1, but Punishment of the damned doesn't go further the longer you charge it.
If you're wondering what I mean you can look at this: https://youtu.be/jiDMXvPZfNk
As a Demo main; Not really.
While they both need to charge their attacks, both
Demo get slowed down to 92% once his shred is fully charged and has a length of 11 meters with full camera mobility, with a 2.25 seconds of cooldown on missed attacks (if I recall correctly) and 3 seconds cooldown when hitting survivors (which is a bit less than the normal cooldown for hitting a survivors with your M1)
Pyramid head gets slowed down minimally to just 110% when using his power, at the cost of lesser camera mobility and a hefty cooldown which is justified considering his ranged attack is the only one that can go through walls
Overall I think Pyramid Heads ranged attack is harder to use, but is overall more rewarding and has more potential than demos shred. But demos shred is easier and more fun to use so I will stick with him
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I am not sure but I think Kojima hinted this chapter as well.
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It would be cool! Although, I am not sure if letting survivors know its pyramid head on the get go is a good idea, but I am all for it
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I see this as an absolute win, killers can no longer hit survivors on hook and now I dont have to worry about. accidentally hitting the survivor on hook instead of the unhooker.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/1358711#Comment_1358711
Honestly IDK why the devs keep using Endurance as an option for perks, we saw with MoM how game breaking it was, and the same thing happened on the PTR with Soul Guard too an extent. Endurance is just an unhealthy effect that shouldn't be a thing.
I hope MoM and Soul Guard are reworked entirely too be more useful, because Endurance makes these perks one of two thing: utter dog ######### or completely overpowered.
But MoM is good, people just dont know how to use it properly and prefer to remain nostalgic about what the perk once was
t. Ash Main
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Already?
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I got value out of it in one match! (out of like twenty) There was a deathslinger with a ruin that did not get cleansed the whole match, I powered the last gen and he downed me to chase the other survivor working on a gen, so I got up, opened the exit gates and left, it was great :D
Its one of those situational perks that you won't get much value out of, but when it works, it works
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It sounds like a bug, record a video of it happening and try to submit a ticket
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@emptyCups said:
https://forum.deadbydaylight.com/en/discussion/comment/1358258#Comment_1358258
I deranked from 6 on wraith last weekend because I wanted a easy adept trophie with these ######### useless perks and I just can't get it.
They are not that bad, i got it on my fourth try
Forced penance is situational but when it procs be sure to leave the survivor you hit and go for the one he took the protection hit for, then go back for the survivor affected by broken.
Trail of torment can be detrimental but you can pull some sick mind games with it if you play it smart
Deathbound is just exquisite, it can work as a reverse nurses calling, or you can use it as a negative, if you see someone healed in you HUD, then it means he is 32 meters near you
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Ah #########
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@BigBrainMegMain said:
What?
The konami code works when playing Cheryl and Pyramid Head, if you successfully perform it an 8-bit version of the DBD theme will play
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He is hard to use, no offense, but I would not expect a rank 13 to perform well with him on the get go.
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If that is exploiting then so is using lerys for scratched mirror myers and the game for impossible skill checks doc.
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It starts next week if I am not mistaken, tomorrow the 4 tome is released though
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######### behaviour? I would refund the DLC if I could, its now literally unplayable.
