Todgeweiht
Todgeweiht
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- Username
- Todgeweiht
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Comments
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Ah yes, I remember the nerf to legion, I was so unbelievably mad because I used to main legion before the patch, it was just nerfs over nerfs over nerfs, I started playing legion regularly again when they gave him his speed and vaulting buffs
I miss Freddy too, people said he was weak because they did not know how to play him properly, the one he have now is just so unbearably boring to play. Its the exact opposite of legion, its just overwhelming the amount of things Freddy has in his current basekit and how easy it is to use them.
I have tried getting into nurse after her nerf, but she is so unbearable to play as, the devs need to acknowledge her bugs or she will stay broken forever.
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Yeah, if I didnt like this game I would not be playing it for as long as I have been. it has almost been 2 years since I started playing it.
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He is fun! Oni is currently in my rotation and I must say, he is not that hard to play, he is not completely braindead but he is not nurse tier of difficult neither
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How am I supposed to the understand and get intrigued my character if I dont know him?
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Eh, I am not sure, I guess I am good but not the kind of player that can 4k a 4 man SWF with OoO or can loop an iri head huntress with 4k hours
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Yeah I will buy him, he has a really interesting power and his chase theme is also pretty great
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Right now I am playing add-onless demo with BBQ because I want to save BP for pyramid boy and Cheryl
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I mean
- Its pride month
- They made a tweet basically saying that they will add gay characters into the game
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Survivor: Adam, I really like the idea of him being a go-getter immigrant that just wont give up on any problem he has, I am looking forward for a tome on him, he needs more love
Killer: This is a harder one, there are just so many killers with an interesting lore, but if I had to pick one it definitely has to be Anna, its a sad story and really goes to show how much of a danger Anna really is; She does not realize she is doing evil, to her, survivors are little more than prey, because she thaught herself that every living being was that, a target.
Second would probably be Caleb, the take they put on western horror was interesting, I mean, he is not your average gunslinging bandit that robs banks and assaults passerbys, he is a mad inventor seeking revenge for all the evil that has been done to him in the past.
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Haha toxic bully squad, you are some real comedy kings, I am LOL (laughing out loud) right now.
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I play DBD in german because I am learning german and I really liked the translation they gave surge (spannungsstoss) so I went with it as my forum name.
Spannungsstoss literally means voltage push. Or at least that's what I understand.
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@shalo said:
Trump has mentioned DBD but, to date, DBD has never mentioned Trump.
Damn thats a nasty iri head huntress.
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From best to worst
- Demo
- Legion
- Freddy (everyone knows how to play freddy)
- Myers
- Oni
- Deathslinger
- Doctor
- Wraith
- Spirit
- Ghostface
- Pig
- Huntress
I struggle a lot with the following killers
- Clown
- Cannibal
- Doctor
- Nurse
- Hillbilly (the bugged animations made playing as him unberable)
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Sometimes, I do prefer stomping clueless teams of survivors with demo than being chased for an eternity by a clueless ghostface that has probably picked him for the first time.
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I rarely go against hags but when I do it always have to be the god tier ones that put traps in the most unexpected places and end up downing me in a microsecond
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@[Deleted User] said:
Nope. Do not vault any elevated windows. You still cannot pass through them. Also, not sure why they thought "improving" his vault animation was necessary. All it did was make pallet vaulting feel clunky.
Oh, so it was not just me.
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Only Yui and Deathslinger strike me as LGBT
Yui to me has a brain dead give away: She was the leader of a female only motorcycle gang, it is very possible that she developed a romance with one of her race companions, plus, she had a very unpleasant encounter against an stalker, which would have probably lead her to have a fear of men, strengthening her bond with the members of her gang.
Deathslinger for a similar reason, he was the leader of the Hellshire gang, which was probably built from men only.
I have an strong feeling that he was in a romantic relationship with the warden, I seriously doubt he would go ahead and bounty hunt men just for political capital and revenge, there were probably romantic interests in between, that was the reason why he felt so furious and betrayed when bayshore bought the penitentiary; the warden had used Caleb as a tool to fulfill his political ambitions and did not truly see him as a partner.
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Its too early to tell, we really don't know anything about the MMR system that will be implemented soon.
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I did not receive anything :(
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@Respectfulnancymain said:
This is Litrally a exact copy of another recently created thread
Lmao are the escape from tarkov devs shilling their game this way? Lol
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@SpaceCoconut said:
I'm still waiting for my Aztec Warrior Killer.
Killer Diversity when?
Side note: I don't care about the lore of the Survivors other than they simply belong on the hook. That's all I need to understand :)
An aztec priest would be way cooler, I want to see a mori where the priest performs a sacrificial ritual and eats the heart of the survivors.
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I have said it before, but as long as behaviour creates a gay character that is not gay for the sake of it, I am ok with it. Representation, if done right, is a healthy thing for video games.
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Short answer - No
Long answer - Not really
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I run it when I have nothing else, I am not really a big fan of it
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I will wait until it releases to see if the gameplay is worth it
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Spine chill is far more reliable and gives you an speed boost, nuff said.
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@LordGlint said:
Heck, lets get the 1996 version. At least then it makes sense what she stabbed ya with when you get DSed.
Damn those are some damn sexy polygons
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Dead Mans Switch, run it on Oni and sometimes deathslinger
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@MrJack20252 said:
https://forum.deadbydaylight.com/en/discussion/comment/1344725#Comment_1344725
No, this is not a KYF, and i was trying to get some help trying to understand if i was too slow to chase survivors or the gens were popped too fast
I see, from what I see you made a ton of mistakes and spent way too much time on chases, when discordance popped up and you had PGTW active and still decided to chase that Jake, that was a massive, massive mistake, i'm not going to say the gens didnt pop fast, but it is not exactly a design flaw
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@MrJack20252 said:
https://forum.deadbydaylight.com/en/discussion/comment/1344503#Comment_1344503
i thought it could be against the rules (naming and shaming or something like that i don't know how to censor names) but if u want it i can post it, pls don't mind what me and my friends said in it
This is not naming and shaming, since you are not saying anything negative about them
With that said, bro, isnt this a KYF? You are not playing seriously, even in the video it does not seem like you are taking the game seriously, what problem are you trying to expose?
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I want to see Ace, his lore barely elaborates on anything about him, he is just an immigrant with a serious gambling problem and thats it.
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A good proposal I saw was that the entity EGC animation should play every time a player disconnects, that way you would have a few seconds to down the player camping the hatch
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/1344419#Comment_1344419
No, you have to have the cursed status effect applied to you. Meaning that you wont be able to recover when Thrill of the Hunt is active, when you never cleansed any totems.
That makes it even more situational, its interesting but not something I would like to run every game at red ranks
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Im a bit confused about this perk, are you able to recover fully before you know you are affected by a hex?
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1344101#Comment_1344101
" I get hook farmed"
I've already named over half a dozen other ways to prevent it. DS is toxic and it's for toxic "people".
Ah yes, off the record will surely help me if the killer decides to down me just after I get unhooked
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343894#Comment_1343894
""you run (perk i dont like) because you are bad, run (perk I like) instead!"
You act like there aren't like 67 other perks you can run. The entire community really only has a problem with one of them. You'll notice that 99% of the killer mains are only talking about one thing. By ignoring this, yes, you are entitled and you even admitted survs get cocky with it.
I dont run DS, I hate it running it, but sometimes when I play survivor I understand why people run it so much, I get hook farmed, the killer goes for me and then I am #########, DS prevents that kind of situations.
I see both killer and survivor mains complaining about everything they dont like here really, DS, BT, DH, Unbreakable, sabo, flashlights SWF, NOED, Legion, Oni, Huntress why solo sucks, why they didnt escape, why they didnt get 4k, why devs hate them so much, why they dont enjoy the game, why their family hates them, why their food today was horrible, it gets pretty tiresome really. Its not that I ignore them, no, there are problems that need to get addressed, but most of the problems they have, have already been discussed and so have been the ways there are to get around them.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343783#Comment_1343783
"I could say the same about DS, its only killers that complain about it because they are unable to tunnel freely without consequences"
End game perks yes, but not nearly like NOED.
"haunted ground"
Very rarely breaks at that point in time and only lasts 60 seconds. More often than that it is broken early and maybe contributes one kill.
"the killer can just go for the unhooker and call it a day"
Yes. That's a semi-healthy anti-tunnel perk and good example of this already existing.
"timer run out if the survivor gets too cocky"
Exactly. Survivors shouldn't run around with no penalties knowing full well they're invincible for 60 seconds. No survivor should be allowed to be cocky. By bringing this up you've basically admitted you want a perk that let's survivors get cocky. That's not fair for killers at all.
"Off the record is unreliable against campers and tunneler"
Git gud. Honestly that's it. If you can't use this in conjunction with a speed perk- of which you could have lithe,sprint burst,balanced landing, or dead hard - then you honestly aren't relying on skill. You're relying on a hand out. A free give me at the expense of the person you're playing with.
"breakout just reveals the aura of the killer and breaks the hook, which in most scenarios is not really helpful, the killer can still down you, pick you up and go for another nearby hook"
Breakdown is what I meant to say and it is abusable on certain maps and it's up to you to know where to place your drop. Again, this perk actually requires skill to use which is GOOD. Not a free hand me out for cocky arrogant entitled survivors.
Well, from what I get you are complaining about what survivors should and should not bring to the match, which is not any better than what those "evil entitled survivor mains" do in the post game chat
"dont bring (perk i dont like) because its unfun!"
"you run (perk i dont like) because you are bad, run (perk I like) instead!"
"you need to git gud and stop running (perk I dont like)"
The truth is, you just need to adapt and overcome, if a perk is annoying you, find ways around it, its that simple
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Because then I can just prepare myself to completely counter the killer
Oh, its a trapper? Then I can just bring a map and know where all your traps are!
Oh, its an stealth killer? Then I should bring spine chill
Oh, its a plague? Better unequip my medkit!
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Shred does not work on elevations (like hills), so don't attempt to make cool plays on hills, you will just waste distance
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343709#Comment_1343709
"I could say the same about DS, its only killers that complain about it because they are unable to tunnel freely without consequences"
No you can't. There's only one perk like NOED. There are like 4 speed perks that reset when getting off of hook, plus BT makes you indestructible, plus ADR if it activated, plus the perks already designed to help against this like Off the Record and Breakout. There's no excuse to run this perk which basically grants invincibility and viscerally punishes the killer.
"counterplay"
There's no reason anyone should have to sugg on a single one of these much less four. There's actually no reason this perk should exist. It's role is already filled by different types of other perks (speed, stealth off hook, sabo off hook, invincible of hook with BT,etc etc etc). It's a fundamentally terrible perk. I mean it simulates stabbing the killer in the face and resetting a chase. The only reason people use it is for the invincibility, not because they care about skillfully getting away from a tunnel attempt.
I dont understand what you mean when you say there is only one perk like NOED, we have a quite some perks that help in the end game like remember me and, we also have haunted ground which can potentially work as an early game NOED
BT, while it helps a lot with campers, is not always run, plus, the killer can just go for the unhooker and call it a day, or just wait for the timer to run out if the survivor gets too cocky.
Off the record is unreliable against campers and tunnelers, we already have Iron Will and breakout just reveals the aura of the killer and breaks the hook, which in most scenarios is not really helpful, the killer can still down you, pick you up and go for another nearby hook
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Blood echo is a massive middle finger to exhaustion perks, it has become an staple perk on my legion and I also sometimes run it on demo.
Dead Mans Switch can be lowkey better than pop if you use it at its full potential, I run it on billy and oni alongside nemesis and the amount of value I get out of it sometimes is ridiculous.
Gearhead is also pretty nice despite the nerf, even on tier I it can give you a lot of info despite being unreliable, its an staple perk whenever I play deathslinger or ghostface
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343565#Comment_1343565
"same reason why they haven't touched NOED since it came out."
Because it's perfectly balanced? It's only survivors complain about it because they get all smug and braggy at the end and have to choke on all the suck they hand out when the tables turn.
I could say the same about DS, its only killers that complain about it because they are unable to tunnel freely without consequences, not saying that DS is fully anti tunnel perk, but you get the idea. it has counterplay and therefore does not really need to be nerfed besides some necessary stuff like disabling it when a survivor starts working on other stuff like gens or totems, or when he hides in a locker.
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343524#Comment_1343524
"this game is constantly changing"
That's the problem: it isn't. The things that are most annoying are the things that aren't getting changed. In the case of DS and SWFs those things were made to go from bad to worse over time. SWFs naturally just got worse. DS was heavily buffed and marketed (somehow) as a nerf.
"this game just isnt for you"
That's not a solution, that's a reprisal, and not a very good one for someone who has been playing since release and spent upwards of 70$ on it.
"Rank 1 demogorgon main, not sure if that matters."
It doesn't.
Annoying does not mean it needs a change, same reason why they haven't touched NOED since it came out. It is annoying, but it has counterplay, thing which old DS did not have.
If you have been playing this game since release, you must be aware of the massive changes that have been made to it in order to make it more fun for both sides, and that it takes a lot for the devs to implement new changes. If you keep playing this game because you spent a lot of money on it and not because you enjoy it, then you are a victim of the sunken cost fallacy and should probably seek help.
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@5thPerkSlot said:
- Do the tornado very often
- I nod head (yes) and sides (no) to the hooked survs while facecamp
- Torture hooked survs with chainsaw and regular hits
- Pretending to give exit and kill, pretending to give hatch but closing in their face
- Not breaking pallet that has item below (due to FD)
All of this is very toxic yet fun but I believe it is not banable even when receive numerous threats in the after chat
No but you are a dick
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1343284#Comment_1343284
"you just need to adapt"
I love how this has become the unofficial survivor main slogan. "Just get over it bro and deal with all the crap we throw your way. Wait dooon't quit keeep playing just git gud lol". Kinda sick of this mindset because it flies in the face of all the universal problems killers complain about. My way of adapting ended up pigeonholing me into using only a few builds designed to speed me up or stall them down. The entire game now is about number crunching seconds and reevaluating my percent chance of total failure every time a gen pops or I suspect a single person has DS.
Yes, you just need to adapt, sorry to break the news to you, this game is constantly changing and if you cant cope with new changes that may or will completely affect you current playstyle, then this game just isnt for you.
Rank 1 demogorgon main, not sure if that matters.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/comment/1342268#Comment_1342268
Or maybe people could just stop being ######### 🤷♂️
In a game like DBD? Maybe the day pigs grow wings and fly
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Ruin wont and should not come back, get over it already. it was an unhealthy perk for the game that was messing with data recollection.
Search for alternatives, Pop, corrupt, heck, even new ruin can still be very helpful on a bunch of killers, you just need to adapt.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1343220#Comment_1343220
It really isn't too early. Unless this new system they're making is stupidly complicated there's absolutely no way to truly define how good a survivor or killer is in DbD. Eg: Survivor A completes the objective as fast as possible, and usually escapes and doesn't run a killer very well, and Survivor B can't do gens much because they're running a killer around for 10 minutes and dying every match. Who's the better player here? It takes half a brain cell to hammer gens and escape, but you have to be good to run a killer for a long time but they won't be ranked as high.
Don't even get me started on killers. You could theoretically win every match and have a really high (or low) MMR and be one of the best players in the world if you ran iri head Huntress, or scalped topknot Oni, or Nurse all the time. But are they actually that good at the game or are they using ridiculously strong loadouts to get easy wins? Killers and survivors will go full-on sweat, and against the strongest things in the game, you're not going to win. It's impossible to win against a 4man with DS and Unbreakable unless you're maybe Nurse with a Mori, but you as a killer would lose MMR for not winning.
But isnt that MMR is about? Its just overly complicated calculations to determine exactly what you are good at, if they are doing the MMR correctly it should determine that, while you are good at doing gens, you are not good at chases, and vice versa.
Same with add-ons and moris, devs can easily take them into account and substract points for bringing certain add-ons or moris depending on their rarity.
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@Frankie said:
The new MMR will literally do nothing of note.
Why? Cause it's impossible for an AI algorithm to measure skill in Dead by Daylight. For a variety of reasons.
How do you know? Its too early to tell
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rank 3 AND without cheating :D