TheLegendDyl4n1
TheLegendDyl4n1
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im at rank 14 because every time i get to 13 i get tunneled and camped before i can do anything its becoming a problem for me to where i dont even want to play like i use to.
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@friendlykillermain said:
@TheLegendDyl4n1 said:
@Master said:
Camping isnt fun.Usually killers camp if they cant have fun in the game or if they want to make survivors suffer.
Really hard to tell what was going on in the match, but I assume somone looped him or sth and he was just sick of that. There are only very few killers that camp because they like that "playstyle".One thing you need to be aware of. If you dont follow the "killers codex", then they might see no reason to follow your "survivor codex"

no the game had just started and he decided to go after me and didnt want to leave i hate killers like that because i cant climb back down to low ranks.
killers camp for 1 reason and you probably wont like it. its because in high ranked matches or any game really the amount of hooks a person can endure is too much therefore one of the best strategy is camping survivor until hook phase 2 to ensure they dont become altruistic when rescued yeah its no fun but it is required to win against sfws
im a solo surv and i almost never see swf
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@Malakir said:
TheLegendDyl4n1 said:@Master said:
Camping isnt fun.
Usually killers camp if they cant have fun in the game or if they want to make survivors suffer.
Really hard to tell what was going on in the match, but I assume somone looped him or sth and he was just sick of that. There are only very few killers that camp because they like that "playstyle".
One thing you need to be aware of. If you dont follow the "killers codex", then they might see no reason to follow your "survivor codex"

no the game had just started and he decided to go after me and didnt want to leave i hate killers like that because i cant climb back down to low ranks.
wait you mean high ranks?
You can't climb down unless you wanna depip, in that case is good be camped. That sentence confuses me
Anyway as master said its not fun for either side. Maybe that guy picked you because in the last game other survivors made his game a torture so he needed to vent like that. Its the only thing I came in mind. I know its not fair but happens, play killer sometimes is very stressful if you're against decent survivors and everybody reacts in different ways
Happens, like happens to have that idiot that farm your ass in front of the killer then you play killer and get destroyed by a swf then go back to survivor and get farmed. and eternal cycle of tilting
low ranks as in 1 2 3 4 5 6 i understand what you mean but im talking about getting to the low numbers in rank as in 1
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@Master said:
Camping isnt fun.Usually killers camp if they cant have fun in the game or if they want to make survivors suffer.
Really hard to tell what was going on in the match, but I assume somone looped him or sth and he was just sick of that. There are only very few killers that camp because they like that "playstyle".One thing you need to be aware of. If you dont follow the "killers codex", then they might see no reason to follow your "survivor codex"

no the game had just started and he decided to go after me and didnt want to leave i hate killers like that because i cant climb back down to low ranks.
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^^^^^ what that guy said
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i feel the same they could change objectives from just gens to change the gens to other things like idk refergerators it just gets boring and then consoles which i play on didnt get the game until after legacy was over so i just feel left out
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i dont use any items without a ward so oops
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i know this is why i usually run were gonna live forever and farm people so i get about 30 - 50k
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@The_Crusader said:
I've asked for this before. The "1 button does everything" approach is so annoying.I get its to keep the game simple but an advanced option for those who prefer it would be nice.
yeah new players dont have to mess with all the speical buttons but adavnced people like me get annoyed at low ranks when stupid stuff like i said happens
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@TheHag said:
I'm guessing its either Tapp or Quintonwhats funny is i cant remember the last time i saw an ace in my survivor lobbys on Xbox. its been at least a few months
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@Avariku said:
For me I can't really think of any moment that brings me as much joy as seeing a killer heading DIRECTLY at me, my insides are screaming to run because it's so obvious they have spotted me, but I just try to keep my cool, stay crouched in my spot and then... they walk right past me.what are some of your favorite moments?
my favorite moments is when I run the killer the entire game and they never leave me for easier prey and then catch me and hook me near an exit gate then camp but my friend still saves and he goes around and waits to hit me and hits me but its too late because I'm already at the exit gate because of my adrenaline and I then wait and let him hit me to dying state and run out with borrowed time still going
and he then DCS on the spot with my other teammates tea bagging him its so beautiful. -
@Brot said:
So when adrenaline activates while being on the hook or while being carried by the killer the perk is still there and you get healed as soon as you get off the hook/off the shoulder. But when the last gen gets finished during the pick up animation your icon changes from dying state to injured and the perk is lost. Does anyone know is this intended or is that a bug?its a bug, i personally think if the perk activated while being carried or picked up by the killer it should act like a killer grasp escape and you then get the speed boost when dropped
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@Orion said:
@PoppaSquat said:
I've actually had the same thought about the variety of maps, and it always feels like the indoor maps like "The Game" almost never come up, and yet in every play session I'm on coldwind farmAn idea I've had to help with this issue would be to track backward each of the 5 players most recent maps, and weigh the "common missing" maps more heavily, so an example would be
Meg last 5 maps: Map 1, Map 7, Map 9, Map 4, Map 1
Dwight last 5 maps: Map 7, Map 7, Map 1, Map 4, Map 9
Claudette last 5 maps: Map 2, Map 7, Map 1, Map 9, Map 5
Jake's last 5 maps: Map 9, Map 7, Map 1, Map 4, Map 5Trappers last 5 maps: Map 9, Map 8, Map 1, Map 9, Map 6
Since no player has recent been on map 3,4, or any map number above 10, it will weigh those maps more heavily, and since every player has been to Map 1 recently, it will have almost no weight.
Since Map 7 for one player has been played twice or more in the last 5 matches, it should also be weighed less heavily, as 3/5 times of playing on the same map would be boring, but this system would allow the best variety for each player in the match, and help avoid long streaks for any individual player (not counting
map offerings of course).A couple problems off the top of my head:
This would require a fairly complex algorithm that took into account every map in existence (and thus would only grow in size with each new map), as well as a way to save this information on their servers.
It'd incentivize DCing on "bad maps" (i.e.: maps you suck in), leading to the Survivors having more power over which maps the Killers play on (there's four of them, after all, and to take that into account would only make the algorithm even more complex) without even having to use an offering.As the orangutan put it, sounds good, doesn't work.
it may be hard but its the fix we need to not go to coldwind every time its kinda getting old all i see is corn. dcing has nothing to do with this because dcing is a whole other matter to deal with separately
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my fav is nea because her backstory is rebelious
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@fcc2014 said:
Can we add a feature to change the color of aura's, scratch marks, totems to support people that are color blind??? During the events you can alter the color of items and this seems to help people. Why not make a permanent change?what she said
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@PoppaSquat said:
I've actually had the same thought about the variety of maps, and it always feels like the indoor maps like "The Game" almost never come up, and yet in every play session I'm on coldwind farmAn idea I've had to help with this issue would be to track backward each of the 5 players most recent maps, and weigh the "common missing" maps more heavily, so an example would be
Meg last 5 maps: Map 1, Map 7, Map 9, Map 4, Map 1
Dwight last 5 maps: Map 7, Map 7, Map 1, Map 4, Map 9
Claudette last 5 maps: Map 2, Map 7, Map 1, Map 9, Map 5
Jake's last 5 maps: Map 9, Map 7, Map 1, Map 4, Map 5Trappers last 5 maps: Map 9, Map 8, Map 1, Map 9, Map 6
Since no player has recent been on map 3,4, or any map number above 10, it will weigh those maps more heavily, and since every player has been to Map 1 recently, it will have almost no weight.
Since Map 7 for one player has been played twice or more in the last 5 matches, it should also be weighed less heavily, as 3/5 times of playing on the same map would be boring, but this system would allow the best variety for each player in the match, and help avoid long streaks for any individual player (not counting
map offerings of course).your system is a great system i just think the devs will think it will take to long and its unnecessary since they would rather make more cosmetics and dlcs
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@PoppaSquat said:
Yeah as @Orion kind of explained, I think its running off of UTC or MT, so whenever that hit midnight that's when the event ends.
If I had to take a wild guess as to why its set to UTC/MT instead of regional time zones the two major reasons are
1) its much easier to flip an event on or off across the board in one go, instead of having to turn on and off the event for each time zone
2) If the event persisted in some time zones and not others then players would just keep switching their time-zones to keep themselves in a region where the event is still activeBut yes, @TheLegendDyl4n1, I think the underlying idea of making it clear how much time is remaining for the event could be communicated better, especially in the last day (just add a countdown timer).
thats what i would like, just a countdown timer so i know when to start farming the game
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@Orion said:
It's 9:35 PM in my timezone (GMT/UTC). That seems late enough.at the time it was around 3 o clock in florida
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@apathytheclown said:
It is the 12th.but its not 12 o clock at night it should last till the end of the day like all the other events have. when thier past events have given a date it ends on it lasts either until the end of the day or sometimes it went on for the first half of the next day never this early.
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ignore the background and lines on the screen i was just trying to show proof if its only for me
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@Nos37 said:
The game used to first choose a region (Coldwind Farm, MacMillan Estate, etc.) and then choose a map from the selected region (Rotten Fields, Cowshed, Silo, etc.).What ended up happening was that there were only 5 or 6 regions at the time, and 3 of those regions only had 1 map, so while there was variety in regions, there wasn't variety in maps.
People complained, and now it has been changed to have every map have 1 weight.
that was also when there wasnt as many regions as there is now
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@Peasant said:
This is just a random question, but does anyone carry around afk survivors while they're AFK?I know that when I run Agitation and a survivor is AFK I just pick them up and go on a slugging adventure.
What about you guys?
you cant long hit only short hit so its pretty hard to get a hit on them but you do go really fast
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@George_Soros said:
Nice, I think I'll try this out.
Wouldn't it be great if killers could carry more than one survivor?New perk
Pack Mule: you can carry 1/2/3 extra survivors. Disables wiggling.
######### is wrong with you
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@d3ftc0n said:
I would be more in favor of the survivors having a map voting system in place (maybe 2 or 3 random maps they can vote on) since the killer has the benefit of being the host.BUT, the maps need to be reworked for better balance first.
i would not like getting coldwind or haddonfield every single time.this wouldnt cause this it would lesson the chance to get the same map everygame. im so tired of coldwind every dang game. it was litteraly the exact same setup
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anyone at all?
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not really a guide but i would go with claudete to get self care, and then david king for his were gonna live forever perk to get more bloodpoints and get dead hard and then adam for his deleverance. but thats just me
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@Sandbagger69 said:
Billy does close range chainsaw and long range chainsaw better then leatherface. When a billy walks with his chainsaw faster then you can run as survivor... If leatherface does that the survivors out run him... and billy goes fast... DEVS! Fix this. Nerf Billy or Buff Leatherface. Simplewhy not just delete leatherface all together all in favor say #StopTheCamps
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@QuantnumNukaCola said:
@TheLegendDyl4n1 said:
@QuantnumNukaCola said:
Around rank 16ish I have had like 5 games in a row where 1 or 2 of my survivor teammates disconnect upon being downed or kill themselves on the hook. What's going on? This has been happening to me for a few days now!i as a survivor only have been killing myself for the event to get all my vials before it ended but other than that i havent dced or anything
That's probably it... I just thought it was a wave of new players that didn't know attempting to escape = death.
it should go back to normal once it ends but if say no one used a event offering and the cankers were already extracted some just DC or kill themselves with the killer. and if you know you cant get anymore or are full you just kill ...... yourself (aparentley Kill ......... yourself without the dots in between is a bad word). most people believe if they are downed first then all the cankers will be gone so its not worth to stay alive.
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@QuantnumNukaCola said:
Around rank 16ish I have had like 5 games in a row where 1 or 2 of my survivor teammates disconnect upon being downed or kill themselves on the hook. What's going on? This has been happening to me for a few days now!i as a survivor only have been killing myself for the event to get all my vials before it ended but other than that i havent dced or anything
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@akbays35 said:
Instead of having it as a teammate perk, have it as a solo survivor perk when you've been unhooked or healed from the dying state and hit then you have the bleed out timer. I think it would solve some issues with tunneling for solo survivors and it would allow unhooking team mates to have different perks.this was the perk before except it was a one time use. maybe if your a solo survivor and not in swf but other than that its not that good and you my as well tunnel the person who was unhooked.
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@Tsulan said:
There is no face camping anymore. It simply doesn't exist.Also, did it ever occur to people, that the killer camps, because he's losing the game? Because 3 gens got completed by the time he got his first hook? That he's playing defensively, because another chase like the last one will result in 4 escapes?
Nahh, people escape with 11k bloodpoints and still think it was a good game.
face camping has evolved into staying right next to the hook and tunneling the person if they are saved
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@Mc_Harty said:
Just hit 60/60 vials and was still unable to harvest the plants. I'm just expecting long ques again, once the rest of the survivors hit the max as well. New update, same issues...they should of made the bonus Bloodpoints diffrent for survivors since thier is no reason to use offerings once you get all your vials since you cant get all the nectar things
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this post is still going?
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@neacutie said:
For me, I love the Crotus Prenn Asylum while I use Nea as it is brilliant for my balanced landing. Running around chased by the killer through the chapel and vaulting out the window and running back in again.any map with a cornfield because thier is plenty of room for 360 on console.
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@Khroalthemadbomber said:
This is right up there with the stupidity levels of someone wanting the sexual preference of characters made publicly known because they wanted to know if their Nea fanfic was potentially legit...It adds zero to the game... And if you REALLY want your damn jiggle physics, just go into the dressing room store and shift Spirit, Clown, and Kate around. You'll get your jiggles.
adding a LGBTQ+ character to the game has nothing to do with adding bigger jiggle physics to the game considering what i asked had meaning unlike bigger jiggle physics which has no meaning other than being appealing to the Straight Male and (People who like girl) Population. i mean big Jiggly Boobs are not widely known since its mostly seen in Anime or other shows and movies that want to be more unrealistic.
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@Fibijean said:
If you want to ogle digital women with huge bouncing breasts, let me assure you there are many, many games out there (some with slasher elements) that will suit your tastes perfectly.Dead by Daylight is not one of them.
If you're wondering what I think of shirtless David, I think it fits with his character. A lot of boxers fight shirtless, because it's easier for movement. That cosmetic is David's "fighting outfit". Similarly, I don't have an issue with Kate being curvy, because it's realistic. Like David, her design is not innately sexual just because people choose to sexualise it. Another example is Meg - she has a muscular, athletic build, because it fits her character. The point is, with the characters as they currently are, some are more attractive than others but all of them could be real people. What you seem to be asking for is gigantic balloon breasts which bounce around like rubber balls at the slightest touch. That's not realistic, it's a sexual fantasy. And while you're welcome to create sexual fantasies of your own out of the characters in the game, DbD itself doesn't sexualise its characters because that's not what it's about. It's about real people fighting for their lives under horrific circumstances, not creating jackoff material for players.
preach it to the choir sister.
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@UnknownHaze12 said:
is it possible to maybe push towards a ban period for people who quit matches..?if they did that they would have to put in a system that would differentiate people who dc from leaving the game client and leaving the game manually or losing power to the Console/Computer. right now if power is lost to the Xbox, PS4, or Computer it will save the items, add-ons, the current amount of pips, and rank but if you dc from closing the game client in any form/manually leaving then you lost pips, possible rank, items, and add-ons you brought with you. (disclaimer I only said this to clarify the current terms of leaving matches). if people could get banned for leaving matches and if they lost power then they wouldn't get banned then how would it work? if they still banned people for Dcing due to losing power then people would stop playing the game if they had power problems. if people didn't get banned for Dcing due to losing power then the people who cared about their rank would always Dc by unplugging their system and we would be back to square one. I personally if I am trying to leave a match I just kill myself on the hook. most people dc manually because of rage which is usually when they are on death hook, being slugged and no one is saving them, or even being tunneled from the start of the game and are on death hook so as you see usually people don't just dc sometimes even the game client closes on itself on Xbox or I get a player save error and so until most of the problems are fixed like the game clients ending on all Consoles and Pc and Internet problems which can only be solved by Dedicated Servers are added we will not be seeing these changes added and if we do and I get banned for the Game Client randomly ending or in-game error that disconnects me I will stop playing the game until all the problems are addressed.
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@CoolAKn said:
He was originally going to be released with Kate, but her release got delayed. As someone pointed out, perhaps Leatherface was added by himself to have an even number of Killers to Survivors (since the game released with 3 killers and 4 survivors, each DLC adding one each). The only exception is Bill (PC only), which makes one more survivor than killer.they need to add a survivor to Consoles only and add the perks to pc as they did for consoles.
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@strikerfreak12x said:
Man, this is a horror game with slashers it it. It's rated M for mature and we are all adults here for the most part. This game has most of what you want from a slasher which would include the blood, brutality and big, beastly and scary killers, but it lacks one thing that I as a slasher movie fan love. Boobies. No, seriously though. Where in the actual f*** are the big bouncy fun bags man. Add those in asap. No slasher is complete without it and you'd be a fool to think otherwise.only if guys get bigger bulges that jiggle
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@The_Crusader said:
Seriously solo survivor is unplayable. Game after game after game some troll Dwight unhooks everyone immediately afrer they've been hooked. Killers love it obviously but for the rest of us its no fun.There should be a 10 second time after hooking before someone can be unhooked to prevent game trolling.
Or some kind of perk to stop it. Like borrowed time, but for the person being unhooked to activate.
I can not stress how often this happens. Its a serious problem with the community.
the answer to this is adding a way to kick a survivor off of you if they try to save you at any time no matter if the killers radius is near you or not. this would stop hooking near killer or hooking if the survivor made a loud noise before saving you or if say they triggered a hag trap and tried to save you
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@Attackfrog said:
@TheLegendDyl4n1 said:
@Attackfrog said:
@TheLegendDyl4n1 said:
i did the math its 210 nectar to buy every skin that means you have to get 16 a day including on the nov 2nd meaning you have to play all day every day. AND LET ME ADD YOU CAN BUY THE SKINS WITH AURIC CELLS so ######### devs? you have RUINED THE EVENTS AND THE REWARDS. you made it to where we cant sabo event hooks and that when a survivor dies we dont keep all our nectar. we also cant collect more than one vial in a game. we also dont share nectar between survivors, we also get maybe half a vial per game and then we take that same vial in game. i maybe get 2 in 4 games which take 20 minutes each. also last year we had double xp. we also last year had special items like the healing kit and the flashlight which i have not seen in any boxes the whole time i have been playing. by changing thier rarity did you make them harder to find then ultra-rare items or some #########? ######### fix this event else because being able to work for cosemetics but also buy them with money is just stupid.Jesus christ. Do you want participation trophy too? Is there anything else the BHVR charity can get for you?
Far as I know, bhvr isn't your daddy...And is an actual business.
Ask your mommy for her credit card so you can buy what you want.
my mom died when I was 12 from Pancreatic cancer so I can't ask her for her credit card now can i.
Well that is truly too bad and I am sorry for that. I don't know how old you are so maybe that wound is still fresh, but the sentiment of my comment is still true: game developers are a business first. If you want those costumes that bad (and any company will do their best to make us believe we do) you will have to pay for them.
They give us free pieces so we will think "oh, I have the head, I can shell out a few bucks for the chest piece"
Or
"Ugh, I ground out 10, but this event is almost over and there is no way I can grind out the next 10, so I can pay a few bucks to complete my costume"It's a business.
i know. i heard somewhere that they are going to keep the skins buyable after the event ends but i dont know if this is true or not.
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@MegMain98 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time
Do you have any idea how paranoid you sound? Basic common sense, logic, and extrapolation will lead to the conclusion that the free (base/non-paid-DLC) Survivors are the ones most likely to be played because they are free. That's without taking into consideration the fact that two of their perks (Sprint Burst and Self-Care) have been in the stale meta since the game was released.
Furthermore, what would the devs have to gain from lying about this, exactly?Is it that difficult for you to just admit that someone who disagrees with you on some subjects is right?
nea, ace, feng, and david are all free on xbox and ps4
Not on PC. Where most the players are
Not disagreeing that the OG 4 are the most played (because they are the most played) but does PC really have that big of a difference in playerbase than console? The game did start on PC and had a year head start before consoles but you can’t see the number of people playing on PS4 or Xbox. The playerbase is pretty vast on consoles. I rarely run into the same killer or survivors that I did the previous match while I know on PC a lot of times you’ll continuously run into the same people in your lobbies.
ikr
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@Attackfrog said:
@TheLegendDyl4n1 said:
i did the math its 210 nectar to buy every skin that means you have to get 16 a day including on the nov 2nd meaning you have to play all day every day. AND LET ME ADD YOU CAN BUY THE SKINS WITH AURIC CELLS so ######### devs? you have RUINED THE EVENTS AND THE REWARDS. you made it to where we cant sabo event hooks and that when a survivor dies we dont keep all our nectar. we also cant collect more than one vial in a game. we also dont share nectar between survivors, we also get maybe half a vial per game and then we take that same vial in game. i maybe get 2 in 4 games which take 20 minutes each. also last year we had double xp. we also last year had special items like the healing kit and the flashlight which i have not seen in any boxes the whole time i have been playing. by changing thier rarity did you make them harder to find then ultra-rare items or some #########? ######### fix this event else because being able to work for cosemetics but also buy them with money is just stupid.Jesus christ. Do you want participation trophy too? Is there anything else the BHVR charity can get for you?
Far as I know, bhvr isn't your daddy...And is an actual business.
Ask your mommy for her credit card so you can buy what you want.
my mom died when I was 12 from Pancreatic cancer so I can't ask her for her credit card now can i.
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@Jack11803 said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time
Do you have any idea how paranoid you sound? Basic common sense, logic, and extrapolation will lead to the conclusion that the free (base/non-paid-DLC) Survivors are the ones most likely to be played because they are free. That's without taking into consideration the fact that two of their perks (Sprint Burst and Self-Care) have been in the stale meta since the game was released.
Furthermore, what would the devs have to gain from lying about this, exactly?Is it that difficult for you to just admit that someone who disagrees with you on some subjects is right?
nea, ace, feng, and david are all free on xbox and ps4
- Not on PC, where most players are and where the game started.
- They're not the "face" of the Survivor characters; that honor goes to the original four.
- They don't have the most used Survivor perks (Sprint Burst and Self Care).
- Still doesn't explain why you think the devs would lie about this.
- Just admit that @Jack11803 was right already and get it over with.
the devs would lie because they lied about the DS changes and the Freddy changes that were already supose to be released
That's not what happened, but it's clear you just can't admit someone else was right.
they said it was going to happen then they said nope not doing that
Seems they could’ve just changed their mind. Either way you’re absolutely insane and totally wearing a tin foil hat if you think they’d lie about who’s most popular. It’d make them lose money.
they could of said they are the most popular to come out with more cosmetics for them since they are free and so people want to buy thier cosmetics more
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thats what i was wondering which was for the items are they treated the same as common for chests or are they harder to find then ultra rare. i have only found one spooky flashlight and medkit and then i have gotten one medkit and flashlight from dead people who brought them in
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@Gurpsmeister said:
So just some background. I'm a survivor main, yes I claudette and yes I'll lick bricks to hide sometimes! What I try to not do is but dance and taunt a killer though and I especially hate the idea of snapping off against a killer at the end of a game. If he got me, good match! HOpefully I learn and do better next time. If I got away, also good match!Tonight I've been trying killer out and wow, I now understand what Killers mean by survivors ruin games. We're awful. I can't imagine wanting to keep playing this game as a killer. It has nothing to do with being looped or juked, I suck as a killer and expect it. What I mean is at the end in the chat, the sheer salt when someone dies or taunts, EZ you suck etc etc.
We're just awful.
if a killer plays doctor with ultra-rare add-ons, and rude perks i will be toxic till the end when i message GG EZ
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@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time
Do you have any idea how paranoid you sound? Basic common sense, logic, and extrapolation will lead to the conclusion that the free (base/non-paid-DLC) Survivors are the ones most likely to be played because they are free. That's without taking into consideration the fact that two of their perks (Sprint Burst and Self-Care) have been in the stale meta since the game was released.
Furthermore, what would the devs have to gain from lying about this, exactly?Is it that difficult for you to just admit that someone who disagrees with you on some subjects is right?
nea, ace, feng, and david are all free on xbox and ps4
- Not on PC, where most players are and where the game started.
- They're not the "face" of the Survivor characters; that honor goes to the original four.
- They don't have the most used Survivor perks (Sprint Burst and Self Care).
- Still doesn't explain why you think the devs would lie about this.
- Just admit that @Jack11803 was right already and get it over with.
the devs would lie because they lied about the DS changes and the Freddy changes that were already supose to be released
That's not what happened, but it's clear you just can't admit someone else was right.
they said it was going to happen then they said nope not doing that
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@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time
Do you have any idea how paranoid you sound? Basic common sense, logic, and extrapolation will lead to the conclusion that the free (base/non-paid-DLC) Survivors are the ones most likely to be played because they are free. That's without taking into consideration the fact that two of their perks (Sprint Burst and Self-Care) have been in the stale meta since the game was released.
Furthermore, what would the devs have to gain from lying about this, exactly?Is it that difficult for you to just admit that someone who disagrees with you on some subjects is right?
nea, ace, feng, and david are all free on xbox and ps4
- Not on PC, where most players are and where the game started.
- They're not the "face" of the Survivor characters; that honor goes to the original four.
- They don't have the most used Survivor perks (Sprint Burst and Self Care).
- Still doesn't explain why you think the devs would lie about this.
- Just admit that @Jack11803 was right already and get it over with.
the devs would lie because they lied about the DS changes and the Freddy changes that were already supose to be released
-
@Orion said:
@TheLegendDyl4n1 said:
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time
Do you have any idea how paranoid you sound? Basic common sense, logic, and extrapolation will lead to the conclusion that the free (base/non-paid-DLC) Survivors are the ones most likely to be played because they are free. That's without taking into consideration the fact that two of their perks (Sprint Burst and Self-Care) have been in the stale meta since the game was released.
Furthermore, what would the devs have to gain from lying about this, exactly?Is it that difficult for you to just admit that someone who disagrees with you on some subjects is right?
nea, ace, feng, and david are all free on xbox and ps4
-
@Orion said:
@TheLegendDyl4n1 said:
@Jack11803 said:
@TheLegendDyl4n1 said:
@Jack11803 said:
M> @TheLegendDyl4n1 said:@Mango_Fett said:
I think it's mainly because they are most played (especially Meg and Claudette) due to them being the original characters that everyone owns. But yeah I do agree as I would love the other characters to get a bit more love in terms of cosmetics, but I think BHVR is trying to appeal to the majority with giving the original characters so many cosmetics.i know but if they really did the poll you would see that they arent the majority played its just they were around when legacy was around and people had them leveled up first but i really want to see more nea, feng, and david stuff i mean the reason this is becomin a problem is because when the store first came out they cam out with stuff then just kept coming out with stuff for dwight, meg, claudete, and jake with a few for the others here and thier and at one point i was like ######### meg has 40 something items and nea has 2 something items
1) they’re free, keep in mind console starts with dlc (if you’re on console) Ming and Ace are normally requiring money. 2) they’re the original 4. They’re the icons of the game and the survivor faction. 3) No, they are STILL THE MOST POPULAR.
proof? for 3
Devstream data
and thats proof cause?
Because the devs have access to that sort of information and we don't?
exactly so how do we know they aren't lying it wouldn't be the first time