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SteelDragon

SteelDragon

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  • @thekate said:

    I just wanna know if they have somethings in their mind about her.

    you wanted base kit nurse nerfed, so you made the coffin in which you lie in. you complain about killers being OP and changes happen till only so few are viable 1 is to crop up to be the best among them, after the nurse NERF that the survivor mains have been crying about, spirit will be the best. YOU CAUSED THIS

  • @Satsui said:

    https://forum.deadbydaylight.com/en/discussion/comment/761941#Comment_761941

    I seriously doubt that. I think that statement is over-dramatic and delusional.

    also, so you think servers that are not ready and DO CAUSE GLITCHES, BUGS and other bad experiences ALONG with the dedicated servers affecting MMing LIKE THIS

    Steam Community: Dead by Daylight.

    that this is ok and wont make other people quite? if this game had gone by I would of felt SO BAD for this killer being bullied. what a way to kill off potential of new players if this is what they get

  • @Satsui said:

    https://forum.deadbydaylight.com/en/discussion/comment/761941#Comment_761941

    I seriously doubt that. I think that statement is over-dramatic and delusional.

    during the games I played as survivor as my dedicated server testing, I said CONSTANTLY that these dedicated servers suck, no one disagreed and I got ALOT of agreed's also I got other people also saying they are probably not gonna play anymore games for the rest of this test. and that is SURVIVOR SIDE, it is worse for killer side so I would think that more would quite from their side

  • @Satsui said:

    https://forum.deadbydaylight.com/en/discussion/comment/761634#Comment_761634

    Not saying it's not a lag hiccup, but JUST SAYING he could have hit her there before she teleported, and he chose to wait for his fail reason to do so.

    I'm sure you would whaa whaa anyway but still.

    And that might be a bug / lag hiccup, but it happens so rarely - it happens without dedicated servers MUCH more often. MUCH, MUCH more often.

    99% of games are going so smoothly which is nothing like what P2P had.

    You are being a spoiled brat who can't acknowledge the fact that dedicated servers does NOT mean its going to work perfectly all the time. It will NOT. You have to do a reality check with yourself.

    However, dedicated servers are a HUGE improvement over P2P, all around. Me and no one else saying they are perfect. It does not mean by any way P2P was better, because it was not.

    Some people are just too spoiled and can't appreciate good things, for real.

    I acknowledge that there are some people who have issues and I don't. That is fine, and that needs to be fixed.

    BUT! I'm playing on European servers, with 80-90 ping, and it works AWESOME. There is NO reason to revert back to P2P for the european region. ZERO reason. If you have problems, then either its your end, or you need to try to work it up with their technical department to understand what and where goes wrong for YOU and how it can be improved.

    the hesitation was probably for a dead heard, but you using "o he could of hit her before that so it doesn't matter" is NOT an excuse for what happened in that twitch clip you idiot. also just because YOU are enjoying the dedicated servers and have no issues with them DOES NOT MEAN that everyone is having the same experience. good thing you don't call the shots for this kind of stuff. you need to learn YOU ARE NOT the only player. ATM P2P is still better than the current version of dedicated servers

  • @Satsui said:

    They are working splendidly. Hopefully they will stay forever this time.

    if they do then a lot of people will quite, they are no where near ready at this time

  • @Snapshot said:

    https://forum.deadbydaylight.com/en/discussion/comment/761566#Comment_761566

    You will have to use them, if you like it or not (there is no option to opt-out)

    yes when they are finished and ready, which they are not atm

  • @Snapshot said:

    They are definitely enabled right now in Europe.

    I think they will test and make adjustments until everything is fixed. Why go back?

    because they are not ready yet? many many Dc's, horrible interactions when interacting with pallets, kicking gens, using powers like plague puke etc then there is how the dedicated servers are effecting MMing, had a game that ended due to a DC during loading. it was 6 purple rank survivors (one of them me) vs a rank 20 no perk huntress. if this is what dedicated servers bring then they should never be implemented. they got a long way to go before they are better than the current system

  • @arslaN said:

    Aren't they disabled right now? I wasn't getting green ping anymore as survivor so I just assumed they disabled them.

    I keep checking their twitter to see if they have been disabled and so far no new updates, since with the last test they did they announced when they ended the test

  • @Mochan said:

    https://forum.deadbydaylight.com/en/discussion/comment/760480#Comment_760480

    Is it really balanced? If Spirit is a killer that doesn't rely on survivors making mistakes, the converse is true. Spirit is a killer where survivors have to rely on the Spirit making a mistake, or they won't survive.

    that is why you can get hooked 3 TIMES as survivor and there is 4 OF YOU. there is a reason why you SHOULD NOT BE ABLE TO 1V1 KILLERS. the point of the game is to ESCAPE before the killer has had enough time to hook you all 3 times/kill you all. IT IS THE ENTIRE POINT OF THE GAME. the killer should be THE POWER ROLE. the points as survivor is to extend chases long enough so that over the course of the game you can waste enough of the killers time to let 5 gens get done over the course of everyone doing chases/gens. so if the power role was survivors then why is there 4 survivors and 1 killer? answer me this then I will say that spirit deserves a nerf

  • @UltraBanana said:

    I'm a killer main and I want her nerfed into the ground. Too many bad killers carried by her being OP, same with spirit.

    Looking forward to some spirit nerfs and then maybe survivor will be worth playing again without having to face the ~big three~ like 80% of my games.

    then enjoy having no killers at red ranks, ever spirit is balanced because SHE DOES NOT RELY ON THE SURVIVOR TO MAKE MISTAKES TO GET DOWNS just like old nurse. OMEGA BLINK WAS A PROBLEM not base kit

  • she is loopable, just not M1 killer loopable

    she is a M2 killer so you got to use M2 looping strategies

    stop trying to use M1 killer strategies vs a spirit THEY WONT WORK, you will get frustrated then call for nerfs ON A BALANCED KILLER because you refuse to learn

  • @ASurvkillivorer said:

    When a survivor is hit by vile purge. Is it ONLY running that will eventually break them? Or is it timer based? If it isn't timer based. Does working on a gen also progress to the broken state?

    Her add ons that "increase vile purge effectiveness". What EXACTLY does this affect? The fact there is add ons that increase survivors infection from interactions makes me wonder if the vile purge effectiveness add ons have no impact on pallets? vaults? gens? Do they? Does the vile purge effectiveness add on ONLY count for the actual Purge your hitting them with?

    I used to play her wrong. I didn't understand they could get broken from anything other than me hitting them with it or making too many interactions. Now that I understand that she feels strong. Wondering what else I don't get.

    Also people like to do the no cleanse against her. What am I not seeing about that strategy? It sounds horrible to me as I can always one hit people. Only had people do this to me like 3 times and each time it massively benefited me.

    any actions other than standing still will cause them to accumulate passive infection past the initial infection


    vile purge effectiveness is when you hit someone with your puke vomit after they are already infected will increase their infection bar by X amount per instance of puke that hits them, increasing effectivness increases this X per bit of puke, so say 1 instance of puke BASELINE increases their infection bar by 5%, using the purple addon increases this to 10. THIS IS JUST AN EXAMPLE NOT ACTUAL NUMBERS


    people dont cleanse because when she gets her super power from a cleansed fountain she becomes huntress, with 115 movement speed that is like a machinegun, YOU CANT MISS and you only have a timer not a reload. 1 cleanse DEPENDING ON THE SITUATION can turn a game around so QUICK it is insane, especially if a majority of people in the match are already broken.


    some tips with plague? learn the learning curve of her projectile puke, it is the same with as the corrupt puke in terms of physics. just get better at tracking survivors with your puke and how to get those long range puke snipes and you will do just fine with plague

  • @WickedKatz said:

    https://forum.deadbydaylight.com/en/discussion/comment/758725#Comment_758725

    Well, Save the Best is top Tier and any good killer that saw you picking up a survivor would just go for you after, it is very easy to hit a person while she is insta healing

    well in the situation I described the person was hit while vaulting a pallet and I also run balanced, this was on the 2nd story of the farm house like structure on the swamp, I just insta healed and ran off a edge nearby and used balanced to create a lot of distance, neither of us got hit since I did it while the person was breaking the pallet.

  • then what is the point of moris? just to get a animation of a death hook? plus it takes more time to mori them than to just pick them up and hooking them. so you are using an offering that gives you no advantage and actually makes you waste time.....

  • @WickedKatz said:

    https://forum.deadbydaylight.com/en/discussion/comment/758351#Comment_758351

    That is true, but they required coordination and a swf to be able to do that. Otherwise, it would just be a hit more you need to score, and the survivor would lose their medkits. Also, if you are running perks like save the best, insta heals were good for you and killers like myers, plague, hillbilly and bubba could just ignore the entire insta heal action

    no they didn't require any coordianation, I have been using insta heals lately since they are getting changed and I run bond a lot, I saw someone was gonna go down at a unsafe pallet because they got mindgamed, I just ran near and when he went down I insta healed him to full. NO SKILL NEEDED. yes plague does counter insta heals. STBL is not that great of a perk there is much better ones so it is not ran a lot and even then a insta heal is bad. myers does not counter insta heals UNLESS he is tier 3, hillbilly and buba can counter instaheals IN SOME SITUATIONS not all. still insta heals where broken and it is good they are getting changed, now for keys

  • @WickedKatz said:

    https://forum.deadbydaylight.com/en/discussion/comment/753534#Comment_753534

    Insta heals were fine. Keys and moris were unbalanced, but the insta heal was simply a ultra rare item that worked as such

    how are insta heals fine? they had 0 counter, and could INSTANTLY erase a killers map pressure in a snap with 0 skill

  • @Mochan said:

    I tend to agree. So sick of gen slow builds to be honest.

    well killers are sick of all gens being able to be done in under 5 min

  • the good

    1 art style and design

    2 very unique idea and when executed well it is very fun

    3 constant updates

    the bad (I wish I had more slots than 3)

    1 balance (this is so bad I would put it in all 3 slots tbh)

    2 map design

    3 bad at fixing bugs/in ability to fix simple problem in the game

  • @justarandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/753539#Comment_753539

    Just look what they did with Nurse, they butchered her and survivors weren't complaining about nurse as much as they do with spirit. So be sure spirit is gonna get nerfed

    well spirit doesn't have a thing that is 100% broken like omega blink nurse was so hopefully not.... closest thing is prayer beads and that is more annoying than OP and broken, it even does have counters. but knowing BHVR spirit will be nerfed eventually

  • @Mochan said:

    I think everyone is on board with that.

    How come your pink perk icons look so different.

    I changed my icons for killers and perks/addons. that's why. but srsly how is this even allowed? im glad it was a DC and the match cancelled or else I would of felt VERY BAD for this person probably getting SEVERELY bullied

  • don't stick at loops unless you KNOW she does not have phase available


    don't run in a straight line


    use your headphones and BRAIN


    the usual perks of spinechill and iron will


    be un-predictable


    windows are your BEST FRIEND. she cannot phase walk through windows


    you cant blind her while she is phasing so if you don't know if she is phasing try to blind otherwise look for differences in her while she is standing still there is subtle differences when she is phasing


    DONT FORGET she is a 110% M1 KILLER so running straight when she does not have phase up is VERY strong


    most spirits will try to mindgame to be prepared for that


    if a spirit is either mindgaming or phasing at a pallet JUST RUN AWAY FROM THE PALLET it will screw over more spirits than you think since most people will just stick at the loop/pallet but if you walk away or run it negates the mind game and if she is phasing she thinks you are just waiting at the pallet and at WORST she has to phase around the pallet

  • @Mochan said:

    The balance is fine. If you don't have any power as killer it means you're just not playing good enough.

    If your killer can't keep up with experienced survivors, it just means you're terribly inexperienced.

    the balance is not fine

    right now the balance is in heavy favor of survivors, with how quick gens get done, un mindgame able pallets, and other KEY things like TERRIBLE map design for most of the maps. making it hard to NEAR IMPOSSIBLE to establish enough map pressure to slow down the gens enough to have a chance

  • @joshuashep22 said:

    Ah yes... my old and still favourite perk was butchered ruthlessly by the game development anyone else remember when it was a god tier perk? These days if you use mettle of man you will likely end up getting yourself killed trying to get protection hits that don't even register.

    you should rename the title to "Anyone else remember when MoM was a OVERPOWERED and COMPLETELY BROKEN perk?"

  • @Omans said:

    https://forum.deadbydaylight.com/en/discussion/comment/753262#Comment_753262

    Sounds like another nurse main who, instead of learning and getting better at the game, and adapting, instead cries "give me back my S+ rating on the Tier list."

    I'm glad the devs are finally doing all these needed changes. Nurse, insta-heals, map reworks, hopefully moris and keys next! Exciting times, except for those used to overpowered and broken mechanics!

    I don't really have a "main" I play a large assortment of killers, I just look at the game from the point of view of someone who plays BOTH KILLER AND SURVIVOR, basekit nurse WAS FINE the addons where NOT. they basically fixed something THAT WAS NOT BROKEN

  • @Midori_21 said:

    The nerf isn't even that bad. If you're accurate with your blinks the nerf won't even matter. She's still the strongest killer, you just have to be more accurate and strategic with your blinks.

    I understand why so many people are upset. I don't think they should've touched her basekit either, but crying about it in the forums isn't going to do anything. The devs are still going to make it official, regardless of how many people are against it.

    remember ghost face release? large outcry on the forums on how much of a joke he was, soon after he got changed majorly, if we don't give our feedback nothing will change

  • @grtf47 said:

    @BrendanLeeT how do Instaheals require no skill if I have to time my heal correctly and there are other things I need to consider when using it.

    you literally just have to run up and hold M2 +space to erase a lot of killer progress while the other 2 people are doing gens etc etc also during the entire time the guy was running around the killer, you just have to think "is he going down here?" if yes be around with insta heal, if not you do a gen till you think he is about to go down or follow him until he goes down, still 2 other people doing stuff while this is going on and again when you use said insta heal, all the time it took for the killer to hurt that survivor IS INSTANTLY ERASED, and that time was free for the other people in the game to get progress towards the objective. now he still can only chase 1 person and the other goes and helps towards gens.


    like I said, please use your brain next time you comment because so far you have not been using it. if you make another stupid statement I wont explain it to you because I shouldn't need to. also there has been PLENTY OF NO BRAIN TIMES I have used insta heals, they are not hard to use, AT ALL

  • @VincentRedfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/753539#Comment_753539

    So people need to learn to get better instead of crying? Like killer mains like you cried about instaheals instead of getting better? Hmm....

    big difference

    spirit has counterplay

    how do you counterplay M2+space bar?


    o wait you can't!


    and before you say "just run franklins 4 HEAD!" it doesn't stop them from getting the insta heals AGAIN and using it on another survivor. ALSO you are using up a perk slot for that franklins unlike the survivor who just brings the item and does not need to change their loadout for it


    please think before you type your next comment, it is obv so far that you haven't

  • @VincentRedfield said:

    https://forum.deadbydaylight.com/en/discussion/comment/753534#Comment_753534

    I never carried them. But oh by the way...

    Spirit is next 😘

    hopefully not and that BHVR realizes that the only people crying about spirit is people who dont want to learn to be better but instead just cry when a ACTUAL GOOD KILLER kills them and that they cant use M1 killer looping tactics vs a M2 killer

  • @VincentRedfield said:

    Oh look another entitled killer main

    o look an entitled survivor main that thought insta heals where fine

  • @Mr_K said:

    To the ones saying revert survivor changes. Take into account we wanted Nurse add-ons nerfed. We wanted multi blink add-ons gone. We wanted Omega-blink gone or have a justifiable downside. These are the things that brought out unskilled Nurses.

    I agree, I am a killer main and have always said

    base kit nurse IS FINE AND BALANCED

    omega blink and 5 blink nurse is NOT BALANCED.

    those stemmed from addons, not basekit problems

    the devs should only have changed the addons OR alter the basekit in a way to where it will interact with the addons differently WITHOUT nerfing the basekit. like acutally putting downsides into the addons that ACTUALLY have an effect. instead of giving addons that just nerf the nurse or other addons that turn nurse into a M1 killer or better yet! nerf the nurse just for bonus BP. half the addons that nurse got with this update are useless or straight up nerf the nurse for just BP which is stupid

  • @grtf47 said:

    @SteelDragon wanna talk about no skill? NOED takes no skill let all gens be competed and easy 1k maybe even more

    I don't ever use Noed and I do not like it myself, it rewards you for losing as killer. but we are not talking about NOED now are we? this post is about the UNEEDED NERF to basekit nurse. now if the balance was similar to the game in the video I posted then I would say NOED would be needed to combat the HEAVY imbalance in the game to help make up how broken OP survivors in general where back then. now when there is STILL some tools (not as many now) that are still broken, Noed is not a perk you need and I dislike it. but with Noed you can counter by doing totems or just finding the lit totem which is not hard since most maps totems are not hard to find. with insta heals and idiot would say "JUST USE FRANKLINS 4 HEAD" you can still easily run up to a survivor after picking your insta heal back up and use it on them. and franklins will not be able to stop you. also bringing franklins is wasting a perk slot to TRY to counter items when it is more of a nuisance than an actual counter, when for the survivor it is just an EXTRA ITEM to bring with their perks

  • @grtf47 said:

    I’m not happy about the Insta heal changes please change it back devs

    a nerf to something that took no skill and would eliminate all of a killers momentum just for clicking M2+space bar


    not stupid and broken like keys which let you leave without fully completing the objective


    TOTALLY BALANCED

  • @Usui said:

    Yeah, i'm not happy about the last 10 patches of survivor nerfs, please revert them, also the exhaustion changes.

    entitled survivor main detected, I bet you are one that wants the game to go back to this

    https://www.youtube.com/watch?v=Q1fkX3H84SE&t=

    with this is baseline it is a VERY GOOD THING that survivor gets over 10+ nerfs in a row, BECAUSE IT IS ALL NEEDED, the nurse basekit nerf? NOT needed. you cry about "survivors always getting nerfed and killers always buffed boo hoo" THIS WAS BASELINE so it is UNDERSTANDABLE for anyone WITH A BRAIN why it is that killers are getting buffed and survivors nerfed

  • @Cyro said:

    Trying to justify Nurse before her nerf is pointless.

    At the end of the day she broke the game in so many ways and killers relied on the Nurse to carry them through the ranks like it was nobody's business. So what you'd come across the odd survivor who because they've played against so many Nurse's have become good at using their resources to stay alive against her.

    That being said, I don't agree with all the gutting she has been given but hey. I was sitting here hoping they'd nerf Spirit.

    sounds like another survivor who instead of LEARNING and GETTING BETTER AT THE GAME, they cry cry cry "nerf the killer!!!! omg so unfair I cant use the same tactics of looping against a M1 killer when I'm against a M2 killer, SO UNFAIR!!!!"

  • TBH I do use moris every know and then but I will usually wait to use it until 1 of the 2 following scenerios happens


    1they are on death hook, better than just hooking them and I think you get overall more points for moring on the death hook rather than hooking them


    2 they are genrushing and I need some quick pressure I will do a mori/ ruin gone in the first 30 seconds and they are blasting through gens


    those are the scenerios I use moris NOT against SWF, against SWF? everyone dies ASAP no exceptions, screw 4 man SWF

  • @jeyers said:

    Title.

    Now that the last good item for survivor is gone are Moris getting nerfed or removed ?

    Seems like the game and devs are favoring killers more and more these days.

    you gotta be joking right? LOL if not you are an entitled survivor main if ever I have seen one

    first of all insta heals WHERE BROKEN, you could INSTANTLY stop a killers map pressure by pressing M2 + Space


    besides you still got broken keys that you can no skill abuse

    also if you think the game devs are favoring killers more than survivors then what about the MAJOR NURSE NERF to her basekit that was NOT NEEDED


    also another reason why it may seem like "the devs are favoring killers" is because THIS USED TO BE DBD

    https://www.youtube.com/watch?v=Q1fkX3H84SE&t=319s

    so yeah it may seem like they are nerfing survivors and buffing killers a lot but when THIS USED TO BE THE BASELINE then it is VERY understandable, if this how DBD was today? NO SURVIVOR WILL EVER DIE, EVER. there is still major unbalance like large maps, Haddonfield, and god loops like ironworks of BS. if you can look at that video and say THAT was balanced then you are the biggest fool in the world

  • why is it that a lot of addons for the nurse don't actually do anything or just nerf nurse just for more bloodpoints? also a side question to this why is it that one of the addons just straight up REMOVES YOUR POWER and turns you into a basic 4.6 M/S M1 killer? how is that a BUFF it is a straight NERF when you use this addon

  • @mcNuggets said:

    https://forum.deadbydaylight.com/en/discussion/93576/rip-red-rank-diversity

    SURVIVOR MAIN POST, REGARDING NURSE BEING BALANCED, WHILE NOT PLAYED HER.

    im actually a killer main, nurse BASEKIT was balanced

  • honestly I am fine with prayer beads there is counter play

    spine chill

    listening to the grass

    watching the birds

    using your brain

    gen tapping

    really once you discover it is prayer beads then there is a bit you can do to counter it, o and before you say "you shouldn't need a perk to counter an addon" what about all the people that say "want to counter toolboxes and insta heals? JUST USE FRANKLINS 4 HEAD"

  • I would not change her basekit and I would change some of the addons that got changed to something else other than "you blinked past someone, they scream and you get 100 BP" into something ACTUALLY USEFUL, also buff the pink addons a bit since they are pink and should be SUPER STRONG, also addons like "blink attack disable your power and makes you a 4.6 M/S killer" or how it should actually be said as "doing a blink attack nerfs you into a M1 killer without a power for 60 seconds" BP bonus addons and addons like this which is actually a nerf and not a buff to the nurse using addons is stupid. I would break the mold of her having X amount of addons for easier balance and promote use of BASE KIT NURSE AND REVERT BACK TO BASE KIT NURSE (no blink charges) because BASEKIT NURSE IS FINE

  • @Financial_Stability said:

    You better bet your top dollar she's getting the Nurse treatment. Legit has even less counterplay than Nurse but Nurse still gets the nerf first.

    she has more counterplay than nurse. people who say she doesn't never have even bothered to learn it

  • @StupidButTru said:

    https://forum.deadbydaylight.com/en/discussion/comment/745483#Comment_745483

    So what will be done about killer with insta down capabilities? You mean to tell me insta heals were too much but leatherface with easy cool downs, is perfectly balanced. Did you even think of how this effects console players at the very least considering they aren't on the same level as PC?

    HUH it is almost as if these insta down mechanics are balanced with drawbacks/pre requirements for these insta downs. like bubba, a charge up where he is slowed, a sound Q to let the survivor know. and if he runs into a solid objective he is stunned and slowed FOR A VERY LONG TIME. entitled survivor main DETECTED

  • @Regionlock said:

    https://forum.deadbydaylight.com/en/discussion/comment/746538#Comment_746538

    Sure you did, bud. Also, the reason you picked Nurse versus Try hard SWF on comms is because she was OVERTUNED. Thanks for proving my point.

    Plenty of people were using this OVERTUNED killer on a daily basis on non SWF for easy matches. Or for a free Rank 1 when they sucked on every other killer.

    your perception of nurse is wrong, NURSE'S design ALLOWED YOU IF YOU WHERE SKILLED ENOUGH WITH HER to COMBAT try hard SWF, being a TRY HARD SWF should NOT mean It is GG everyone/almost everyone escapes EVERYTIME that is NOT BALANCED. a killers MAXIMUM potential should be determined by the SKILL OF THE PLAYER USING THEM, not the limitations of the kit made by the developer like so many killers nowadays. nurse had the HIGH SKILL CIELING unlike many other killers, similar to spirit but that is a different type of skill set of mindgames and prediction. where the skill of nurse is prediction, reading, getting your blinks just right and quick reaction.


    it wasn't that nurse was OP, it was that the players playing her got SO GOOD at nurse that it made her SEEM OP. it is the killer version of a 100% fully optimal survivor that knows where all the pallets are, all the totems, all possible vault loops, possible god loops, how much distance exactly the killer needs to get a lune M1 on them, how many loops they can use a loop for, how to conserve pallets, etc etc etc. NOW you see what red rank viable means, that a killer Is able to COMBAT these types of survivors IF you got enough skill. it shouldn't be where if you are at that level with survivor you just never down no matter the killer. because the point of the game is to BE DOWNED AND USUALLY KILLED. DEAD by daylight. the POWER ROLE is the killer IT SHOULD NOT BE THE SURVIVOR. that is why there is 4 SURVIVORS.

  • @UlvenDagoth said:

    https://forum.deadbydaylight.com/en/discussion/comment/746715#Comment_746715

    Oh God.... PTSD.... I played 2016-2017 DBD... never again... please....

    WELL PREPARE YOUR BUTT, because it looks like that BHVR HAS A NEW DIRECTION, of nerfing the GOOD AND BALANCED KILLERS so that rank 1 SWF will always escape, and that even the bad survivors will have an easier time looping

  • @StupidButTru said:

    https://forum.deadbydaylight.com/en/discussion/comment/746655#Comment_746655

    When Cote got bullied after that event what happened immediately after they nerfed flashlights and this whole thing started spiraling downwards but go ahead enjoy the game because it won't be afloat for much longer with these continual nerfs to survivors and buffs to killers.

    the game has NEEDED continuous nerfs to survivors and continuous buffs to killers BECAUSE THIS CRAP WAS THE BASELINE DBD

    https://www.youtube.com/watch?v=Q1fkX3H84SE&t=317s

    THAT was the OG baseline DBD, if that was DBD now adays, NOT EVEN OMEGA BLINK NURSE would kill even halfway decent survivors, and a M1 killer? might as well never play killer again or just DC and uninstall. the reason why it seems like killer is always getting buffed and survivors always getting Dced is because some survivors said back them "this is fine the way it is" so if you had that stupid mentality then yes it does seem like "omg killer always buffs and survivor always nerfed WAAAA WAAAA" it has taken BHVR 3 years to go from THAT to current. it is a long way but there is still a long way to go for good balance still. that is why mechanics like BLOODLUST are just bandaids to help patch the larger problem until it gets fixed, the devs have even said they don't like bloodlust but admit it is needed until the other balancing issues (like bad map design) gets resolved and wont be removed till it is resolved


    if you think what you see in that video IS BALANCED for survivors and killers then you forfeit your right to comment on balance on this game for forever and/or complain about nerfs/buffs.

  • @Hex_Stalk said:

    https://forum.deadbydaylight.com/en/discussion/comment/746548#Comment_746548

    She is pretty op at low ranks. Especially in the right hands (Which happens way too much)

    it's not like the person using her has put hundreds if not thousands of hours into learning her every detail and interaction, as well as playing survivor to learn the mentality of survivors pathing so that they can predict them, similar to how a survivor will put thousands of hours into the game to make a M1 killer go into a 5gen chase then end up Dcing, hating their life because the survivor has played so long they know all the routes, all the optimal routes, and optimal looping.


    so yeah NERF NURSE BASEKIT because people learned the HIGHEST SKILL FLOOR KILLER and got good with her.


    RIP time invested

  • @arslaN said:

    People think that being viable is getting 4k's every match at this point.

    being VIABLE means that with some skill, thinking, and good prediction that you can win even against SWF squads, even if you make a few small mistakes. 4k =/= viability. it is the way to combat loops and how their power can be used to end chases quicker and secure downs without having to just keep looping until the person finds themselves in either a deadzone or a unsafe pallet


    that is why M2 killers are viable at high ranks

    and M1 killers ARE NOT

  • @sorrowen said:

    Nurse is still top killer if the nurse is good you still will die just as always minus the charge she remains number 1. So yes a god tier to good nurse you are still just dead also huntress got improved hitboxes so she will be more dangerous then before.

    nurse will be B tier at best now, next will be spirit to where they will probably make it to where you cant see scratch marks or hear people while phasing without a purple addon at least

  • @Hex_Stalk said:

    Good riddance. Might actually get to red ranks now without being manhandled by an op Nurse.

    only omega blink was OP basekit was fine

  • the nurse nerf is trash, the insta heals nerf is good I am conflicted about this update

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