Sandt21
Sandt21
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- Sandt21
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Comments
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No killer should be considered weak, and the fact that some killers are absolutely weak is concerning
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I always run Lethal on Myers. Finding a survivor to stalk ASAP is crucial for him
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The Plague. When played right, its truly impossible to not get value out of her power.
Fun Fact: thanatophobia should always be used in her builds. It encourages survivors to cleanse, which means more corrupt purge for you.
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The Lore Guy is probably the best thing to come out of the DBD community. ALL HAIL PIXEL BUSH!!!
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You're the hero we need, but not the hero we deserve
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@Zarathos said:
Surge needs a shorter cooldown and a lot more regression. Corrupt needs to do more then just block gens early on. Dying light needs to trigger the regress effect on all gens on the map each time a survivor is hooked.
Basically buff the other options so we get actual good gen slowdown. Increase baseline regression speeds and nerf ruin. As of currently a killer has little ability to deal with the way survivors are aggresively pushing gens.
Buff it to 15 percent regression and it would be my new favorite perk on M1 killers
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@GoodBoyKaru said:
Well there goes my job then
I'm actually waiting for your synopsis of the stream, bro. Big fan, btw
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The sprit nerf hasn't even gon through yet and they're already moving on to their next target 🙄
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Replace one of his iri addons with an addon that puts two Silent Hill Nurses in the trial that act as quicker versions of Nemesis' zombies
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I don't see a problem with having one killer who gets around using hooks. It's kinda his unique thing. And even then, its situational
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@nicnc82 said:
https://forum.deadbydaylight.com/en/discussion/comment/2529971#Comment_2529971
Killers are always crying about everything survivors have that's decent. So many are like toddlers.
In what universe was Mettle of Man just 'decent'?
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@OniWantsYourMacaroni said:
It's hilarious with Trickster.
You only need to hit 1 knife to block the pallet
Is this confirmed? I assumed trickster would need to get a health state with his knives for this to activate
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@Zwergz112 said:
Everyone screaming a yelling seem to forget that this isn't live, I know people have to speak to be heard but don't forget that this goes through PTB before going live for a reason so alllllll the worries about Boon Totems will likely be seen too before release.
Calm down people.
I seem to remember when Mettle of Man was on the PTB, and killer players screamed at the top of their lungs how much unbalance this would bring to the game. We were told what you are telling us now. Calm down, just give your feedback and this likely wouldn't be the final version of the perk that was brought to the game.
That perk was brought to the game with no changes whatsoever to what it was on the PTB.
So forgive us if we feel like screaming at the top of our lung about this.
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I don't mind the noise during phase walking. and I don't mind the kicking up dust.
Pick one. Not both
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@Steel_Eyed said:
It’s true. Strong. Own game. But the only nerf I would anticipate is to her recharge addons. Nothing else about her is remotely unfair.
Expect buffs to her addons if anything. Her iridescents in particular.
I've gotten a surprising amout of value out of her matchbox add on
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@Phasmamain said:
It’s only good on legion and plague imo
I run it on leatherface with his purple add on that caused chainsaw hits to cause broken for 90 seconds. I've gotten a surprising amount of value out of it
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@GannTM said:
Tbf, Spirit needed a change anyway.
yes, but her feet kicking up dust is absolute overkill.
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@Rogue11 said:
Sooo basically all of Freddy's and Pyramid Head's add ons?
I'd agrue that PH's two range add ons for Punishment of the Damned are absolute must haves in all of his builds
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Three questions...
1) Do you believe that survivors are entitles to three hooks?
2) Do you believe that once you are unhooked, you should be guaranteed that the killer won't go after you for some amount of time?
3) Do you not see how survivors can (and would) abuse these two situations to the advantage of their team?
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Playing Pinhead without Hoarder is such a painful experience
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Survivors don't like it at the moment, which means theres a 100% chance in it getting nerfed in the next three weeks
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@MandyTalk Pin this plz?
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When knocked down by Pinhead while l you are chained, you won’t be able to leave for five seconds. This gives Pinhead time to pick you up. It’s the same thing with the Twins
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Lore Guy?? is that you?
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He's a high risk/low reward killer. His power is a combination of the Nurse and the Clown, but without the benefits of either.
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Its not so much the Wraith himself as it is his purple All Seeing Add-on
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For Kate, it was her lore. She was the first survivor who escaped the Entity when it first tried to take her. Plus, who doesn't love a songbird.
For the Plague, she's easily the most tragic killer Behavior ever created. And its nearly impossible to not get value out of her power
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The community doesn’t deserve you, brother. Thanks!
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Respect the Kobe? Don't you think that's just a little itty bitty tiny bit ridiculously entitled?
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That's actually Trappers best map, by leaps and bounds
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In my opinion, the only change he needs is that Punishment of the Damned should apply torment to any survivor it hits
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Thank you both. This addon hardly seems worth using then. If it kept Demo from screaming when he teleported, then that would be a different story
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@Aven_Fallen said:
You cannot just create a Killer who is like Demogorgon, but does not look like him or is called "The Demogorgon". Like, you cannot just create a Wendigo-like creature which traverses the Map via Portals or has a chargeable Shred. Because it is clearly Demo.
BHVR has done some own versions of licensed Content, e.g. Hillbilly is BHVRs version of Bubba, however, he is completely different from the Movie Character when you look at the ability.
If there would be another Killer who should be close to Demo, it would need to be different enough to get out of legal complications.
When it comes to Hawkins, changing the Map in a way that it does not resemble Hawkins anymore would just add a generic Indoor-Map to the game. I doubt that many would like that.
Can't we just put a Bowler Hat on him and give him a 1880's mustache, and call him the Shmemogorgan?
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One of the most valuable things a killer needs to learn is when to give up on a chase. If you get even the slightest feeling that this chase is gonna take a while just to get a single health state, just walk away, especially when they pre drop the pallet against certain killers. You can always break the pallet later when not in chase, and that only becomes an issue when you come across a survivor running Any Means Necessary, which is rare
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What a world we live in when hoarder becomes meta on any killer. Always nice to see mostly unused perks get their time to shine
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The amount od detail in this map is staggering. Its a damn shame to see it go
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Wow. That does seem powerful, especially is you use two of the addon that increases the time needed for survivors to solve the Lament Configuration
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2434204#Comment_2434204
That is fair you came for the icons. But did you stay for the game and its characters?
I won’t lie, I came for the icons, I stayed for the overall story and lore, which the original characters do play a part
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I respect your opinion, good sir. But as a child of the 80s who grew up with slasher films, i came to this game to play as my favorite iconic slashers and to recreate the feeling of those movies. As such, the licensed killers are what brought me to this game. To me, the awesome original killers are an amazing bonus
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It’s a shame it’s going away. Next to the RCPD, Hawkins was second place for the best looking map. The amount of detail it has is staggering
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I'll admit I'm more for Springtrap then I am Pinhead. I do have a question.
They revealed the word HELL, which points to Pinhead. But they revealed it in a way that, really, only Scott Cawthon reveals FNAF clues. SO, Why would the Devs reveal a Hellraiser clue in the most FNAF way possible, knowing full well that the player base recognizes it as the most FNAF way possible?
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That gun better be his weapon!
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I like Otz's definition of a win. 4k, or 3k with a hatch escape
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Tricksters brown and yellow addons are pretty butt. Anything less then a green is not worth it. And even some of his greens aren't worth it
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@Squirrel_Thicc said:
I'm so sick of licensed chapters. Really disappointed that we're probably getting 2 in a row.
imagine how us license fans were when we got three original in a row last year.
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........where did "egg" come from?
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I'm hoping for Chucky, Springtrap, or Candyman
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You only have Kate as "good"?? Her lore is amazing! She's the only survivor who not only escaped the entity's original attempt to take her, she did it several times! I mean, the entity still got her eventually, but still!
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Teleport from locker to locker every 60 seconds, but thats just me
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It's the Trappers best map, by leaps and bounds. He can turn the entire Strode house into a death trap for survivors. Nothing is more satisfying then trapping the window ledges in the Strode House knowing that survivors have absolutely no way to disarm them