Sandt21
Sandt21
About
- Username
- Sandt21
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
Why not make it a DBD game that isn't DBD? Bear with me. I propose.......a DBD 2D fighting game in the vain of Mortal Kombat or Street Fighter. DBD has plenty of original killers, each with loads of personality and a unique power. I could easily see a 2D fighting game where the killers duke it out. If built with enough quality, it could even see tournament play at EVO. Plus, plenty of maps in t7 comments 261 views last activity
-
You could make an argument for Trickster keeping his lullaby (not that I’d agree with that argument). But Sadako is, at her core, a stealth killer. The whole point is that you don’t hear her coming. Her having a visual lullaby gives every survivor a free spine chill at all times. Devs, please consider removing Sadako’s lullaby. I really think this is a massive oversight.20 comments 1,021 views last activity
-
Just my opinion, but Punishment of the Damned should apply torment. I always found it odd that survivors only get tormented if they step on a trail. The only way to use a cage of atonement, half of Pyramid Head's power, is up entirely to a survivor.1 comments 51 views last activity
-
Personally, I don't see myself using it anymore, even with a ever so slight buff. Getting a 20% gen regression 4 times (sometimes less then four) just doesn't seem like a good use of a perk slot for me. Maybe if it were 25-30, perhaps, but as it stands, i can't justify using one of four perk slots on it.81 comments 1,372 views last activity
-
What if there was a rarity of add ons higher than iridescent, called legendary? The only rules are that they’d have to be overpowered while still being somewhat balanced for gameplay, and the add on only appears once ever 50 bloodwebs. What would those add ons be? I’ll get us started….. Rocket Launcher Legendary Nemesis Add On No zombies spawn in the trial. T-Virus can’t progress past stage1 comments 71 views last activity
-
Expired Batteries is a Skull Merchant Ultra Rare add on that starts each survivor with a claw trap, but they only last for 40 percent battery charge before expiring. That’s it. That’s all it does. Let’s talk some numbers. For each survivor trackable via your tracker, either by claw trap of drone, the SM gets a percentage boost in her movement speed, by a factor of 3%, 5%, 6%, and 7%. The claw t5 comments 481 views last activity
-
6 comments 141 views last activity
-
Shall we call them.........The Weak-Knights? 😁 😁 😁 ...............I'll see myself out.10 comments 331 views last activity
-
I ironed out some of the detail from my previous attempts, and think I finally have something somewhat balanced, but I'll let you be the judge. Dead by Daylight: Friday The 13th New Map: Camp Crystal Lake New Killer: The Undead (Jason Voorhees) New Survivor: Tommy Jarvis Killer Name: The Undead (Jason Voorhees) Weapon: Machete Height: Tall Terror Radius: 24 Meters Movement Speed:1 comments 61 views last activity
-
A green rarity sledgehammer can break one breakable wall over the course of 7 seconds. A purple rarity sledgehammer can break two breakable walls over the course of 7 seconds per use. A red rarity sledgehammer can break 3 breakable walls over the course of 7 seconds per use. Add-ons could include things such as: faster speed for breaking breakable walls, aura reading for a few seconds after br41 comments 521 views last activity
-
Getting a basekit unbreakable seems a bit much. Instead of someone hoping off off a gen to help pick you up, thus splitting pressure, they can just stay on a gen while you pick yourself up. Sure, survivors will just say, "hook the survivor right away no matter what", but there are times when that just isn't the correct strategy to do. What if the survivor intentionally lead you to a hook-deadzone0 comments 51 views last activity
-
That’s a lot of slowdown 😊😊5 comments 111 views last activity
-
If I were a gambling man, I’d put my money on “The Mastermind”36 comments 551 views last activity
-
I’m getting Victor pounces from the most maximum range and it still won’t finish the challenge31 comments 2,031 views last activity
-
Is it the 19th, or 26? I forgot what week the PTB was up, so three weeks after that I believe0 comments 61 views last activity
-
I'm not asking why pallets are even in the game. Survivors need some kind of defense against killers. So the Devs needed to come up with something the survivors could drop in front of them to force the killers to do something that would allow survivors to make some distance between them. My question is, why were pallets chosen as that thing? I can't think of any type of horror media were a pallet9 comments 213 views last activity
-
Its mostly because there are very few killers who can effectively deal with the "Hold W" meta, because anything other then a short chase allows the survivor's teammates to smash out gens. And now that CoH is super meta, applying pressure is no longer a viable option, as that pressure is almost instantly taken away by ultra fast heals. Killers either let the survivor go after the first hit, thus a2 comments 461 views last activity
-
I just played a game where each survivor brought at least one boon perk. I snuffed totems 9 times before I finally just stopped. It was simply too much to deal with. The totems were placed in a way that they basically covered the whole map with CoH and Shadowstep. And this is far from the first time this has happened. sadly, thrill of the hunt, while solid, is not enough of a counter. It just12 comments 151 views last activity
-
It’s supposed to last for 60 seconds, it’s a buff it got with the hellraiser update, but the mid chapter update brought it back down to 30 seconds, or at least that’s what the addon says. What gives??2 comments 81 views last activity
-
Survivors choose where to place their boons, but killers cant choose where to put their Hexs totems?Lets ignore the fact the it was confirmed that blessing a hex totem turns it into a boon totem. Lets ignore that if a killer snuffs out a boon that used to be a hex, the hex is still gone for the rest of the game. And lets ignore the fact that Killers are getting another objective to worry about when time is never on their side. Why do survivors get to choose which totem to apply their boon perk11 comments 171 views last activity
-
The Demogorgon emerges from Portals silently, but more slowly. So, how does this work? Does Demo not scream when he teleports? Because that would fix one of his biggest problems. (The other being his loud footsteps)2 comments 91 views last activity
-
I imagine neon lights, thin alleyways, and each of Harkins' rooms could be turned into nightclubs and apartments buildings. Have some Kpop techno playing in the backround, and we'll have one of the most unique maps ever created If ever there was a killer who absolutely should have gotten a map, it’s The Trickster4 comments 71 views last activity
-
Breakable walls were added to bring an end to "god loops", powerful loops that never should have been added to the game to begin with. Break the breakable wall, and the god loop is gone, simple as that. In that regard, they are working as intended. The only reason I can think of killers hating breakable walls for is because they wanted the god loop gone without having to do any work for it. The32 comments 471 views last activity
-
Personally, I hope they go the silent hill DBD route and give us, survivors, killers, and maps across the franchise. However, I hope none of it is from RE8. Its too recent, and would feel too much like an advertisement for the new game, when this chapter should be a celebration of what made RE...........well, RE.31 comments 381 views last activity
-
We played him on the PTB, and let the Devs know he’d need some solid buffs to be viable. And what do the devs do? They actually nerf him instead. No buffs, just nerfs to an already incredibly weak killer. it’s so sad that the best way to play him right now is to completely ignore your power 95 percent of the time. the Devs REALLY need to address this already. Quite frankly, this is embarr2 comments 71 views last activity
-
I posted this idea earlier, but retooled it into something more streamlined. I'm aware that the lawsuit will prevent a F13 chapter. This is just for fun. My goal was to create something that was truly F13. And one thing I noticed about F13? Jason has a habit of walking through things as if they weren't even there... Chapter: Friday The 13th New Map: Camp Crystal Lake New Killer: The Undead0 comments 21 views last activity
-
Lets have a friendly discussion, shall we? Hex perks are meant to be the ultimate high risk, high reward perks for killers. They are meant to be obscenely powerful but at the cost of being able to be "turned off" by survivors. Many a time over the years, survivors have complained about the strength of certain hex perks, and a common response is given to them: Do bones. Survivors have never real17 comments 361 views last activity
-
Why doesn't Charlotte get enraged when Victor gets kicked? My biggest issue with Charlotte is that there isn't a risk/reward factor when kicking Victor. Take the Plague, for example. You can cleanse if you want, but you're just gonna make the Vommy-Mommy stronger at some point. Pick your poison. Lets say you increase Victor's recovery time to 25 seconds, but if Victor is kicked, Charlotte goes1 comments 51 views last activity
-
1) "After the equivalent of two survivors working together to finish a gen, we'll be gracious enough to let you have Victor back." Oh, how INCREDIBLY kind of you, devs! That addresses EVERY SINGLE ISSUE we had with survivors taking Victor hostage and turning Charlotte into a M1 killer! (Sarcasm) 2) you actually found a way to make Coup De Grace worse then it was. I’m not even mad, that’s just d11 comments 371 views last activity
-
This discussion has been merged .0 comments 151 views last activity
-
Now that we have Victor in the game, I don't even want to hear people say we can't have Chucky because of his size. Just saying.4 comments 81 views last activity
-
How does DBD play on Stadia? Good or bad? Does it dome with any of the free DLCs like the console version does? How big is the community? Is it difficult to find game sometimes?1 comments 51 views last activity
-
Can we get a Kool-Aid Man outfit for the Clown?0 comments 31 views last activity
-
Are they set in stone? Not asking for details or anything like that. Just wondering how far you guys plan ahead for chapters? In that regard, I have two questions... 1) Do you have a rough idea on which killers are heading our way through out the next year, or is it a more of a chapter-by-chapter basis? 2) In regards of our next licensed chapter, do you already know what it is? Not asking fo0 comments 41 views last activity
-
I'm aware that the lawsuit will prevent a F13 chapter. This is just for fun. My goal was to create something that was truly F13. And one thing I noticed about F13? Jason has a habit of walking through things as if they weren't even there... Chapter: Friday The 13th New Map: Camp Crystal Lake New Killer: The Undead (Jason Voorhees) New Survivor: Tommy Jarvis Killer Name: The Undead (Ja5 comments 72 views last activity
-
Now is not the time to keep quiet. Ignoring how difficult this achievement may be given the map, survivors DCing prevents it entirely. We really need you to address this either in game, or on the forums.3 comments 92 views last activity
-
If I have Babysitter equipped and I unhook someone, does the person I unhooked get an indicator that they're getting "babysat"? For example, when I unhook someone while I have "we'll make it" equiped, an indicator on the screen tells them I have this perk. Is it the same for babysitter? I feel this perk has potential in specific situations, but only if the person being unhooked knows the unhooker1 comments 112 views last activity
-
Just tossing this out there. What if killers and survivors each got a fifth perk slot? However, the killer's 5th slot could only be used for Hex Perks, and the survivor's fifth slot could only be used for Exhaustion perks? Would this break the game, in your opinion? Aaaaaaaaaand discuss.7 comments 81 views last activity
-
Best case scenario, Second Wind will heal you overtime over the course of 20 seconds. Here's my question: If you're being healed over time, are you detectable by 'Nurse's Calling"?3 comments 81 views last activity
-
I actually quite shocked. I'm not saying that Nurse and Doctor shouldn't be looked at at some point, but Leatherface has a one dimensional power with more drawbacks then assets, useless addons, and his Chili addons have been bugged since his release, causing them to do nothing. Shouldn't Leatherface go first??34 comments 681 views last activity
-
With no new survivor, no new survivor perks, and no new map, I can only assume that’s this won’t be a full priced chapter? Can any devs comment on this?4 comments 152 views last activity
-
I posted this in another thread, but wanted to give it its own thread to get some more opinions. Basically, keep the numbers of the perk exactly as they are now, but have the the added benefit of having generators regress 50 percent faster then they would when kicked without Brutal Strength. Yay or Nay?7 comments 72 views last activity
-
Like a great many of us, I find that I go to the Dead By Daylight wiki a lot for information of killer add ons, and other such things. For example, the plague has two add ones that increase the amount of time that intractables stay infected, with a base time of 35 seconds, with one add on increasing that time by five seconds, and the other increasing that time by ten seconds, for a possible total2 comments 112 views last activity
-
Hoping @not_Queen or any of the other Devs can address this, because they got so close to knocking it out of the park with this one. The buff to Thanatophobia is a welcome one. It finally feels like it is worth one of the four valuable perk slots for the killer. That being said, let’s address the elephant in the room that this perk has always caused... Why does a sacrificed survivor not co21 comments 292 views last activity
-
Surveillance: All generators start under the effects of Surveillance at the start of the match. Increased repair hearing distance by 8 meters. Regressing generators will be highlighted by a white aura. Once regression stops, generators will be highlighted by a yellow aura for 8/12/16 second Wow. Just.....wow. This perk is straight up amazing now!18 comments 311 views last activity
-
Instead of getting only the default outfits bloody, let us apply that same blood to any cosmetic we have, default or otherwise. This way, we could even make prestige levels go far beyond level 34 comments 61 views last activity
-
I love that there are licensed killers in this game, I really do. There’s just something awesome about playing as your favorite movie slasher. Like most people, I have a few that I’d love to see in Dead By Daylight.. Jason Voorhees (The Undead), with Camp Crystal Lake as the map, and Tommy Jarvis as the survivor. The Creeper (The Monster), with the the last town in the first Jeepers Creepers mov85 comments 2,391 views last activity
-
More often then not, when the killer picks you up, you’re getting hooked. You rarely break free from their grasp. I’m not complaining, really. That being said, could we get some survival points for trying to break free? Otherwise, we might as well not try to wiggle free, since a hook is going to happen most of the time. Even if it’s a tiny amount of points.61 comments 581 views last activity
-
I was thinking something along the lines of “Unlocks potential in one’s aura reading ability. When a survivor enters the basement, the aura of all survivors are revealed for 3/4/5 seconds when you are at least 32 meters away from the basement. Territorial imperative can only be triggered once ever 60 seconds.” Just a little something for basement builds. It might even encourage people away from c12 comments 211 views last activity
-
For example, I have three different builds for Leatherface. Rather then switching perks and add ons every time I want to use a different build, I could save the builds, and switch them at the touch of a button in the character select screen.12 comments 521 views last activity