Proposing a slight change to basekit Unbreakable...
Getting a basekit unbreakable seems a bit much. Instead of someone hoping off off a gen to help pick you up, thus splitting pressure, they can just stay on a gen while you pick yourself up. Sure, survivors will just say, "hook the survivor right away no matter what", but there are times when that just isn't the correct strategy to do. What if the survivor intentionally lead you to a hook-deadzone, for example.
I wish each use of this basekit unbreakable cost a hook state. That way, there would be a risk/reward to it. If everyone else want to stay on gens instead of picking you up, they can, but at a cost
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