Zwergz112
Zwergz112
About
- Username
- Zwergz112
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Comments
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Simple, people would find something else to complain about.
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Ok
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Whenever I played Killer yesterday during the event I mainly farmed due to knowing the stress of getting to endgame for Survivor in order to get a mask in comparison to Killers just having to have held onto it when the game is, it's a pain as Survivor sometimes trying but falling short of getting a mask so the least I could do is help them along the way and make some games a bit of a break
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I would absolutely love if any/all of my boi Wraith got his perks reworked, only one that ever sees usage is Shadowborn by Huntress or Blight
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@Coffeecrashing said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3341260#Comment_3341260
That nerf wasn't good enough.
Just because something got a nerf doesn't mean that it's automatically fine. Just look at how many people complained about Nurse, even though they gave her a massive nerf a few years ago when they reworked her power. Should we have told those survivors they shouldn't have complained about Nurse, because she had already gotten a nerf?
Weren't you the one complaining some time ago about how Survivors are so hard to find and tried to justify hooking someone and just sit there till they die cause you were too lazy to go search for more Suvivors and wined when they started popping gens?
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I remember one of my early matches against a Myers, I was repairing a gen in cowshed and I looked behind me, looked away and when I looked back a couple of seconds later he was just standing there, MENACINGLY!!!
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/3148409#Comment_3148409
Dude, walk 3 steps to a locker. Geezuz. On most maps there are lockers around the hooks. Bam. Darkness Revealed.
Lethal Pursuer: 9 full seconds at the beginning of the game, and and adds +2 seconds to *every aura reading perk*.
Nurse's Calling: Loud noise notification whenever a survivor heals. Get into range, constant aura of them.
Discordance: 2 survivors work on a gen? The gen lights up in green.
BBQ: Works *the exact same as before the patch*. I don't get why you're saying you can't use it anymore. It's literally the same. Lethal Pursuer will add +2 seconds to it. But they just removed the BP bonus. That's it. So why can't you use the exact same perk for info as you did previously?
Spies from the Shadows: Get a loud explosion/notification whenever a survivor disturbs a crow.
I'm All Ears: Any survivor performing a rushed action had their aura revealed to you for 6 seconds (within 48 meters).
No Way Out: Survivors try to open the gate- it's blocked for 42 seconds and you get a notification what gate they're at.
Floods of Rage: When a survivor is unhooked ALL survivor auras are revealed to you for 6 seconds (add Lethal that's 8!).
These are just off the top of my head. Not even going into Killer Add-ons either (think about Peek-a-Boo Myers or Wraith All-seeing). In a nutshell, you're just saying you don't want to leave the hook. That's it. You want to camp and tunnel because it's the lazy, easy way.
@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3149839#Comment_3149839
Thank you for letting me know you're low MMR, by suggesting perks like Grim Embrace and Monstrous Shrine.
You said that there were no incentives for leaving the hook, I merely stated some perks that do so, Grim embrace blocks all gens for 40 seconds after hooking all survivors and monstrous shrine grants 20% faster entity progression if you're not within 24 meters, you only get as much out of perks if you actually put them to use but of course if you sit there with your thumb up your bum staring at the survivor you just hooked as the others slam gens thinking "REEEEEE, I HaVe nO iNcEnTiVe tO lEaVe tHe HoOk" while there are the giant red auras called generators that survivors will likely be by, then of course you won't get any value from the perks, nobody is going to hold your hand and walk you over and pint saying "here coffee, here's that naughty survivor you were trying so hard to find" move your left analog stick and make an actual effort to find survivors
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@CluelessWanderer said:
https://forum.deadbydaylight.com/en/discussion/comment/3148409#Comment_3148409
Dude, walk 3 steps to a locker. Geezuz. On most maps there are lockers around the hooks. Bam. Darkness Revealed.
Lethal Pursuer: 9 full seconds at the beginning of the game, and and adds +2 seconds to *every aura reading perk*.
Nurse's Calling: Loud noise notification whenever a survivor heals. Get into range, constant aura of them.
Discordance: 2 survivors work on a gen? The gen lights up in green.
BBQ: Works *the exact same as before the patch*. I don't get why you're saying you can't use it anymore. It's literally the same. Lethal Pursuer will add +2 seconds to it. But they just removed the BP bonus. That's it. So why can't you use the exact same perk for info as you did previously?
Spies from the Shadows: Get a loud explosion/notification whenever a survivor disturbs a crow.
I'm All Ears: Any survivor performing a rushed action had their aura revealed to you for 6 seconds (within 48 meters).
No Way Out: Survivors try to open the gate- it's blocked for 42 seconds and you get a notification what gate they're at.
Floods of Rage: When a survivor is unhooked ALL survivor auras are revealed to you for 6 seconds (add Lethal that's 8!).
These are just off the top of my head. Not even going into Killer Add-ons either (think about Peek-a-Boo Myers or Wraith All-seeing). In a nutshell, you're just saying you don't want to leave the hook. That's it. You want to camp and tunnel because it's the lazy, easy way.
No point in trying dude, you're talking to a wall
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3147431#Comment_3147431
So are we just not going to talk about Floods of Rage? Or Darkness Revealed? Or other informational perks like Thrilling Tremors or Discordance? How about Surveillance or Call of Brine? There are plenty of perks that motivate you to leave the hook.
According to coffee those aren't enough, you're talking to a brick wall, they want the survivors to walk up to them, put their item down, and not move till the hook all 4 survivors
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@Murgleïs said:
https://forum.deadbydaylight.com/en/discussion/comment/3147263#Comment_3147263
They did not kill Reassurance, it’s still broken and needs a nerf asap.
Nerfed to what exactly?
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@Coffeecrashing said:
Killers also camp because BHVR doesn’t want them to know where the survivors are when a killer hooks someone. Instead of being shown a direction to go in when a survivor is hooked, killers are expected to just wander around the map and hope for the best. This is why awakened awareness just got nerfed.
People keep talking about addressing the reasons why killers camp and tunnel, but so far we just keep adding penalties for the killer, instead of giving killers ways to make it easier to find a new survivor to chase so they will have a motivation to leave a hooked survivor.
Also Devour Hope, Make Your Choice, Grim Embrace, No Way Out, Dying Light, Monstrous Shrine (any scourge hook really) all award the Killer for leaving a hooked survivor or hooking multiple survivors. Just have pain res and dead man's switch and bam, instantly know where survivors are since the gen will be blocked.
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@Coffeecrashing said:
Killers also camp because BHVR doesn’t want them to know where the survivors are when a killer hooks someone. Instead of being shown a direction to go in when a survivor is hooked, killers are expected to just wander around the map and hope for the best. This is why awakened awareness just got nerfed.
People keep talking about addressing the reasons why killers camp and tunnel, but so far we just keep adding penalties for the killer, instead of giving killers ways to make it easier to find a new survivor to chase so they will have a motivation to leave a hooked survivor.
You.....you do know BBQ and Chili is a thing right? The perk that shows auras of Survivors outside your Terror Radius after you hook someone, Thrilling Tremors can effectively show what gens were worked on when you pick someone up, Discordance shows when 2 people are on a gen, just play Doc with calm add-ons and the perk that increases your terror radius and go wild. Nobody is telling you to down, hook someone and twidle your thumbs because you're either too lazy to go find other survivors and would rather just stare into the eyes of the one hooked and wonder "Why are gens popping?? Reeeeee" also they nerfed Awakened Awareness because they said certain Killers would benefit too well from it: Nurse.
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I like it, or with some sort of dark twist, even some more cosmetics like what Huntress got would be cool
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Shabby stab
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Ok🤙
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Well there was a time I was in a lobby with a 3 man swf, at endgame after I was downed near an open exit gate, instead of leaving they tried blinding, bodyblocking, and doing everything in their power to save me from getting hooked. Kudos to them.
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Werewolf or giant spider, Alien obviously.
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Sadako=Sudoko
Artist= Edgar Allen Hoe
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I just want Freddy to have a Christmas sweater
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Bing Bong your opinion is wrong.-Wraith
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Grim Embrace, No Way Out, Hex: Plaything, Dying Light and Scourge Hook: Gift Of Pain reward you for hooking different Survivors but ok
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@bittercranberry said:
these changes suck lol
only thing keeping this game afloat is licenses... if you argue otherwise youre delusional.
why are you still here then?
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Just waiting for the complaints about OTR to continue
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As long as I can keep grabbing ppl of gens with Bing Bong I wouldn't mind this change at all.
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Nah
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@GoodBoyKaru said:
its the way i genuinely cant tell if this is satire anymore because ive seen serious posts exactly like this
Same, also don't understand the reason people feel the need to announce to the world that they're leaving. "I'm going to stop playing DBD but first i must type a thesis in the forums to inform everyone of my departure and why" Like dude, if you wanna leave then fine, go forth and have fun with something else
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@JeanCharpentier said:
https://forum.deadbydaylight.com/en/discussion/comment/3019718#Comment_3019718
There won't be any animation. It will be invisible as BT unless you launch the hit.
The old DH animation was the going forward one. Survivor won't go forward anymore so no animation left. Good luck baiting it :)
Wrong
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@Swampoffering said:
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
You must be fun at parties
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ok
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She's showing the the dumbest takes from DBD Forums about nerfing NOED and people being entitled
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Even if it's just as simple as updating the Trapper and Huntress Mori
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@Sluzzy said:
First match of the day:
I queued as survivor against a Wraith that brought a map for the Police Station and his build proceeded to be as follows: Ruin, Devour Hope, Undying, NO Way Out!
Also used two overpowered addons: Silent Bell and All Seeing! The survivors on my team I actually recognized, very experienced that has played for a long time. We had no chance to escape!
The Wraith was spamming his silent bell and was downing everyone in little time. We didn't even find the first hex but managed to complete 2 gens before his Devour activated and it was game over.
Why do killers have these kind of broken overpowered advantages yet things like keys are completely destroyed? These survivors I played with had actual thousands of hours. Can you imagine if we were all new against this kind of Wraith.
How was it actually said in a public fashion that keys made killers feel unfair? As survivor, the match I just experienced was NOT fair!
This game needs to stop hand holding killers and constantly nerfing survivors. Devour Hope needs a nerf and so do all Hex perks. Killers such as Wraith should not have guaranteed wins on these maps with busted setups. If killers can end the match early with broken setups, survivors should be able to end the match early. What is fair is fair.
If that wasn't enough, the Wraith forced the last person to bleed to death and spamming his overpowered bell.
Fix your game and make it fair.
I know it's a joke but "The Wraith was spamming his silent bell and was downing everyone in little time." Like.......aren't Killers supposed to y'know.....kill Survivors in the most efficient way possible? Killers aren't meant to make sure the Survivors have fun and vice versa, buuuuut this is Sluzzy so whatever, I'm talking to a wall.
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Mikaela #1 now definitely
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@Bravo0413 said:
Try harder next time
Yes sir
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Either Wealth (again) cause people can't figure out how to run him since he's obviously OP, and Boon Totems are a hot topic so nerf the aoe to 4 meters and only one per match
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@Sluzzy said:
Because he needed it. He was overpowered, his lunge was so ridiculous. Why is he constantly cloaking during chase? That should be for being stealthy, not for gaining a free down. His lunge still might be too much.
This ain't it chief
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Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying Ruin Undying
Every Killer
Every Trial
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My initial reaction
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@SirGando said:
hm, seems like you havent experienced previous ptbs....you`ll learn, just give it time.
K.
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@Momentosis said:
How long have you been playing this game, OP?
Late 2019
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Did LordTony make a second account?
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@Ruma said:
Comment your Playstation name and i check your Profile and say how many hours you got!
I do this because theres no way to check the hours on PS4 for some reason..
Zwergz112
Thanks in advance😄
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All the memes
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@Heartbound said:
It's a pretty bad feeling when it feels like the killer spawns on you and you're not experienced enough with the game to keep yourself up because you don't know all the tiles yet.
An experienced player that gets met by the killer knows only one thing. No pallets have been thrown yet and all loops are unused. You are not locked in here with a killer. He is locked in here with you.
I should've clarified, it wasn't in the first 10 seconds of the match they were found, the Doctor had found and chased others and after a few minutes was when they found them and downed them, then the DC happened.
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I play both sides but a nice message never fails to brighten my day, made some friends afterwards too whether I did well or was steamrolled. There are people who will think you're being sarcastic though and others who just aren't playing to have fun but just to make others miserable but it never hurts to be kind. :)
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The Honey Badgers from Far Cry 3
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I just want a werewolf and I'll be more than happy
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@Drixpy_Jayyy said:
I have been seeing quite a lot of them today what do yall think though.
He's fine
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Nonono, what you want is For The People with No Mither, Adrenaline, and Unbreakable
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@Demogorgeouse said:
His power is too easily abusable with no counterplay. Please Nerf him.
"No counterplay"😄















