The funny thing is, in the devs mind, the Dead hard is ok xD
That's why it's been confirmed as one of 40 perks to receive a change in the meta overhaul and have outlined it's position as a statistical anomaly at 75% usage rate, because they think it's fine !!
The funny thing is, in the devs mind, the Dead hard is ok xD
As much as I like to chide the devs from time to time, it was actually one of the first perks they announced in their overhaul plan.
It certainly lasted a long time, though - If it was any other game/team, a lot of oppressive things on both sides would have went out the window a while ago.
I'd imagine the reason things are being changed now is that more and more people are becoming more and more vocal regarding gameplay becoming stale/predictable.
That's why it's been confirmed as one of 40 perks to receive a change in the meta overhaul and have outlined it's position as a statistical anomaly at 75% usage rate, because they think it's fine !!
proving the perk is fine because this is the most likely experience, most people are terrible in this game.
Just because someone uses it incorrectly doesn't make it fine. If they struggled this badly with DH then they'll struggle just the same with any other exhaustion perk, it won't make a difference to them. Actually they might play better considering how badly they misused it.
For people who know how to use DH, it's a problem that should be fixed.
It did, and despite my praising of the company system economically as a consumer it really does feel like they make changes at a glacial pace. However, it's coming. We all know, now, that it's coming and we'll receive more details next week. So if comments about how the devs think DH is fine and balanced could just stop popping up, actually, it would be greatly appreciatedm
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Ah, finally, a clear and unbiased opinion...
/s
Props for calling people dummies for no reason, I guess.
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Considering the treatment they gave Object and conversely Dead Man's Switch this is a pretty silly comment.
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Tldr: This is an archived version of the DBD forum, it has all posts, comments and media. The archived data will be published at the end of October. This site is not in any way affiliated with or endorsed by Behaviour Interactive.
Comments
That's... great? Didn't realise I was subbed to Otz to get a reminder of every video he posts though
I got you
https://youtu.be/IEFKN5hjbcUThe funny thing is, in the devs mind, the Dead hard is ok xD
That's why it's been confirmed as one of 40 perks to receive a change in the meta overhaul and have outlined it's position as a statistical anomaly at 75% usage rate, because they think it's fine !!
Keep up with the news, damn
As much as I like to chide the devs from time to time, it was actually one of the first perks they announced in their overhaul plan.
It certainly lasted a long time, though - If it was any other game/team, a lot of oppressive things on both sides would have went out the window a while ago.
I'd imagine the reason things are being changed now is that more and more people are becoming more and more vocal regarding gameplay becoming stale/predictable.
Took them a really long time tbf.
is funny cause he destroyed those survivors in 6 mins without dead hard maybe was 3.
I hope it is an actual change and not just removing one of two evils.
They were all bad, he should destroy them, easily.
proving the perk is fine because this is the most likely experience, most people are terrible in this game.
Remove their crutch and lets see how good they actually are
Just because someone uses it incorrectly doesn't make it fine. If they struggled this badly with DH then they'll struggle just the same with any other exhaustion perk, it won't make a difference to them. Actually they might play better considering how badly they misused it.
For people who know how to use DH, it's a problem that should be fixed.
It did, and despite my praising of the company system economically as a consumer it really does feel like they make changes at a glacial pace. However, it's coming. We all know, now, that it's coming and we'll receive more details next week. So if comments about how the devs think DH is fine and balanced could just stop popping up, actually, it would be greatly appreciatedm
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Ah, finally, a clear and unbiased opinion...
/s
Props for calling people dummies for no reason, I guess.
Considering the treatment they gave Object and conversely Dead Man's Switch this is a pretty silly comment.
Sorry, More specific.
90% of dummies who play survivor and use Dead Hard ( It´s the same, DH has 94% Pickrate)
Just another sleepy time poster that doesn't operate in facts, it seems - Didn't stop them from doubling down above....
Zzzzzzzzzz
You must be fun at parties
I've been playing killer exclusively this event and it's been DH after DH after DH... I just want to play my haha funny meme build...