Swampoffering
Swampoffering
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Do not prestige unless you have 169 perks or less on that character.
Why? If you have 170 or more (Counting every perk level as one, BBQ on Lvl 3 counts as 3 perks for example) you will jump into prestige 3 if that character is Lvl 50 with no prestige, more if you have that character with 170+ perks with prestiges done.
For example - I have Adam at P1 with 281 perks, when update comes, My adam will be P8 if I am not wrong. 5 Prestige levels for having between 270-319 perks, my old prestige 1 and two more for prestiging 1 time before update .
Every prestige you do now, counts as 2 more with update, A character P1 lvl1 will be P3 Lvl 1 with update (This is info from the last Update, when they Nerfed Dh to 0.5).
My advice - Prestige to Lvl 1 every character that you have with less than 170 perks, when update comes, you will get P3 and unlock all the perks at lvl 3 for everyone. Do not prestige a character if you have all perks with him/her, It doesn´t matter if you have P0 lvl 50, with all perks you will be Lvl 6 with update.
Another example - I dont use Jeff, But I leveled him from P0 Lvl 40 to P1 Lvl1. When update comes, I will be P3 Lvl 1 with him and all my survivors will have his 3 perks at Lvl 3 unlocked.
P.D - DO NOT PRESTIGE NANCY - STEVE - DEMO unless you main them, they doesn´t have teachable perks since Behaviour lost the licence, all their perks are common now. Prestiging them is a waste of BP
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3066622#Comment_3066622
At first I thought you were talking about Otz, but Otz plays both. Do you remember the streamer's name?
Yes, Lionnek is his name, it´s Otz friend I think
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Highest One I,ve seen is a spanish killer with 36 Devotions. Like 9500 hours played
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3065738#Comment_3065738
The notion that the game isn’t balanced around comms is a myth. The devs intended swfs to be part of the game from the beginning and they often use comms themselves when they play. Comms are even a built in feature on consoles. Playing on comms isn’t “cheating” or abusive like some people claim, it’s something the devs are totally fine with. There are balance issues in the game where solo survivors are at a disadvantage compared to survivors on comms, but that’s an indication solo survivors need buffs, not that swfs need nerfs.
This is a big lie.
SWF was not intented because it wasnt avalible at release. People used to jump between lobbies until the got matched (No crossPlay on that moment). DBD was a failure and players stopped playing like one or two months later, the game was literally dying and they decided to make a master move, SWF.
They never tested it, NEVER. But the game was dying and that was the best idea, they released SWF with zero balance, with zero care about how killers will be abused since that moment until now.... And today, 5 years after the worst idea on this game, they still not balancing SWF because they know that 60+% of players are using this cncerous feature and nerf it is loosing money.
They already said it on a interview - There is nothing we can do to balance the game around survive with friends, we could loose a huge amount of players.
So please, do not speak without info.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3065792#Comment_3065792
You already have the power to dodge a lobby. You don't need additional information to make that decision.
You have information about your team perks (Not as SoloQ players) You have information about map if your mates are going to drop offerings and you can build around that map (Not as SoloQ players) You can coordinate to repair gens and avoid trigens (Not as soloQ players)
So, you can have tons of information, but me as killer not xD I get your point man, you want to keep abusing no matter what.
I´m not wasting more time with you.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3065738#Comment_3065738
Yeah, still not seeing why me and three potato friends should suffer extra because we wanna play together. We lost tons of our matches anyway. We might, MIGHT get one four our escape a night after three hours of playing. The rest are slaughters. So why do you care if my friends and I die together? Leave us alone.
No problem for me, as I said, If you can choose your team mates, I have the right as killer to choose my enemies. So, behaviour mark me on the Lobby if you are playing with your potato friends and I decide (As you decide to play SWF) if I want to play against coms or not.
Sounds fair right? Oh, no, because every single killer will dodge your potato premade? Why is that? Explain me
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3065707#Comment_3065707
What do you mean “abuse”?
I don´t Know, let me think.....
The fact that this game is not balanced around playing with comms? The fact that you can decide map + build + perks according to that map and win 95% of games abusing of information? The fact that you can coordinate for everything? The fact that SWF was released without testing it just because DBD was a failure at release and they needed players without looking the consequences that It could carry to the future and never balanced around that?
Just Maybe.
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Yeah, better abuse killers as SWF ;)
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3065659#Comment_3065659
You literally want to PUNISH people for having friends?
Nope, I am giving more reasons to survivors to play Solo instead of SWF :) I have friends and I do not play DBD with them because as main killer I know how abusive is so I refuse to ruin others experience.
And of course, because I want to improve on both sides and playing as SWF doesn´t let me learn anything because is like playing games on super easy mode, just that.
1 of my friends has more hours played than me, like 400 or 500 more (I reached 5100 last week) and he is an authentic potato. Why? Because since 2017 he played with comms, winning with zero effort and learning zero about the game. He struggles to loop against T2 myers, because like I said him tons of times -> "You are a carried potato"
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3065556#Comment_3065556
That is going to be literally every patch, ever. I mean, what kind of patch would ONLY benefit Solo and nerf SWF? How would that even work?
I give you one:
Playing as SoloQ gives you X% extra Bloodpoints, same as less played side reward on the future patch. More BP, X2-3 experience that allows them to have more Iri Shards, for example.
Nerfing SWF to the ground ¿How? Really Easy, Making impossible to repeat perks if you are playing on a group. Not 4xDS - UB - DH - IW anymore (Or the new meta build, it doesn´t matter). Don´t let them equip items with more than Yellow Quality if they are on group. Do not allow SWF to use Map offerings.
Mark on killers lobby if they are premade or not, and how many are on the same group. Or just separate queues as solo or swf
"This will kill SWF". Yes, that is the idea, this game is not designed to being played by 4 friends on comms, and if they are not going to prohibe it or nerf it , at least let killers choose if they want to play against SWF or not, if you can choose your team as survivor, I have the right to know if you are on group and decide if I want to play an unbalanced match or queue again looking for chill matches.
SWF is the can.... of DBD.
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@Huge_Bush said:
I don't swf now and will continue to not swf until I find a new game to get addicted to.
Please, more players like this one.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3064166#Comment_3064166
Not my fault the game is broken in your favor. Survivor skill is meaningless.
Bad killers are carried hard by sparse maps, overpowered perks, and a lack of defenses. The survivor objective is much harder to complete. The game is designed for potato killers to win with ease.
Maps? xD Which ones? Every map released in the last 2 years is omega survivor side.
Let me remind you the maps -> Puzzle Rework (Surv side) Coldwind Rework (Omega Surv side) Crows Nest (Omega Surv Side) Haddonfun Rework ( Ridiculous Strong houses ) and Garden (Omega Surv side)
Yup Sluzzy, Killers are carried by maps xD Maps with 25 pallets and strong main buildings are designed for potato killers xD
Overpowered perks? - Let me remind you the ultimate potato build for survivors, full of second chance perks -> Dead hard + DS + UB + IW. Yup, but NOED is OP.
Survivor objective is harder to complete? Of course it is if survivors get matched with players like you, dropping every pallet without looping it at least one time xD
Yup, the game is designed for potato killers bruh, reason why they saw at stats that we wasnt killing enough since mmr xD
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Really Sluzzy? xD
Dead Hard rewards failure giving you more chances to extend a chase and fixing your mistakes as survivor (Thanks god nerf is near)
Unbreakable rewards failure, you get downed and you can revive at zero cost with faster recovery speed.
DS rewards failure, you loose your chase FOR SECOND OR THIRD TIME and your reward is a free stun to the killer xD Pathetic perk.
Broken maps as Crows-Cowshed-Garden-Haddonfun-Puzzle, rewards failure, doesn´t matter how bad you are as survivor, that maps give you an excesive amount of resources (Pallets-Infinite loops on windows or strong structures) to fix your mistakes.
The entire actual survivor meta build is just a reward for being a potato player xD What the hell are you talking about complaining about noed, a Hex Totem that you can counter cleansing dull totems instead of genrushing? Learn to play man, for real. I told you a few days ago and I repeat.
I am not the best killer on DBD, I am really really far from the bests ones, and the 7 times we got matched, I destroyed you and your entire team with 2-3 gens left man, playing M1 killers on maps like Puzzle, killers are not the problem, your zero skill level is. Stop pre dropping every pallet avalible and condemning your team to death on the first 3 minutes, learn how to play instead of complain for everything. Nobody can take you serious if your level as survivor is the same as a 50 hours players
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/3063556#Comment_3063556
I’ve been playing him without IW for like a year now. Spirit games are pure agony but it’s been okay overall
Imagine now with stridor xD Buffalo jeff on the way
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Imagine being main jeff after update xD Jeff without Iron will is playing omega hard mode
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@Ink_Eyes said:
The game is already a nightmare when playing solo, dead on fist hook because you get camped and randoms don't want to hook trade with you, all team dead before we even complete all the gens, now with increased gen repair time and buffed killers it's gonna be hell, maybe I won't stop playing completely but it kinda discourages me from playing solo games and only makes me want to play when my team is online (which basically translates to less time playing the game) no more solo matches with randoms for me...
It's ironic because killer players complain SWF are a big issue and now they have made it so that most players will not want to play solo and will always want to play with a full squad, so SWF groups are gonna be more prevalent now. They managed to create a lose - lose situation for both parties, less people playing solo survivor means loner queue times for those few survivors who are still willing to play solo and more SWF squads means less killers willing to play since a lot of killers dodge the match if they suspect they are going to play against a SWF squad, basically increasing queue times for both survivors and killers.
Potato survivors still being potatoes no Matter what. If 4 potatoes plays a SWF, fine, easy Game for me, killing potato squads is omega fun.
SoloQ is a Nightmare because average survivor level is ultra low, not because the killer. If your team mates decides to walk for the map opening chest while a Bubba is Facecamping you, that is not SoloQ problem, is survivors skill level being average.
I try to reach Rank 1 every month on both sides, so I try to level Up both sides at the same time. Ash 3 surv, then killer and then surv.... I play soloQ always and is not that bad as you say.
You only use soloQ as an excuse to make SWF Bully squads and try to destroy Killers, until Nurse shows Up and smash you xD
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Hope devs take the same time they took for DH Nerf (5 fking years) to Nerf Nurse.
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@TheycallmeLix said:
The meta change is really unnecessary, why did they do it like 6 years later and not something in the beginning of the years of DBD? Many of my friends are gonna uninstall/stop playing after the update, and it really makes me feel sad about them leaving the game when we used to play a lot! They completely nerfed all perks to garbage and they want us to get used to new perks.. like after using the same perks for 1-2 years, they are forcing us to new perks which we all don’t like. Many camping and tunneling after the update which is gonna be really annoying.
What are your thoughts about it?
If you or your friends are leaving the game because Behaviour nerfed overpowered and abusable perks like Dead Hard or DS, it´s fine and healthy for game. This update will show who is playing DBD because he/she likesthe game, and who is playing (Or was) just because DBD is/was the only game where they could win without effort, playing SWF with comms and abusing broken meta builds :)
To be honest, I am happy to hear that players like you and your friends are leaving, hope everyone with the same abuser mindset leaves with you next week, this game is gonna be better without this kind of players ^^
Good luck on your next game, and remember, if you learn how to play the next game instead of using the broken meta, It will be better for you, because every meta is going to be nerfed some day and meta slaves are going to suffer the pain of not being carried anymore.
Do you need me to open the door or you can open it by yourself?
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@Marigoria said:
Killer mains saying survivors arent going anywhere in this thread.... COPIUM
The ones who like to play DBD arent going anywhere, the crying babys who only want to abuse meta perks because it is broken.... they can go to play hello kitty online if they want xD
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Release date 19 or 26?
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@fixdeadhard said:
Killer queue will go up to at least 30 minutes, AT LEAST. Lots of SWF will give up soon as well since all fun/balance is going to be taken away, only the hardcore sweaty SWF's will stay (which is around 1% of the survivor population and not 99% like killer mains make it out to be). I hope mainkillers will enjoy their huge queue just to get their 15 minutes of power fetish. Im out.
a BIG THANKS to BHVR for cutting my shackles, i can leave with 200% certainty now knowing that i will have more fun elsewhere!
gl to everyone that stays!
I hope this happens, SWF is a ... (C word) for this game.
If 99% of SWF leaves, that means survivors doesn´t play because they like DBD, just because they like to abuse omega broken perks and now they cant ^^ Glad to see them leaving by tons, I open the door if you need
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@Coffeecrashing said:
https://forum.deadbydaylight.com/en/discussion/comment/3058136#Comment_3058136
It was so very rare that people used dead hard for distance against me. I’d say 10% of the time, at most? 5% of the time?
Are you sure you are playing DBD?
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/3056105#Comment_3056105
If I can recall hearing when survive with friends didn't exist people just constantly lobby dodged to play with friends would you seriously want that?
Absolutely yes. I don't like SWF, is the biggest can..... On DBD
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Because if you give some air to survivors, they will try to rush you and BM at gates so it is better to send them to the lobby as fast as you can, if you can.
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@Gamall said:
I would prefer to play DBD, not chase and die simulator.
If I need to improve my skills I just start a game with a friend 1v1 to practice
What is DBD for you then? M1 simulator? xD
Do you want killers sitting on a corner waiting for you and your team to finish gens? I don´t know, explain me your point please.
The best point of this game are chases, but if you like pressing hard your mouse repairing, do not complain if a killers tunnels you and you don´t know how to deal with it, people who doesn´t invest time on improve at looping tends to die every game if the killer decides to tunnel them because they are the weak spot
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@NomiNomad said:
You missed the part where not having an option to play with your friends would kill a multiplayer game.
I really feel like people really overblow how often they face a super-sweaty, tryhard SWF. Is it balanced? No. Can they really do anything about it? Also no.
You missed another important part.
Every multiplayer game that allows you to play with your friends and has PvP content/environment is balanced around that idea, DBD is not and was not at release (Do I have to remind you that on release SWF did not exist?) ready for 4 friends in coms.
League of Legends is PvP and is balanced around Solos/Duos and teams.
Sea Of Thieves is PvP/Pve and is balanced around Solos/Duos/Trios/4 players squads.
World of Warcraft is PvP/Pve and is balanced around teams, certain classes got nerfs due to Pvp Arena/RBG comps.
CSGO is PvP and is balanced around SoloQ and teams
DBD is not balanced around teams, and that makes SWF gigastrong and impossible to deal with them unless killers play S+ or S killers.
"Nerfing SWF will kill DBD" yeah bruh, remember this -> Without killers, DBD is also unplayable, and following this route the near future is a massive killer drop with the new Prove + Off The Record meta on survivor side, with Panzer survivors rushing gens without any way to stop them, because our Antigen build is nerfed to the ground.
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People want to see Nurse nerfed because they can´t bully her like they do with the rest of killers.
Nurse shows what happens when survivors can´t abuse the huge and excesive amount of resources that they have every game on every map (Should I speak about Cowshed-Crows-Haddonfield-Puzzle or garden again?) and they just realize that they are just carried by resources and second chance perks, not by skill or improvement as players.
Nurse is fine, the only thing that must be nerfed is distance addons, next time you fight one, do not dc or suicide at hook, learn how to loop her, use blind spots on loops and do not just press Shift + W.
@Sluzzy said:
When survivors are nerfed every patch and overall killers buffed every patch, all killers need nerfed. Why Nurse is a topic instead of Blight, which is tremendously easier to decimate teams is laughable.
The simple solution is to buff survivors so it doesn't take absolute pro team to have a slight chance to win and remove all the wallhacking perks and addons killers have and killers like Nurse wouldn't need nerfing.
Killers are a huge problem right now, not only nurse, because again survivors are insanely weak.
Sluzzy, even with 1 DS per hook you will die every game bro, I got matched a few times against you and your gameplay is going from one pallet to another dropping it without looping, maps like Puzzle are designed specially thinking on players like you, and even with that amount of resources, you still manage to die xD What do you want, fly? a rocket launcher?
Saying that survivors are weak shows your lack of skill and knowledge of this game, if you invested just 50% of time you spent crying at forums on learning how to play DBD, maybe you could hold a chase more than 20 seconds without wasting all the resources of your team, think about it. If I can destroy you and your team with wraith at puzzle, is not because wraith is overpowered, is because you and your team are 4 potatoes.
Learn to play, then complain.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3053265#Comment_3053265
And if you manually unplug the internet cable?
True, Didn´t realize that fact.
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The only thing that Behaviour should fix about DC penalty is the detection.
If you dc manually by closing the game or leaving and if you have net interruptions or crashes.
The rest is fine, people who dc on purpose are garbage.
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@Nikatara69 said:
https://forum.deadbydaylight.com/en/discussion/comment/3051157#Comment_3051157
Are you gona tell to kids with high grades in school, improve more??? That was just example. It's makes no sence. I love DbD but the way off huge amount off tunneling it makes unplayable. I was playing DBD in 2019 and there were more fun than now.
MMR was not avalible on 2019, Behaviour decided to implement this garbage system so this is the result.
Tunnel makes unplayable, Genrush Makes Unplayable, SWF makes unplayable....
There is a lot of thing that makes the Game Unplayable so you have two ways.
Deal with It or leave
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Do you really think that the babys Who cries about Tunnel are chasing the killer for 3 gens? XD.
Nope
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/3050696#Comment_3050696
Wow that’s some really great advice, it’s not like if you loop a killer for 3 gens and they camp and tunnel you out. I wonder what you can learn while you just get tunneled off the hook. Btw this happened to me yesterday. Looped a wraith for 3 gens and then got tunneled off the hook with my solo teammates not having bt or taking a hit. And I only lived because I was forced to hide the rest of the game
If you loop him for 3 gens its normal the Camp. Risk- Reward :)
What do you want xD Wraith Lost 3 gens, he Wil Tunnel you because his Game is over and he wants at least 1 kill.
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@Nikatara69 said:
https://forum.deadbydaylight.com/en/discussion/comment/3050692#Comment_3050692
Lol, i have more fun playing Borderlands 3 xD I love playing DBD and going in to chase, but when killer just death focusing on me, probably because I have ttv on name, just annoying and not fun. I'm trying to earn BP as well but since killers tunneling the best scenario was 6k points lmao. Waste off time for me, because killer just wasted my time with his scummy gameplay
If you have more fun playing BL3, then go and play It. Nobody is forcing you to play DBD, and you shouldnt force others to play by your rules
If the killer tunneled you, enjoy It, you got 3 chases while your team mates were pressing M1 like bots. Scummy or not, is legit and is the BEST way to win so good luck.
If you don't like Tunnel and Camp, play as killer without doing It and see what happens. If you keep playing as survivor, Accept that you Will get tunneled and inprove your Gameplay
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Because a lot of players choose cry instead of learning to play.
For that reason they say " My matches are a Nightmare every day getting tunneled", that is a lie, I play every day as survivor and I get tunneled maybe 2 games every 9-10.
So thats all, a lot of mediocre players crying because they doesnt want how to loop and complain for everything that bothers them. If you don't want to get tunnel, Learn to loop, potatos.
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"Repair gens is boring" Ok, then I will tunnel you, I will give you 3 chases.
"Tunneling is annoying, I don´t know why is allowed" Bruh, what do you want then xD
I am giving 3 chases, maybe 4 if that survivor runs DS, chasing is the most fun time in the game, so.... why do you complain about tunneling?
Survivors doesn´t want to repar (Really weird, they rush a lot) but they neither want chase so... maybe DBD is not your game, try Stardew Valley
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Easy Answer and easy to understand.
Go play killer, climb a bit MMR and see what happens. You Will understand why Killers Tunnel and Camp
Instead of complainig about Tunnel (Which is legit according to DBD rules at the CoC) you should complain about the problems in the Game that makes Killers play that way ;)
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I have Xbox Series X, zero problems with performance, 60 FPS.
But I started on One, that was the hell, if freddy hits you and you fall sleep, lag, if nemesis hits you with tentacle, lag..... every action you make is lag. And playing killer.... awful, 30 fps max and dropping every minute.
I think if you play against old gen players, they can´t do too much if your game runs smooth, they just play lagged 24/7. But actual gen is fine, the only problem with console players is casual gamers, most of them play really chill, it is difficult to find a good SWF made by 4 console players
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I am worried about panzer survivors tanking 3-5 hits on a Chase
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Ive learned a lot from Otz and Lionnek, the problem with the last One is that he streams on spanish, but you can ask him and he Will answer you on english.
Lionnek is close to 10.000 hours, It is worth It to check his Stream even if you don't understand, just looking him you Will learn a lot.
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@JPLongstreet said:
Far too much of the surv playerbase are in some kind of SWF. Separating the queues would mean killers would be waiting for ages for a match, and the SWFs would never even get one at all.
No way the devs do this and badly hurt both roles like that. They've consistently resisted changes that hurt queue times over the years.
At that point, they should ask themselves why is this happening and work to fix It, both sides Will win.
Survivors Will play as SWF if they want and killers Will face that SWF if they want, seems fair to me.
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Obviously SWF is the C Word of this Game.
DBD wasnt ready for It when they decided to release It and is not ready atm.
Every multiplayer Game that I know that gives the posibility to play with Friends as a team is balanced around that option, except DBD.
Comms are super strong, even with chilling intentions stills strong.
Bully squads are omega toxic and makes Killers feel miserable.
After this new patch, the Killers drop Will be massive if they don't do something with SWF, Mark my words.
Separate queues, I do not care if that hurts the game, survivors are not the only persons playing this Game and shouldnt be the only ones with the power to choose with Who they want to play, Killers deserve that right too.
Without Killers DBD is also Dead, and this Game is condemned after Next update if they do not fix SWF abuse.
Let US know if we are facing SWF, we deserve the right to choose our games, if they It eternal queues, is not our problem, they decide to play as team, we decide to not play against them, easy and balanced.
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Survivors tunnel gens, Killers tunnels survivors. Are we going to put Genrush in the harassment category too?
I mean, If tunnel (In your opinion) is avoiding a player to play the match, Rushing gens is the same, you are avoiding the killer to play the game by finishing gens as faster as you can.
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@draklaughter said:
https://forum.deadbydaylight.com/en/discussion/comment/3042232#Comment_3042232
Hueles a skill issue
Sabias palabras, si esta es tu primera cuenta del foro y llevas aquí desde octubre de 2021, supongo que perder el tiempo con alguien que habrá llegado a las 1.000 horas antes de ayer no es lo más inteligente xD
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No compañero, desgraciadamente no es así como dices. El Killer en este juego sigue existiendo porque Behaviour carece de la capacidad creativa para desarrollar una IA en condiciones que sustituya a los jugadores de asesino.
No tenemos voz ni voto en absolutamente nada, de hecho somos tan poco importantes, que ni se tiene en cuenta la voz de los Fog Whisperer main killers, aunque estos tampoco es que hagan mucho por nosotros, son una pandilla de cobardes que están en el programa simplemente por las células áuricas y por tener el poder de llorarle a los devs vía discord si un hacker les fastidia la partida.
De hecho, uno de los dos Fog whisperer hispanohablantes no es ni jugador habitual de DBD y el otro es main survi, así que con eso te digo todo. Porque yo personalmente a Otzdarva no lo cuento ni como Fog, el 90% de las cosas que dice son tonterías sin sentido.
Así que sí compañero, estamos un escalón por encima del bot del tutorial, pero poco más. Si no, mira el parche que viene, a cambio de nerfear Chungo y Voluntad de Hierro, nos destrozan las perks anti motores, nos quitan la intervención y le dan a los supervivientes la capacidad de hacerse una build que puede tanquear hasta 6 golpes del asesino, pero no pasa nada, los motores ahora duran 10 segundos más xD
¿Tú crees que si escuchasen al killer, habrían salido mapas como Puzzle, Cuervos o Establo? No, pero aquí el que es rentable es el superviviente, al que hay que tener contento es al superviviente y al que hay que llevar de la manita para que no se enfade y dropee del juego es al superviviente, el killer es pues un malito de la mente que ha decidido jugar el rol de los que buscan desquiciarse. Hay que jugar como auténticos psicópatas para poder ser mínimamente decentes, adoptando las estrategias más tóxicas y asquerosas porque no nos dan ni un segundo de respiro.
Eso es ser killer en DBD, es un juego pensado para que 4 colegas que son escoria en cualquier otro juego competitivo, tengan el chute de ganar en algo en la vida. ¿Eres malo en LoL - CSGO - Overwatch o cualquier juego que requiera un mínimo de skill? No pasa nada, en DBD con 100 horas puedes ganarle a un killer de 5.000 simplemente corriendo de pallet en pallet tirándolo todo a tu paso, y te van a sobrar xD
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@Seanzu said:
I guess all the survivors are quitting the game /s
Yep, because DBD is omega killer sided xD
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What is wrong in my opinion:
1- SWF is omega broken and community knows it and abuse it A LOT. I respect the idea of playing with friends, but if you have the power to choose who is in your party, I should have as killer the power to choose if I want to play with your group or not, reason why we need two options
- Mark on lobby who is on SWF and who is not.
- Separate queues and give killers a massive BP reward if they choose to suffer the pain that is facing SWF groups.
I don´t want to play against russian bully squads during midnight, so I should know if they are SWf or not and decide, same as survivors does when they invite their friends.
2- Maps are trash. The last year and a half, maps has been terribles, omega survivor sided with tons of resources and safe loops, not fun to play on that maps. Haddonfield - Garden - Crows - Coldwind - Puzzle - Red Forest (Both) - Gas Heaven - Ormond are unplayable maps for killers, super trash maps. Stop releasing killers and fix this maps, please, I do not want to play a new killer on a mega broken map with 20% chances of winning.
3 - Matchaking is garbage, the old one was trash, but MMR is worst. You win 1-2 games, good luck, next game is SWF bully squad or Genrush Squad. Not fun to play.
4- Killers. 90% of killers are weak, the only one playables at high mmr against good survivors are Blight - Nurse and Spirit with addons , maybe Artist if you are a master of crows. Yes, you can play every killer, but try to win with wraith against a good team, GGWP tbag at gates. Fix it, I do not want more weak killers as sadako, I want decent killers to play with.
5- Gens are mega easy to complete, this means more tunnel and more camp. Fix gens to give killers a reason to not tunnel or camp, I will not leave the hook if one chase on Puzzle costs me 2 gens, I will camp and tunnel that survivor until my last breath.
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/3032983#Comment_3032983
LoL so you want to add more unfair mechanics instead of fixing the other ones?
Can you tell me what unfair mechanics am I adding to the Game by fixing maps???
Zero sense
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@BadZilla said:
It's not fair for a good survivor to die from first hook if killer couldn't catch them after hooking 3 others
Is not fair a map with 25 pallets like Puzzle.
Is not fair a map like Cowshed.
Is not fair a map like Badham.
Is not fair to play coms SWF.
But it stills in the game, so end first with this unfair advantages and then fix the problems that this advantages creates.
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Try to win a game on Puzzle map against good survivors without Tunneling and Camping.
Try it on Garden, Cowshed, Haddonfun, Ormond, Gas Heaven, Red Forest.....
See the problem?
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3032953#Comment_3032953
You're not wrong. Removing a player from the game is an instant and permanent -25% generator repair modifier.
Strong generator slow down perks make killers feel comfortable not camping. And what are they doing? Nerfing them to oblivion.
That is the main reason why tunnel will increase next update. Gen regression perks are nerfed to the ground, but Prove is not nerfed and repairing perks are not going to be nerfed, so this will increase Tunnel and Camp a lot.
I can manage 3 seconds DS, But I can´t manage 4 players genrushing me , so I have to reduce their number as fast as I can.