Sandt21
Sandt21
About
- Username
- Sandt21
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
'Hive Mind' Might need a cooldown, because that's pretty damn powerful. Otherwise, this is one of the better Xenomorph chapters out there.
-
@GeneralV said:
In my opinion, Nurse is a necessary evil.
She might have been made to counter the sheer amount of overpowered things survivors had in the past.
But the thing, they still have the advantage when it comes to the absolute highest level of play, and there must be a killer who can deal with that.
If Nurse fits this role, leave her be.
Well said!
-
I haven't been in the game in two days. Did they actually give us these points and shards?
-
@Orion said:
It's definitely not the most wanted character, and fanmade spotlights, gameplay, and perks exist for many characters, some of whom are a lot more desired.
The only reason its not the most wanted killer is because Jason Voorhees exists. The ONLY reason. If he didn't, Springtrap would win by a mile, blowing right past the liked of Pinhead, Pumpkinhead, Candyman, Chucky, Predator, Xenomorph, Pennywise, and countless others
-
Most faithful is Myers, easily.
least faithful is Nemesis. He doesn’t even feel or play like RE3 Nemesis.
-
@glitchboi said:
Seriously, I don't understand this.
Play With Your Food is an interesting perk, and it actually takes effort to get use out of it. Even with the perk Nemesis, it's still difficult to maximize your stacks.
Anyways, let's take a look:
- Doctor: Why do Shock Therapy and Static Blast attacks consume PWYF tokens??? They don't even take health states. Clown's gas doesn't affect PWYF stacks, so why does Doc have to deal with having his stacks taken away? (Whoops, can't give them ideas, they're gonna make Clown's bottles consume PWYF tokens)
- Bubba: Consume a chainsaw charge, there goes your PWYF stack. I suppose this one might be fair, but this is also very debatable.
- Clown: Bottle hits count as PWYF tokens for some damn reason. They don't even damage survivors, they just interrupt actions. The only issue here that makes this reasonable is Redhead's Pinky Finger, which shouldn't even be an add-on to begin with.
- Legion: You can't down survivors with Frenzy, so I don't see why Frenzy Slashes should affect PWYF tokens.
- Plague: I don't think Vile Purge should deplete PWYF stacks. Corrupt Purge is understandable, but Vile Purge I disagree with. What are your thoughts on this one?
- Blight: Consume a Lethal Rush token, there goes a PWYF token. What I would do is change it so that if you get that Lethal Rush hit, it depletes a token.
- Twins: I'm not sure if they changed this one because the DBD wiki says that Victor doesn't deplete PWYF stacks, but the page might've not been updated. I don't think Victor should deplete PWYF stacks, he's an entirely different character, he's not Charlotte. Plus, I don't think PWYF even affects Victor, does it?
- Trickster: Hit a survivor with a blade, or miss it. This one is the most ridiculous by far. Just make it so it consumes the token after getting rid of a health state with the knives.
I'm just really bothered by this because PWYF is one of my favorite perks, and it's such a well-designed concept. I just wish the devs weren't so worried about making it "broken." It actually takes effort to get the most out of it, and it's quite risky to do so because of the amount of time it takes.
Please please please, consider making this perk more enjoyable to run.
Vile Purge doesn't consume a PWYF stack
-
Your asking for a nerf that only works for Nine seconds per game?
I actually had to double check to see if you were Sluzzy
-
@KeiOrtem said:
I dont understand survivors who bodyblock right off the hook when they have BT. Like I'm not trying to tunnel you but if you are actively stopping me from going after another survivor instead of you, I will take this as an open invitation to put your butt right back on that hook. I just find it funny that there are players who do that and then claim I'm tunneling. Hun you are actively giving me the go ahead to down you after BT runs out.
And then they have the nerve to get made at you when you decide to put them back on the hook. At that point, they brought it on themselves, yet they still get mad
-
Lethal Pursuer, Corrupt Intervention, Eruption, Pop goes the weasel. I use the zombies for tracking, so no need for tracking perks in my opinion. I get a lot of value in the early game, and the Pop/Eruption combo has really extended games for me.
-
Its not as overwhelmingly powerful as it was on release, but I still get value out of it when used. its hit and miss, and I think thats okay
-
Classic RE3 skin, plz!
-
It really comes down to whether or not Survivors and/or Killers believe that DS should guarantee that the killer MUST leave you alone after an unhook or be severely punished for it. Translation: Should survivors be guaranteed second chance for each of their unhooks?
-
I miss the DBD Mash It Up videos. It was a great way to spotlight streamers
-
@Orion said:
No.
Although a killer who uses the crows (and maybe creates more animals to attack survivors) would definitely be awesome.
We are long overdue for a Scarcrow killer
-
With the nerf to Franklin's Demise, its the one of the last counters to keys. So, expect to see more of it
-
@Gay Myers (Luzi) To be fair, you guys really do need to address the grind. Any chance for an update?
-
I don't think its his RE1 outfit. It looks like an update to his look in Code Veronica
-
I think its a Jonathan Byers skin situation. On the menu screen, Claire's face looks awful. But in game, she looks like she does in RE2make
-
Any chase theme that isn't "Here comes The Trapper" should be instantly rejected
-
Nerf Bamboozle?!? I had to double check to make sure this wasn't a Sluzzy post
-
A survivor who think they're entitled to a 12 hook game
-
When Victor is on his own on the field, Charlotte moves at 4.8 meters per second (120% movement speed.) She needs something outside of Victor. Without him, shes a powerless M1 killer. Plus, I'd imagine having an entire person split from you would make you faster
-
Did I miss something??
-
I see the twins, specifically Victor, as the Devs doing a trial run for Chucky, just to see if a killer of that size could work. Clearly, it can. I think Chucky is guaranteed at this point. Not a question of if, but a matter of when
-
Jeepers Creepers is getting a reboot this year, completely free of having anything to to with the pedophile. This version of The Creeper is fair game for Dead by Daylight.
-
Pixel Bush Entertainment, the undisputed best "DBD Lore" youtube channel
-
Starstruck is only OP on the Hag. Every else, it’s fine
-
Its not that hes bad. Its that theres literally no good reason to choose him over the Huntress of the Deathslinger
-
I like these! The bra addon in particular has potential
-
@deckyr said:
it would be nice if it were slow af inside the TR and then a little better when you're outside the TR.
i know it sucks today because of it being used mid-chase in the past, and i don't think that's a problem that needs to come back to the game, but adjustments could be made to improve its use outside of chase without bringing hell back to earth.
but if this was done and you could safely heal outside of the terror radios multiple times, there’s be no reason to even bring a med kit or get healed by a teammate.
the only way I could see such a change being done is if Self Care was one time use. Otherwise, what your asking for is way to much. It currently taking so long, but being multi-use is a balanced trade off.
-
Its not that she doesnt fit. Its that there are much more iconic monsters that are wanted a great deal more then her
-
Killers hate long chases because it shows how easy it can be most of the time if RNG is on the survivors side. The answer to this is for killers to simply give up that chase, which also feels awful because the power role in an asymmetrical feels like the weaker of the two sides in that specific scenario.
Rule of thumb: The longer the chase, the less fun it is for the killer and the more fun it is for the survivor. And that's likely the biggest core issue in DBD. Both sides cant have large amounts of fun simultaneously, because the more fun one side has, the less fun the other side has.
-
The only change I’d give to Pyramid Head is that getting hit with Punishment of the Damned should give you torment
-
My favorite Crypt TV creation remains missing.....
I want a Giggles the Clown skin for the Legion!
-
@Chordyceps said:
Somehow I feel like we're not gonna get a killer with a rocket launcher.
Nemesis could be based around his tentacle attacks, and giving survivors an infection, similiar to the Plague making people sick
-
You put A LOT of thought into this, and this is easily the best FNAF fan made chapter by a mile. Its very original, yet still keeping to the original games. I especially love the add ons, I wouldn'y change a thing about them. Two things though...
1) You need to explain better that the four animatronics have a speed of 4.6 while springtrap has a speed of 4.4. I had to go to the add ons to figure that out
2) Your two non-hex perks should really be hex perks. They are two powerful otherwise. And Hex: Regiment needs a slight nerf. I like the idea, but its current form is a bit much.
-
Rambo as a Killer?!? Yo, LETS GO!!!
-
Wendigo, but only if the chapter is Until Dawn
-
One change really. Survivors can’t attempt to removed their traps until the timer has started. After all, why should they be able to end the game before the game even starts?
-
“Wraith is too strong now”
I NEVER thought I’d hear those words...
-
Theres only one time i intentionally let a survivor bleed out: if they are the last survivor alive, If there are no hooks around, I know I cant make it to a further hook without the survivor wiggling out, and i don't want to do that chase again. In this very specific case, sorry survivor, but your just gonna have to lay on the floor for four minutes
-
He's gonna need some ointment for that burn
-
@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2109185#Comment_2109185
that is actually tricky I want a perk or gameplay mechanic where you can break windows and vault locations but I don’t know how to do it.
Make that Jason Voorhees power. Walking through things as if they aren't even there is kinda his thing
-
@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2105498#Comment_2105498
not in the slightest as it's the Community Team that's responsible for taking the feedback back, so if I have them all in the correct sub forum it makes that a lot easier to do!
Yeah. But the team has a REALLY bad habit of seeing the majority of feedback saying one thing, and then the team completely head in the opposite direction, so forgive us for not getting our hopes up
-
Id settle for "having victor attached to you prevents fast vaults through windows"
-
The changes to his addons is downright painful. Sound addons are mostly useless, especially since sounds don't want to work at all half the time. Plus the loss of action speed addons just plain sucks
-
Keep trying. We MUST know what goes on in his head!!!
-
You know what, I'm just gonna come out and say it....
You should interview Sluzzy. I'd watch the hell out of that
-
Wait, they FINALLY gave Demo a way to get rid of portals he doesn’t need anymore, and you don’t like it??
-
But it also gives Demo something he desperately needed: A way to destroy your own portals you don't need anymore



