Pulsar
Pulsar
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- Pulsar
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Comments
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@RainehDaze said:
I can see all the thumbnails but they're too small for me to be certain what any of them are.
I have no idea how to make it larger for you.
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@RainehDaze said:
There is a point that the name of the map is easier to discern than tiny thumbnails.
@DangerScouse said:
https://us.v-cdn.net/6030815/uploads/GGXOMY2N85EM/10010-jpeg.jpg
Me trying to actually see what maps these are from the tiny pics.
The pic looks okay to me :(
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@Cramps said:
https://forum.deadbydaylight.com/en/discussion/comment/2631555#Comment_2631555
Virtually every site you visit logs your IP address, regardless of whether you're using a PC, a phone, tablet, console or anything else.
Very few make them publicly available for the expressed and singular purpose of booting people offline.
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Regression.
It's the only thing I can't directly control.
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@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/2648712#Comment_2648712
Define "good"
I'm pretty sure you could get a PC with superior hardware for a lower price.
Not with the chip shortage.
The Series X is supposed to be 500 USD, you can't build a 4K PC for that little.
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@GoodBoyKaru said:
If you can get a Series X, especially since you can transfer over progress, get the X. Gamepass exists, and it's an incredibly solid console with good performance regardless. PC has the advantage of M+K, filters, and the ability to uncap FPS and play on low shadows, but due to it's price and difficulty building them, consoles are the best option for budget builds. If you can get one, ofc.
It's kinda funny that even though Series X prices are through the roof, it's still cheaper than a good PC.
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Yeah I do
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@NoOneKnowsNova said:
https://forum.deadbydaylight.com/en/discussion/comment/2646395#Comment_2646395
You’re one of the few people who can stay civil in this hellhole of a forum while also being able to progress the discussion. You would make a great example to the rest of us.
Indeed. @GeneralV is pretty much universally liked, way more than I am either way lmao
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Nemesis.
He gets a ton of BP for tiering up, good points for killing Zombies, great points for landing Tentacle Strikes and good points for Infecting Survivors.
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2645111#Comment_2645111
Those times ended. Legion is.. not viable right now, i don't think anyone could do big 4k streak with him.
They were never viable.
I can definitely do it again, it'd just require some luck and me suffering.
Deadlock, Corrupt, Pop and Thana with Stolen Sketchbook and the extra Mend time, Filthy Blade I think.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2646079#Comment_2646079
Cheers mate 👍 that's very nice of you. I think there are people on here that would be much more deserving than me (including the names you've mentioned).
Plus ngl I feel like I'll say something dumb and get it taken away lol maybe that's just the worrier in me talking
I'll say something dumb way before you do XD
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/2646307#Comment_2646307
Whatever happened to Orion? Haven't seen him in ages.
They and I used to argue about whether or not BHVR were dealing with NFT's. They said there was no way and it was obviously a scam, we had a whole multi-page discussion over it.
News came out and I said something like, "I wish you were right Orion" and they said:
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The game and it's performance have gotten worse.
But that's just my opinion.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2646266#Comment_2646266
Honestly I fear I may be joining them soon
Well, I for one, hope you do not join them.
I still can't believe we lost Orion :(
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So cleansing 4/5 totems as a Solo Q player should cause you to get hit with instant downs.
NOED is not fair to Solo Q players who are struggling already.
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Because it's the logical conclusion in my case.
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@GoodBoyKaru said:
Fibi was removed from the program, and members like Groot and NMCKE left out of protest. Dwight plays DBD much less, Boss left DBD entirely over the NFT scandel, and I believe there was one named Fire something that hangs around incredibly rarely.
Yeah, I see FireHazard every so often.
NMCKE and I SWF every once in a while too
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I used it with Iridescent Tag Blight because I had pallet breaking challenges.
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I used it with Iridescent Tag Blight because I had pallet breaking challenges.
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Yeah, I went on a 75 game 4K streak with Legion at Rank 1 two years ago
I could probably do it again, but I might get more DC's than Kills.
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@Smuk said:
Do the developers actually read and gain any knowledge/feedback from forums. or is just a discussion and rant for community
Then yes.
Some of the information on this Forum is seen by the devs.
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I might be dumb but I'm not sure what you are asking
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I've always said that the gameplay loop promotes toxicity.
I just also used to have faith in BHVR
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This is surprisingly insightful.
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Someday, we will help Solo Q without giving them perk band-aids.
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642809#Comment_2642809
Am I the only one who genuinely finds this game fun?
I do know I'm the only one who finds the toxicity amusing, but I'm not getting into that 😂
After so many hours and several years, yes, I see that DBD's gameplay loop can be incredibly damaging to one's mental health.
And no, I don't really find toxicity funny. I used to, but getting told to kill myself several times a day for a long while has sapped any amusement I might have found.
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Mine is just wack.
One match against a really good SWF, the next against 4 Solo's
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I'd play it instead.
It's totally goofy and ridiculous. I love it.
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@TragicSolitude said:
I played for a long time today and never got Hawkins Lab once, not as killer nor survivor. Couldn't even burn for it since they confiscated all our HAL badges. I like Hawkins, I'm going to miss it. 😥💔
Using a custom match, I finally checked out the secret room with Nurse. That was nifty.
Taken away before its time :(
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Yeah, the gameplay loop in DBD is toxic to people's mental health
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642791#Comment_2642791
It's not. Two M1s is equivalent to a down. Every down you get, you'll have a down at endgame. What about that makes it unhealthy? Is it that it doesn't require skill? It doesn't require skill to play survivor efficiently either. It doesn't take skill to press E or hold W. So skill isn't the issue. Is it that survivors now have no counterplay to the perk? That's why it shouldn't be changed. Powerful perks like NOED are perfectly fine as long as they have a downside. NOED has the downside of being a gamble.
NOED is perfectly fine where it's at.
I guess you don't actually understand the issue. Oh well.
At least you didn't accuse me of being a Survivor main like the other guy
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Yeah, MMR doesn't work for me either.
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That is a buff that makes it even more unhealthy.
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@DragonMasterDarren said:
May the people that have Demo continue to enjoy playing him
and may BHVR please buy the rights to use the license again
Yes.
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@GoodBoyKaru said:
Honestly this feels like the product of years of anti-loop killers biting back. When they first started releasing the anti-loop no mobility killers, survivors complained and were told to just adapt. Then when more were released, survivors complained and were told to just adapt, again.
So they finally adapted and everyone can see how boring it is to play this way, but it's the most effective style of playing so a lot of people will do it, especially because a lot of powers right now seem to follow the philosophy that looping = bad and is then counterbalanced by an inability to actually pressure generators without stacking slowdown on top of slowdown.
It's incredibly frustrating but I can't say I'm shocked. Survivors just finally adapted.
And all that because BHVR didn't want to fix the fundamental design flaws with their game.
They'd rather band-aid fix things with perks and keep pushing it down the line.
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642571#Comment_2642571
How about a token for every hook/ 2 M1s. Each token is a down. Meaning that it can't be cleansed before it activates, nor after it activates. It's guaranteed value as long as you're good enough to set it up earlier.
Any Killer can M1.
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@ThiccBudhha said:
Oh, wow... I missed a lot of the boosted rate up Hawkins event because I was playing Halo. Feels bad. I knew I was forgetting SOMETHING.
I wasn't playing because of the DDoS and stuff.
Am still sad tho
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642566#Comment_2642566
How about survivors are exposed by an effect that is tied to a hex totem?
By changing NOED to something like you want, all you do is gut endgame builds for a perk that isn't strong enough to replace the current meta, meaning that you're inadvertently tanking build variety.
By changing NOED you leave several niche perks in a really bad spot and essentially reinforce a meta that isn't fun to run. Not every perk has to be good.
How about NOED gets one token for every Dull Totem remaining?
Every time you instant down it breaks a totem.
This keeps your precious end-game builds but also doesn't unfairly punish Survivors.
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642548#Comment_2642548
Change it how? It's already in a pretty good spot. Changing it to something else will very likely gut all endgame builds that require it, which is literally all of them.
It either doesn't activate at all and you play with three perks or it gives you way too much power.
I'd rather see it become a delayed Corrupt Intervention. "After hooking 4 Survivors, No One Escapes Death activates. You are fueled by your desire to kill and the Entity appreciates your fervor. The Entity blocks all Generators for 45 seconds. This perk can be activated once."
If you want I can add a secondary effect that would specifically take place in the End Game.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2642503#Comment_2642503
I'm not saying you said nerf. I said I don't see why Noed needs nerfed.
Then why are we discussing it?
I want it changed.
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@OhEtsu said:
https://forum.deadbydaylight.com/en/discussion/comment/2642483#Comment_2642483
Nerfing NOED is a bad opinion. Buff solo queue instead of permanently ruining all endgame builds.
Change it to be more useful.
Buff Solo Q anyway because they need it.
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@Veinslay said:
You almost had the right lingo! You're supposed to say the hatch change has made the game unfun for survivors, it's boring, and there's no counterplay to the 3-gen now
Except boons
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2642483#Comment_2642483
I play 50/50 as well but I don't see how Noed needs to be nerfed.
I'd like you to read my comment again and see where I said nerf.
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Probably because I think DH, DS, BT, UB, CoH ect need nerfed.
Also, please, I play 50/50. I formulate my opinions off of experience.
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@themoobs1984 said:
https://forum.deadbydaylight.com/en/discussion/comment/2642419#Comment_2642419
I get the feeling you're a survivor main that never plays killer. Am I wrong?
You know, I was just accused of being a Killer main earlier today.
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I mean, yeah NOED needs a change.
It is unfair to cleanse 4 totems and still get hit with an instant down.
Plus, a lot of Solo Q gamers struggle to get 5 gens done, let alone 5 totems.
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@yougotexposed said:
https://forum.deadbydaylight.com/en/discussion/comment/2642240#Comment_2642240
what does that even mean? Its a perk, not 1v1-ing the killer.
Noed should deactivate if the survivors are grouped together by your logic.
Oh, don't even get me started on NOED and how unfair it is for Survivors.
DS puts the Killer into a lose-lose scenario. They either let the Survivor go or they eat the DS and let them go. It's completely unfair that the Survivor does nothing except equip a perk and is able to escape for free.
Besides, it shouldn't matter because someone else usually opens the Gate. In those niche scenarios where it would matter, it's unfair. I think all of these are good changes, but I'd add DS being available to use twice.
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@yougotexposed said:
https://forum.deadbydaylight.com/en/discussion/comment/2642150#Comment_2642150
what is the survivor supposed to do? Just die?
If their team isn't helping them, yeah.
You shouldn't be able to 1v1 the Killer.
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@FellowKillerMain said:
Hit/Pallet validation is punishing, but everything else is good. PC and next-gen console players have such good ping that I don't have a good sense of distance when playing as survivor. The console and how old it is is really to blame, though. My router shows 1ms ping, and 5-15 ms jitter. But, on PS4 my ping never goes below 60.
That's been disproven.

