Pukenplag
Pukenplag
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@SammehStormborn said:
https://forum.deadbydaylight.com/en/discussion/comment/2470835#Comment_2470835
I never run NOED on bubba or any other killer. If I didn’t play well enough throughout the game I’m not using a get of free jail card. I won’t camp, won’t tunnel, just play fair.
although it should be noted that if survivors are playing toxic and making the game miserable for other teammates etc, they usually die pretty quick and the others are free to go… if it’s all survivors - though this happens rarely, then there’s no mercy. Kill quickly and move onto the next.
The thing with Bubba is that something about him kinda makes me always thing they are bad players. Which for some reason is true in most of the cases.
But one thing I've noticed in my games, streams, videos etc. is that VERY, VERY rarely a Bubba doesn't have NOED, regardless of the easy insta-down they possess.
Also, the third Bwoob that doesn't use NOED has been found. We only need to find the fourth legendary Bwoob and we are all reunited.
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@xEa said:
If you want people to read your text, use paragraphs. Otherwise it is tiering to read.
Topic: You speak from your experience which i can not share. I played against countless very nice and fair Leatherface players and I also play him frequently. Never have i never camped with him or tunnel and also never used noed on him.
You are one of the 4 bwoobs that don't use NOED. I am happy to find someone of my kind.
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2470778#Comment_2470778
My tone?😂🤣 Ok
You're the first person to give me attitude about playing a game.
I'm sorry that I didn't make it sound nice to you. I'm sorry.
I'm sorry... I'm truly sorry
Your tone was something like "it's 20 dollars just buy the game and play it to learn the map". Wouldn't it have been nicer to say "You can google the maps to study their layout if you find it too difficult and I even recommend trying out RE for a nice experience and a fun way to learn the map".
Your statement upset me just because of the possesive tone it had, sorry if I was agressive lol. I just have these moments.
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Bwoobs bring NOED always and that's a fact.
The rest is just a generalization of yours.
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@TwitchyMike said:
https://forum.deadbydaylight.com/en/discussion/comment/2470764#Comment_2470764
Wait we are? Why? What's the difference between a realm and a map?
MacMillan Estate is a realm, Coal Tower is a map. A realm is a gathering of maps with a similar ambient and style. Currently only 8 realms have more than one map.
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2470759#Comment_2470759
Or google the map layout if you don't want to play the game.
Or simply memorize the layout like I did. Telling people with that tone to buy another game to have a better time with a dbd map instead of acknowledging that RPD doesn't fit DbD well is pretty rude.
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That's what happens when a map is disabled every week. We are currently sitting at 4 disabled maps and 3 disabled realms.
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@I_am_Negan said:
Play the game or just google RE2 RPD map layout. 1st floor and 2nd floor.
It's a $20 game just get it and play it.
Oh so I have to SPEND MONEY on a game that I don't even want to play just to enjoy a map in my favourite game? Nice logic you have there.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2469143#Comment_2469143
Which is precisely what I have an issue with. It was extremely unfun to play those Killers because when everyone is good at DBD nobody has fun.
I probably will stick to Survivor. My matches were fun and we won a lot.
I will just quote a random reply of yours to share my opinion.
If you say that in the top% it is so hard to win as killers, then what do you think will happen?
We all know devs ONLY base the balancing on data. If they see that at high MMR, kill rates are so low that they barely exist, don't you think that'll give them enough DaTA to balance swf once and for all? Ofc they never touched swf considering that they couldn't get enough dAtA.
Honestly I believe MMR will help with the data and make balancing far better.
I might as well be wrong.
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I'm one of those few people that likes mmr. "it's just a casual game" - that doesn't meam after 3 months of inactivity I have to grind my eyes out to get a good rank. The current ranking system is trash and clearly doesn't represent a player's skill entirely. It's more like 80% grind and 20% skill.
Maybe SBMM isn't the best solution. But it is certainly better than ranks.
"I need to run only slowdown perks and play Nurse with SBMM" - no you don't. Learn to play every killer well and you won't need special things to win. If you can't manage to win against good people, then you will lose MMR and face less experienced players. And the fact that at rank 1 you could easily win against certain teams further proves that ranks don't work.
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Yes ######### me. I used to be like you when it came to those stupid survivors. But I learned how to actually punish them and how not to ruin my mental health due to idiots. Try to see it as someone that is stupid enough to believe you are bad. So prove them wrong. Don't overcomit to chases with them. Try to chase their friends that can't loop. Straight up showing them that they were idiots for believing they are superior and taunting you actually punishes them.
Or you can just ignore this message, ######### me and then continue to ruin your mental health because of idiots.
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@OogieBoogie said:
Are you certain the cheater didn't just change their Steam name mid-match and clear previous aliases?
What the OP described is happening to OchiDO too. Hackers' profiles often lead to his.
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@Mandy said:
I have the answer - rank achievements will still remain. The wording on them will be changed though to show Grade not Rank.
Thanks for answering!
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Huntress throws washing machines at survivors. All you really need to do is aim around the center and you're fine. I really don't see why people need crosshairs. She is not that easy to play, but crosshairs aren't the answer.
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As with teabags, you have to learn how not to give attention to them. People that do that want to anger you, or get you after them (I personaly clicky click and tbag lategame to get killer off the hooked survivor). People that don't do that strategically consider you bad, so go ahead and prove them wrong. Don't overcomit to chases with them. Just play normally and try to chase people that seem bad at looping. This is the only way to "punish" those clicky-clicky survivors: by not giving them the attention they want.
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No, and I never missed them. I was very objective when they were changed so I didn't undertand people's anger. Everyone got used to the old ones and I agree stuff like moonwalking and 360ing became extremely difficult, but looking at old clips I just can't imagine how someone leaning a whole 50 degrees while just standing still was more natural. Old Claudette lobby animation looked like she was about to poop herself.
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I honestly feel like the sound may be too subtle. I can hear a Spirit phasing, a demo tping, any killer using their power, gens, crows, pain grunts etc. It is just the TR I'm not capable of hearing.
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@ThiccBudhha said:
You probably need a new headset.
NGL, all of this started happening since I changed my laptop. Yet, I hear game sounds really well it's ONLY the TR I can't hear at all.
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@humanbeing1704 said:
definitely sound bugs I've had an oni before with zero terror radius only thing was a heartbeat and the same thing happened against a demogorgon before
But does it happen to you every single game? To be honest, when there aren't any weird background sounds or VERY loud gens, I can hear glimpses of the TR.
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@Kebek said:
Hmm, how about don't die and kill them all.
Other then that, watch youtubers or streamers, that's probably the fastest way to learm something usefull.
The other way is using the brain. Is it worth self caring against a Myers that has had his Tier 3 for 5 mins now, considering I have IW3 and there are 2 gens left?
OBVIOUSLY.
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@ThiccBudhha said:
Use Lightborn, our lord and savior. Ignore all the people who are super self conscious about picking up and think standing over a body, zoning them out, standing over body, committing to chase, and then risking an unbreakable or stun is worth it simply because one other person wasn't doing a gen while you accomplished literally nothing. Just level Billy, grab Lightborn, you see one rodent bring a flashlight, you put the perk on. Voila. The game just got 100% less frustrating.
People who go on 800 winstreaks still get chucked (lol autocorrect) by them. They never stop being busted.
I love when the killer gets PTSD from my flashlight save so they check every corner of the map before picking someone up yet I manage to rescue the survivor again.
Lightborn is really nice because a lot of confident survivors will just try to blind mindlessly while losing A LOT of distance.
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@Mr_K said:
Run
Really great considering most new players have a hydraulic press to hold their crouch key.
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This is what happens when the most fun builds are locked behind the grind. Man, it took me sooo long to get that shadow born on Nurse. And as of now I don't have any killer with enough perks for me to make cool builds, so I just stick to the META.
If I want to make endgame builds, I'd have to get NOED, level up Oni to 40, Spirit to 40, Trickster to 35 or 40 (can't remember NWO unlock level), Freddy to 40, Plague to 35, get Bitter Murmur etc. And after all of that I have to grind to get those perks on the character I want them on.
I'd love spicing up my loadouts, but I don't have what with.
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@Duke_Ragereaver said:
https://forum.deadbydaylight.com/en/discussion/276738/why-do-so-many-survivors-do-this
god, i feel that pain dude, i have actually died to egc many times because my teammates open the gate early, the funny thing is its usually trying to save their dumb asses that i die.
Usually I get my ass out during egc because I know how much help I will get.
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"Piece of #########" wasn't censored. "Words" was tho.
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I came here to see which bait poster made this.
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Blood Lodge, Glenvale and The Game are disabled so you will not see them. You don't have to buy DLCs to play on their maps. They are listed as part of the chapter because those maps came with the chapter.
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L4D and where did they go. I will honorably mention In the void she kills and Adept Plague.
People always bring up evil incarnate, while I'm here with the achievement unlocked first try and re done like 4 times.
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Only the killer has to give escapes. Survivors deserve escapes, killers deserve lack of sacrifices.
/s
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You had... Twins, Plague, Hag and Demo... THAT MANY TIMES??
I have seen a total of 3 Twins, 4 Plagues, 12 Hags and 4 Demos by playing since the 25th of December, 2016.
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1) Hex: Devour Hope
2) A Nurse's Calling
3) Save The Best For Last
4) Blood Warden
5) Hex: Undying
6) Barbecue and Chilli
7) Hex: No One Escapes Endgame Chat Shaming
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/2455321#Comment_2455321
That is not answering the question. If the doctors is defending his gens by not leaving the gens (hitting or shocking survivors "away") it can drag out the game for ages. He is not activly hunting them down because if he would, he might loose the game. So it is a stalement pretty much. I had this situation where we were in a 3gen, ruin was up and the killer just defended.
I know this is very unusual, but looking at the survivor hiding example, its prettty much the same. They might not touch the gens (the doctor is not chasing the survivors) and they might drag the game out as long as possible (so is the doctor in our example) but one thing is a strategy, the other thing is bannable.
Whatever, its not a big problem anyway so i guess we a discussing here for the sake of discussing, but i find something like this a bit hypocritialy and biased.
3 gens aren't bannable. Survivors hiding and not doing gens is because they don't gain any advantage in doing so. They prolongue the game up to an unlimited amount without a strategical reason behind.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2455265#Comment_2455265
It is not impossible to kill them: the killer can still find them. It's just some killers don't want to put effort in it, they want survivors to be suicidal and run straight into them. Playing immersive and using stealth is part of the game, that's why we have so many stealth perks. And the main objective of survivors is, believe it or not, to survive. If I run into a killer who refuses to leave the gens by an inch - I will die. If I don't run to him - I will probably survive longer. Yes, the killer has to go and look for suvivors, if he refuses to do so - it is him who is refusing to do his objective to kill, not the survivors.
Impossible? No.
Could take hours? Yes.
And that's why it is holding the game hostage.
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2455215#Comment_2455215
So survivors trying to survive is "refusing to participate in gameplay"? Interesting. I guess killers have to be punished for killing as well then.
Survivors refusing to do their objective and purposely making it impossible for the killer to finish their objective don't try to survive, they hold the game hostage. If you touch the gens, then no, you aren't going to be banned. But when you don't touch gens AND you make it impossible for the killer to find you, you hold the game hostage. The killer can get out of the game only if they find you, and if you make it impossible for them to do so, then they are literallyally stuck in a game that neither them or you will finish.
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No
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And here am I, loving Badham as a killer main.
Tbh it is actually my favorite map.
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Can a mod just close this already? At this point it is just 2-3 trolls encouraging disconnecting and generating strife.
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Devour hope
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2446843#Comment_2446843
Oh, Felix . . . we've all been on the receiving end of *that* teammate. It's annoying when the teammate who does the least either A. dips from the match first or B, is given the hatch by the Killer haha
But yes, pumpkin head nurse is an underused cosmetic!
The sad part is that the Blendie was actually the one to do most of the gens. If I would've had SC, I would've 100% saved her cuz I had BT.
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Nurse with pumpkin head. After a day of facecamping and gen-phobic team mates, pamupukin hedu nurses are a relief. I finally feel like I am doing something (I remember a match in the first SBMM day of the last test when I faced a pumkin head nurse. I looped her around the same pallet for 5 gens. Then I adrenalined away and our Blendie got caught and face camped - she had kindred, I was injured and our Felix refused to save her, although I was pointing at her and even teabagged and clicky clickied the nurse in hope of her going after me. She did, but Felix still stood at the gate to teabag)
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Pig, Plague, Billy, Oni and Demo.
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@Sluzzy said:
It's a badly designed perk, one that rewards killer for survivor simply doing the objective. And it actually has no cooldown of all perks.
It's broken and unfair. You feel cheated against it every time.
Sluzzy... Making a point? This...
Universul se apropie de sfârșit.
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As someone that's been watching the game since its Early Alpha and has been playing since 2016, I can say that things were far better with peer2peer connection. Oh no, you would get a killer from North Uranus every 2 months, but breaking news, the ping bar has been there since 2017 if I remember well (before that people would just spam the chat to see the latency). You saw you had too much ping, you dodged. Things worked so well back then... Huntress didnt throw real estate, pallets worked...
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@NMCKE said:
Introduction
I'm going to ask a series of questions, please answer with either yes or no.
If you would like to put reasoning into your comment, try to keep it separate from the answers, it would be greatly appreciated.
Q: Are you fine with the hatch spawning conditions? — SpawNing Rule: More completed generators than the amount of survivors alive.
Q: Would you prefer that the developers remove the hatch entirely? — EGC would start when there's one survivor remaining.
Q: If we removed the hatch, see above, would you be in favor of having the exit gates being balanced? — Gates will be further apart and the killer won't be able to keep both gates in los.
Q: Are keys balanced?
Example of what your comment should look like
_______________________________________
No
No
Yes
No
Reasoning: Blah Blah Blah, killers OP, blah blah blah, survivors OP.
_______________________________________
Closing
Have fun answering and putting your reasoning into this topic, I'm interested on where this goes!
No
Yes
Yes
No
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Bite the gen.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/2439465#Comment_2439465
No one has rights on rats,
Netflix has. Netflix created rats. Netflix used rats.
NETFLIX.
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@Nikkiwhat said:
https://us.v-cdn.net/6030815/uploads/YZNYLTGKKGUT/my-image-281-29.png
My own Tier List for all the Mori Kills. A lot on the lower list have a good concept but the execution just doesn't do much for me.
Twins, Freddy and Blight I feel could have a bit more to them. Doctor's is a nice change of a way to kill someone but it's just way too simple for me overall. Everyone else there and below I just do not like. Which partly sucks because Pig is one of my favorite Killers to play as.
The thing with Pig is that they stayed faithful to the movies. The people that dressed in pig costumes weren't killers. When Pigs were agressive they didn't do gruesome stuff.
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Ok I really can't find the clip. And I think it is because it was a twitch clip posted on the forums.
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I'm looking for it.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2439538#Comment_2439538
You’re making the wrong argument. Killer can almost always start the chase, the problem is that on maps with numerous LOS blockers or if the survivor holds forward, it takes an absurd amount of time to start the chase.
OP: the map will never change because the devs are incompetent and think the balance is fine.
The killer starts the chase of course. But that doesn't change the fact that survivors can choose to not let a chase happen at certain loops. That's what causes the last infinite in the game.