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Pukenplag

Pukenplag

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  • @Clowning said:

    https://forum.deadbydaylight.com/en/discussion/comment/2487231#Comment_2487231

    There's no aggressivity, just like there's no meaning or value in saying you main someone that came out like 72 hours ago. If anything, it's likely going to imply bias at this point.

    72 hours means 3 days. And add another 4-5 days from PTB. I think that after one whole week of playing a character whose playstyle I like, I can already form an opinion on their power level.

    I also like playing Pig and I don't say she is strong. Maybe because I am not biased to put my beloved characters up there when it's not needed.

    Ignore that I said I main Pinh. Tell me in what way I am wrong in what I said please.

    Edit: looking at this tier list, I would put him between Wraith and Bubba. Aka, most middle tier killer here.

    TBH, his wide range of addons allows for different playstyles, and I think people just need time to properly learn his best one.

  • @Clowning said:

    https://forum.deadbydaylight.com/en/discussion/comment/2487160#Comment_2487160

    I'm sorry, is maining a Killer that came out mere days ago supposed to mean something?

    I'm sorry, is this supposed to mean something? I have started to play the new killer a lot and I started to learn what works the best on him. I told my personal thoughts and gave advice to do the best with him. I don't see why the agressivity.

  • Continue on playing Nurse and Cenobite.

  • @GentlemanFridge said:

    That’s odd. I’ve been playing him for a few hours in now and haven’t had such issues at all.

    PC, Steam, by the by.

    @Sonzaishinai said:

    I haven't got any issues any more.

    Have you tries validating your files? I noticed i have to do that after every patch to keep things going smooth

    I also thought Pinhead no longer has issues, untill this happened (I see a survivor just walking, I lunge and my arm is stuck, then I get DC with BP gained). I have been getting, however, a LOT of "No Network Connection" DCs lately. There can be nothing related to my internet, it's very stable, ethernet, and super fast.

  • I cannot agree with Pinhead, at all. As someone that already mains him and is starting to see his uses, he is at least B tier.

    Don't use chains at loops that contain vaults. They are pointless most of the time. Pallet exclusive loops are entirely shut down by his power.

    Run double lament resolving time increase addons, and try to approach the solving survivor by foot, and if not close enough, use your power to cancel the solving, because yes, chains do stop it. This is 90% of the time a guaranteed chain hunt.

    Use chains to cancel actions, use them against holding w, regardless of what people say, you do get closer if you don't stay 5 years in the gate.

  • I remember when it first launched and was so massive that it was just ridiculous.

    But I can't deny that this is still one of the worst maps.

  • @Barbarossa2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2486501#Comment_2486501

    I get the feeling then it would just make people have snowball builds, full chase perks or gens etc. Rather than a balance like Killers are forced to have.

    The classic person that worries about non existent issues.

    All this would do is help survivors get BP from matches. Killers' categories are made so regardless of what you do, you still get bp. Chase survivors? Great, that will gave you hunting bp, deviousness bp if your power allows it, brutality bp and sacrifice bp if the chase ends victoriously. If the killer tunnels you, you will get boldness bp (max 8k) and a laughable amount of survival bp.

  • @Barbarossa2020 said:

    And how do you stop people from just abusing it for farming?

    Games go on long enough sometimes with idiots standing at gates begging to be chased instead of leaving.

    The cap is still there, max 32K BP/game. The only difference is that you no longer have a category cap. Farming still won't lead you to more than 32K.

  • For me, killer is the best untill 7PM, after that only survivor is playable because I seem to get the best survivors on the planet in my team and the most bm-able killers ever. Seriously I feel bad for those killers seeing as they are just bad and my team bms them like crazy...

  • I have been playing for almost 5 years and have watched the game even before it launched on steam. Most of my playtime happened BEFORE devotion or levels were a thing. In the past 3 years, I only played to get to devotion 2, but I don't think that means I am a bad player in any way, shape or form.

  • @adirgeforthedead said:

    It just censors things based on context rather than random words, but generally, the filter seems to be working at random.

    Last night, I had a match where the Killer decided to camp a Jane (all generators were done and both doors were 99d) so we were trying to unhook her because she had played well. It failed and she died in hook so in the after-game chat, I typed "You played so well, I'm so sorry it had to end like this" and for whatever reason the filter censored it.

    I remember at some point I was talking to a German person, and the word Deutsch (German) was censored. Also at some point someone was speaking russian so I said "ne govori po' russki" (don't speak Russian) and of course "ne" was censored.

    At this point it seems it can censor anything and 90% of the time it has 0 reason to be censored.

  • @Babawizwiz said:

    https://forum.deadbydaylight.com/en/discussion/comment/2484711#Comment_2484711

    This Game may contain content not appropriate for all ages, or may not be appropriate for viewing at work: Frequent Violence or Gore, General Mature Content

    If the chat only blocked slurs, then it would've been fine.

  • @Rizzo said:

    I'm glad you are having a good time with the update, I really can't wait to see what kind of tricks good Cenobite players can pull off!

    I got to say that, even with the unfortunate removal of voice lines, PinH is really great and fun. Animations are amazing too.

  • @ThiccBudhha said:

    What are the multiple uses for his chain, in your experience? I only really like the chain itself to make unsafe loops guaranteed hits. Other than that, I am struggling to figure out when to use it.

    Long pallet only loops are also great for his power. Generally, places without windows are great for him. The long loops on the game seem to be rendered useless.

  • @Ghoste said:

    Yep, I'm still getting disconnected for no reason, even after they posted it was fixed on Twitter. It doesn't matter what Killer or map, I'll just randomly get kicked. I just got disconnected from host vs. a Pig and got a timeout. It sucks.

    Cenobite dc from host has stopped for me, but now I get dc from no network connection...

  • I can't remember last time I played on Baldham, Haddonfield and The Game. What is going on.

  • @Freesham said:

    I noticed that other killers are able to prep their power, but can cancel it whenever they want.

    Huntress can cancel holding her hatchet, Plague can cancel holding her vomit, Victor can cancel charging his lunge, Pinhead can cancel creating his chains.

    What's preventing Nurse from cancelling her blink? Would she be too powerful?

    Face the ground or the sky.

  • @Vampirox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482707#Comment_2482707

    its not hard baiting the person to use dead hard, sure they will use it for distance but eventually half way thru the game pallets gone and dead hard for distance is useless

    How do I bait it out when the survivor I am is still not close enough for me to lunge, but still far enough to not reach shack window before I get them. They literally press E to reach shack window, aka extend chase by 2 minutes because for some reason the game loves putting safe loops next to shack.

  • I am a 5 yrs player. i literally found this game before it launched and I am still devotion 2. I am new, huh?

    Well, I guess I am devotion 2 because for the first 2 years I didn't have devotion and only for the first 2 years I played this game a lot.

    I wouldn't take devotion to determine one's skill.

  • @JohnWeak said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481994#Comment_2481994

    Wow so hard with 100fps and a 1000hz mouse + 800+ DPI.

    Stop man, gibing a headshot on a 1mm head in Valorant is hard. Aiming in DbD is a joke.

    Hmmm too agressive to be Sluzzy...

    You have a lot to learn to reach their level, young man/woman/whatever you are.

  • Is this a Sluzzy alt? As I was reading I could identify way too many similarities for this to not be written by Sluzzy.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481891#Comment_2481891

    Tell that to the license holders. I'm sure they don't give AF.

    You are accusing bhvr while it is only the community's immaturity that makes problems.

    The only difference from the line in the movie is "we" being changed to "I" and I don't know if you believe a single person saying "we came" is better than saying "I came".

    Replacing "came" with "arrived" would be MUCH more different.

    The devs can't change that the community finds the word "came" funny.

  • @Sypherpathic said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481889#Comment_2481889

    SBMM is active as of today. Theoretically, you should stop worrying about comparing your own grade against others. I guess some people can't mentally grasp it.

    Honestly, average maximum grades should also have a small influence on mmr. While I do agree that rank is mostly grind based, there is some value behind it. People that play enough to be iri I shouldn't be always put with (not bad) people that barely ever play.

    Regardless, I am still happy with SBMM as of now.

  • @mynameisBlade said:

    This is what happens when you take something and change phrases around so the character speaks out of context. If they had just left the line as "You opened the box.???!!!".......none of this would be happening... I guarantee you the "I CAME" part upset the license holder for the simple reason of easily being taken out of context and for the even more obvious reason... PINHEAD NEVER SPEAKS THOSE EXACT WORDS EVER....IN ANY MOVIE... This is why people can't have nice things. When someone gives you permission to borrow their guitar...of course you are going to just play it right? Not use it to squish a [BAD WORD] spider... Taking liberties with stuff that doesn't even belong to you is beyond stupid... I'm sure at this point, they learned their lesson.

    What should they be careful about next, using the word cow? Maybe someone will be offensed.

    Or maybe ignore the pussy huntress mask.

    Some words have multiple meanings, and you can't change the fact that perverts can't understand "I came" means I arrived and not I ejaculated.

    These jokes are funny for the first year you learn about human reproduction.

  • And I have personally had VERY balanced matches and I even tried out Nemmy for the first time and got a very fun and balanced match.

  • @DelsKibara said:

    I haven't had complete pub stomps or complete annihilation on my end as Killer as well.

    Most of them were mostly fair, yeah I made a few mistakes and I could've played better but it never felt bullshit or unfair if that makes sense.

    Honestly playing Nurse made me feel guilty this month. I don't play a lot and as of now I'm Gold II.

    I'm a really good nurse so it felt bad stomping those rank 14s. Now I can finally feel good because the survivors I'm facing aren't too good or too bad.

  • @FeelsBadMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481523#Comment_2481523

    Well if I look at stuff like "Q-Force", it makes me think being straight is a crime nowadays...

    I really don't care about peoples sexual orientation. I also don't run around and tell everyone I am straight. Why do the LGBT people think their sexuality is something special they have to tell everyone? I just really don't get it.

    Seeing as how discriminated LGBT still is, I wouldn't say people wanting to be normalized is bad.

    Stop making comparations to straight people, they don't work. You are just comparing something discriminated to something not discriminated.

  • Is being straight something that makes you think you're not normal? Is being straight something people bully, discriminate or even kill you for?

  • It's really funny when license holders believe that by making a very open company silent, that company's customers won't quickly realize all of it is just a legal issue lol.

  • @Jasix said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481341#Comment_2481341

    I said "just" $5 - because that's what people are saying.. the amount is irrelevant because $5 to one person is nothing whereas to others it can be a lot of money.

    I said "doing their part" because you keep saying they are only doing what they HAVE to do etc and that action will upset players.

    Again you continue to completely absolve the buyer who couldn't be bothered to read about the product they were buying.

    Anyways this topic is inane and ran its course - have fun - I'm out.

    The issue here is that they added the "with the audio files" part. If they would've just said due to complications, then that wouldn't imply any bug. But because they said complications with the audio files, many people might think there is some kind of a bug with the audio files.

    What if someone never heard of dbd, saw that pinhead is coming and waits for 12PM est to finally buy the game and the dlc. That person will of course not read the patch notes, they don't know anything about what was in the game in the past so changes from that won't matter to them. Or what if they read the patch notes, but they don't know that if it were due to a bug, it would've appeared in known issues?

    Pinhead's voicelines were a clear huge part of what made him cool and interesting. To me, a main aspect of a character being removed is something worth a twitter post.

    Also, please stop with the mentality of "because they don't have to do something, don't be angry they didn't". Yes, they aren't obligated to say why they removed it, they aren't obligated to say why the game will be disabled for 2 weeks, but there is more to having a company than being legal. When you offer a service, you want to build up trust. It's not needed legally, but without it you can't have success and happy customers.

  • My game disconnected me when I had someone downed, a dced guy and a chain hunt active.

  • Lmao what a jerk I am.

    I'm really starting to think if I have some underlying issue seeing as I always act agressively when people ask things that *I* consider dumb.

    I just looked at this and was like "yeah indeed you searched everywhere how hard was it to just open the news or read the discussions" and acted agressively.

    Sorry

  • I think the reveal hit survivors addon is also one of his best. Same with that purple one that is a reference to the female cenobite.

  • Because they aren't disabled? Did they just do it?

    Anyway, I paid money to play as Pinhead so I have every right to play as him.

  • You will have trapper, wraith, hillbilly, nurse and huntress unlocked. As for survivors, dwight, meg, caludette, jake, nea and david.

    All of these base kit characters are pretty good. Dwight has 2 really good perks, Meg has 2 VERY good perks and a viable one, Claudette has 2 good perks and one situational perk, Jake has one of the best perks in the game, Nea is the best survivor, and David has one of the best perks in the game.

    For killers you will have 2 of the best perks unlocked plus the best killer and 3 other good ones.

    I would recomend that you buy "Of Flesh and Mud", "Curtain Call", "Leatherface" and "Stranger Things" in order to have the rest of the good perks and ST because it is on sale ending today and after Nov 7th it will be gone forever from stores.

  • All you had to do was open the game news.

    If you looked everywhere, then you would've quickly found what they mean.

    Open the game news and read everything about "grades" there (yes, ranks are now called grades)

  • He can't come through a victory without disconnecting tho.

  • @VioletCrimes said:

    I’m sad that I never got to hear him come in real time.

    At least he hasn't lost his ability to come for you.

  • I think people have overlooked something, just like me. The realm beyond was about enhancing ALL things graphically. Remember that since the last reworked map, we got a doctor and trapper rework, alongside reworks for half of the survivors.

  • @MorbidCuriosity said:

    Yeah he feels pretty lifeless now since the voice lines were removed. The sounds need a bit more filler if the voice ain't coming back.

    With that's said, please bring the voice back!! Was pretty damn excited to finally being able to hear those lines on console, only for it to be taken away 😞

    Here's hoping it is just a temporary technical issue, rather than a legality one.

    They'd tell us if it were a technical issue and if it's comming back. But it isn't either of them, so quite simply, they aren't allowed to talk.

    Please remember that they haven't ONCE said that ST is going because of license issues. That's what we concluded.

  • One thing I noticed is that the game became MUCH more sharp. Coldwind has caused me serious issues that I've never had before. The Cenobite dc thing has also happened, I guess he just can't come through the last kill animation anymore so he forcefully departs from a trial.

  • She opened the box, I came but I was too shy to say it out loud.

    I was dissatisfied and my day was ruined. My 1.500.000 bp and 5 euros have been wasted too.

    HE NEEDS TO SAY I CAME FOR HIM TO BE INTERESTING.

  • I am against the removal of a feature that only wasted survivors' time and had effect only against spirit and nurse.

    I don't see why you have to speak to me like I represent all survivors and you represent all killers and I am this evil figure that doesn't understand you, all of this because I don't agree of a survivor nerf.

  • @PoweroSymbols3 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2477884#Comment_2477884

    What's a reverse stun? Isn't there only one way to stun a killer with a pallet? And that's to completely chuck it to the ground with the force of 1000 gods? Lol

    A reverse stun was when you ran past the pallet, run back into the killer and dropped the pallet, causing the killer to get stunned on the same side you are on. This was more of a time waster for survivors and only really useful against spirit when she was phasing and nurse if she landed on the same side as you on the pallet.

  • @FellowKillerMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2478571#Comment_2478571

    Why should that be possible. There's a survivor between the pallet and the killer. If it's stunning the killer, then it should also stun the survivor, no? Derp.

    The killer has the pallet dropped on their head while the survivor just lets it down. Also, the survivor doesn't have to be between the pallet and the killer. The killer could be walking into the pallet and you reverse them then jump back. It even wastes you time.

  • @FellowKillerMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2478540#Comment_2478540

    Bad argument, I didn't say collision removal after a hit should be removed. Of course losing collision is necessary, but it ends after a few seconds and returns. This should be the case regardless of where you are, inside the killer or not. It's abuse when survivors stand inside of the killer and stay in the killer AFTER the collision removal period has ended. So, basically, you can stand in the killer until collision returns, and once it does it squeezes you out where you would have to be standing/squatting without collision removed.

    You guys wanted hit validation and pallet validation because of fairness. I don't see why it can't be fair for both sides.

    As for 'removing fun things' can we add back regular mori's? Oh yeah, and can I change killers at the matchmaking screen? Those were fun things taken away from killers. What about stacking ruin and pop? What about mind gaming windows with the spirit? No?

    You guys don't get to have all of the fun, there has to be some balance.

    I have to give you a props for talking to me like I am am entitled survivor main.

    For your further arguments, please treat me like a 60-40 player, 60% being killer.

  • @FellowKillerMain said:

    Wait, to tell you what everyone told me when I first brought pallet validation issues to light on reddit:

    "It's not a bug, it's now working as intended. Survivors have just been playing with an unfair advantage this whole time."

    As an aside, this issue was something keeping me from the game, so now that it's fixed I'm gonna go play the game instead of kvetching on the forums about it.

    I think you REALLY don't understand what they changed. No, they didn't make pallets great again, they simply made it so you can't stun from the same side of the pallet where the killer is.

  • @baseballfan4877 said:

    https://forum.deadbydaylight.com/en/discussion/277808/why-did-they-remove-reverse-pallet-stuns

    because it probably didn't make sense at all. And with the new pallet hit rollback mechanic it is even dumber. Killer is behind you, you drop pallet IN FRONT of you, it should not hit something BEHIND you. End of story.

    The only problem is that reverse pallet stunning is done very differently. You simply run back to the killer and stun them. You don't hit anything behind you, because the killer is literally touching your side when dropping the pallet.

    @FellowKillerMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/2478471#Comment_2478471

    Ok, you have a different example, but the mechanics and functionality of either circumstance described - yours or mine - is all the same. Survivors should not be able to stun the killer when they're on the same side - whether the killer is swinging or not, it doesn't make any sense because there is a survivor between the killer and the pallet.

    You should be happy that they only changed this, and didn't go all the way with it. Collision was the issue with the 'reverse pallet stun' and is an issue with other aspects of the game, but survivors get to keep those broken mechanics, because "they're fun". An example, standing inside of the killer after being hit, while using iron will. That's broken, and survivors still get to keep it.

    About the last part. The P.E.N.I.S. tech is here to stay. Survivors need to lose collision when getting hit so they can't be body blocked as easily. Just imagine a wraith uncloakung and body blocking you at the gen and getting 2 hits in a row because survivors won't lose collision.

    I would be very happy if they would repair pallets, but removing a fun thing like reverse stunning isn't part of the issue with pallets.

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