OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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Comments
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@tactic said:
This community has an obsession
You might say they have an object of obsession 👁👄👁
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@HellDescent said:
That Kate's one is awesome!
Can't beat the Clown though 😝😳
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@Phasmamain said:
It took a 23 Page thread about console FPS just so they could improve it. It’s pretty clear they don’t spend much time on console play testing
And they still did pretty much nothing to actually improve console optimization.
The only thing we got was a "We're looking into it" and a fix for FPS drops from opening chests
After 2 years :)
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If we only look at the killers and their power then yes
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@Afius said:
In all seriousness a majority of my games as survivor when going against trickster involves at least 1 character dc or giving up on first hook so there maybe something to him we're just not seeing.
Might be bad internet connection or survivors being incredibly bored to go against a killer that's just THAT weak
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@Moxie said:
https://forum.deadbydaylight.com/en/discussion/comment/2068406#Comment_2068406
I would be happy if the knifes just didn't decay. It would at least make every hit you do get "stick".
As it is, you can just run jump and skip away with up to 7 knifes sticking out of your ribs.
He would be so much better if the knives didn't decay or if the survivor at least had to go through an animation to remove the knives.
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2068393#Comment_2068393
They don't even need a LoS blocker, just hop in a locker and you're safe. It's old Legion and Twins all over again. It amazes how little devs think about lockers and their interactions with killer powers.
I know,that's why i said that you MIGHT get a down if the survivor is completely out in the open.
I don't really know what going on aswell.
At least the Twins are decent if you camp and slug a lot.
Old Legion was able to cheese the mend timer or could use Franks Mixtape + Stab Wound Studys for easy downs.
Trickster has absolutely nothing
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2068337#Comment_2068337
The recoil I can understand slightly cause it could effect everyone differently, but Main Event is just bad. It either activates:
- As you're about to down a survivor, making it useless.
- As you injure a survivor with knives causing them to get a speed boost making it useless cause you aren't catching in time to activate Main Event.
- In a building or high walled loop, making it impossible to hit knives and useless.
- Or you do activate it and they still get away unless you're right on their ass, in which case you could have just smacked them regularly, making it an unnecessary time waste.
Main Event is just so bad in nearly every situation.
It's especially bad if you compare it to other power bursts you need to work for (e.g Myers Tier 3,Onis Blood Fury or Plagues Corrupt Purge).
Every other power burst can pretty much win you the game,that's how strong they are.
And then there's Main Event that let's you down a single survivor,if they're completely out in the open with no LoS blockers near them 🤣
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2068296#Comment_2068296
You guys are missing the true monster here, Huntress only has to hit a single hatchet for a whole health state and has no recoil! Time to nerf her ASAP. She should need to hit all 5 hatchets for a health state and if you hold it for too long your camera starts swaying cause her arm is getting tired.
and if you hold it for too long your camera starts swaying cause her arm is getting tired.
Psst,you're not supposed to leak her addon rework + minimal changes to the basekit 🙊
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Ugh,playing Trickster is so depressing.
Getting BM'd by survivors you would easily 4k with any other killer in the game kinda kills the mood.
Guess i'll go back to my mains then 🤷♂️
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@Kolossoni said:
Lol, I'm not going to lie.
Every time a survivor is picked up far away, I pretty much assume that the killer has BBQ. And when I'm not near a gen or a locker, I get mini panic attacks like:
https://us.v-cdn.net/6030815/uploads/UM0WK8168LHJ/meme-2.png
🤣🤣🤣🤣🤣🤣🤣🤣🤣
That's me when i go against a good Nurse 🤣
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Gotta be honest,
It's a bit annoying to get BM'd by survivors that you usually easily 4k
👁👄👁
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@ImHexyAndINoed said:
https://forum.deadbydaylight.com/en/discussion/comment/2066805#Comment_2066805
Yes that's EXACTLY IT! My friend had the same thing happen to him earlier.
Do you know any thing that helps trigger the glitch? Ie take damage at certain times? Asking for my pet Chameleon who's a rank 2 Survivor main trying to break to rank 1. Thanks hotdog👍
Did your friend use Stake Out?
Maybe that's it
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@Verconissp said:
https://forum.deadbydaylight.com/en/discussion/comment/2066239#Comment_2066239
https://forum.deadbydaylight.com/en/discussion/comment/2066196#Comment_2066196
If it WAS an Exploit..
Why hasn't Bhvr announced to NOT use it or you'll be banned
Take that into consideration..
BHVR only actively bans you for abusing exploits are extremely game breaking like the infinite mending exploit with Legions mending addons back then
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@Karao_Ke said:
https://forum.deadbydaylight.com/en/discussion/comment/2066473#Comment_2066473
Now that you mention it, I haven't seen a single Twins profile pic ever since I found out about the forums. Wow.
I definetely know a few forum members with a Twins profile pic
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@SleepyWillo said:
wdym?
https://youtu.be/lD_ag67tH3I@ImHexyAndINoed said:
Hmm....................
Oh no 😱
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/2065939#Comment_2065939
The twins one was way worse
Both are awful tbh
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@MongolPSR said:
https://forum.deadbydaylight.com/en/discussion/comment/2065950#Comment_2065950
People go absolutely nuts if a certain British man is mentioned
Next killer "The British Man" when? 👀
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@IronKnight55 said:
The biggest problem I have with him is the recoil.
Yeah,he would be a lot more fun if you wouldn't have to fight this awful recoil so much.
Especially on console :(
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@plzleavemealone said:
https://forum.deadbydaylight.com/en/discussion/238776/how-to-play-trickster
Its easy never use main event and try not to use the blade too much. So basically play as a M1 killer with 110% movement speed and you should win
*Get teabagged and blinded at the exit gate by all 4 survivors and see one "Entity Displeased" after another
Fixed that for you 👍
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Please tell me if something is up.
That post sounds really scary and i would definetely be sad if something would happen to you.
You're such a fun and energetic person,please don't do anything you might regret
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@onemind said:
I've allready let my anger out on a different thread
And this entire chapter has brought nothing but pain I was bored before hand but the new killer is so unenjoyable you may as well be paying me to play them
Recoil is awful especially on console
And he needs so many buffs
Same,i was already getting a bit bored with DbD and was hoping that the new chapter would be fun but now Trickster happened.
:(
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@OMagic_ManO said:
https://forum.deadbydaylight.com/en/discussion/comment/2065325#Comment_2065325
Don't worry about it on console. haha...
;(
Who needs the 180 J-Flick anyway if you got the 45 degrees slowmo console flick 😎
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2065771#Comment_2065771
then add keyboard and mouse support for major consoles
We'll probably see Dead by Daylight 2 before we get that.
BHVR isn't exactly known to care about the console experience too much
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2058233#Comment_2058233
I see a lot of people using We'll Make It at Rank 1 but no one seems to care about that perk? Just because it has a high use rate doesn't equal it being great.
The thing that really annoys me is how people try to downplay the strength of Dead Hard and just say that you can easily bait it or you end up exhausted on the ground most of the time but you see it in every game regardless.
It's a good perk or else you wouldn't see it every game.
Also your comparison with We'll Make It doesn't really make sense.
It definetely is a great perk that can help you a lot.It's not complained about because it's perfectly balanced.You have to earn it by saving a hooked teammate and is limited by a 90 seconds long timer
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2065530#Comment_2065530
Sources of them saying its too difficult and never being able to increase console sensitivity options more?
It took them 3 years (April 2020) just to double controller senstivity options.
And let me tell you that just increasing controller senstivity another time isn't the way
Current 100% sensitivity is already a lot to handle.To the point that i'm only able to play a certain number of games with Nurse or Blight before my thumbs are starting to hurt.
I can't imagine how awful it would if they would add an even higher sensitivity option that you're forced to play with in order to have fun with Blight
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2065120#Comment_2065120
bold of you to assume console players can aim
I have no problem playing Plague,Deathslinger or Huntress.
Trickster with this awful recoil is just something else.
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2064986#Comment_2064986
Well no, the plague's niche is her snowball with corrupt purge, and the keeping survivors injured thing isn't really her main showcase. Trickster is just easier huntress but missing a lot of parts, which is really his own niche. No other killer can spread out their hits; you either hit them, or you don't. With trickster, you can build up 1/8th of a hit, but they make it too hard to get hits.
No other killer can spread out their hits; you either hit them, or you don't. With trickster, you can build up 1/8th of a hit, but they make it too hard to get hits.
You make it sound like it's a good thing lol
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@GodDamn_Angela said:
It would be a good change but it would still be awful because it puts said knives on a cooldown. After being Stunned. After a lengthy start-up. After taking ages to build it.
Truely the Monstrous Shrine of killer powers
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@Zozzy said:
They never really acknowledge anything about console.
The solution to performance was to buy a ps5 lol.
Classic EA move.
Pay 500$ to unlock Optimization lol
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@Phasmamain said:
They needed a 23 page thread about performance to acknowledge that so it’s unlikely this is changing
And as we can see they've done so much to actually make it better :^)
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@CheyeneKL said:
https://forum.deadbydaylight.com/en/discussion/comment/2064063#Comment_2064063
That is your own personal experience- because I can say with assurance that *my* experience was the opposite of yours. Ruin+Undying+Tinkerer was the number one most common build I saw for killers for MONTHS, especially if they were a killer that could take great advantage of it (Spirit, Freddy, Blight, etc)
And when I played killer at red rank for a few months (no longer red as I took an extended break) I very rarely saw DS+UB (same goes for my boyfriend who has steadily played killer at red ranks for nearly a year) and when I did I can't say that it often negatively affected my games. I also rarely saw the combination in solo queue.
I definitely play more survivor than killer, though, and I would assume the opposite might be true for you, so that would partially explain our different experiences (as if I'm correct on my assumption, I'll see more killers than you do, and you'll see more survivors than I do). But I 100% saw a very large percentage of killers using the R+U+T build before the nerf.
Fair enough
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@[Deleted User] said:
People are comparing his strength to the current roster. To put Trickster in perspective, we need to recall pre-buff Hag and pre-rework Freddy. That's how bad Trickster is. Nothing about his kit makes sense. Gun recoil on knives that don't directly deal damage, inability to save Main Event, a cooldown after the cooldown on Main Event, often moving slower than Nurse, etc.
Pre Rework Hag and Freddy were definetely WAY stronger than current Trickster
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I guess that would make him more lethal out in the open,low wall loops and corridors but i honestly don't see the problem here.
All the other ranged killers would still be more lethal than him even without recoil
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@CheyeneKL said:
https://forum.deadbydaylight.com/en/discussion/comment/2063939#Comment_2063939
Almost as if Ruin+Undying was more powerful AND more common than DS+Unbreakable.
I can assure you that i barely ever saw Ruin+Undying before the nerf.I see Ruin WAY more often after the Undying nerf.
DS+Unbreakable is definetely more common
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I don't use it.
I very rarely get tunneled so it's pretty much useless for me
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2063971#Comment_2063971
True but it can help against dead hard especially as a stealth killer like ghostie or pig
Maybe,but i don't play those either :]
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2063611#Comment_2063611
Dead Hard? Sprint Burst? Lithe? Adrenaline?
I'm talking about a decent anti exhaustion perk
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2063938#Comment_2063938
Mindbreaker still ain’t terrible either. Great on stealth or pseudo stealth killers
Meh,it's alright against Sprint Burst but that's it.
Getting rid of 5 seconds of exhaustion is VERY easy to do
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2063611#Comment_2063611
Blood echo is actually really solid on legion and plague.
I even run it on clown time to time since his mangled addon is very strong
I know but i don't play Legion too often and Plague even less because i hate how clunky her power is :|
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/2060503#Comment_2060503
If at the end of the year their balance sheets show good profit on a game that is 6ish years old, the president of the company has fulfilled his/her job to investors. Until the Comunity stops buying skins and dlc, there is no motivation to change the status quo
Until the Comunity stops buying skins and dlc, there is no motivation to change the status quo
We both know that this won't happen, like at all.
As unfortunate as it sounds
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2063776#Comment_2063776
Don't forget the Summer Event that was killed because of the battlepass.
Also the battlepass in general. It's bad.
6 Battlepasses and we can't even equip a survivor AND killer challenge.
Pretty sad tbh
And yeah,there are definetely some more questionable things they've done so far but i think people get the idea
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I've lost any respect for BHVR waay before that
-Console Optimization that has been talked about since March 2019 and pretty much nothing happened yet.No 60 FPS.Not even fixed the FPS drops/freezes we are still dealing with
-Halloween and Winter """Event""" 2020
-Binding of Kin
-The state of Blight on console
etc.
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👏Give👏me👏a👏decent👏anti👏exhaustion👏perk👏already👏
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@glitchboi said:
I'd prob choose Spirit Fury for the last perk. Final build: Monitor, Enduring, Spirit Fury, and Corrupt
I like the idea you have here. I'm not a fan of running PGTW on Trickster because of his 110% movement speed and the fact that he isn't good at getting fast downs. Enduring and Spirit Fury allows him to get some hits with his knives.
Spirit Fury + Enduring is bugged right now,unfortunately
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Hard no from me
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062623#Comment_2062623
- Tbf we got all good perks and that is just your opinion at the end of the day on if they’re boring but also when the devs tried to add cool unique perks people did massively complain they either didn’t make sense, were to complicated, or were too weak.
- a new map would’ve been great but devs did state we wouldn’t get new maps til all old ones were done with revamps sadly
- I just don’t think this is true to the extent everyone thinks it is
Please tell me.
What can Trickster do that no other killer could?
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@Kolossoni said:
https://forum.deadbydaylight.com/en/discussion/comment/2062748#Comment_2062748
Yeah, but that's promoting power creep.
That's like saying, since many of the survivor perks were not as strong as DH, Unbreakable and DS, let's buff all of them to make them viable as much.
The reason why devs nerfed DS was because they wanted to LOWER the power granted by the perk. If it was the opposite and that they buffed everything else, you'd be playing a different tune.
That's like saying, since many of the survivor perks were not as strong as DH, Unbreakable and DS, let's buff all of them to make them viable as much.
Not at all.
Like i said,not every killer has to be Nurse and Spirit tier,but rhey have to be somewhat strong/decent.
Same thing for the perks,they don't have to be super strong META perks,but they should be decent.
The devs nerfed DS,because it was originally meant to a defensive perk to protect yourself.However,a LOT of survivors continued to use this perk in a very aggressive way (e.g unhooking or doing gens in your face) so the devs toned that down