OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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Comments
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2083526#Comment_2083526
2 player SWF is fine.
4 player SWF is overkill and very unhealthy for this game.
and considering 4 player swf is a "minority" then removing 4 SWF wouldn't really affect the game, right?
Why would you bother removing 4 man SWFs?
Most of them are alright to deal with and the amount of deathsquad SWFs is so tiny that it doesn't really matter
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@Superyoshiegg said:
The game would have died before the Hag came out. People were clamouring for the ability to play with their friends since day one, and the game was rampant with people lobby dodging in hopes of finding their friends in queue.
SWF saved this game, and removing it would kill it.
+1
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It's trash,don't even bother trying to use it.
There such a long delay until you actually start throwing knifes after you activate it.
You have no control over when to activate it,you can't grab people out of lockers during Main Event and you're slower than the survivor while using it
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Self Care,Botany Knowledge,Iron Will and Dead Hard
Or
Unbreakable,Iron Will,Borrowed Time and Dead Hard
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@ShamelessPigMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2082062#Comment_2082062
Well I don't know what a CM is but that sounds like an expectedly noncommittal answer.
Community Manager
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2082218#Comment_2082218
Please don’t pretend that the game balances on the idea that a killer only gets hits that survivors let them have.
Of course i don't.
However,you as a survivor,get more than enough time to get away from the killer before he's able to get any value from Starstruck,except some killer maybe.
There are also windows and pallets that you can use,so i don't see how this perk could be any more problematic than other perks like Make your choice.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2082159#Comment_2082159
That simply isnt true. A killer incapable of finding another survivor within 30 seconds of a hook occurring and is simply really really bad at tracking.
The thing is,if you let yourself get downed through Starstruck by anything other than Nurse,Spirit,Hag and maybe Wraith then it's the survivors faul.Not the perk
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The only killer that can really take advantage of it is Nurse and maybe Hag if she's got a good web up.
Other than that it's pretty meh in my opinion
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2081907#Comment_2081907
Bu- But-
https://us.v-cdn.net/6030815/uploads/VKKXGF8P7JKB/image.png
Why's it still here then???
Because she's polite enough to give it back to you after the match ended 🤧
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@GoodBoyKaru said:
Wait, really? She takes my control key away??
Actually yes,she phase walks out of your monitor, takes your control key and goes right back to the game 😱👻
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It's ok honestly.
It's not even bad to go against once you know the killer has it,because it's very very easy to bait them into using it while you already run to the next loop
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@Ryan489x said:
https://forum.deadbydaylight.com/en/discussion/comment/2081340#Comment_2081340
you missed the point of my list, I said there were some examples and it's based on when I started playing. the EGC came in shortly after I started so I didn't think of that. and If I were to list everything it would take forever. I listed the ones I run into the most.
https://forum.deadbydaylight.com/en/discussion/comment/2081344#Comment_2081344
yeah I do the same. the same rule goes for killers too, I don't understand why some of them want to end the game so quickly either they get less points for not hooking enough and not chasing so to rush a game hurts both sides.
It's more the attitude of players then anything. No matter what side you play sometimes you can just tell people are doing things to annoy you,
What's the point of your list then?
It just sounds like a "survivor bad" kind of thread to me.
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Just lower the cooldown and remove the basic attack requirement.
That's all i want
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Guys, sometimes the killer can grab me when I'm already out of the locker. is it happening to you too? (this happening with pallets too).
This is called latency
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@Ryan489x said:
I play both side of the game, more survivor then killer but I have noticed a pattern. As the topic suggests if a killer and survivor do the same things it's treated very differently.
here are some examples
- killer puts everyone down with no way for them to save one another = slugging and that's a crime
- survivors rush gens and finish the game in a few minutes = get better at finding us
- a killer camps a hook knowing there someone there to rescue the hooked = insults and loss of emblem points
- survivors body block to make hooking someone impossible = It's a tactic to win get over it
- a killer face camps someone = don't worry about it you can unhook from any side; killer can only hook from the front. Oh and grabs don't work properly half the time.
- survivors blind a killer while they're in an animation of breaking a pallet = all good just bring light born.
- The thing won't let me type without the bullets now but whatever. The devs have flat out said that tunneling and camping is a valid tactic; if that's the case answer me this. Why did they change the game to punish killers for being in the proximity of the hooked person? Why did they change the game mechanics so you can unhook someone from any side but the killer can still only hook from the front? If body blocking is a fair tactic for survivors and hooks the killer should be able to do it too. Mind you I don't do these things if I can help it as a killer because I know how annoying they really are.
- I've noticed for a few of the things survivors don't like the team has gone in and changed the game mechanics and scoring system to discourage and protect against it. However anything killers don't like; they throw out perks to counter it. If you don't have access to those perks for whatever reason on a all your killers too bad, but survivors; we'll change how the game plays for you. Yes some perks have been changed and just look at all the topics complaining about it and how unfair people think it is.
- The one game mechanic changed against survivors in all the time I've been playing is no longer getting free chase points from and AFK killer.
I've noticed for a few of the things survivors don't like the team has gone in and changed the game mechanics and scoring system to discourage and protect against it. However anything killers don't like; they throw out perks to counter it. If you don't have access to those perks for whatever reason on a all your killers too bad, but survivors; we'll change how the game plays for you. Yes some perks have been changed and just look at all the topics complaining about it and how unfair people think it is.
?
-What about the Endgame collapse removing hatch stand offs and survivors holding the game hostage after all the gens were done?
-The removal of almost all the god windows
-Removal of pallet vacuum
-Insta Flashlights
Etc.
Survivors are also forced to equip certain perks to deal with unfun tactics like camping,tunneling,slugging (Borrowed Time,Decisive Strike,Unbreakable)
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The "Just do the bones" arguement kinda falls apart in solo queue.
Especially on indoor maps,swamp or dead dawg saloon
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@GoodBoyKaru and @kermit_snacc_choke .
You both really know how to derail a thread lmao
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Just wait until he gets fixed/buffed.
There's no point in trying to get it now other than hating yourself lol
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You gotta balance this insanely OP perk somehow 🤷♂️
/s
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2079027#Comment_2079027
Can she have a cooler beard then Jeff though? Don’t think so.
You see Jeff is so loud when injured that he actually intimidates the killer
Also,that one Jeff cosmetic with the face paint is easily scarier than most killers in the game 🤣
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2079007#Comment_2079007
Yui beat up a stalker with a knife that evaded her home. I think if Yui and Claudette fought, Yui easily wins.
You can't fight something that you can't see 👻
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This community CAN be awful.
I won't disagree that there are a lot of toxic people around here that say terrible things to other players.
As @GeneralV already said.Your options to stop them is usually very limited unfortunatly.
But please don't forget that there are also a lot of good people here too.
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It's actually insane honestly.
2+ DS was pretty much the standard before.
But now that the perk got nerfed you're lucky enough to even see a single person running it.
Games with no Obsession are much more common now.It also looks like tunneling increased a bit because of that.
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We have 6 battlepasses so far and we still don't have the ability to equip both a killer and a survivor challenge.
As a player that loves to play both sides it's incredibly annoying.I often times just forget it until i'm already in a lobby.
Why does BHVR hate simply but important QoL changes like this?I just don't get it.
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@smappdooda said:
I'm not a fan of it activating after deliverance personally. I've seen that combo run a few games now and it totally screws people over at the end game and I feel it's just gonna increase in general.
That's completely fine considering the survivor had to work for the Deliverance AND avoid getting hooked until the endgame
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2078281#Comment_2078281
So yet another thing us lowely consolers cannot ever do...
I mean,that was always the case though.
One of THE main advantages of PC gaming is being able to use mods for certain games.
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@Phasmamain said:
No problem with that. I don’t find her fun but I find clown fun so anything goes at this point.
They are boring to fight though
What do you mean??
The few Twin players i've went against really made me appreciate the ground textures in this game 👀
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078200#Comment_2078200
If that's the case then the should just redo it little by little. For Christ sake many games have done this and many more will do. Some devs do care about their player base more than other and guess what? Those games end up lasting longer. The only exception are games that have no competition; they can be ######### and those who really like the gameplay will stay.
Yeah guess what,DbD has no serious competition whatsoever so i guess we'll have to deal with all of this for an even longer time.
It sucks,but that's the way it is right now.
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I always use Brutal on killers with slowdown abilitites (Clown and Freddy)
The way i use Brutal Strength is to fake going around the loop and then breaking the pallets which helps me to catch up faster to the survivor
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078182#Comment_2078182
All they would need is to redo the sound scrip not the entire game.
And would probably end up breaking something completely unrelated in the process because the foundation of this game is THAT messy
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@BananaBlooD95 said:
https://forum.deadbydaylight.com/en/discussion/comment/2078037#Comment_2078037
Why don't they redo the code?
Any person/company who scrip for someone else and receive money would redo their scrip if it's too ######### & create too many problem. Also considering sound bug have been present for a long time and it's quite common I wonder if they really are unable to reproduce the bug or they're just too lazy.
I'm not an expert in that field but completely reworking the foundation of a game doesn't sound like an easy task
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@Ghost_Face_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/2075064#Comment_2075064
Fun Fact: just because PC Blight is better than console doesn't mean console Blight is unplayable. It's just a tad bit harder. People give console Blights too much hate for no reason other than because you can't exploit flicks.
I played a LOT of Blight when he released and let me tell you,the awful turn rate for his rushes and lethal rushed are hurting him a LOT.
The amount of situations i had when i thought "Would have been a hit on PC" is depressing.And i'm not even talking about the J-Flicks.
He's not unplayable sure,but a lot worse.
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Gens regress at a rate of 0.25 charges per seconds.That's so insanely slow that the time you spent walking to that gen and kicking it is almost never worth it.
Just to make an example:
If it takes you 4 seconds to walk to that gen and another 2 to kick it then that gen needs to regress for about 24 seconds just to make up for your time investment
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@onemind said:
https://forum.deadbydaylight.com/en/discussion/comment/2078019#Comment_2078019
How is it difficult to replicate you down someone and they just make no sound.
you can test this in a costume game with 2 people and how is a video of someone going down and then haveing no sound going to help them determine what is the issue.
I suppose it's hard to replicate because there are probably certain conditions that have to be met.
A video could help them to find those specific conditions
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077825#Comment_2077825
Oh well that’s dumb. I guess it was what was causing the double pallets to come back though?
Well,double pallets usually are an indicator that the map spawned the minimum amount of pallets.
You'll then see a lot more deadzones and T L walls
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077757#Comment_2077757
Wait didn’t they remove the pallet inside? Maybe I’m wrong about that but it used to have two and I thought they got rid of both
Yeah it is pretty strong but the rest of the map is pretty trash tbh
They got rid of both pallets with the rework,but add one in the main building with the recent update.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2077742#Comment_2077742
I’ll agree about the game though that map was an abomination to begin with
Storehouse had the inside pallets removed and the window is a bit stronger
The storehouse is insanely strong.You can very easily chain those 2 windows and there aren't a lot of killers that can deal with that loop and now it got a pallet inside on top of that.
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I would love to get Bloodlust removed.
Only thing it does is freezing my game for a solid second everytime i get it :)
It srewed me over so much more than it helped me.
https://youtu.be/0RNCIpaxCFQ -
I'm normally the type of person that wants to get the new achievements as fast as possible,but i'm definetely gonna wait for him to get fixed/buffed this time.
Not worth the headache imo
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@ProfoundEnding said:
I played against the Twins last night and they just kept slugging us until they got all 4 of us down, then hooked us all for the first time. We got 3 gens done. It sucked lol
That's your average Twins game right there lol
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@ALostPuppy said:
Man people get REALLY pissy at the word 'tech' for some reason even though it's just an uncreative name someone gave something. Doesn't mean some of them aren't an exploit, people just called it 'tech' because they wanted to create a name for it. If Blight's exploit wasn't already called 'j-flicking' by some, people would call it flick tech or something along those lines. And I honestly can't think of a single one that hasn't been fixed on the survivor end unless you can still crawl under hooks and get fast vaults from standing still.
Nah,the devs are CLEARLY survivor sided
/s
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2077133#Comment_2077133
Ah yes May 2020, over a year later and it’s still on the backburner with no fix in sight. Meanwhile I’m sure Blight will get a flick fix real soon.
It’s easy to see which side gets priority if you look at the past 4 years. Heck they’ve admitted it themselves that survivor side is a priority. Afterall its why most people play DBD
That's because one thing is easier to fix than the other.That's it.
Why do you always think that the devs are survivor sided?They clearly aren't.
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@felix452 said:
https://forum.deadbydaylight.com/en/discussion/comment/2077394#Comment_2077394
Clown is only better because of the player. So I think trapper is better then the clown
Meh,Trapper has to collect his traps and they are really easy to spot as survivor thanks to the map reworks.
Clown is better in my opinion
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@Withered8 said:
The whole reason it's being removed is because a bunch of whiny people on the forums got hit by it and instead of learning how to counterplay it they made their voices heard, and now the devs have decided to remove it.
The idea that it removes counterplay is utter nonsense. If you want to talk about killers removing counterplay why aren't we talking about the 50% of other killers in this game who have extremely limited counterplay?
Oh and why is oni allowed to strafe along walls, get more turning AND have a much better flick than blight but that's fine?
The whole reason it's being removed is because a bunch of whiny people on the forums got hit by it and instead of learning how to counterplay it they made their voices heard, and now the devs have decided to remove it.
Yeah no,that's not true at all.
McLean is definetely not that kind of person that would do that.He and the other people on the balance team decided it's an exploit that needs to be removed and that's it.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2076581#Comment_2076581
He never was the worst killer, the clown took that occupation.
Clown is definetely better than Trapper
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2076581#Comment_2076581
no he got heavily nerfed his traps no longer trap survivors for like 10-20 tries
I know,that Trapper is in a really bad spot right now.
I just wanted to make a joke about how garbage the new killer is
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He already got buffed with the newest DLC though.
He's not the worst killer anymore,because Trickster is 👐
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@tippy2k2 said:
I didn't believe everyone when they said he was so bad. "Oh normal Forum people overblowing things" I thought to myself...
Oh how wrong I was
Maybe he is better on the PC but on console, I have about as much control over those knives as I do a firehose. I've had survivors who just ran around like ducks in a shooting gallery (presumably they felt sorry for me) and sometimes the knives will go exactly where I want them to (IE Straight) and sometimes it's like Tricker sneezed and they just go wherever they want.
Getting one of those stupid knives to do what I want it to and hit the survivor is tricky but getting eight of them to do it so far has proven damn near impossible. I don't know if practice will help all things considered so he may just end up being sidelined until BHVR inevitably does...something with him.
Getting one of those stupid knives to do what I want it to and hit the survivor is tricky
You see,there's a reason why he's called "The Trickster" ☻
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-Fix his Reveal mechanic
-Lower his power cooldown from 30 seconds down to either 25 or 20 seconds and nerf the cooldown addons accordingly
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@glitchboi said:
I hope this is the last day we see J-flick related posts.
Nevermind, hoping is pointless nowadays.
Same,never thought a topic could get as annoying as the "Nerf DS,NOED,Spirit" threads we were dealing with before that.