OniWantsYourMacaroni
OniWantsYourMacaroni
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- OniWantsYourMacaroni
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Let it ricochet π
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2092716#Comment_2092716
I might be an exception, because I enjoyed hatch standoffs and that "endgame tension" and I really want it back.
EGC is not fine, in my opinion. It never was.
Why would you ever want hatch standoffs back??
Wasting up to several hours of your life because of this stupid crap doesn't sound enjoyable or "tense" at all
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2091800#Comment_2091800
Oh and follow up on speaking about the devil of map rng you wouldn't guess what tile set I got on my next match after calling map rng out
https://us.v-cdn.net/6030815/uploads/9OM8K4GOQ6CA/image.png
thats right the long wall window directly into shack window on father cambells church
of course since im op op blight I crushed the survivor team and got a 4k (they didn't actually play very well and make use of literally any tile other than vaulting the main building window once or twice)
and the exit gates were back to back 32 meters apart and I could watch both at the same time. So the pendulum was both ways at the same time on that map. Overall map rng is the great divider before most other factors
Yeah,i've seen that too.
Like why even bother doing map reworks if crap like this STILL happens.
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People who think that EGC is useless or should be changed clearly never experienced Hatch Standoffs or survivors holding the game hostage in the endgame.
It's perfectly fine the way it is
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@Chilli_man2400 said:
I agree that the Oni needs his ultra rares changed. Hereβs how I would buff the addons
Renjiros bloody glove-When activating blood fury all survivors auras are revealed for 5 seconds.
Iridescent family crest-Oni makes no noise when activating blood fury and while blood fury is active. Gain the undetectable effect while demon dashing.
Hmm,i kinda like your idea for the Iridescent Family Crest.
I just want to see the reactions of people getting bonked out of nowhere
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#FreeTheZ-Walls
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2091509#Comment_2091509
Lucky you. I wouldn't say i see him as much as Freddy but Blight is more common than nurse or spirit in my region\games.
Many just use 3 slowdowns, bbw and alchemist ring. I have no issues with bbq btw, i main Oni and run bbq on everyone. But my point is that almost every blight plays the same, and im sick of the circle jerk streamers have given him
Well,i can definetely understand that versing a BBQ,Ruin + Undying,Tinkerer Blight with Alchemist Ring is super frustrating to go against.
But other than that he's pretty ok to go against.
Definetely better than something like Spirit,Twins or Freddy
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2091487#Comment_2091487
50\50 guessing and getting better map rng are not valid forms of counter-play
50\50 guessing
A ton of survivor and killer interaction boils down to 50/50s if you think about it.
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@Dweet_Unfairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2091497#Comment_2091497
But Blight will become more common than nurse with the amount of streamers riding him? The average player is too intimidated by the stigma of nurse's difficulty to try her\learn her.
Blight is incredibly boring to face and more common for me.
Blight is still really rare to see.An actual good Blight ("streamer level Blight") is basically a unicorn to me
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@Grandpa_Crack_Pipe said:
I like how the update that introduces a pallet stun perk is the update that breaks pallet stuns.
When that Hit smashed too hard πΏπ±
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Spirit Fury is currently bugged.
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2091011#Comment_2091011
The trickster is a narcissist, I was expecting main event to actually be map wide and powerful so it fits with his character. It is literally his normal power but just buffed a little.
@LordRegal said:
https://forum.deadbydaylight.com/en/discussion/comment/2091011#Comment_2091011
It's just weird to me that they don't seem to realize that a lot of the time you're making an objectively poor choice in activating Main Event...plus you can't hold it so most often you'll get it right as you don't need to throw any knives anymore. When I was working on his achievements I popped Main Event three times. Twice it was a mistake. The third time if I had had more practice with it I probably could've downed two people but failed to do it for either. Every other time I had main event it wasn't even a consideration to pop it. That's really kinda sad given it's supposed to be his big thing.
Same,i thought something like maybe hearing his song across the map while main event is up and something else.
The map should pretty much turn into his stage while he's using it.
Such a HUGE missed opportunity :(
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/241081/they-shouldnt-change-tricksters-main-event
Absolutely they should. His Main Event should play into this "Trickster" name, and have nothing to do with the uninspired throw more knives thing they have right now. I think his Terror Radius should go map wide during the Main Event, and every Survivor should see multiple Tricksters starting to chase them and have phantom knives flying all over the place and in the direction of Survivors. These random knives could even do laceration if they hit. It wouldn't be enough to put someone down who isn't actually being chased, but it would be enough to it make impossible to know if that is the real Trickster after you or not. I also think it would be a nice touch if we heard him singing during the Main Event as part of his crazy Terror Radius.
My view is they should have gone for something bigger and worthy of the backstory they gave this guy, not to mention the name which doesn't make sense. All the World is a Stage... and during the Main Event... all the Map should ring with his presence and chaos should ensue. While this would not inflict anymore damage on any particular Survivor, it would flush them out and create some extra Generator Pressure which this guy needs.
Yeah,i'm pretty disappointed about "Main Event" too.
Like,look at other power burst abilities (e.g Myers Tier 3,Plagues Corrupt Purge or Onis Blood Fury).Those powers are scary to go against.You know those are powerful and you get a map wide notification aswell once they are activated.
"Main Event" is just pathetic compared to them and a HUGE missed opportunity to make this character feel more individual
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@Kebek said:
I'm glad they're buffing him but really should focus on giving him proper identity. He can't even become stronger in 1v1 or snowball (baseline knifes) than slinger and huntress as each of them is a king in those categories already.
They should focus on making main event trickster's main thing as that's what makes him unique compared to them. Unfortunately, it's still going to be bad and inconsistent, the buff will help a lot with his base knifes but the main event will still be weak.
I'd be happier if they didn't focus on buffing base knifes and did far more to make the main event actually good.
I guess they just want to see how Trickster's Main Event will perform after the buff.
I'm pretty sure he will get some more buff in a second hotfix
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I take everything over another J-Flick discussion tbh
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Why would he be more hated than any other killer?
Other killers can still do everything better than Trickster (e.g Plague,Huntress,Deathslinger)
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@Mandy said:
Ohhh that's going to be tough.
I'm addicted to Brutal Strength on my killers and am a Wraith main....I doubt if I'd change from playing him because I just love him too much but no Enduring or Brutal Strength would be tough and make me nervous!
You could still use the Shadow Dance addons on Wraith for faster pallet breaking and vault speed βοΈ
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@Pulsar said:
I hope he wasn't thinking of any of my comments π
Pretty sure he was talking about people like Sluzzy or something lol
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@How_Hamhaesque said:
I've been playing Huntress lately and honestly it feels like the generous hitbox on the hatchets works against me a lot of the time, with hatchets breaking up on the air near a random twig or something.
Maybe if my aim wasn't terrible in general. Or is my mistake not being a streamer? XD
Everyone knows that being a streamer increases your Huntress aim by at least 5 π
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2088790#Comment_2088790
Idk what to do as killer in those situations. I feel bad for the survivors but at the same time it's not my fault and I've got challenges to complete
It's honestly not too bad unless you needed that stun at an unsafe pallet.
I think that bug isn't the absolute worst we've had so far though.
Annoying and Frustrating?
Sure,but i guess it could have been worse π€·ββοΈ
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@Zixology said:
Yep. Especially since there's a survivor challenge out now to get killer stuns. AND because I can't use Spirit Fury anymore!
AND because I can't use Spirit Fury anymore!
It's been over a week since i was able to use Spirit Fury.
I want it back π’
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At least it's not desync i guess π€·ββοΈ
But we'll probably have to wait for next week for the patch.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2088687#Comment_2088687
AKA stealth-by-reverse
AKA Everywhere but nowhere π»
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Was it a Doctor with Distressing and/or both Calm Addons?
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Not another J-Flick discussion π
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@ShamelessPigMain said:
If you think that's bad, try adept David.
Davids Adept is 10000000% times easier than Tricksters honestly
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@Alice_pbg said:
question... why not ask all the questions right away?
I kinda like it that way.Feels like a real interview
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2088159#Comment_2088159
Currently dspaceman20 commented first so gonna see what he does.
Sure,no problem π
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Lerys and The Game are the worst imo.
Haddonfield is more or less ok because most people have no idea how to run the loops on this map
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Sounds fun.
I think i would participate.Not 100% sure yet.
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@nursewannabe said:
Always said pro. Passive abilities would add a bit of fresh air to the stale state survivors are (skins, literally).
They don't have to be gamebreaking nor strong, and they don't have to be unique to every survivor.
I can imagine two being like enter lockers or crouch 5% faster, or heal 3% faster or even reduce/increase chance of skill checks by 1% literally small stuff
It would just create another potential source of bugs.
I'd rather just avoid that
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The devs already have more than enough to balance.
Adding survivor passives on top of that would be waaaaay to much for them.
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@[Deleted User] said:
Good luck getting to close range as a 110 killer. I agree he punishes outpositioned survivors hard, but so do Slinger and Huntress.
And
Billy,Leatherface,Plague,Myers,Oni,
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@brokedownpalace said:
They said yesterday that they were hoping to tell us more "very soon." I would guess that would be this week. But obviously it depends on a lot of factors
I'm gonna guess that we'll get the infos on what the hot fix looks like and get it next week.
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@Chappy01 said:
Yes and no.
Clowns bottles are better than Freddy's traps, but Freddy also puts you to sleep which counters BT
Freddy also got decent stealth,is rather small AND very quiet (mindgames are easier)
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@TicTac said:
Why is the pallet bug gamebreaking? The pallet bug is only that killer cant be stunned, right? One killer hit me through the pallet, but this has nothing to do with the pallet bug, or?
I guess that hits through pallets look even more stupid now that the killer doesn't even get stunned most of the time.
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@Phasmamain said:
Indoor maps period
+1
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Already happened to me.
I think it happens when you switch your bottles to quickly and try to immediately throw one after switching.
It's pretty annoying tbh.
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That's my list.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/2085463#Comment_2085463
Blight is playable.
Nurse and The Trickster have more issues on console than the Blight.
Nurse is definetely playable.
But Trickster with this stupid RNG recoil and Blight only being able to hit lethal rushes at a 30 to maaaaybe a 45 degree angle is terrible to play on console
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@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2084907#Comment_2084907
i play on the ps4 and ive never seen something like this man,i dont know...
Could you show me some killer gameplay from you?
I would like to see how getting bloodlust or a survivor using dead hard looks like on your console
Would be much appreciated
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At this point?
Proper Optimization.
Imagine a world in which a little status effect doesn't completely freeze your game for a second π€
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@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2084613#Comment_2084613
Itβs probably your internet connection. The game since cross play runs fine
Never had any problems in other online games
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@TicTac said:
I didnt see any improvements. It seems worse.
Same.
Still get the same FPS drops/freezes from various status effects (e.g exposed,bloodlust etc.).
I even have a new trigger for FPS drops/freezes.It's whenever a new icon from perks and addons appear on my screen (e.g Prove Thyself,Dying Light etc.)
https://youtu.be/jm9aTc8Ba64 -
@CreamedTunaFan said:
https://forum.deadbydaylight.com/en/discussion/comment/2084330#Comment_2084330
idk what you expect trying to run the game on getting close to decades-old hardware like the ps4/xbone.
Idk.
I can play games that look way better and much more demanding than DbD just fine.
It's only DbD that runs so awful
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2084281#Comment_2084281
Yeah but from wha tIve seen it runs pretty smoothley on next gen and I think accessiblity is way more important than how well the game runs.
Next gen is 500$ and (at least for PS5) is really hard to get right now thanks to scalpers.
And don't get me wrong.Accessibility is very important but so is the performance of the game.
Constantly having to deal with crap like that is NOT ok:
https://youtu.be/W1TlMcbNT4s
https://youtu.be/0RNCIpaxCFQ
https://youtu.be/jm9aTc8Ba64 -
The changes are definetely great but there are still no words whatsoever on optimization (especially on console).
So BHVR hasn't earned my respect yet.
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@Volfgang57 said:
https://forum.deadbydaylight.com/en/discussion/comment/2084231#Comment_2084231
They've said that missing a skill check won't equal instant death, it just takes a chunk out of the progress bar.
https://forum.deadbydaylight.com/en/discussion/comment/2084208#Comment_2084208
Is there any word on this @MandyTalk ? I know there's situations where suiciding can be beneficial to other players. Will we be stuck on the hook waiting for skill checks or can we force the progress faster?
Pretty sure you won't be able to speed up the process other than failing the skill checks
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Finally π
Now we need a toggle button next
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@[Deleted User] said:
Nothing. I wish I could know how someone thought keys and old moris were interesting things for the game.
Same people that thought infinites,20+ pallets on some maps and 115% Nurse with 3 blinks basekit lmao
