MusicNerd_TC
MusicNerd_TC
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1520665#Comment_1520665
And this has been a thing since PH's release too..?
I was talking how you said it might be because sounds are bugged.
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This image is cursed.
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@GoodBoyKaru said:
Funnily enough at the start of using Pyramid Head's power (like dragging the knife) you can hear Claudette's injured breathing (the one that sounds like two very swift breaths of pain).
Sounds just don't work right now so I guess it makes sense for these to bugged.
The thing is, this has been a thing since demogordon came out.
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@Elena said:
I swear I was the only one who could hear that without realising. I'm glad it's not just me
Yeah, I was wondering why nobody was talking about this. It's pretty creepy.
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Yeah, this perk should be basekit in my opinion to fix camping and tunneling.
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@slunder said:
@2ndBusiestmusicnerd you do not even know the number of indoor maps lul. They are 4 due to midwhich. https://www.youtube.com/watch?v=rFIXdbpFizw here is the proof it does counter decisive. And more often that not, it is not difficult to keep sight with a survivor, even in an indoor map. You cannot loop normally when PH drops his word on the ground for an attack because you need to juke him.
#########, I forgot about Hawkins. Also, as mentioned, he can't M1 for a moment after he cancels his power, and juking his power is not hard as you aren't in animation lock. If anything, PH needs his range add-ons nerfed.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1520554#Comment_1520554
I can keep Hag, Oni, Doctor, and Freddy in a chase much longer than a Clown.
When Hag places traps on a loop, you just use that time to run to the next loop or pallet
Oni is only an except when he has his power active. Otherwise, he's a regular m1 killer in a chase and is not better than clown.
Freddy's blood pools are a joke and I'm much for afraid of fake pallet Freddy than the blood pool one.
Doctor.... it really depends on where you're trying to loop him and how well you can time your vaults or pallet drops around his shocks.
But none of them have the literally ability to slow your character down and blurry your vision and stop you from even making it to the next loop
What do all those killers have in common? A second ability or a different way to use it outside of chase.
Hag: too much to say, radar, tracking etc.
Oni: mobility (in his power).
Freddy: generator teleport.
Doctor: tracking.
Clown has no secondary ability to allow him to pressure the map, just a strong chase ability that is easily countered by pre dropping pallets.
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@slunder said:
@2ndBusiestmusicnerd I though you were one because you only mentioned the part of the post that negatively affects killers, so you had a 99% chance to be a killer main, but you are not. Sorry, that was a mistake, even tho you really seemed like one, I will try to verify things I say next time (things that concern specific players).
It takes a lot to admit a mistake, I respect that :). I just thought the 2 killers you mentioned weren't OP, as spirit is much more broken, and the 2 killers you mentioned have a reasonable amount of counterplay. I can see why you might consider me a killer main though.
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@slunder said:
@2ndBusiestmusicnerd deathslinguer: you cannot use your eyes on an indoor map or when your working on a generator with a lot of obstacles nearby. Using perks just for a killer is dumb because they might never get into use. Stop trying to force me to use certain builds because, you know, I can apply that logic to you: since your a killer main, I assume you think decisive is op. You can just use unnerving presence.
For Pyramid head, you will have to instantly drop the pallet or something if you ever want to have a chance to get chases, which will lead to a resource shortage.
Exactly, on indoor maps. How many indoor maps are there? Exactly, 3. Also, deathslinger on a indoor map is hot garbage because of how much you can block LOS. I never forced you to use a certain build, I just recommended it and said use your eyes. I'm not a killer main, I play both sides. Also, unnerving presence doesn't counter DS, that's ridiculous. You never need to instantly drop pallets against PH, you can still loop him normally, but if he puts his sword in the ground, just continue looping, since his movement is limited and he can't round corners.
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@GoodBoyKaru Sorry, I betrayed you, I'm a filthy entitled killer main now :(.
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@slunder said:
@2ndBusiestmusicnerd killer main detected
Ah yes, I'm a killer main that thinks spirit, Iri head, redhead's pinky finger, mint rag, hag's proxy camp, tunneling, camping, NOED etc should be nerfed and I also think that BT should be basekit. Stop spewing nonsense and actually take some criticism.
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The killers that you mentioned don't need nerfs at all. Deathslinger is an extremely weak killer with decent chase. If you can't deal with a small terror radius I suggest using the perks spine chill and OoO, or better, use your eyes.
Pyramid head cannot spam the hit through wall ability, as he is punished HEAVILY, just as long as missing a basic attack without STBFL. Also, if he takes his sword out of the ground, he can't M1 for just over a second, giving you ample time to vault a window or drop a pallet.
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Yeah, he needs a buff, he's outdated and Oni's better than him in every way.
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@just_teme said:
https://forum.deadbydaylight.com/en/discussion/comment/1520440#Comment_1520440
Myers has insane snowball potential especially with infectious fright so if they buff his early game which would be nice i wouldnt be surprised if the devs nerfed the hell out of that snowball making him worse in total.
But, he can be looped easily, and Oni outclasses him in the snowball potential.
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Not going to lie, I have hope that the next chapter is the dark tower, just because of the person above me. I bet you this will be a teaser image for it,
This is the crimson king's sigul, so maybe this eye would be the teaser.
This is the crimson king himself
The survivor would be Roland Deschain, the gunslinger.
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Lol, Scott Jund did a fully Billy game of just walking backwards when chasing survivors and didn't even come close to losing. Why do you have to sweat against new players though? It will drive them away from the game, are you going to bring an ebony mori next?
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1520502#Comment_1520502
If you could link directly to his Clown tutorial or a video that uses the secret Clown tech, I'd be much obliged.
He is making a tutorial, but you can see his technique in all of his clown videos.
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@Pr0p3r9 said:
I think it'll be a Stephen King property that is not IT or The Shining. He has a titanic bibliography, so who knows what it could be. Given that we've got another licence coming up after this, it could be that one instead. I don't have any other clue.
My biggest reason for suspecting a Stephen King property is the Deathslinger. Iirc, he was going to be called the Gunslinger originally, but they changed his name later in development. Gunslinger also happens to be the name of one of the books in King's Dark Tower series, so it seems plausible that the devs changed his name to something as goofy as Deathslinger for the specific purpose of not pissing off Stephen King. Seems logical that they would only bend over backwards like that if they did or hoped to have something in the works.
Exactly why I want Roland in dbd :).
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/1520326#Comment_1520326
Did you ever put out your Clown video?
I'd be interested to see the secret knowledge in action.
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Mains: Hag, Oni, wraith and pyramid head.
Very fun: deathslinger, demo, doc, trapper, Billy, and nurse.
Garbage: everyone else.
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1520462#Comment_1520462
sounds like bhvr
Actually, scratch that, it would be too easy to apply a status effect as OP as haemorrhage. As you have said before, you have to turn 30 degrees east of the moon, swing and then you can throw the bottle to apply haemorrhage.
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Survivors should suffer from the OP haemorrhage status effect when hit by the bottle, and that would fix him.
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HOLY #########, Billy Joe Armstrong from Green day is coming to dbd.
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@DirectorHail said:
Quentins Perks don't live up to standards. Although that go's for alot of perks Quentin has been unloved for far to long. The biggest change he needs is a face makeover but his perks are what matter, here are my suggested changes. This recieved mostly postive reviews on steam, feel free to comment your opinions.
Wake Up!: Once all Generators are powered, Wake Up! activates. Whilst Wake Up! is active, Exit Gates are revealed to you. The auras of Opened Exit Gates are revealed to you and your allies. Whilst Wake Up! is active, you open Exit Gates 15/20/25 % faster. Gain an additional 25/50/75% bonus to gate opening speeds during the endgame collapse.
Pharmacy: Fully searching a chest while injured will immediately heal you from injured to healthy, this effect can be triggered once per trial. Searches through Chests are 40/60/80% faster and the noises they cause are nullified.
Vigil: Haemorrhage, Mangled, Hindered, Exposed and Blindness Status Effects will always disappear after 30 seconds upon being inflicted with it, even if the status effect is meant to be applied for longer or removed via other means. Vigil allows you to recover from Exhausted Status Effect at half the speed while running. Vigil is deactivated whilst cursed by a Hex.
I agree with all of them but vigil. Holy #########, do people not know how broken old exhaustion was?
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I picked C for all of them, so I have 0 points.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1520001#Comment_1520001
That made me laugh harder than it should.
I guess people are just trying to give Clown a shot thanks to @DudeDelicious and they appear to be enjoying Clown's anti loop which can undeniably be strong.
Clown mostly suffers from the typical "M1-killer-syndrome" which is a lack of time as he's got no tracking, no map pressure, no mobility, no stealth (which can save a lot if time) etc. but when it comes to 1 v 1 -ing he CAN be strong.
Personally I like how people are finding passion in playing killers that have been in the game for so long. I really do.
Someone even made a thread about clown needing a nerf and being OP.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1519792#Comment_1519792
Glad I can help.
Clown has always been highly misunderstood. The bottle is a projectile after all.
Once you realise you are trying to throw “traps” at loops and structures ahead of survivors, Clown makes so much more sense, and chases start being ended ridiculously fast.
bUt ClOaN iS aN iNfErIoR fReDdLeS!!!!!
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It isn't overpowered at all, it just rewards bad players just like DS.
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Survivor: detective's hunch and inner strength. These two perks are so fun and help me knock out totems, hexes and NOED whilst giving me free pocket heals. These perks are a lot of fun on their own as well. Honourable mention: diversion.
Killer: Dark devotion. Part of my hag build a lot, nobody expects a perk like dark devotion and always allows me to pressure survivors and get grabs.
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Survivor: Inner strength, detective's hunch, diversion and better together. Inner strength and detective's for quick pocket heals and knocking out totems, thus preventing NOED. Diversion to make safe heals, and better together because I play solo queue.
Hag: My main is hag, has been for over 2 years now, played her since release, and this is my favourite build. Corrupt, to allow me to set up a web without having gens fly. STBFL, so I can make quick and accurate teleports. Pop to control gens later in the game. Last perk slot is pretty interchangeable, but I like running either MYC or dark devotion. MYC is great, because unhooks are never safe against a hag, however players will play safe against MYC and it doesn't work all the time. Dark devotion is amazing, because I can hit or down the obsession and apply pressure with my web to the other 3 survivors, whilst gaining STBFL stacks.
My other 2 mains are wraith and Oni.
Wraith: Corrupt for early game, pop to apply pressure with my fast movement speed, MYC because I am stealthy and can get back to the hook fast, a nurses calling to sneak on healing survs with my stealth.
Oni: Monitor, infectious, pop and BBQ (I know, very original). Infectious to snowball, and monitor to give me more snowballing opportunities and allowing me to get that much needed first hit. Pop to control gens and BBQ to find survivors.
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Gideon meat plant, coal tower, shelter woods, dead dawg saloon and anything that isn't blood lodge, Haddonfield, Ormond, fractured cowshed, torment creek, rotten fields, Thompson house, Midwich, or Lérys.
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@RakimSockem said:
https://forum.deadbydaylight.com/en/discussion/comment/1518960#Comment_1518960
I just despise the Clown in general. Doesn't matter what playstyle they use. Only killer i dislike more I think is Legion.
I like clown, but legion should just be deleted. Piss on legion.
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######### dark sense. ALL THESE MEAN 4 MAN SWFS WITH CRUTCH PERKS WAKE UP, DA\KR SENSE, DEJA VU AND AUTODICDACT. NERF THEM!
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@RakimSockem said:
Good. Screw clown and his anti-looping ass
You're so mean :(.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1518518#Comment_1518518
And the demogorgon or pizza dwight does?
Pinhead and springtrap would both fit easily.
Springtrap is a dead guy possessing a animatronic, you can only see him moving when he jumpscares you or at the end of sister location. He lacks movement, and I doubt it would work. Pinhead is a priest of hell, and I doubt satan and the entity are alligned.
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@GoodBoyKaru said:
Sorry buddy I don't feel like not playing the only fun role left to me in this game because you had a couple bad matches :/
Karu, you're supposed to stop playing killer to protest the against the devs. Silly.
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Underrated perk. I love running it on hag and playing survivor pinball :D.
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I would literally be fine with that instead of one chapter being the human centipede. Watch the first two movies, and you will probably puke.
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@SCP_FOR_DBD said:
I have only seen one post asking for it, in which all of the comments were saying no to the idea. I don't think this is a big problem.
One post will make multiple, same with fnaf.
@Quol said:
Imagine the doctor of the film as the killer. He is a standard m1 killer whose power is to drag and attach 2+ slugs together that need a non-slug to rip them apart.
I don't want to imagine that but thanks 🤮
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@TAG said:
Human Centipede wouldn't even make sense to include in DBD.
Neither does pinhead or springtrap, but people want them in dbd. If enough people want the centipede in dbd, they might add it...
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@Buttercake said:
I dont want my lips attached to Megs butthole.
I'll say this everytime I see this thread!!
NO, NO, NO, NO, NO! 🤢
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@Todgeweiht said:
My tier list but based on the place of origin of the killers.
https://us.v-cdn.net/6030815/uploads/RY4KHY6TGN13/my-image-2816-29.png
Aren't legion from Norway? Also, deathslinger is Irish.
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@vogit10102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1517927#Comment_1517927
Survivor stealth is a myth. You have dozens of perks, marks and sounds to find them.
Look at Orion's guide on stealth, that will tell you otherwise.
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@LetsPlayTogether said:
So you are scared that one survivor just runs around and disarma traps? You understand thats one less doing gens right? Also you can bring in addons for this special case. You obviously dont play Trapper well.
Oh my god, the ignorance. YOU think that having trappers power rendered useless by small game, maps OoO etc is ok? Get good.
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@QueenOfIllusion said:
I’m on my way to reaching red rank killer however I’m faced with matches where I don’t get every kill. I watch streamers who are seemingly flawless at killer. It gets me a little discouraged if I can’t get kills every game. So I just want to know, do the higher up’s also have bad games? They don’t possibly dominate 24/7 right?
No, anybody who says they never win is lying. Play the game for fun, and not to be a "flawless killer". Nobody is a flawless killer. I say this as a rank 1 killer as well. I lose a decent amount.
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@Elena said:
I wanted to hear your opinions on this idea, do you think it could work? If so, who do you think the killer/survivor should be?
I'd personally love Daenerys as a survivor, BHVR take my wallet.
I haven't watched it, but the night king or a white walker would be an amazing killer.
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#########, I just watched the movie and I need a million hours of therapy.
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@Yamaoka said:
Honestly I've always thought Hag was one of the stronger characters in the game and it is beyond me how someone could even think she's average or something like that.
However I doubt Plague will ever be considered as strong because she's mechanically just not the same caliber. Without blood vomit she is just an ordinary, VERY TALL (and thus easy to see/loop) M1 killer with average terror radius and no mobility whatsoever.
I mostly feel comfortable playing the match injured when it's Plague (unless my team starts cleansing, of course). Hag however makes me wanna crouch in a corner and heal like a rank 20 because you just don't know where her webs/traps are so you could get downed in a second the moment you start the chase against her while injured.
Against good Hags it feels like EVERY loop is prepared 24/7 giving you no chance to waste her time.
Just my opinion.
What you say about hag is true, but I honestly think she is amazing. You can use perks like blood echo to capitalise on people not healing. Also, she starts with 1 corrupt purge, and if you have infectious, that can be a snowball win for you. Apple add-ons also help. Even her vile purge is amazing as she gets free surveillance and is basically an infinite tier 3 Myers.
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Blood echo, because I can inflict exhausted as well, catching them off guard. Haemorrhage is a OP status effect, it needs a nerf.
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I want it to be the crimson king from the dark tower or even Dandelo or pennywise. PLEASE DEVS, ADD THE DARK TOWER!


