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Mooks

Mooks

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Mooks
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  • Yeah, agreed, text prompts and the action indications they actually have already talked about as a possible feature can’t be coming soon enough!


    @BenOfMilam said:

    that would require to much effort. BHVR isn't capable of putting in work that would actually improve the player experience.

    13EE8194-8B42-4BDC-9AA9-08CF51AC77D4.gif

    They may be slow to bring these kind of features that the community ask for but it’s definitely not a matter of effort but prioritization and available resources/what the higher ups greenlight. We see they are putting in much effort all the time (minus QA which got better and is also probably because not enough resources)

  • i like to think that they have it planned as they have added plenty of community requested features in the past months and this one just didn’t make the cut for this years road map.

  • @Mandy said:

    I'd actually go the opposite way and wouldn't be opposed to not seeing any profile in the lobbies and not dodge lobbies - it affects matchmaking and queue times so much.

    I certainly wouldn't want the survivors to see the killer profile - we had this at once point with a 3rd party programme and led to people getting dodged because they happened to be good at the game, or they beat someone before.

    is there even a reason why killers can access survivors profiles at this point? It’s also leading to dodged lobbies after all..

  • More accessibility features/settings. Though I greatly appreciate they are going slowly into this direction already!

    Basic controller settings, Deadzones, Response curves, separate sensitivity for aiming.

    Realm Beyond finally being finalized (Red Forest, Swamp, character models and animations)

    SoloQ improvements, start with the action indicators and go from there.

    Survivor gameplay overhaul. Less stationary holding M1, more roaming around (see my concept <here>); items/addons getting refreshed, new items (see also link, end of post for item ideas)

  • As it was a reward from the even tome I would assume it won’t get available another way at all or at least not for quite some time. They have said for the Mikaela witch one that it’s supposed to stay exclusive at least

  • @nali_nah said:

    In this situation there were 2 survs. They didn't try to make generators even though there was only 1 missing.

    Both were hiding far away waiting for the other to be found to get the hatch (I believe).

    But I've been to matches where the 4 hid and didn't try to touch any generators. Apparently it's a "pranky" when they don't like the killer or something.

    I think that counts as taking game hostage.


    Uhm. No? It’s one of the prime examples of taking the game hostage actually.

  • More than 5 min?

    depends, how many were still alive, did they have something else to do (eg trying to find an active hex)? Was it a 3gen scenario, maybe they were hiding directly at the gens trying to get a good moment?

    if you report it, remember that in-game report plus an additional player report ticket are mandatory and you should provide evidence/a clip of it as especially this is a case-by-case situation and in the end it kind depends if support agrees or not

  • I am gonna assume you will get all eventually and you are asking for original ones because you wanna get them with shards? And you don’t have any aesthetic preference?

    this would be my choices with perk reasons:

    Zarina has Off The Record which is currently pretty handy for anti tunneling, For the People can also be nice though situational.

    Jane brings Head On - unique and fun exhaustion perk! She is awfully loud though (hopefully that will get fixed when the devs adjust the volumes) - other two perks are… useless?

    Yui has nice team perks with Break Out and Any Means Necessary, if you play oftentimes SWF

    Felix is more suited for beginners with Visionary as a Deja Vu replacement.

  • I think they are discounted when they are the main featured characters in the current tome? (…or is it only auric cells? I already have all characters so couldn’t really check)

  • @GentlemanFridge said:

    https://forum.deadbydaylight.com/en/discussion/comment/3214862#Comment_3214862

    https://www.perkypet.com/media/Articles/Perky-Pet/Attract-Cardinals-to-Your-Yard.jpg

    He’s a northern cardinal (or the very originally named Cardinalis Cardinalis), a species I don’t know much about because we don’t have them here.

    @Mooks may also like these ‘cuz they’re what the Redbirds in Don’t Starve are based on

    Yeah I like them (though I do like almost all animals and see all posts in this thread^^ but thx for thinking about me)

  • It will only apply to characters Meeting the requirements before 6.1.0 according to Rizzo here:

    @Rizzo said:

    No, it applies to those characters that satisfied the requirements when the patch 6.1.0 was released.

    https://us.v-cdn.net/6030815/uploads/P5M3KB9F3WG4/image.png


    as to which level they will be, I don’t know, I would assume that they would stay 50 but not sure.

  • Haven’t heard about this and never see Chris to say it’s been like it for me or not.

    though if this is a thing,.. then they hopefully implemented this with other obvious pairs too?? (Nemesis-Jill, Myers-Laurie, Pyramidhead-James i suppose)

  • Movies: Friday the 13th obviously though I think Alien is up there too

    Books: One of Stephen Kings books definitely, I would say IT fits best

    Games: For me, Until Dawn seems like the next obvious pick

  • @bm33 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3212371#Comment_3212371

    In that screenshot it says redeem in in-game store so I would think anyone could use them. I guess you just need to download something and grab code from that "before they run out"

    https://steelseries.com/game-on

    Thanks 💙

    Oh well…

  • What kinda codes are these, can anybody get them?

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/3211573#Comment_3211573

    Onryo - I meant while fully condemned. That was my fault for not making it clear.

    Currently a fully condemned survivor has killer instinct for 6 seconds. This change would make it permanent while they're at full condemnation.

    Electrified - so to explain it i'll use Survivor 1 and Survivor 2.

    Survivor 1 has the Electrified status for 20 seconds. After 10 seconds, Survivor 2 comes within the trigger range, and so Survivor 2 screams and becomes Incapacitated for 5 seconds. Survivor 2 is now affected by the Electrified status for 20 seconds (which does begin at the same time as the Incapacitated), and will tick down independently from Survivor 1. Theoretically this could create an infinite loop of never losing your Electrified status but that requires a lot of terrible play and not being able to find a locker to hide in until it expires.

    Onryo - I meant while fully condemned. That was my fault for not making it clear.

    No I understood it this way. Though I imagined a see group, one keeping the killer busy, the other building condemned for killer instinct but with their mates info and having the tv to remove condemned from them in reach.

    Electrified would only be possible to affect one other survivor, right? Otherwise two swf might be able to troll another survivor with it.

  • Where was I again? Didn’t find time to read more than one paragraph until now..


    Map changes: I guess everyone agrees here though some changes need testing obviously with how the tiles actually turn out etc. Nothing notably to add.

    Basekit BBQ auras I don’t like. It’s still very strong on certain killers while others can’t really utilize it. And the killers it’s strong on don’t need any buffs (well.. maybe some of them, but not this kind of buff).

    Bloodlust removal I don’t know - depends on how the other changes play out obviously. But iirc even the test weekend kinda resulted in pretty much no noticeable differences? So yeah. Get rid of it.

    Corrupt basekit - haven’t read the perk change but I agree in its current form it shouldn’t be broken if it was base.

    For killer changes I am not in any way a killer main nor am I focusing enough on one/few killers to be good at them (I don’t even know most of the addons and just slap on whatever) - so not much input here from me but some specific ones

    Nurse - idk I think she shouldn’t become another normal walking speed killer and should stay special. Always liked the idea to change some addon and turning her blink attacks into special hits. Also I think Hit detection needs some adjustments as I am pretty sure Mouse has super high advantage over Controller taking away much skill for M&K players.

    Nightmare - pretty much in line with a rework suggestion I did iirc. Wonder how GeneralV approved the alarmclocks - was pretty sure they were against them completely.

    Pig - still think her crouch/ambush needs some QoL improvements. Though I don’t think traps should automatically activate in EGC. Maybe they could get a different effect during EGC?

    Pyramid Head - Obsidian Goblet seems pretty OP or am I missing something? Maybe make it so that it can’t injure and break something with one hit?

    Onryo - permanent killer instinct could become pretty annoying/possibly abusable by swf squads?

    Mettle of Man like endurance upon being unhooked sounds interesting and would definitely love to see it tested!

    Medkit nerfs also agreed.

    Electrified - I may not understand it correctly? Who is screaming/incapacitated if one electrified and another survivor ‚meet‘? And the status will jump over?

    SoloQ improvements - too much auras for my taste, I would rather see the status indicators first without the other changes and see what changes/if further improvements need to be added

    Blindness - i would leave the aura reading blindness with the restricted view

    Perks - won’t read those today.

    Map offerings - let them stay as they are and see if they are still a major problem with the map changes proposed

    Deep Wounds - sure why not.

    Server Validation - Yes.

  • Some walls when when broken could make a loop stronger eg the one in the schon in Springwood. Or the one in the house of pain also in Springwood I think.

    Could also help with some weird deadends eg on the Game

  • And again people that are not realizing that cheaters can just circumvent crossplay limitations

  • @GiveMeTheBox said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210695#Comment_3210695

    It's more that masks are inherently creepy, as hiding your face is often considered such and usually triggers uncertainty in peoples' minds. Well, while I disagree with your opinion, I respect it regardless.

    So it’s actually only about him not wearing a mask? I think having blood smeared over his face is already creepy enough. And the colored contact lenses also work well in the creepy factor especially compared to some of legions masks.

    btw I do think that both killers (legion and trickster) work well aesthetically and lore wise in DbD. It just baffles me that people use arguments against legion and disregard the same arguments against all other killers already present

  • @GiveMeTheBox said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210665#Comment_3210665

    He's twinky enough for me to consider him one. I've heard the "Legion doesn't fit either" argument a lot, but let me put it this way... If you were walking down the street at night and saw one of the Legion dressed in their hoody and their creepy serial killer mask, and on the other side of the street saw a rather thin man dressed in an open shirt and tacky pants, which would intimidate you the most? Even if the Trickster had his lightsaber vwoom baseball bat with him, he still looks like a strong gust would blow him over.

    He really doesn’t look that thin at all.

    and I would take edgy teen girl over Trickster. While he seems thin to you, he is muscular. And creepy serial killer mask? Are you serious? Most of their masks look pretty cheap actually

  • @Fred_krueger said:

    Sometimes it can now feel like a resident evil game.

    Playing on RPD, against wesker, with a full team of RE survivors.

    You can now have two matches with completely distinct sets of RE characters, 2 killers, 8 survivors including legendarys and 2 maps (though those are variants I guess)

  • @GiveMeTheBox said:

    It was dead the moment we got a j pop twink as a killer

    So. How does Suzie -an edgy teenage girl with a mask and a knife- make the cut but somehow Trickster (Kpop btw) -a sadistical serial killer, taunting his victims and having experience in torturing and killing while loving the spotlight- doesn’t? It’s not even Suzie alone but all Legion members. And even other killers - Ghostface doesnt make that much more sense either if you think more than 1 second about him and the outfit.


    edit: is Trickster actually a twink? Seems way too old and muscular (yeah not bodybuilder muscular but still..) for that term imo?

  • @scenicpickle said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210650#Comment_3210650

    i'm just referring to the players who think they are better than the dev and propose biased changes based on lack of experience and are using the proposal as a way of venting then actually improving the experience, its toned down on the forums but these people i'm referring to are more likely to be found on reddit and YouTube (sometime in endgame chat) just nice to see someone whos changes seem unbiased and helpful. some parts of the community are toxic i was just surprised to see someone put in so much effort to actually improve the game. for a split second before actual reading this post that's what i thought, that's all no hate

    EVERY CHANGE I WOULD MAKE TO DBD IF I WAS THAT PERSON IN CHARGE

    I just saw this and rolled my eyes thats all but after reading i was mistaken

    just thought it was another get rid of this perk or that perk kinda post

    alright that makes more sense then. I was just thinking that this is not that common here on the forums but yeah, outside of it (and especially on the side of content creators) this is far more common

  • @scenicpickle said:

    i honestly thought oh brother another god complex trying to place his botched opinion on how the game should be but honestly i like or/and agree with alot of this. nice job let hope the devs read this and improve the game

    another god complex trying to place his botched opinion on how the game should be

    …?! another? I haven’t seen those around. Keeping in mind these are the official forums and the devs are encouraging giving feedback and suggestions here..

  • Oh well. I have to work Karu!

    reading this in chunks at a time and probably give some feedback on the way. Am up to Skill Checks now and I am mostly agreeing.

    Anything accessibility related I guess you already know I am on board with. small thing on the phobia mode: for Coulrophobia/killer models, I would prefer a set cosmetic only being viewed for those with the mode turned on over some abstract model. Also in Artists and Plagues cases it’s not the killers themselves but the powers that are the main problems - i guess making those more neutral/amorphous would work.

    Controller settings should be listed as well - they are more likely than specific phobia modes ;)


    power cords I actually don’t like the way you proposed it. I like the idea of limited items as part of the base game but overall.. not a fan of this. But I would love to try this in a playtest nonetheless. (Still like my idea of collecting metal scraps/herbs around the map for some more not-sitting-in-one-place-most-of-the-time while not making it a hard requirement for those that find this too complex -something the devs stated about internal playtests-)


    Skill checks - sure, making them more interactive while staying true to the base. though I guess 4 different buttons that don’t already have a function aren’t available on regular controllers?


    Regression - nothing to add or complain about


    Choice restrictions - as a lesser version of killswitch with the intention to fix the broken stuff and remove the restrictions later on? Hell yeah! As a permanent solution that would be too confusing and restrictive.


    will give more later on.

    960A0659-4D77-444A-8DB7-DF543004F206.gif


  • @SmarulKusia said:

    https://forum.deadbydaylight.com/en/discussion/comment/3210004#Comment_3210004

    Because if the developers cared about accessibility, it would've been changed to not trigger epilepsy years ago. Clicking flashlights has been a feature ever since the beginning. Not once did the developers care to cater to that part of the community.

    I am criticising the developers for not having a backbone. it's a PR message to protect themselves had they gotten backlash.

    At least adress them correctly.

    it’s the company, the higher ups that (probably) don’t care enough about accessibility. The developers themselves don’t really have the power to just do what they care about the most and they have often expressed and shown that they do are about it (eg Mandy being colorblind herself and being part of the dev-team)

  • But.. Jason would be feeling left out 😢

  • @danielmaster87 said:

    Big brain moment. Maybe there could be an Alien Vs Predator chapter that comes with 2 killers and 2 survivors.

    2 killers at once? 🤩 imagine all the bugs this would bring!

  • @Lekitzul said:

    As if Alien Isolation wasn't scary enough.... but I would really like to see the Xenomorph added.

    Loved Alien Isolation. They even have a great Ripley model! And Amanda as a Legendary would be cool as well

  • @fake said:

    I am a normal person. I am happy.

    I am not a normal person. But I am also happy about this change.

  • Even if there were any…

    talking about leaks is against forum rules (and pretty sure asking for them/baiting others to post them is as well…)

  • I just said how it is? I didn’t give my opinion at all.

  • The devs stated they don’t want to get rid of them and they obviously don’t view them as pointless.

  • Yeah, it’s always some ‚free‘ time between a rift ending and the next opening. Also talking about upcoming content that isn’t officially announced counts as leaks and is against rules on the forums

  • It’s not coming so soon. It will come 2-3 days after the midchapter goes live, today just started the PTB for the midchapter, so we are likely 3 weeks away

  • Nope. No new since end of last year ( I think)

    this is the most recent statement:

    What about Cross-Progression with Switch? 

    Due to technical aspects beyond our control, transferring DLC between all platforms has not been possible, significantly impacting that experience. As a result, while we remain dedicated to doing everything we can to resolve the issue, we can no longer provide a clear ETA on when cross-progression will be available on Switch 

    What platforms is Cross-Progression on? As of right now, cross-progression is between Steam, Stadia and Epic Games Store. Will I be able to transfer all my purchases to a different platform? For the most part yes, however Auric Cells and some virtual goods will not transfer due to licencing restrictions. Virtual Currency,…


  • @Bot_Salvo88 said:

    I hope next year at this point.

    Hopefully anniversary, it’s definitely a worthy franchise for that!

  • I thought it was supposed to be the ‚hard mode‘ perk - never made sense for it to have the ability of unlimited Unbreakable to begin with.

    Though I agree, we don’t need a hard mode perk and No Mither should get reworked - but your ideas are too much just for one perk especially as you have to consider it’s easy to combo it with Dead Hard and other second chances which kinda turn the formerly hard mode perk into THE easy mode perk.

  • @Asura said:

    I vote we get Lilo & Stitch. Perfect survivor and killer combo.

    Lilo is the killer, right?

  • @ScreamForMe said:

    Thank you very much for your answer and information.

    All people are different, getting achievements my life gets better, I forget about my disability and the situation in the world. I understand what you mean for me to Git Gud, but this is not possible due to my disability. My friends know and help me when I have seizures. Random players just kill/run away while mocking. :(

    If getting achievements will help at least some number of people - is it bad?

    Hate to say it like that but… at that point, why should there even be achievements?

    i really get how you feel left out here but it is an online multiplayer game first and foremost. While SWF is an option for survivors to play together, a public game is supposed to be against random opponents.

    i am always for accessibility settings and options in such big videogames but achievements aren’t fundamental for the gaming experience per se and you can still experience the whole game either in public matches or with your friends in private sessions and I think you should focus more on that.

  • @pseudechis said:

    https://forum.deadbydaylight.com/en/discussion/comment/3208628#Comment_3208628

    You honestly think dbd’s gameplay can capture the feeling of playing xenomorph?

    I mean they can run on all surfaces so confining them to the single plain that encompasses a dbd chase would be kinda crappy.

    But making play like a xenomorph should, running up and over walls etc, would just break the game.

    You’d probably end up with the xeno being nothing but a killer skin with a lunge. It’d be a meh game experience.

    Does it have to capture the exact feeling?

    does Demogorgon capture the feeling of the monster in Stranger Things?

    https://youtu.be/NwsjfwGnGk0

    i wouldn’t say so, but Demo is still a very fitting and beloved killer in general.

    Freddy is another example (though he has other issues and kinda needs some reworks)


    inclusion of horror icons in DbD doesn’t mean it has to be a 1:1 portrayal. Now I agree some things don’t work such as Jaws shark or Piranhas. But a Xenomorph can work just as much as Demodog works. Especially considering the Xenomorph drone can be influenced by the Entity just like they are being controlled by their Queen.

  • You should be able to buy auric cells even if you don’t own the game itself.

    If it didn’t work with Steam Funds, maybe that is just not supported on its own - I don’t know how that works at all.


    it is not possible for someone else to buy auric cells/cosmetics/characters and gift them to you though. Only buying the DLC on the platform itself and family sharing it as well would work.

  • @prion11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/3207679#Comment_3207679

    reducing it to lore is the wrong approach. nurse is an incorporeal being that can appear and disappear at will, only speaks in gasps and dying breaths, and chokes out anyone she kills, stealing their breath.

    wraith is a completely invisible monster wielding a human skull as a club, yes he is humanoid, but his proportions are off.

    try to think of what would happen if you encountered these killers irl with no knowledge of dbd or lore.

    Idk, a guy who throws knives at me in rapid speed while taunting me doesn’t seem that nice as well.

    i do think that some variety and diversity help here a lot and that Trickster is pretty well fitting in the slasher/horror genre.

  • What are you talking about?

    Wesker is one of the main villain of one of the biggest horror franchises in videogaming and kinda overall. How did he not fit before?

    also big spider, alien and springtrap all work regardless (except for maybe a big spider as animations need to fit) - problem with Alien/Xenomorph and Springtrap have always been the license holder and/or BHVR not wanting them in? But they are coming from horror franchises..


    @That_One_Friend said:

    imo its been dead since trickster came out

    Trickster is a sociopathic serialkiller who kills for fun and records his victims screams to incorporate in his art.

    Nurse on the other hand.. was just a nurse who lost her husband. Wraith is a dude that got tricked into ‚killing‘ people.

    Legion are just some teens.

    (also Trickster as the others I mentioned is an original creation and doesn’t really say anything about licenses eligible)


    i really wonder what people have against Trickster other than flashy/bright outfits?

  • @XSupremeWafflesX said:

    I do not know on the charms but I have read they don't transfer but if they do then thats cool. I just wanted to make sure my higher progress get merged correctly to Steam when it's re-enabled. That FAQ isn't as helpful or descriptive. Would be easier to know when it's re-enabled and I actually do merge them. Hoping that's coming up before the end of the year as I prefer Steam more.

    I was curious if having different emails for my Epic account and Steam matters at all even if my BHVR account has them both linked?

    Email address of your accounts doesn’t matter as long as both accounts are linked to the BHVR account.

  • Almost everything should be merged, so you should get everything from both accounts. If it’s either/or it will take the higher number (eg for prestige level of individual characters). Some stuff won’t be transferred, that’s auric cells purchased via the platform store and platform exclusive cosmetics.


    though… which charms do you know of that are exclusive and won’t get shared? I have only read about it but don’t know if there is actually exclusive cosmetics?

  • @OnryosTapeRentals said:

    https://forum.deadbydaylight.com/en/discussion/comment/3207162#Comment_3207162

    I might be wrong here but I think they're referring to times when the "report" button for anonymous users literally just doesn't show up.

    It's happened to me a couple of times now where I've went to in-game report an anonymous user and there just isn't an option for it. Neither the "report" button or the symbol of the megaphone is there to click on.

    But.. that’s been a thing way before anonymous mode was added..

  • @BaschFonRonsenburg said:

    https://forum.deadbydaylight.com/en/discussion/comment/3207142#Comment_3207142

    How would you know they were banned? I’ve never gotten a report back to me saying if they had been banned or not, and I’ve reported a handful of obvious cheaters with video evidence. No touch back or anything

    Probably looking up their profile? Though the devs have provided some new info about cheating and reports etc and I think they mentioned there that some kind of feedback for the reported will be added early 2023.


    @SmarulKusia said:

    https://forum.deadbydaylight.com/en/discussion/comment/3207142#Comment_3207142

    I feel like my reports never do anything if I don't go the extra step, and even then I don't know if there was a follow-up..

    You need to do the extra step of a support ticket. That’s mandatory. But with addition of anonymous mode they changed the field of the Steam ID and it is optional now.

  • @IlliterateGenocide said:

    https://forum.deadbydaylight.com/en/discussion/comment/3207113#Comment_3207113

    now that its purchasable with shards i might pick one up. then again I agree the company is poo-poo

    At least it’s shards so they want get anything from a purchase

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