Mooks
Mooks
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- Mooks
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/3222658#Comment_3222658
Why wouldn't they? They read every post and this is an issue of much concern in the community.
i didn’t say they won’t answer at all. But as it’s of great interest they would need to make sure to give a correct answer which needs to be carefully written otherwise it will lead to more misinformation and frustration.
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Don’t expect a response before they even officially announce what kind of time limit it actually is. We have only seen the info in the trailer but nothing more. And as this seems to be a very controversial topic in the community they won’t give an answer without having higher ups/marketing/sales etc greenlight it
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3222607#Comment_3222607
Constant Survivor Incentive for months which indicates that there are too few Survivor players.
100% Killer incentive happens, which is very rare: "cannot be a good sign".
And somehow, I still completely expected this argumentation for killer incentives to happen
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Such a mode with bots is currently in development for the console/pc version.
I think it’s scheduled for early 2023 but release date hasn’t been confirmed yet
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Had this kind of match recently as well. Everyone had just a super high ping. Didn’t occur again
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Wesker, twins, nurse, blight and maybe Huntress and billy.
Wesker, blight, billy and nurse together as the unique killers? Don’t know about that. Stalking is pretty interesting and distinct to these, as well as stealth killers in general. Plague is also very unique compared to Huntress as a ranged killer.
Dredge darkness is sadly just passive sure, but still interesting in concept.
and yeah, they are kinda bound to the general gameplay flow of gens/hooks/chases with pallets and windows and los blockers. But I think considering this, the roster is pretty diversified in terms of gameplay (not viability)
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3221694#Comment_3221694
Not meaning to shame you. Just looking at the photo, surv in basement point at the hooked surv, killer stood next to them. That pic looks like a surv helping the killer. Or at least made friends with them
Yeah I know. Was a joke. (Though I have accidently run into basement during a chase before…)
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3221634#Comment_3221634
Who runs into the basement on a chase?
Uhm.
please don’t shame me. I am trying my best.
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LadyChilla
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Yes, the numbers were stated in the patch notes:
- Ping is represented by a vertical bar iconYellow = Ping over 100ms
- Red = Ping over 200ms
- Packet Loss is represented by a double-diamond iconYellow = 2%-5% packet loss
- Red = More than 5% packet loss
Also, for survivors you can still see the pings during a match for every survivor when pressing the pause/esc menu
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Killer: The Ice Queen
Survivors: Aria Morrison
Map: I guess an ice skating hall would be fitting? The main floor would be open, though that could be prevented by the ice being broken/forming rock like obstacles, assets from the ceiling had crashed down etc.
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@ThanosPAWG said:
https://forum.deadbydaylight.com/en/discussion/comment/3220802#Comment_3220802
https://us.v-cdn.net/6030815/uploads/6G4YLS6V4ADT/screenshot-20221007-173208-youtube.jpg
https://us.v-cdn.net/6030815/uploads/RW8RDOGESA8O/screenshot-20221007-173130-youtube.jpg
https://us.v-cdn.net/6030815/uploads/HO5RT16D0FMC/screenshot-20221007-173210-youtube.jpg
https://us.v-cdn.net/6030815/uploads/UQK2N3A038LA/screenshot-20221007-173252-youtube.jpg
Same thing happened with Trappers weapon where they used a png instead of the actual weapon. As for Plague it looks a bit better but still kinda like a png. Hopefully it looks way better ingame.
Oh thank god, it’s at least not as bad!
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Double killer/survivor chapter: Alien + Alien: Isolation
Killer 1: Xenomorph
Killer 2: Working Joe
Survivor 1: Ellen Ripley
Survivor 2: Amanda Ripley
Ellen would bring a pet/companion perk ‚Jones‘, which will spawn the cat in the match, simple AI, staying in a radius around surv, when in chase Jones runs around and creates distracting scratch marks
Amanda brings a perk similar to Flash Bang, but with a smoke bomb
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@ThanosPAWG said:
https://forum.deadbydaylight.com/en/discussion/comment/3220784#Comment_3220784
Wasn't that just because they used a png when they first showed it in the trailer, a little while later it showed the weapon in game and it looked way better.
Oh haven’t seen the better one then. Hopefully you are right (can’t look at it right now)
@My_Aespa said:
https://forum.deadbydaylight.com/en/discussion/comment/3220784#Comment_3220784
I actually liked the Plague's candyball machine ☺️ That's the one I want tbh, probably just because I think it looks so fun to hit people with lol
I love the concept. It’s just bad execution (if it stays with the png)
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I mean.. I thought you would bring up Plagues as the bad example as the quality of the candy is so bad
i kinda like the hard candy glossy/shiny look though agree nurses could have been better
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@Bot_Salvo88 said:
https://forum.deadbydaylight.com/en/discussion/comment/3220481#Comment_3220481
Imagine Charlotte using candy Victor 😂
Gummibear-Victor
@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/3220549#Comment_3220549
No. The only Killers shown were Trapper and Plague.
On the other hand, all six Survivors were shown. David, Claudette, Felix, Jane, Yun-Jin & Feng.
Assuming they do a six/six split like they did for the Twisted Masquerade event.
EDIT: I lied. Doctor, Hillbilly and Nurse were also shown having one. The final Killer is unknown, however.
Only one to go.
i am guessing it’s Dredge. Really wanna see what the art team would come up with here!
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Pretty sure they always meant no exclusive items like those event codes that could be sold for horrendous prices by scammers.
they always left legacy Outfits exclusive after all and pretty much introduced event exclusive items right after as well as left charms exclusive
they stated they gave out last event cosmetics because many people who earned them lost them and their system couldnt reliably track who actually earned them rightfully but they overhauled said system
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The double Holly arc. Love it.
on a different note, because it’s Halloween season and all.
OctoChilla
(it’s also fitting because I am currently playing splatoon)
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@SunsetSherbet said:
I don't think that's a "survivor only" type of thing.
This.
this topic didn’t need to be another killers vs. survivors topic.
this is a common thing not even tied to DbD but online gaming in general.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3220618#Comment_3220618
The community mock ups were them mocking the official ones.
Oh well.
point still stands though, after community feedback, they backed off of NFTs. Still leaving a bitter taste of course. But it’s at least something.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3220613#Comment_3220613
"the Hellraiser NFTs weren’t using BHVRs models but artwork from an independent artist!"
Correction. The Hellraiser NFTs are currently using artwork from sn independent artist and aren't using BHVR models anymore.
I thought they only talked about it but they never actually existed? I thought just saw some mock-ups by the community…
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3220600#Comment_3220600
While it is true that many Items, Add Ons and Offerings are just useless, you only spend so much time in the Bloodweb because you can now actually afford more things.
Before, when playing Survivor, you had one game and were able to get like 2-5 Bloodweb-Items.
Yeah I know that. But it’s accumulating faster now and since I got everyone on P9 xcept the new chars I guess I just get annoyed more by the stuff on them right now.
a way to progress quicker through bloodwebs as well as some kind of trading owned stuff that you don’t use would be nice and had been requested by the community for a while now. It was also asked about in their latest surveys iirc
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3220228#Comment_3220228
The thing that scares me is that while the balance team is generally decent at responding to player feedback and making changes/walking back bad calls, the marketing department historically gives no shits and does what it wants. Every unpopular decision I've been here for has been completely ignored no matter how much outcry it gets; sets, complaints about oversaturated characters, complaints about full-priced sets where one part of the body is the same as the default, cosmetic glitch (which really just rolls back into everyone loathing sets.) NFTs, too, if you count those.
I don't have much hope they'll listen to us on this, especially after they've already started to ungate previous cash cosmetics in preparation for the new-and-unimproved shop model.
If they do, that'd be fantastic. I wouldn't care much if there were cosmetics that were only purchasable at certain times of the year. A bit pointless, but it doesn't stop anyone who sticks with the game.
Have to partially disagree here: the NFTs don’t exist and there is no known connection anymore between BHVR and NFTs, the Hellraiser NFTs weren’t using BHVRs models but artwork from an independent artist!
also, at least they mentioned they would be reviewing original sets (though that feels like ages ago and nothing happened yet) and sets with same pieces as default are only licensed sets, right?
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Agreed on everything, and will also add basic controller settings (deadzones, response curves, sensitivity for aiming, different sensitivity for vertical and horizontal)
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Currently bringing the Projekt W characters to P9 and.. mostly I am annoyed by how much time I spend in the bloodwebs and how many (useless) items/addons/offerings I am collecting which I will never use.
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Always assumed it was because of lag/Server validation as the animation starts on your side but the survivor let go in time on their side.
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Ah okay, makes more sense 😅 I was like.. uhm where am I gonna start when someone doesn’t know that there are RE chapters.
the names tome/rift/archive related are confusing though, so I get you
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@Hexonthebeach said:
https://forum.deadbydaylight.com/en/discussion/comment/3219059#Comment_3219059
There is a Resident Evil chapter? ok this is nice, too
There are two Resident Evil chapters
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@Dead_Harder said:
Wait, are the candy weapons here to stay after the event???
I thought so yeah. They should be rewards for the side objectives just how we unlocked the masquerade masks last anniversary
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i like them. Would definitely not expect something like this for every killer right now. But maybe they will continue the series next Halloween?
also, Plagues somehow turned out low quality?? The candy looks like a a bad image texture and not like it’s actually inside the weapon…
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if You are a fan of the characters from RE I would say why not?
if it’s just for gameplay, I think for the survivor perks it’s not worth it. Sure, Reassurance and Hyperfocus can be helpful, but require coordination/combos to be effective. Weskers perks aren’t overwhelming. For his power, I would suggest looking at videos/streams to see I f you like the playstyle, it’s somewhat easier to aim with M&K than controller, but what else is new..
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3220153#Comment_3220153
People are acting like we are talking about food resources needed for survival. We’re literally talking about a virtual skin.
In a game where there is a plethora of skins to choose from with more to come. So I understand your comment about entitlement.
Literally no one acts like we are talking about resources needed for survival?? like.. are you referring to comments that got immediately deleted?
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I would hope and assume so. Same with daily rituals.
but I actually don’t know for sure.
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There hasn’t been an update yet. Though maybe this is something that doesn’t actually require a client-sided update and is being rolled out to affected players before the midchapter?
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@Nihlus said:
The level of entitlement in this community never ceases to amaze me. "Everyone should be able to get everything!" I disagree. I'd prefer if there were ways to earn them than just buy them, but I completely disagree with this entire concept that exclusive, rare, or even unique items are bad.
Just because you disagree doesn’t mean everyone with another opinion is entitled or shouldn’t share their opinion on it.
if you like time limited exclusive items in games, that’s okay, no one said you can’t like them.
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@flowen said:
https://forum.deadbydaylight.com/en/discussion/comment/3220139#Comment_3220139
Just to clarify, because I forgot to mention the detail; Can I further upgrade the perk via the bloodweb if I don't have the character that the perk belongs to?
Like, if I buy lethal pursuer via SoS, can I then upgrade it at will, or would I need to buy nemesis to keep upgrading it?
as far as I have understood it, you can upgrade it for all your characters in their bloodwebs as they have it unlocked due to SoS, you don’t need to purchase Nemesis for that.
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Yeah, you should be able to upgrade the perks tier through bloodwebs for that character.
Yes, you can upgrade a perks tier multiple times in a single shrine rotation. Though each tier will be more expensive (I think it’s 2K for Tier I, 4K for Tier II and 6K for Tier III - though I don’t know if it’s cheaper if you had the lower tiers unlocked via bloodwebs)
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@GentlemanFridge said:
https://us.v-cdn.net/6030815/uploads/3IMP89ASN9A8/image.png
Guessing she made the cup herself, since her work shirt has the same logo.
Curious how it was misspelled. Perhaps some genderbending foreshadowing?
Could be the story how they first met and became friends!
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@BarnesFlam said:
https://forum.deadbydaylight.com/en/discussion/comment/3219846#Comment_3219846
Being restricted to multiple timeframes is still awful. Do not try to negotiate with that, it could lead to more awful practices.
Well. I am not negotiating. It’s already a done deal.
they may change it of course but then, just to be clear, I would be completely for not limited at all.
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Well hopefully that means they would still be available for future Halloween events? Like, time limited but not only one timeframe? Pretty please?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3219812#Comment_3219812
ultra rare skin not legendary but yeah
personally i hope it's a new character and also a hint towards trans rep but im well aware that reach will leave me hurting tomorrow morning
Hey, that would be spicy as the text promises, right?
gonna set myself up for disappointment right now
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@OrangeBear said:
Probably a new legendary skin.
If they adding him as a character, they would have announced the DLC that he was in today probably.
And this time is the perfect time to add him, so to me it looks like he's gonna be a legendary skin.
Okay, but it would still be the first original legendary survivor skin, right?
(My hopes for getting the alpha versions of our 4 first survivors from the release trailer would rise a bit then)
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Witch Chinchilla. That tiny broom
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You will need a capture card. It’s a small device connected between your switch docking station and the monitor via HDMI and also via USB to the PC from where you start your streaming software. Recently bought one myself - the Elgato HD60 S (there is a + version with higher quality but I think this one is enough). though there are other options of course, i can just say -as long as you use a correct USB cable- this one works very well.
as to Streaming Software, OBS works perfectly fine and is free and easy to use. Streamelements (or SE.live I believe it’s called) as an addon for OBS gives further options and still free to use.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/3219329#Comment_3219329
I have no idea but I am grateful that someone did. I'm sure I'll get more though.
There is the acronym in the title, I guess we should all be thankful if those kind of comments won’t appear 😅
Well, wishing you all a happy LGBT history month 🏳️🌈
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I guess we would see a major increase in afk players/bots who are only there to farm XP/shards.
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@Hexonthebeach said:
Thought because the movie "Halloween Ends" we are getting something special.
I don’t think we have ever gotten anything license related just because some movie or anything released? Though often speculated. Only thing I can think of like that would be the RE chapter for the RE 25th anniversary
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Very likely not. Though it’s likely that we get done decorated assets - gens, hooks at least, maybe the fire barrels and lockers as well. And that should be on every map
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/3218673#Comment_3218673
AS a hobby game dev, it would take maybe a week or less to implement non-verbal communication tools... specifically, a week or less from a single dev.
It's just straight up laziness from the devs.
Or.. if it is that simple.. it might not be due to laziness but something else
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/3218657#Comment_3218657
It's been six years since this game came out, and many, many, MANY similar games (some even decades older than DbD) have had much better communication tools for solo player in a team.
There's really no genuine excuse for not including comm tools in team-based game.
I completely agree.
i still don’t see how it’s a matter of effort and not the reasons I mentioned?


