Mc_Harty
Mc_Harty
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- Mc_Harty
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Comments
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@Nokillerinozone said:
No, he needs NERFS, NOT buffs. Why do so many people think he's weak?!Why do you think he's strong?
I don't see anything currently that makes him overpowered. Explain that #########.
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The only thing that's making this killer bad is Deep Wound. Right now he's got no threat, no pressure and is completely underwhelming. Once the developers find a way to actually make Deep Wound more useful then tedious on Legion, he'll be fine.
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@Janick said:
HelloDeep wound, in concept, is to create pressure and waste Survivors time, not to down survivors, similar to Reverse Bear Trap.
Thanks for the feedback.
Well, it's currently not doing that.
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- Deep Wound is still a terrible mechanic that does not give enough pressure to the survivors. It's ridiculously too fast to mend and punishes the Legion for playing normally. He also either needs a longer duration of Feral Frenzy or faster movement speed while using Frenzy, since he is completely countered by a play-style he's supposed to excel at.
- While it (somewhat) makes sense that Legion can't see scratch marks, it doesn't make sense that a killer which is skilled at injuring survivors, has basically nothing to support him for perks. Bloodhound, Sloppy Butcher, Stridor and Thanatophobia are the only perks to affect injured survivors directly. He's forced to run the best add-ons he's got to actually stand a chance.
That's my take. The developers need to do a massive overhaul in the mid-chapter patch
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@White_Owl said:
This is what happens when people take bad tier lists for truth ....
Leatherface is B-tier.
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If the killer could chose to block SWF then lobbies would be more ######### on both sides. Like it or not SWF is a necessary evil.
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His power is fun when catching up to survivors and vaulting pallets. Also, I don't really mind the hit and run play-style, even if it may be underwhelming.
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This thread is like a soap opera. First I went from laughing, then depressed, to now getting my popcorn. Jesus.
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I'm gonna hold off any praises until I see how players react to them while playing. It's better then nothing though.
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@Peanits said:
Then LOL sorta' took over that place. Fair enough, we didn't really mind, even if it is a little more rude than a downvote. No biggy. But then a couple other problems surfaced. We had a few instances where people would run a bot or even just manually use a bunch of alt accounts to spam reactions (almost always LOL) on people they disagree with. I'm talking thousands overnight. Those guys have been dealt with, but it still kept happening every once in a while. Beyond that, there were a bunch of times where someone would follow someone around and LOL every single one of their posts (and yes, we can see who). This also lead some people to accuse other people for it, often innocent people.... it was bots?
All that ######### slinging and paranoia over bots? Well, at least that's amusing. Does say a lot about this community though...
By the way, is this forum ever going to keep a feature that lets people passively disagree with each other? I'm not a fan of forced positivity.
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Imagine being affected by a ######### emoji. I swear, this forum has become a hugbox.
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I'll buy the new killer, because I found him fun in the PTB.
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@Orion said:
If I were the devs, I'd aim for a hybrid system: P2P for KYF and dedicated servers for normal gameplay.Sure, as long as P2P doesn't affect players outside of KYF. I can live with that.
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@go1gotha said:
For me, this is in all respects better than P2P (if this is done well, I hope that BHVR will succeed in this). Well, I can only sympathize with the Australians, if this happens, it is possible that it is better not to play the game at all than to “enjoy the charms” of the P2P system.I would much rather working servers then to not play at all.
Here's hoping the devs remember us Aussies.
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If you're using Nurses Calling on Freddy to track survivors waking each other, odds are you're playing Freddy wrong.
Legion didn't get nerfed at all, just nothing really changed with mending being effected by healing perks.
The only one that got the shaft was Doctor.
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Who the ######### cares? It doesn't mean anything either way.
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######### yeah

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#########, why did I get tagged?DarkGGhost said:@Mc_Harty So you say even though it's 4vs1 where the killer is the power role and survivors must work together to win the game the dev need to give power to the survivors to the point will be 1killer= 1 survivor ? Sorry but this is not fair nor clever.
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Ace and Freddy
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I find it ironic that some players are making a fuss about a perk that is supposed to help the survivors stealth. Compared to the alternative (pallet looping), I don't see the issue.
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No, it's badass.
This mori affects me the most out of the lot. That slide is ######### brutal.
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I can confirm Remember Me is really good on him.TatsuiChiyo said:His perks are why I'll get him (I know I know, it. Don't care.)
That being said, he seems like he'd benefit from perks like Play with Your Food and Remember Me. Get the hit and dip. -
The problem with Legion is his debuff. It's currently too forgiving against survivors and too punishing for the killer when they continue chasing someone affected by Deep Wound. It needs improvements.
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Hey sorry to bother you, but has the team considered adjusting the Deep Wound mechanic?@Janick said:Hello
That is correct. I just wanted to confirm our intention. It is very easy to get a hit with him but harder to down survivor.
At first, the balance is in the favor of the killer then it is put back in the hand of the Survivor. We will probably talk more about the design intention on a future stream. Thank you!
One of the major issues that I see this new killer having is that the Deep Wound being way too forgiving for survivors. They don't really feel pressure at all from it. -
@PiiFree said:
Again, my answer was a direct reply to the person that explicitly said they only care about having fun with friends, to which is responded with why don't you play KYF if fun is all you care about.States my reading compression is ######### yet completely ignores what I said regarding KYF being inferior.
I also said that I am well aware that not every SWF plays with the purpose that I explained earlier.
That friends don't laugh at each other. Sure, that's a reason.
In case I didn't make it clear yet: Your reading comprehension pisses me off once again.
I'll repeat:
The main reason why people don't play KYF is because "your" fun comes at the cost of the opposite side, which HAS to be friend.People don't play KYF because it requires finding 5 people to play for the experience you could normally have with 2 players in a SWF public lobby. With none of the benefits.
If having fun with friends is the reason why you play DbD, bloodpoints are irrelevant. As soon as bloodpoints become an important factor that affects your gaming experience, you are actually not playing for fun but for farming bloodpoints / grinding.
Fun is subjective.
What's your point?
The EXPERIENCE is not affected by the bloodpoints, you can techniacally play exactly the same match in KYF as in a SWF.
Prestige, number of player you can have, lack of after-game rewards.
So, no not exactly the same.
The reward you are looking for should be having a fun match with friends but since you are looking for a reward in form of bloodpoint, you're putting bloodpoints at a higher priority than just your having fun with friends.
You sweet summer child. Players love to progress in games. Players to love progress with their friends in games. If a game has a lack of incentive to motive the player to progress, (in this case, giving bloodpoints) then it becomes boring.
Just play KYF for a few matches and you will quickly realize this: YOUR fun as Killer or Survivor is directly related to the opposite sides unfun.
Again, fun is subjective.
Also, do you know Twitch? I can show you a hundred streamers right now that play in SWF with the sole purpose to either tryhard for easy wins or to troll the Killer. Both those things result in one thing: an unfun experience for the Killer - because of SWF.
I can also show you streamers that team up with randoms so that they can find lobbies faster. Yet last I checked I'm not the one claiming to represent them.
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@PiiFree said:
Your reading comprehension pisses me off.Love you too sweetheart.
My argument is based on that users statement; "SWF is all about having fun with friends" which is a contradiction with your statement "we need a reward". The reward has absolutely no relation to the gaming experience during the match, a match with 100'000 bloodpoints was not magically funnier than a match with no bloodpoints at all, as the experience during the match was exactly the same. There is also no requirement for a reward when you have everything at hand already.
And I'm explaining to you why KYF is inferior. No bloodpoints, no progression, no reward. I could give less of a damn what the other user said.
No it wasn't always the same. Nobody could try out perks, items, add-ons or any of the new maps. As I said it was bare bones.
And I stated that's one of the reason. The other is that it's more beneficial to play SWF when you have less then 5 people. After all why should 2 players play KYF?
I already explained to you the main reason why no one plays KYF but since you simply ignore it, I won't even bother with you anymore.
The main reason being friends don't like to annoy each other and survivors can't be friends with killers.
KYF is not fun for once reason: because the Killer is a friend and making fun of a friend is not exactly a nice thing to do. That's the only thing that could possibly make KYF LESS FUNNY than SWF. Soooo, better group up and make fun of a stranger, that's where the real fun is coming from.
... Okay, where did the SWF touch you?
This is the most hilarious thing I've ever read. Friends don't make fun of each other?
I've been there myself, 4x SWF only playing to bully Killers like a 12yrs old. It's fun for a while but at least I'm honest enough to admit that this was our only intention. We didn't care about bloodpoints, match outcome or anything. All we wanted to do is bully Killers and after almost 2000 hours in DbD I can safely say that this represents the mentality of most SWFs. Not just from facing them but from playing with them regularly.
I've faced many SWF that just played the game normally. I even met some randoms that only SWF due to how bad the lobbies are in my region. I've also faced ones that are exactly like you. And the funny thing is when I asked why they use SWF compared to KYF, they simply said one thing.
'It gives bloodpoints.'
So congrats on representing the SWF groups but I much rather ask them in person next time thanks.
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@PiiFree said:
....what the hell does this have to do with the current situation and with my statement? My balls weren't hairy when I first came out but no one cares about that anymore, right?SWF launched quicker then expected because of the scenario above. No point playing KYF when you couldn't try out perks or items. It was bare-bones. There was no reason to play it even if you did have friends because the alternative was more appealing.
At the end of the day players want to be rewarded. That's the prime reason why KYF is inferior compared to SWF. And one of the reasons why your argument sucks.
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@PiiFree said:
Listen, in KYF you have EVERYTHING unlocked so you don't need Bloodpoints at all. This whole argument "KYF gives no bloodpoints" is absolutely moronic, what you need bloodpoints for when you got everything unlocked?KYF didn't unlock anything when the game came out...
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The bleed out does not provide enough pressure. For a character that is supposed to be a hit and run type, they suffer when the survivors are spread out. Unlike Spirit they can't mind game as well and even though they slightly redeem themselves when they vault pallets, its completely disregarded when that survivor can still move after you hit them twice.
This killer needs some major improvements to their base kit so they can stand a chance at high ranks -
Thinking of running Tinkerer on him. His mobility is going to be amazing with it.
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@alivebydeadight said:
oh, is the skull like mask in there?Nah.
Think it might be in the store when the dlc offically releases.
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@Barron said:
It's amazing that you think the spirit is a bad killer. She is one of the best in skilled hands and can mindgame like crazy. The spirit is just a high skill ceiling killer.The new killer has the potential to be broken and it's actually going to be a detriment to Solo players who want to try and work together, since it can chain shots. All you need to do is throw on "sloppy butcher" and people are going to be in the healing state for quite a long time since it can basically free shot you in the power.
Hate to be that guy but Sloppy only works after they healed out of that borrowed time state. Devs confirmed it. Still useful when the survivors are injured though.
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On the upside though... santa clown.
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@alivebydeadight said:
oh I thought it was a outfit thing for it
Yeah, it is, in the cosmetic section.
You can make them wear each others masks which is neat.
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@alivebydeadight said:
how does it work, by that I mean how do you change its character between others, im xboxCosmetics, in the body section.
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@BigBadPiggy said:
I legit thought it was gonna be something like "Split" with the multiple personalities.Yeah the last thing anyone suspected was a group.
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I predicted people bitched, but that's nothing to be proud of honestly.
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They are both though. It's a group of people and you can choose whoever you want.
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@Vietfox said:
How often will be used Discordance?
I mean, the problem for killers is survivors doing different gens. This perk will encourage survivors to not work on the same gen together.Yeah this is what I'm generally thinking about his perks overall.
They're useful... but very situational. I can't imagine dropping something for this at high ranks.
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@Science_Guy said:
Well yes, it does says that in the PTB announcement. Seems like this killer is a chaser. Or the killers are chasers? I still don't get how the multiple people thing is supposed to work.Honestly, what surprises me most about the announcements so far is that we got another male survivor.
I honestly thought the devs made an error and meant the killer could vault windows faster, so I was a bit surprised.
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@ChesterTheMolester said:
Power looks like something that helps catching and slow down the game at the same time while being rather simple to use.Looks interesting. Though i havent seen any addons yet.
His power really is interesting but his perks?
eeeeeeeeeeeeeeeeeeeh.
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Can we have a rundown of the rules for people that don't wanna give the man clicks?
No offence but I can't stand him nowadays. -
Oh, your right.ChesterTheMolester said:
4 minutes*Mc_Harty said:500 down for the new killer is OP/UP threads, 4 hours after the update hits.
This is the Dead by Daylight forums afterall. -
@Attackfrog said:
A true believer!On a serious note, how many people do you think will genuinely get triggered by Yetigate in THIS thread lol. (yeah, "yetigate" is the official name for it now).
I dunno, about as many as people bitched about the downvote button.
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500 down for the new killer is OP/UP threads, 4 hours after the update hits.
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@thekiller490490 said:
I really hope you are being sarcastic..Of course I am lol.
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@ACEvHEARTS said:
@Mc_Harty I know HE is meming. Not sure about you. It looks like you’re taking it literally.Was that meant for me?
I'm just browsing honestly. I really don't care either way.
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@GhostrickSpecter said:
He's obviously not joking
I have secret files from BHVR.
Nah, you're right. Obviously he's telling the truth.
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People should really learn when someone is joking on this site...