What do you think is wrong with the Legion?
Okay before I start this thing please for the love of God use constructive criticism. Don't want to have to get a moderator to shut this down when it becomes the equivalent of toxic waste.
Now

That being the case.
What do you want to think is wrong with the new killer because of my personal opinion he can start a Chase but God knows he can't finish it. Not to mention that not too many perks in my opinion actually synergize with his ability that isn't Terror radius perks.
So and your honest opinions what do you think is wrong?
Now

That being the case.
What do you want to think is wrong with the new killer because of my personal opinion he can start a Chase but God knows he can't finish it. Not to mention that not too many perks in my opinion actually synergize with his ability that isn't Terror radius perks.
So and your honest opinions what do you think is wrong?
Comments
It's his hit and run playstyle combined with how weak Deep Wound is.
Yeah, I hit all four survivors but three of them are now mending and the fourth is not bleeding out because he's in a chase. By the time I've caught him using my 110% movement speed or my power, the other three has healed up and is now working on generators again.
..or not healed up at all since being injured is not a drawback against Legion. What's he gonna do? Stab you? LOL
In fact it makes sense now because that's pretty much how Cote plays - hag without using traps in a chase. Guessing to some people it is fun?
The Killer is in a bad spot. Killer is designed with having an advantage for the first strike and a disadvantage for the second in mind. Problem is in their current state for survivors there is basicly no counterplay against frenzy. And even though it takes long time to down somebody using it, they will down you, while you can't do anything as a survivor.
On the other hand their 110% movement speed gives them less map control and make them very loopable, whithout their ability.
They are kinda like Freddy. A killer annoying to face against and annoying to play as in their current state. Simple buffs won't help to fix that in my opinion.
And even terror radius-expanding perks are really worthless, as by the time you tag one and another shows in that extended TR, you're frenzy isn't going to last long enough to remotely catch up to them. You'll fatigue, the newly exposed survivor will have hidden, and the original survivor will have already mended Derp Deep Wound. You'll have wasted about 30-45 seconds total, and had nothing to show for it (except a gen at the other end of the map finishing). Everybody already knows how to counter Legion. Perk synergy is a major problem them, but that's just the tip of the iceberg for what ails him/her/it. Everybody already knows how to counter Legion's play, not even add-ons can ease the burdens, easily looped, easy to lose in a chase (just wait out the fatigue), Derp Deep Wounds in general, the list is almighty and long.
Imo this is his biggest flaw, and it's huge. He's the only killer against which you don't have to fear staying injured because it has no consequence. And that is funny, since his power is awesome to spread the damage, but then he can't capitalize on that.
That's my take. The developers need to do a massive overhaul in the mid-chapter patch