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Master

Master

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  • The vision was to create a killer that doesnt tunnel.
    Basically a killer for the survivors :wink:

  • Give him 115% speed at least

  • @Ihatelife said:

    @SnakeSound222 said:
    I'd be down for this change. A suggestion that I had if yours doesn't happen is to make the Deep Wound timer not pause in a chase if it's caused by BT.

    @Ihatelife said:

    @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    +1

    So you guys are fine with Survivors being able to hook rush with no punishment?

    Why the hell the unhooked survivor should be punishment?

    Why the hell is the killer punished for a survivor missplay?

  • @alivebydeadight said:

    @Master said:

    @alivebydeadight said:

    @Fibijean said:
    @chefdave12118 @alivebydeadight Totally agree. People always do this when new characters are released, in a lot of multiplayer games, not just DbD. If they aren't used to playing as that character, or the character doesn't suit their playstyle, they say that it's weak. If they don't know how to play against the character, they say that he's OP. Maybe Legion is weak, maybe he's OP. But that's not something that can be decided within 24 hours of release.

    @powerbats lmao the trio is reunited once more.

    from the gameplay that I have seen by azza2bad, he/she is powerful, they may be 110% movement speed with a 24metre terror radius, but their ability is powerful, allowing the legion to vault pallets without breaking them, several hits putting survivors into the deep wound state, with an add-on, vaulting pallets destroys them in the process

    Can you link the gameplay you are refering to? Woudl be interesting to watch since currently, I dont see how the legion works against a good swf

    https://youtu.be/SUDfQR0fDcg , The add-on Ill pull up real quick

    Well that is nto really an example for good survivors. First of all, noone knows the loops on the new map atm, second of all rank 11.

    talking about real numbers:

    game starts at 5:50
    he chases a single survivor ("tunneling"), downs him at 7:15
    At the same ONE gen pops, what were the other survivors doing? Afk? (no ruin or whatever)

    The only thing thats remarkable is the graphics, is that post processing in teh video or is it actual graphics ingame?

  • @friendlykillermain said:

    @Master said:

    @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

    probaly with scratched mirror myers

    Yeah well but good luck geting looped with that speed :smile:

  • @AChaoticKiller said:
    I think your overreacting mate, also those 3 tokens can be easily wasted by all the perks and add-ons for killers. As I see it the only perk I might use out of all of them is aftercare since I'm a solo player and I want someone to feel like they have to protect me.

    How can you waste the 3 tokens easily? explain that^^

  • @alivebydeadight said:

    @Fibijean said:
    @chefdave12118 @alivebydeadight Totally agree. People always do this when new characters are released, in a lot of multiplayer games, not just DbD. If they aren't used to playing as that character, or the character doesn't suit their playstyle, they say that it's weak. If they don't know how to play against the character, they say that he's OP. Maybe Legion is weak, maybe he's OP. But that's not something that can be decided within 24 hours of release.

    @powerbats lmao the trio is reunited once more.

    from the gameplay that I have seen by azza2bad, he/she is powerful, they may be 110% movement speed with a 24metre terror radius, but their ability is powerful, allowing the legion to vault pallets without breaking them, several hits putting survivors into the deep wound state, with an add-on, vaulting pallets destroys them in the process

    Can you link the gameplay you are refering to? Woudl be interesting to watch since currently, I dont see how the legion works against a good swf

  • @Might_Oakk said:
    I think the double stun is there to prevent killers just trying to use their power to down survivors.

    But yeah the first hit is free then you are just playing a powerless 110% killer vs an injured survivor.

    Yeah what a cruel word would we live in if killer could use their power to down survivors.

  • distortion

    Guess what happens if the killer sees noone on BBQ lighting up, yes survivors are swarming the hook, we all know what to do.

    aftercare

    Another SWF included perk, doesnt bother me tbh

    breakdown

    If survivors want to have a boring and annoying game, then they can have one. I know how it feels to bleed out on the floor, spinning circles and just waiting for the timer to tick down. If thats the gameplay you wanna have, fine go ahead and pick the perk. That one doesnt bother me either tbh

    The only relevant perk this DLC is distortion imo

    My biggest issue with the patch however is the BT buff

  • @HamdaN said:
    its still kind of heart breaking to me how all survivors are pretty much the same and the fact that they still have a difficulty rating on them just makes me shake my head. so what i propose is what if each survivor had unique passives that only they individually could have. for example: meg could be slightly faster, nea could have street wise built in to her character, or claudette could just simply amplify healing of other survivors like dwights leader. i know these examples are kind of random but its just a start to explain the idea. thoughts?

    Sure, as long as it doesnt result in a straight buff as you suggest.
    I suggest individual advantages AND disadvantages

  • @KingB said:
    I'm incredibly confused why the devs would do this. Borrowed time just got a massive buff. Now, instead of the bleed out timer decreasing no matter what it only goes down if outside a chase. Now NC calling doesn't impact borrowed time at all. In order to mend yourself do you have to have self-care? I don't believe so but this is honestly ridiculous. How can anyone defend the insane buff this already meta perk just got? 

    P.S. I'm a console player, I haven't got to experience these new mechanics so I'm basing it off the patch notes. If I misread/misunderstood something I apologize.

    They adressed camping already, now they are trying to adress tunneling.

    Im still waiting for them to fix camping and tunneling on the survivors side though

  • @PhantomKombat1 said:
    I think there needs to be a fix for the amount of points a survivor can earn in any given match.

    I feel like whenever I play as a killer, I can pretty much play the worst game of my life and only get 1 kill, and get near 20-25K blood points. However, as a survivor, I feel like I can be a gen jockey and get a few saves and heals, as well as a few killer blinds or killer stuns and end a match (when I survive) with only around 15-25K blood points.

    (I get these 25K BP games when I use a perk that increases blood points or a bloody party streamer. I don’t normally use these perks and BPS offerings are a one-time use.)

    The difference is that the addon-dependent killers lose their stuff after every game while survivors dont depend on items, keep them when they escape and can even gain them in chests

  • Both sides need a way to concede. Even if it happened only one time to me, a killer can hold survivors hostage too.

  • @Aaron10 said:
    I just died because of a trapper swung at me as I dropped a pallet on him, he got stunned but ######### is the point of a pallet if he can just phase through it and hit me and I get downed and die after completing all generators. There's so much bs that goes on in this game it's immeasurable. It's so killer favored nowadays, I can't enjoy playing as a survivor anymore. There should be just a good a chance of me escaping as there is for the killer to sacrifice all survivors. So please fix your game or I won't be playing it anymore. Plain and simples, fix it or loose it. If you'd like to hear more of the unfair bs that goes on in your game ask me I can tell you everything that's wrong with it. Thank you. Have a great day. 

    Drop it earlier next time :wink:

  • @Might_Oakk said:
    I don't see the problem with the BT change? Are you guys camping that hard? It's really rare I have BT go off and it's usually because a survivor just auto unhooks in front of me.

    Even if you dont camp. The survivors will simply lead you to the hook, knowing that they get a free escape without anything to fear. What kind of design is that?

  • @friendlykillermain said:
    just make gens harder to do please all this anti healing isn't helping killers in the slightest and this new killer is no exception. just do what we have been asking for fix gen times please

    Gen times shouldnt be increased, I already fall asleep holding M1 half of the game.
    We need a REWORK, collect fuel for generators or sth a bit more challenging than holding M1.

  • @akbays35 said:
    he sounds like a fat guy in a porno.

    A fat survivor was requested several times already.
    Now at least we have the sound of one :wink:

  • Did you actually read the description of the perk?

  • @akbays35 said:
    It actually encourages you to ignore a survivor that you are chasing and just hit, just to find another survivor to put a gimmicky status effect on them In her current state she feels like doc + mobility.

    He is a killer designed for survivors. "no tunneling, no camp fairplay etc"
    And thats exactly the problem, if you cant kill someone you are not only wasting the time of the survivor you are chasing, no you are wasting your own time too - the nature of a 1vs4.

  • @akbays35 said:
    Legion just straight up looks like a Death Garden survivor and Jeff just looks like David with a beard (david actually has an eye scar head so even that's not unique). New map is cool though needs more blood and gore, whole game needs more blood and gore and creepy things in the maps.

    Well since deathgarden is dead now, the artists working on it had to move on and were working on the new killer now "apparently".
    Design is just personal preference and I dont dislike it that much tbh.

    What I dislike is the strength of the new killer

  • @EntityDispleased said:
    Can everybody stop judging any new killer by how easy they can get a 4k? Considering I'm able to black pip by face camping with a revved up LF chainsaw I'm pretty sure you can make any killer on the list viable in some way.

    You cant blackpip by a facecamping leatherface.At least if we are talking about competent survivors and thats what I base my balance feedback on.

    If we are talking about rank 20 over altruistic survivors, then every killer is OP, even freddy

  • @Ihatelife said:
    Maybe just wait? You already can prevent the DS by unnerving presence and enduring

    Nice to meet you again. I see what kind of guy you are :wink:

  • @DocOctober said:
    I know you guys are busy and everything, but seriously, how long does it take to nerf a Perk that should never have made it into the game in the first place? At this point, any concept rework, even if you weren't happy with it, would probably be better.

    The nerf's been discussed since before the Curtain Call Chapter, meaning over half a year now. Get a move on, please.

    If they wanted to nerf the perk, they could have done it long ago.
    The recent changes show pretty clearly in what direction we are heading again.

    If the BT buff makes it into the live build, I dont even feel the desire to test the new killer.....

  • @Tzeentchling9 said:
    Ihatelife said:

    Ooh maybe otherwise: As long as you don't camp and don't tunnel, there is no problem with BT. Chase the rescuer instead.

    When the suggested solution is to not play optimally. SMH 

    Maybe Survivors should only ever work on gens in groups?

    Nah survivors never tunnel gens, only the depip squad does that. In reality nobody plays like that :wink:

  • Optimization is pretty bad.
    Depending on the killer and the cosmetic it can get even worse (doc with spark cosmetic e.g.)

  • @The_Crusader said:
    I've got over 500 games on steam.

    DBD is the only one that forced me to make my steam profile private :lol: enough said.

    DBD is the first game that forced me to lock the comment section, kinda sad yeah

  • No, it doesnt take as long as healing and its not affected by perks like sloppy butcher afaik

    Why did the devs do that? Because the survivors complained about a while about BBQ being op and the "need to fix camping".

  • @Carpemortum said:
    iTz_KilLaZ_x said:


    Khalednazari said:

    Mending ≠ Healing

    So you cannot compare them. Mending is like snapping out / waking up. 

    I know that. I’m just making a point that the power isn’t that strong. 

    It's been out less than 12 hours you cannot say it is or isnt strong yet. People havent figured out how to utilize them properly. But it's definitely not a pig 2.0.... come on. 

    Its not like his mechanics are super complex, skill cap isnt high either

  • @thesuicidefox said:
    "Hiding inside of lockers now blocks the auras of Survivors while they are inside."

    So when someone goes down just hide in a locker until 4 seconds after they are hooked. EZ.

    I only pick BBQ for the double BP.

    But of course this will have implications on the gameplay.
    If I have no aura to chase..... mhm well you can figure that out yourself

  • @powerbats said:
    @Master I've never used MLGA and enver will and I'm hopeful they eventually find a way to ban for it, the same as the marco flashlight clickers..I think a better detection system might have to wait upon the code rewrite and perhaps some way of getting Vac detection perhaps involved as well.

    Its impossible, they have no technical way to detect it.
    The only way to bann for it currently would be the person using it "accidentially" leaking it on stream for example, but even their fogstreamers use and even promote MLGA. That alone is absurd

  • @Orion said:

    @CallMeBacon said:
    I've been playing PTB since release.. Game after game trying to learn the Killer and have some form of fun. Instead I found possibly the most unfun and frustrating games I've ever played. I've literally had more fun as and against Freddy then as and against this new killer. 

    So you've played the PTB for all of two hours and haven't already learned everything there is to know about the Killer? Who could have guessed?!

    Well the skill cap of the new killer isnt that high.... :wink:

  • @CallMeRusty420 said:
    Will the devs nerf the new killer for the rank 20 survivors or will the killer have a chance amongst the loopers? Stay tuned....

    Boring news if you know the answers already :wink:

  • @CallMeBacon said:
    To add on to that, the Killer is slow. God it feels like the Hag walks faster. I'm so goddamn done. I got so hyped over this, helped spread the word on other platforms and keep people informed only to receive this steaming pile of #########. 

    History has shown that you shouldnt get hyped, at least after freddy you should have learned that.
    I dont expect anything anymore and BVHR doesnt dissapoint me :wink:

  • @Visionmaker said:

    @Master said:

    @Visionmaker said:
    QnQ buff, sweet. Until the Killer uses Iron Maiden.

    And the reaction from killer mains is rich. Not one person can say that aura reading is good for the game, and yet it's suddenly arms up in the air when the most used killer perk in the game has a minor, stealth-based counter perk.

    Maybe they should've added another Exhaustion or second-chance/health state perk.

    I still stand to my opinion that aura reading on both sides takes away a lot in a horror game.D
    Doesnt change the fact that if you take away the BBQ aura reading, camping will be more common again

    But that all is due to the core issue of everything, I think you are aware of what im talking about :wink:

    And campers will be punished with lower pips, as the emblem design has intended.

    Every change supposedly forces killers to camp even more (e.g. unhook changes that 'forces killer to camp') so I don't really buy that argument whatsoever.

    Stealth options are welcomed in this game regardless. I think you forget that one of these core issues is the efficiency of pallet looping and long chases. This change helps with neither.

    Campers have always been punished by the ranking system, but that has never been enough apparently.

    And yes, the core issue, namely looping and gentime isnt touched as usual.

  • @Visionmaker said:
    QnQ buff, sweet. Until the Killer uses Iron Maiden.

    And the reaction from killer mains is rich. Not one person can say that aura reading is good for the game, and yet it's suddenly arms up in the air when the most used killer perk in the game has a minor, stealth-based counter perk.

    Maybe they should've added another Exhaustion or second-chance/health state perk.

    I still stand to my opinion that aura reading on both sides takes away a lot in a horror game.D
    Doesnt change the fact that if you take away the BBQ aura reading, camping will be more common again

    But that all is due to the core issue of everything, I think you are aware of what im talking about :wink:

  • @TheBean said:

    @Master said:
    Also you should be aware what happens when the killer doesnt see anyone on BBQ.... :wink:

    Yeah but now the killer technically wouldn't be able to say.. I camped because I didn't see anyone with BBQ. So basically if the killer camps with using BBQ, that was a clear decision to camp that person rather then go look for another survivor.

    BBQ is incentive not to camp.
    Take away the incentive.... well you can figure that out yourself.

    Oh and if I see only 1 guy working on a gen that I know is almost done already, then I wont try to chase that guy and search for the other 2 nearby :wink:

  • @M2Fream said:
    People are always saying to buff solo survivors to match information gained by swf. I understand that this is filling an informational advantage gap, and I support that. No harm, no foul. 
    Except that it is always at the expense of the killer.
    I would be ok with buffing solo survivors, but now you've gone and buffed solo survivors but have not nerfed SWF.

    The only thing that will balance SWF is removing it or making it like kill your friends. There is no reason for SWF to be part of ranked, public games!

    It skews data, it gives unfair advantages and it is not fun for the killer at all.

    SWF was not meant to be in the game, but (as per usual) survivors complained and the devs caved. How could they not? Survivors have a history if review bombing when they don't get their way.

    It cant be removed anymore.

    What they need to do is introduce ingame voicecomms to all survivors and then balance the game aroudn that. Of course that will never happen because it would take insane effort and they are busy putting out another few DLCs :wink:

  • Well if you have fun being slugged...... I really hate it when I play survivor and thats why I will never touch a single hook^^

  • @Kebek said:
    Well hello there dwight mains. Your time has come.

    Also poor BBQ now has another counter. Well that's the kind of buffs to survivors I don't mind. Do you mind them my fellow killer mains ?

    I dont have anything against strong stealth surivor perks.
    What I dislike is that there isnt a single good killer perk.

    Also you should be aware what happens when the killer doesnt see anyone on BBQ.... :wink:

  • @powerbats said:

    @Master said:

    I still see a lot of streamers streaming for years now that are still playing the game even though they admitted on comitting bannable offenses that should lead to an instant perma bann (MLGA for example)

    I have a friend that has burnt through several Leauge of legends accounts because he likes "heated discussions", he hasnt even received a warning in DBD yet :wink:

    Well admitting on stream to using something and actually using it are 2 different things and also EAC would have to detect it. If they ever add it to their bannable list where it actively checks then they can ban for it but if I remember right it's a non modifiable program.

    League I remember quite a few pele that got perma banned and kept making new accounts and then complaining about being perma banned.

    We both know what EAC actually does :wink:
    MLGA is bannable btw (at least in theory)

    Yes and thats exactly what I want to see in DBD. Violate the rules? Use non-allowed third party software? Verbal harassment? Then deal with the results and accept your (perma) bann

  • @powerbats said:

    @Master said:
    powerbats said:

    @Master said:

    apropos said:

    I'd consider other things than the game being the cause if you're being harassed that bad. You should probably go to the police.
    

    It's not the games fault, it's the devs fault 

    Yes let's blame the devs for people being idiots in real life over a video game. It's almost as if this isn't an issue across all video games on all platforms.

    Because going by your logic we should blame the developers for people being jerks in real life and not the people being jerks in real life.

    It'ß the devs fault for not punishing that behaviour. How long did it take till ochidos got banned for example?

    Every competitive online community will turn into a mess if it is not moderated properly 

    Yes all the people they've punished so far would like to have a word with you for being punished. As far as Ochido he's 1 person that got through, how many others have gotten banned yet you don't mutter a peep about them because it doesn't fit your narrative?

    I still see a lot of streamers streaming for years now that are still playing the game even though they admitted on comitting bannable offenses that should lead to an instant perma bann (MLGA for example)

    I have a friend that has burnt through several Leauge of legends accounts because he likes "heated discussions", he hasnt even received a warning in DBD yet :wink:

  • @George_Soros said:

    @Master said:
    George_Soros said:

    @Master said:

    apropos said:

    I'd consider other things than the game being the cause if you're being harassed that bad. You should probably go to the police.
    

    It's not the games fault, it's the devs fault 

    The devs faulr? What a completely insane view. How is it their fault if people act like #########?

    "Not punishing this behaviour", sure but how about "ignoring this behaviour"? Quite a simple solution.

    Banning players who verbally abuse other players would be a stupid decision: it would make the number of active players smaller. I don't give a damn if some no life piece of turd throws insults at me after a game, and you shouldn't either. All I care about is have a large enough playerbase so we don't have to wait ages to get a game.

    In most games the quality is a higher goal than quantity of playerß,  that's why you get banned for harassment in other games.
    Yes of couse those special players would get banned and usually the strategy is that by establishing a nice environment to play in, more players will look into the game / keep playing.

    And yes I behaviour is not focusing on this direction, that's why the balance is based around casual play instead if competitive to make it more appealing for beginners.

    if you don't give a damn of you are being harassed, then that's up to you but fact is that the situation currently is a direct result of bvhr lacking moderation. Btw, on console they still dont even have the possibility to moderate, that'd how important it was to them when they rushed the console release 

    Look, real harassment is very rare: going after a player, perhaps finding their social media profiles, real data, etc, or in the worst cases, ddos like OP mentioned: these are harassment. Obviously these should result in instant and permanent bans.
    But 99% of the complaints are just about people being #########. And I just don't get what's so hard about ignoring those.

    In about 80% of games I notice verbal harassment that would lead to banns in other games and the bar to get banned is a lot lower than what I see in DBD.
    And yes, insulting someone is harassment too

  • @Master said:
    apropos said:

    I'd consider other things than the game being the cause if you're being harassed that bad. You should probably go to the police.

    It's not the games fault, it's the devs fault 

    The devs faulr? What a completely insane view. How is it their fault if people act like #########?
    "Not punishing this behaviour", sure but how about "ignoring this behaviour"? Quite a simple solution.
    Banning players who verbally abuse other players would be a stupid decision: it would make the number of active players smaller. I don't give a damn if some no life piece of turd throws insults at me after a game, and you shouldn't either. All I care about is have a large enough playerbase so we don't have to wait ages to get a game.

    In most games the quality is a higher goal than quantity of playerß,  that's why you get banned for harassment in other games.
    Yes of couse those special players would get banned and usually the strategy is that by establishing a nice environment to play in, more players will look into the game / keep playing.

    And yes I behaviour is not focusing on this direction, that's why the balance is based around casual play instead if competitive to make it more appealing for beginners.

    if you don't give a damn of you are being harassed, then that's up to you but fact is that the situation currently is a direct result of bvhr lacking moderation. Btw, on console they still dont even have the possibility to moderate, that'd how important it was to them when they rushed the console release 
  • powerbats said:

    @Master said:
    apropos said:

    I'd consider other things than the game being the cause if you're being harassed that bad. You should probably go to the police.

    It's not the games fault, it's the devs fault 

    Yes let's blame the devs for people being idiots in real life over a video game. It's almost as if this isn't an issue across all video games on all platforms.

    Because going by your logic we should blame the developers for people being jerks in real life and not the people being jerks in real life.

    It'ß the devs fault for not punishing that behaviour. How long did it take till ochidos got banned for example?

    Every competitive online community will turn into a mess if it is not moderated properly 
  • apropos said:

    I'd consider other things than the game being the cause if you're being harassed that bad. You should probably go to the police.

    It's not the games fault, it's the devs fault 
  • @DwightsLifeMatters said:
    Lol funny, the killer main community was asking since years  to give them an indication that they face swf groups to equip themselves better for it (others just simply dodge).
    However, the last indication they had is gone.
    Whatever, I think as a solo I can benefit from that in the long run. I got dodged a lot of times just for the reason that I joined the looby simultaneously with other randoms.

    The question is whether it is desireable to give no indication for SWF at all.
    As long as DCing isnt punished properly, killers last resort is a DC vs SWF

  • @Doc_W__HOLLIDAY said:
    @Master

    You were the last person I seen who said Doctor needs buffs.

    What did you have in mind?

    Doctor recently got nerfed and cant interup vault animations as before anymore. I would have liked to see a step into the different direction and improve the shocks ability to stop loops.

    But whatever, maybe doc is just supposed to be a noob stomper, not all killers are supposed to be viable at high rank as the devs said....

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