Breakdown is the definitive surv perk to prevent killer facecamping

Breakdown: Any time you are removed from a hook (escaped or saved), the hook breaks and the Killer's aura is shown to you.

Anti-facecamping build: borrowed time + breakdown + deliverance + resilience

BTW so many good perks now that it is too difficult to build with just 4 slots, we should need at least 5 or 6

Comments

  • *holds M2 with Leatherface
  • Damn didn't even think of that. That's actually quite a nice perk to have. I just hope the hook doesn't remain broken for too long.

  • Well if you have fun being slugged...... I really hate it when I play survivor and thats why I will never touch a single hook^^

  • Why Resilience?? Sounds like a fun build otherwise.
  • @BACKSTABBER said:
    Breakdown: Any time you are removed from a hook (escaped or saved), the hook breaks and the Killer's aura is shown to you.

    Anti-facecamping build: borrowed time + breakdown + deliverance + resilience

    BTW so many good perks now that it is too difficult to build with just 4 slots, we should need at least 5 or 6

    Having more good perks than there are slots is a good place for the game to be in. It makes jack-of-all-trades survivors much less useful at any one thing than survivors that build their perks around a specific playstyle.

  • @brokedownpalace said:
    Why Resilience?? Sounds like a fun build otherwise.

    deliverence sends you into the no mither state for a while and resilience increases action speed

  • @brokedownpalace said:
    Why Resilience?? Sounds like a fun build otherwise.

    cuz faster unhook