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Master

Master

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  • It means that the tbagger wants attention. If the situation allows it and I am not behind too much, I will give him that attention, carry him to the hook and show my appreciation.

  • I did it once, but it was rather boring.

    But yeah, its a good salt mining strategy :wink:

  • @PrinceIpos said:
    rank 18..i'm in NA but i'm getting matched with EU players, and PC

    In what timezone are you playing and at which time?

  • There are so few players that laggswitch or hack nowadays, I think its the least problem at the moment.

    Seems like its not as easy to improve balance as you think, but maybe you wanna tell the devs how to do it :wink:

  • What ranks, what region, what time, what platform?

  • @ShrimpTwiggs said:

    @Tsulan said:

    @Master said:

    @Aftertaste said:
    I've heard that (probably) this month new event is coming to DbD! I've heard that it'll be similar to Howling Grounds and I'm very excited! Kate Denson shirt etc. Some informations about new event? :D

    I have heard that there will be a strike during the event (probably)

    I´ve heard that the earth hat the shape of a unicorn. (probably)

    You idiot, this is how the earth's shaped!

    You moron, everybody knows that the earth is shaped likea pizza

  • Its always funny when people say "I have X amount of hours" listen to me.
    In fact I know that jendenise almost exclusively plays survivor (quite regular even in SWF), so well..... I wish every streamer would play killer/survivor 50/50 and understand the game from both sides

  • You should have camped, 0 kills..... ma dude.....

  • Thats not how you rank up.
    This is how you bully low rank killers without investing the time to derank

    In other games it might be a strategy to rank up by playing with low ranks in order to maniupulate average elo, but in DBD ranking up is so easy that its not needed

  • @Countfunkular said:
    Now some might be a little hesitant to what I mean so let me explain. I don't want to see the devs outright fight each other in real life what I want to see is a tournament. And actual in-house tournament of them playing their own game. I want this sucks to be broadcasted on Twitch or on YouTube whatever they decide to do. I don't care if they actually just record the whole thing in the bloated to YouTube I just want to see them fight for survival or fighting for a kill.

    Now some of you might be wondering why I'm asking for such a crazy request. Well for starters it's not crazy. Developers should prove to their fans that they played their own game. That being the case I want their best killer Mains and Survivor mains to go head-to-head.

    Better yet if you want to be more evil about it I had all the time twitch streamers and YouTubers that play that game also so they can show you how it's done if you get confused.

    Now you can't tell me you don't want to see the same.

    Also has a little side note we really need more tags.

    Devs did this to themselves once and this is what happened:

    https://www.youtube.com/watch?v=R98e-Y4Lu8w&t=6s

    After that trauma, I doubt sth like this will ever happen again

  • @Aftertaste said:
    I've heard that (probably) this month new event is coming to DbD! I've heard that it'll be similar to Howling Grounds and I'm very excited! Kate Denson shirt etc. Some informations about new event? :D

    I have heard that there will be a strike during the event (probably)

  • @sHAAN said:

    @Master said:

    @Vaxana8 said:
    I'm finally ranked 10 as killer, and now I can not win any more at all.

    At least two players have Decisive Strike per game and when I chase the first survivor at least three generators are done. I'm saving bloodpoints to get Hexruin on my killers (Myers Doctor and Leatherface) but I do not even know if it will do anything. I know that these killers are not " god tier " but damn they're litteraly unplayable for me now.

    And of course, I get teabagged at each pallet otherwise it would not be funny. These were things I did not really see before and I had a lot of fun without really destroying the survivors.

    Is there someone in the same situation as me? I do not even want to play killer at all at the moment.

    Your mistake was to rank up.
    I know its weird, but DBD isnt a competitive game. Dont confuse it with other competitive games where your goal is to rank up in order to have fun to play with/against players of equal skillevel.

    In DBD your goal is to keep your killer rank as low as possible such that the imbalance isnt that obvious when you play against less experienced survivors.

    Especially if you dont have perks like ruin etc, dont even bother trying to rank up. As experienced killer with perks available to me I decided to have fun with "meme builds" in low rank because if I try to rank up, then I want to play the game competitively, but in DBD this is sadly not possible, theres always a SWF that can simply bully you and you can do nothing against it (unless nurse)

    So what´s the point of ranking up if the game design practically obligates you to play with a perk to slow gens progress i will say it again the problem in this game is what op says during a chase three generators can be done so fast there is nothing u can do if u don´t have ruin than going to the closed corner look a wall and close the game i hate gen rush. Also the survivors feel so powerfull and hopeful they should be scared and hopeless!

    As I said, there is no point in ranking up, I even suggest you to derank in order to have fun :angry:

  • @deadwolfwalking
    Mhm thats only a guess, but I know as fact that in loading screen theres given away information about the upcoming match. Thats how survivors can know which killer you play before they are even in the game.

    Maybe the loading screen tipps showed sth about lightborn because you used it? I really dont know, just guessing^^

  • @AshleyWB said:
    I only read the title. I totally disagree with you. More players now than ever. It'll take about another 5 years for this game to decline at it's current state. Even then there will be ample players to find full lobbys within a minute or two. Case Dismissed.

    Even though there are more players than ever, I feel like more players are about to have an burnout of DBD aswell. The balance flaws are pretty obvious and known to the public now, starting as a new player is so difficult and unrewarding, its ridiculous.

    We just gotta hope that devs were honest about trying to make this game competitive and introducing leaderboards/seasonal rewards because this is the only thing that can keep the game alive long time in my opinion.

    Currently its the grind that keeps a lot of players playing while they hope for a better future, but at some point you will have P3ed ur characters and realize that devs lied to us :wink:

  • Hope you had fun vs the rank 20s.
    Good luck when you rank up a bit further (assuming you dont derank on purpose already)

  • @Vaxana8 said:
    I'm finally ranked 10 as killer, and now I can not win any more at all.

    At least two players have Decisive Strike per game and when I chase the first survivor at least three generators are done. I'm saving bloodpoints to get Hexruin on my killers (Myers Doctor and Leatherface) but I do not even know if it will do anything. I know that these killers are not " god tier " but damn they're litteraly unplayable for me now.

    And of course, I get teabagged at each pallet otherwise it would not be funny. These were things I did not really see before and I had a lot of fun without really destroying the survivors.

    Is there someone in the same situation as me? I do not even want to play killer at all at the moment.

    Your mistake was to rank up.
    I know its weird, but DBD isnt a competitive game. Dont confuse it with other competitive games where your goal is to rank up in order to have fun to play with/against players of equal skillevel.

    In DBD your goal is to keep your killer rank as low as possible such that the imbalance isnt that obvious when you play against less experienced survivors.

    Especially if you dont have perks like ruin etc, dont even bother trying to rank up. As experienced killer with perks available to me I decided to have fun with "meme builds" in low rank because if I try to rank up, then I want to play the game competitively, but in DBD this is sadly not possible, theres always a SWF that can simply bully you and you can do nothing against it (unless nurse)

  • @AshleyWB said:
    I think it's just showing the killer that I intend to have fun rather than teasing the killer. I often get tunnelled whenever I press crouch in succession. No flashlight or ds just trying to weird the killer out frequently gets misinterpreted as a toxic survivor.

    Of course tbagging is BM, we dont really have to argue about that do we?
    If you BM, then you can be expect to be treated like that too, tunneling is a really soft punishment, be glad you didnt get camped

  • @SenzuDuck said:
    Report system doesn't work, don't worry about it.

    And this is exactly the reaosn why they have to punish abusing the report button or we will never have a working system

  • @powerbats said:

    @Delfador said:
    Devs should rank up and try to play their game without ruin. They will understand how unbalanced the game is and really easy to repair all of the gens under 4 min.

    If you actually watched devs any of them you'd know they're almost all at high rank.

    Considering what I have seen in certain youtube videos, I highly doubt that devs play their own game on such a lvl.
    Have you ever seen the asia event where cote played hag? In case you missed it, its a real gem:

    https://www.youtube.com/watch?v=R98e-Y4Lu8w

    in Gen rush Comment by Master
  • @Ihatelife said:
    Different objectives okay, increasing time for gens is a lazy and boring idea

    The devs are lazy though....

    in Gen rush Comment by Master
  • Leathedface has never been viable :wink:

  • Well its pretty easy to tell if a killer uses lightborn if you are an experienced survivor. As experienced survivor you hit your flashlight blinds and if you suddenly dont hit them anymore, then its most likely lightborn, you simply tell that your SWF mates and genrush to get the crap outta there such that you dont lose your lightsabres.

  • @RotBb said:
    1. Laurie and David are the hardest to get achievements for, but I found that just stealthing while your teammates do the gens works great
    2. You don’t need a merciless, you just need everyone to die. You can slug everyone until they bleed out and you’ll get the achievements.
    3. If you have to, just loop the killer. I looped a doctor for all game and got out with an iridescent unbroken (my Claudette achievement)

    On any survivor its a cakewalk to get the adept achievments because you can easily play WITHOUT ANY perk too.

    When I did my laurie achievment I felt really bad for using DS, but gladly I managed to avoid the killer all game and sneaked out without being downed :wink:

    As killer though..... well from my own experience its the best to derank in mid/late season and do the adept stuff vs noobs

  • +1
    That 2vs6 should be a casual mode though, ranked only "solo" 1vs4

  • So what happens with perks that actually inflict blindness, like eertain addons or knockout/3rd seal?
    And SWF is exactly the reason why these strategies are not viable, sadly....

  • BillyIII said:

    As you all probably know, this game has a big problem with people camping and tunneling. I personally am getting campers every single game. This is a braindead and unfun gameplay style for both sides. Even though some may claim that this "strategy" is "legit", I would like to propose some changes that would fix it for good.

    Camping:
    Make it so that the longer a player is located near a gen, the slower the progression on this gen becomes, up to a halt. This would encourage players to seek other gens and make the game more dynamic and fun.

    Tunneling:
    Every time a player has done 1/3 of a gen, they would be unable to gain any progress on that gen until they touch another one. This would make it longer for the gen to be taken out of the game, which would increase the fun for all parties.

    Please tell me, what you think about the proposed changes. Constructive criticism only.


    That  would indeed give killers more time but it would heavily favour swf and survivors wouldn't like such a complicated thing anyway
  • Kurisu said:

    -Survivors staying still have crows around their head, revealing their position
    -Killers staying still near a hooked survivors get a free kill

    xDDDDDDDDDDDDDDDDD

    P.S: TBH KILLERS who camp/hard patrol should get a slower entity's progression on the survivor's HP

    The base entity progression has been increased in general already 
  • PC because I prefer smooth games over a slideshow :wink:

  • @MegMain98 said:
    Master said:

    You are not supposed to kobe when the killer stands in front of you

    Well sometimes you don’t have a choice if he is camping or if your teammates aren’t coming to help you

    Especially if he is camping, you should not reward him for that playstyle by killing yourself even faster

  • @m3dicookie said:

    @Peasant said:
    m3dicookie said:

    @ShesArebel88 said:

    I can agree with the first half of your rant... The second half, not so much...

    BBQ- helps deter camping and tunnelling... it gets the killer after someone else and gives a window of opportunity to rescue the hooked survivor (not to mention its easily countered) and is a great thing to have when playing against survivors who spend more time hiding in lockers and sitting still rather than actually do anything to help the team.

    (BBQ i feel make killer lazy and shows to many people i know it helps stop camping but it doesn't help how the game is cat and mouse its chase and find )

    MORI- it changes up the run of the mill hook only option for killers and relates to certain achievements in the game as well as daily rituals for killers. Survivors just hate having to watch themselves be brutally killed. And since the animation takes time it also helps buy the remaining survivors some extra time. Can't speak for the others mentioned because I haven't actually used them.

    (i just said remove the mori but leave Dhope that has noed and mori's into one perk its not nice to be hooked then pulled off and then moried you get nothing done in the game and you get your depip .

    Plus lets talk about Iron Grasp and Agitation shouldn't help each other it should counter each other to remove them from be working together.

    Just saying there's more to consider before claiming there is a flaw in something.

    Barbeque and Chili doesn't make killers lazy. On top of the aura reveals it grants a total BP bonus for the first time each different survivor is hooked. This incentivizes killers to chase after different individuals. While the auras seem powerful it's important to remember that the perk has counters. The first counter being time. Your aura is revealed outside of a very large distance that is larger than the terror radius. If the killer spots your red aura and begins pursuit you have time to move and an audible warning. Even against Hillbilly the increasing volume of the saw should be a simple enough indicator that you should move. This is assuming that your aura is seen and not blocked by a generator. You can block the aura with proper positioning which in turn rewards you as the killer will likely waste time searching for a hero if they can't spot all three auras. Not to mention that I am confident that there's a visual indicator of BBQ being used that survivors can see. When someone is hooked look at the base of the nearest hook, if you see fog coming out thentthe killer has BBQ. Then there is the Memento Moris. Most of the time Moris are ruined by survivors already. The Cypress Memento Mori let's the killer kill the last survivor by their own hand. I've honestly ever seen this used maybe three times as more often than not either the last survivor is at an open gate or hatch, this is assuming that they haven't dc'd. The Ivory Mori let's you kill any one person and is the only really concerning one as it is often unpredictable and invokes fear of death for any hooked survivors remaining in the trial, not to mention that it works wonders with Remember Me and Dying Light. Then there's the infamous Ebony Memento Mori that let's the killer kill any hooked survivors. This mori rarely gets a 4k as survivors chicken out and dc before the end. While Moris seem powerful you have to remember that they have the following flaws. 
    1.) They can be countered by disconnecting with no conpensation for killers for the wasted bloodpoints.
    2.) A successful Mori offers 1000 BP in the scarfice category and is worth 2 Devout tokens. This however deprives them of the points they could've earned by hitting and hooking the survivor again. This negatively affects the malicious emblem and can make pipping harder. 
    3) I understand that being Mori'd isn't fun, especially early in a trial however you're playing a horror game. It's not supposed to be fun, it's supposed to be scary.

    Next is NOED, which is fine as it is. It only activates after the generators have been finished which means that the doors can be opened and escape is possible. You have to remember that NOED only affects melee hits so just stay out of melee range. This is all assuming that a single totem remains to be turned into the hex totem. If you hate NOED just focus on totems earlier in the match. 

    Finally we have your proposal to nerf Agitation when mixed with Iron Grasp. While I understand that this combo seems op there are at least five counters below.
    1.) These perks only help killers after you have been picked up. If they get blinded right after every pickup the perks barely exist.
    2.) These perks greatly strengthen the killers' abilities to sacrifice survivors however by using them together they are weakening their chase potential. The perks don't mean anything if nobody ever goes down.
    3.) If you crawl to or get downed at an unused pallet a teammate can stun the killer and free you instantly, negating the perks. 
    4.) While being carried if the killer is bold enough to walk through pallets you can be freed by a bold Ally.
    5.) While not terribly common sometimes killers make bad judgement on hook distances. There's a chance that someone using a basement build will attempt to bring you to the basement, even from across the map. These combined with the above counters provide a number of ways for you to escape the killers' grasp.

    BBQ oh stop crying you can counter it .... this to stop camping it doesn't stop crap it helps but killers will camp with BBQ too. i like the blood points given but showing the rest of the survivors make the game kind of stupid to play because he sees all of them and picks one and stealth kind of works if you count the 4 or was it 6 seconds then go the other way . or sit behide a gen which sometimes doesn't help. show one survivor.

    nerf to agitation mixed with iron grasp.
    1. getting a blind is rare like you have a better chance of getting moried before you get a the killer blinded with a flashlight.
    2. the chances of the survivor going is down is high as the chase goes on. with the new nerfs chases will be shorter.
    3. there is a very low chance of this happening because killers pretty much pick you up as your get downed unless your a pallet and the chances of someone being there is low to get you off
    4. same as number 3 someone has to be there to get you off ... and that might be friend but its very low chance.
    5. but as for that chance there is still some kind of vacume that pulled the killer in as hes hooking someone preventing you from getting off someone times. but killers do mess up sometimes.

    Mori isn't scary its just lame for game play when you trying to just play and them you see a mori and then its like oh great well lets try to stealth this game but you get found hooked and then the killer stays pretty close just to kill you and waste your time all together . we are getting our Brand new part nerfed lets see balance on the other side.

    1. Do we play the same game?
    2. Yes after the nerfs a survivor might not be able to loop for 5 gens anymore, but we will see how the changes will work out
    3. happens quite often in swf
    4. again swf
    5. yes please get rid of hook vacuum and instead allow the killer to hook from all angles, just like survivrs can unhook from all angles

    Oh and a final note, if a side is stronger than the other one, then balance is achieved by changing this imbalance, not by nerfing both sides

  • @Tsulan said:
    Yes, Nerf every killer until there are only nurses around, then wonder why everyone plays nurse!

    Seems like this is the direction we are taking..... I dont like it at all.
    The game has more killers than ever, still there is less variety than ever......

  • So far every game I've had today I have been camped one way or another, this ruins all gameplay and makes me want to not play this game anymore, so please have a solution to people who just camp me the entire game especially when im on the hook, a way you can fix this is if there is anyway to detect someone is camping you make it so neither the killer ranks up or the survivor ranks down, please consider fixing this as I know that if this carries on then it'll drive the majority of the fan base away

    It'd up to the survivors to punish campers, game mechanics allow them to do that already

    Just deNY him any further BP and make him depip, it's not hard at all
  • So far every game I've had today I have been camped one way or another, this ruins all gameplay and makes me want to not play this game anymore, so please have a solution to people who just camp me the entire game especially when im on the hook, a way you can fix this is if there is anyway to detect someone is camping you make it so neither the killer ranks up or the survivor ranks down, please consider fixing this as I know that if this carries on then it'll drive the majority of the fan base away

    It'd up to the survivors to punish campers, game mechanics allow them to do that already

    Just deNY him any further BP and make him depip, it's not hard at all
  • The only thing they fixed is that the killer hardly sees his own totem now.
    It happens quite frequently that I have to search longer for my totem than survivors need to cleanse it
  • No that would require some effort and usually devs take the lazy way

    I've said multiple times that the 3rd person view removes effectively any scary aspects 
  • Tsulan said:

    @Amanda55 said:

    @Tsulan said:
    ShrimpTwiggs said:

    The way I see him is that he fits well in middle-tier, just under the Doctor. As for if he needs any buffs, I don't think so but it's a bit too soon to make any big decision. Let people learn how to play with and against him and then we'll see where he lies.

    When survivors during the PTB thought he's in a good spot, that was a huge warning sign. Because a killer who is supposed to reduce looping, shouldn't be considered "in a good spot" by survivors. Usually survivors complain that a new killer is OP. See Freddy for example.

    Freddy was thrown into Dumpster tier because of salty surviors complaining that he was OP.

    While he wasn´t even remotely OP. Now figure where a killer stands, when survivors think he´s "in a good spot".

    Yeah that coincides with the fact that you never see him being played 
  • Should be next week if it is really a "midchapter" patch 
  • Easylife said:

    @Someissues said:
    Just De-rank back to 20

    He won't be able to do that next patch.well rank 15 should be sufficient then too

    in Gen rush Comment by Master
  • Well first of all, not piping is a good thing as killer, the higher you climb,  the more toxicity,SWF and optimal survivors you have to face

    If you really wanna pip, I guess you are giving away too many free unhooks, don't walk to far away from the hook if you have no other target you can down fast 
  • AndyMXM said:
    Master said:

    @AndyMXM said:
    I understand it's just a pc port but try to make it worth it, it's already hard to play with a controller especially nurse and huntress, bad fps won't help either in a competitive game
    This game needs at least 50fps to be playable, sub 30fps is a joke (especially after the 2.0)

    The store seems to work in 60fps and the framerate seems unlocked from what it seems ( I feel like I get more than 40fps sometimes when playing survivor) but it's really choppy and goes down to 20 on certain maps at times

    Thank you very much

    Sure, just upgrade your console and you have better fps.
    Want higher speed? Buy a faster car, its basically the same :wink:

    Runs like ######### on both xbox one x and ps4 pro so this is irrelevant, it's the bad optimisation this game has

    Well both are consoles, just look at the price tag because what you get what you pay for

    I don't expect to get a super decent sport car for 30k either :wink:

  • It never happened to m

    What platform are you btw?
  • Also the colors are really bad, especially if you are trying to read outside on mobile
  • @Beardedragon said:
    im not sure i even mind SWF too much. i just wish games were longer.

    i got a guy hooked after like 3 min, and we were down to 2 generators. (not like i chased him for 3 min, had to find them too and deal with DS). its a little easier to deal with when its 1 generator left because your area you need to patrol is smaller. but its quite large for a normal slow killer at first, and they just get repaired super fast since you cant cover it all. then

    over all, time is my only real complaint because you just dont have time to do anything as a killer.

    the longer the game, the more pallets will be broken in the end. the longer the game, the less of a need to run NOED and HEX ruin and all that.

    also, while i dunno much about previous strike, i didnt play back then, going on a strike seems a bit odd. though i cant say i dont get killer mains for being upset. and i dont understand why people want to ridicule others for being upset about curret balance.

    @HorsePower said:

    @RemoveSWF said:
    I knew your solution wouldn't be to start playing killer yourself.

    Shouldn't you be griefing with your SWF squad now?

    @Vortexas said:
    So what I am getting from this is...

    Without SWF to carry you...OP would die every single match with no exceptions.

    Why do you 2 kids cry almost about everything in every thread on these forums? This post is a joke, stop taking it seriously.

    not everyone enjoys jokes on the general forum meant to talk about general things like balance. why not make the joke in the "off topic" section then? seems more appropriate there.

    also i dont see any jokes about survivors from killers right now, so why survivors feel the need to ridicule i dont understand.

    Gamse against SWF go so quick because they can comunicate. calls like killer is after me or is at the shack are extermely helpful and help a lot with genrushing. Also a thing that multiple survivors go for an unhoko will never happen

  • @bl4ckhearts said:
    what is MYC? random question to add

    make your choice, a perk

  • @akbays35 said:
    As someone who plays both as and against huntress, I feel like her hitboxes do need some work. I have hatchets that seem to hit invisible walls, and I get hit by hatchets that seem like they curve around objects to hit me. Some of this is lag obviously. I have seen some hits that visibly don't connect by the doctor (i think they buffed his attack range/lunge but haven't implemented animations to fix it) Object collision is bullcrap imo, since this patch survivor hitboxes completely overshadow object collision so if the survivor is slightly away from a tree or wall and the killer swings at the object it will connect to the survivor, I think some of this is how wonkey killer auto aim is.

    Hitboxes are okish now that they fixed the trucks.
    The main problems now are 360 hitbox and p2p

  • @AndyMXM said:
    Seriously now, jokes aside, some people (like me) may prefer a casual gaming experience sitting on a couch, this game looks nothing too demanding and many intensive games maintain a stable 60fps at high graphics, why wouldn't dbd be able to achieve the same? Too busy nerfing survivors I suppose

    It is really demanding, even on PC....

  • @AndyMXM said:
    I understand it's just a pc port but try to make it worth it, it's already hard to play with a controller especially nurse and huntress, bad fps won't help either in a competitive game
    This game needs at least 50fps to be playable, sub 30fps is a joke (especially after the 2.0)

    The store seems to work in 60fps and the framerate seems unlocked from what it seems ( I feel like I get more than 40fps sometimes when playing survivor) but it's really choppy and goes down to 20 on certain maps at times

    Thank you very much

    Sure, just upgrade your console and you have better fps.
    Want higher speed? Buy a faster car, its basically the same :wink:

  • @TheBean said:

    @Master said:
    Basically I agree with you.
    as killer its a lot easier to earn bloodpoints than as survivor, especially if you play stealthy.

    However, if you play as SWF and genrush, I am confident that you earn bloodpoints quite quickly

    Also a thing you shouldnt forget is that if survivor would earn as much BP as killer, then there would be 1 reason less to play killer :wink:

    Not really on the gen rush.. unless you stop and get other things along the way. If you aren't the one being chased, you are only earning objective points. Gen rushing isn't good for points. You basically have to slow down... Maybe do some sabo to get the boldness, hit a few gens... get a couple totems and chests... and hope for a few saves.

    I think though once the new patch comes out, there will be more people switching over to killer. Might be a good thing to have a reason for more players to stay on survivor.

    Objective points and escape points are quite a lot if you consider how fast you can earn them :wink:

  • @deadwolfwalking said:
    i've tried most all of the killers and i've done tons of builds. gen rush is a real thing and Ruin is all but unavoidable.... even then you run the risk of it being gone in 30 seconds. the nurse is the only killer able to consistently deal with survivors. billy and huntress to a much less extent.... i don't enjoy being 'forced into a corner' as far as perk sets and killer selection (if i'm wanting to do well as a killer). the game is losing its appeal. and to make matters worse, i try to give ppl a fair game (not hooking the same person back-to-back, avoiding tunneling when possible and not even remotely camping) and what do i get for my efforts? tbags at the gate, 'git gud' and 'ez' msgs and just basic bullshit treatment.... **** this game. its not getting any better.... the devs - 'yeah. theres alot of issues that have needed work since the game released.... BUT HEY, LOOK. NEW CLOTHES'.... lol. what a ******* joke....

    Switch to survivor or play civ, just as cote suggested.
    That also fits into the killer strike thing thats going on currently :wink:

  • @fcc2014 said:

    @Master said:

    The more spam the better, it worked pretty well when we look at freddy :wink:

    Poor Freddy sigh if any killer needs a buff it is him. Snapping a player on the ground out of the dream world by missing a skill check and him being unable to pick them up is horrible.

    Any other killer than nurse and billy needs a buff (maybe add huntress on the list too)

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