Mandy
Mandy
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- Username
- Mandy
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Please make sure names are not showing in screenshots if it reflects negatively on them, remember our naming & shaming rules please.
Thank you.
(I removed the offending screenshot, you can reupload as long as you've covered the names).
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@unknown7734 until your account is manually verified (when you've reached enough posts), there's a spam filter that will hold your post to be verified by a moderator - there's no need to repost, as this will just duplicate, triplicate etc.
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Yes, as others have said, this has always been a thing. Survivors fast vault out of a window and they go further - which is pretty natural. I don't think it actually needs a change if a survivor is not near a trap then why should they be trapped in it? You just need to make your traps a little further out so that they actually catch the survivor.
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I'm not sure about increasing the time that they appear, there's really no need to be effectively absent from the match for so long and as perks such as Head On use crow interactions, changing that timer would definitely affect that perk...you're not supposed to hide in a locker doing nothing for a minute basically.
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Both issues that you brought up with regards to the unthrowable pallet and the unbreakable totem, were acknowledged and were also fixed.
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The pip issue has already been acknowledged and we've confirmed a time frame for the fix - should be hotfix 2 due sometime next week.
As for the DC timer, these decay over time so yes it will increase again when you DC from a match - this isn't a bug but is by design.
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These have been reported and acknowleged many times now, we have said they will be fixed in the next hotfix patch.
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pineapple?? I don't want to know!
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This is why I run Deliverance in most of my solo matches. I try to not rely on team mates at all right now.
I don't normally get hooked first, so I always make sure to make the save, then at least I can save myself if my team mates don't want to make saves.
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@eff said:
https://forum.deadbydaylight.com/en/discussion/comment/1954539#Comment_1954539
I wasn't planning nor did I ask how to use glitches. I just wanted to know whether it's just a bug or I missed an update which allowed to mix sets.
yes it was a bug, it was fixed in the last hotfix.
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Hit Validation has been active for quite some time, it was removed due to an issue with Oni, but was then reactivated around a week later.
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There won't be a refund of pips, no.
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I will close this thread here because it's going to end up falling foul of our name & shame rules.
I suggest if you have information concerning anything like you've hinted at in your post OP to take it to the relevant authorities, you're welcome to make a Support ticket to advise our team of the allegations also: https://support.deadbydaylight.com/hc/en-us
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Thank you @Giuliano1020_Twitch I've passed that to the team
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@Giuliano1020_Twitch if you are on Steam can you also send your log files here please?
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@AhoyWolf can you get me your log files please...you can upload them here, they're encrypted so your information is safe.
1. Press Windows Key + R to bring up "Run".
2. Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
3. The file called "DeadByDaylight.log" is your log file.
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He'll probably be on a Dev Stream at some point, he's also, probably very busy.
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What platform are you on @AhoyWolf I've not seen this situation tbh, but I can check. If you're on Steam, I'd give your files a quick verify
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I suggest making a bug report with regards to this.
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When you are trying for a flashlight save when the killer is picking up the survivor, the timing is very precise - you have to start the blind prior to the animation finishing, but in time for the blind to happen when the killer has control of the character again....if you start the blind too early, then the killer will still be in the animation phase, you will get the blind but you won't get the save.
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@Verconissp said:
Despite all the negativity in this game. all the Toxicity, the hate. the pure Rage this game can give you. weather it be good or bad, Weather yer a sucky killer / survivor main or the best goddamn killer / survivor main out there, I just wanna tell you that
Despite human flaws in All of us (Even myself) i Still hope that you guys have a amazing day today and tomorrow. and i hope that you guys Have the best time of yer life aswel <3
(I'm showing some positivity in here since this place somewhat sees a positive side, and i Do mean everyone aswel, love yall. stay safe in the fog <3)
Thank you, it's lovely to see some positivity!
Hope you all have a great day <3
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I personally am totally against voice chat in DbD, I think part of the charm of DbD is that there's no voice communication unless you choose to chat with friends in Discord etc. Having it within the game, would be incredibly annoying to me personally.
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I think remembering that it is just a game is always a good start. Whether you win or lose a match, it won't change your life basically.
It's easy to say not to get angry though, not a lot angers me and I'm incredibly patient...but others less so. I guess figure out what exact issues make you angry and look at it from there, what is it achieving by you getting angry etc? Probably nothing, you're just upsetting yourself in the long run.
Anger issues though can be difficult beasts to control, there's lots of online assistance for this, if it's a more general problem in your life.
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I see the Shrine as a fair way for players to get the perks that they want without having to purchase DLC's and level up the character that they may not want to play.
Whilst there are updates that I'd like to see made to the Shrine (more perks available etc) I still think it's a pretty good way to be able to get the perks from all chapters (licensed or not) without having to purchase and level up characters. 🤒
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@airii said:
https://forum.deadbydaylight.com/en/discussion/comment/1952245#Comment_1952245
Well yeah thats good, but what about the freaking hitboxes, when are they gonna acknowledge that????? Im mad about the broken rankings but what makes the game most unplayable atm are the broken hitboxes......
That's been acknowledged already, you can find out more information here with regards to that: https://forum.deadbydaylight.com/en/discussion/227672
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If you've think you've come across a bug then please use the sub forum to report that bug, thank you.
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Cross Progression is only for Steam & Stadia right now, and we've confirmed that Switch will join at some stage. That's all we've confirmed about Cross Progression and have not confirmed it's coming for any other platform - as of right now, there's no guarantees that it will be implemented on any other platform other than those I listed.
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We don't discuss bans on the forum, which is why I'm closing this. Also will advise that the only people that can help you with a ban appeal are Support, so this is between you and them, they have the full information on what occurred, which we do not have here.
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We are aware of this issue, they're basically connected but both issues should be fixed in an upcoming hotfix.
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Names are not needed on the forums.
If you do come across someone you suspect of cheating in your game, please report in game and then send additional video evidence to Support, thank you.
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The chapter that was my absolute favourite to date, was the Halloween one, I remember that chapter arriving and seeing Myers on the map for the very first time, was pretty special as a fan of the Halloween movies.
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I don't think reverting would be an option, there's so many things implemented behind the scenes that get adjusted for things like this - reverting is not a simple fix plus I think we'd rather continue to fix things based on the feedback we're getting rather than reverting and then going through things again.
The next hotfix patch should be next week, but no confirmed date on that.
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If you think you've found a bug and it's already been reported, please just upvote the bug report and add any extra information to that thread, there's no need to start a new thread. Thank you.
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@Nos37 said:
After selecting a challenge to drop 2 pallets on the killer in a single match as Yui, I kept getting match after match against ranged killers or killers who ignore pallets (Huntress, Deathslinger, Nurse, Executioner, Plague).
I gave up and switched to an old challenge to fall from a great height during chase 3x with Balanced Landing equipped. Now, I've gotten Shelter Woods (a map known for its lack of verticality; especially after its makeover) SIX times today! Haven't been to the Assylum or Clown maps AT ALL since they've been fixed.
Anyone else get the feeling the game knows things and messes with you on purpose?
I thought it was only me that stuff like that happened to! Pretty much the same thing with Shelter Woods & BL too!
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I can see you've already made a bug report for this, thank you. Will close this thread now.
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It's either because the post is edited or because too many are being posted in a short period of time. Until your account is manually verified this will continue to happen I'm afraid and it's there to prevent forum spam - something we had an issue with a while back.
Your posts are getting held for review until a moderator manually reviews them.
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Usually if that happens something has become corrupted during the download itself, so when you verify, it realises files are missing/corrupted and then it needs to redownload, It might be worth you clearing the Steam cache to try to prevent this issue from occurring.
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It might take a little while to complete...mine took around 10 minutes once it reached the end of the last screenshot you showed. So I would wait a little while, I shouldn't think you would need to reinstall.
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We said it would be a minimum of 6 months before the Rift cosmetics would be in the store - so any time after that. We've not said when each outfit will be available though, so there still might be a wait for the want you want I'm afraid.
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I just tested this as Huntress, and had no issues...could definitely get through the bus as normal
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Yes please get me a video or something :(
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Hopefully if the size of the bar is increased that this feature will be there, again I'm another one that used to find this pretty useful.
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OK then I would suggest trying to verify the game files, I've not seen it get stuck there before
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I'd suggest restarting Steam to see if that forces it to install
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We have no plans to revert the changes, the vital system processes that have been changed will help us to build a better game in the future, the new updates has also had a positive effect on the performance of the game on all platforms.
We'd much rather improve the features upon Community feedback rather than just revert as this would remove lots of important fixes that we need to continue improving the game.
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whew I'm glad that worked, not sure why that was - but at least it's only a restart not that the update was unavailable!
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I know this is an obvious question but have you completely powered down your consoles and restarted?
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I keep forgetting to put charms on, so mine are never visible anyway :)
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I get the same issue if they're downloaded onto my HDD, but not if they're downloading onto my SSD
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If you notice from the announcement we made yesterday, we are currently working on improving the UI and have specifically mentioned the Madness Tiers in that announcement.
The full information is here: https://forum.deadbydaylight.com/en/discussion/227754/release-information-4-5-1#latest