Mandy
Mandy
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- Mandy
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https://forum.deadbydaylight.com/en/kb/articles/137-forum-rules forum rules can be found here, locking this thread as it really serves no purpose.
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We have bug reports in on this already, please feel free to upvote those reports
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This is a known bug, there's already a few bug reports in on this.
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There's nothing we can do here on the forums with regards to this. Customer Support have answered your ticket and I am sure they are looking into the way to best refund or resolve the issue - things are not always quite so straightforward as they appear. If you've not heard anything after a period of time, a follow up to your ticket is advisable but please give it sufficient time from the first response from them.
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Not just you, I've seen some strange ones since yesterday.
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Can you be more specific about the areas on Gideon please? The bus on Autohaven has already been reported.
Thank you.
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The skill system is already active in the background - but it is not yet active. There's changes made today to the formula it uses to calculate the skill rating but it's not used for matchmaking yet. We'll be testing this at a later date.
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There is a bug report in on this already, please feel free to add your information, screenshots etc there.https://forum.deadbydaylight.com/en/discussion/225048/pc-the-emblem-system-and-pips-are-broken#latest
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There is a bug report in on this already, please feel free to vote it up https://forum.deadbydaylight.com/en/discussion/225104/cant-enter-autohaven-bus#latest
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Thank you for your clear feedback.
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Nothing has been changed with hit validation with the patch
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Thanks for letting me know @Tactrix
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I am walking away slowly from this thread....
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@cyniChris thank you for the detailed information.
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If you can get a video of it, and if it's still loud post in bug reports section that would be great, thank you!
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Will close this as the issue is fixed.
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@monster89 it should work now, you might need to reboot the game though
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Not seen that problem @Mistikus I've been able to download from Steam as has others I know? I'd suggest starting a thread in Tech sub forum if you're having issues.
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Hi, we are aware of this issue and it's being looked into
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Hi, we're aware of this issue and are looking into it - it's all platforms btw, not just Switch.
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jiggle physics are important!
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Do you mean where you pressed escape when on a gen thing?
If so, yes that was a bug that was fixed
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I've used these addons and didn't notice the bug, does it only happen when you have White Ward equipped?
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https://www.youtube.com/watch?v=civV99mXFXo This was explained in the last QA stream.
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I'm closing this, we've had this discussion so many times on the forum. Basically, you're ruining the game for 4 other players when you DC - that's not acceptable in an online game, hence we have a DC penalty in place to prevent this from happening.
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Can confirm that the advice posted by @sharkster13 (thank you btw) is correct. If you're having further issues, I suggest making a post in the Technical sub section for assistance: https://forum.deadbydaylight.com/en/categories/technical-issues
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This should be purely a visual bug and a restart of the game should fix it.
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I think yes it should be adjusted, however to me it's not too strong, it's just too abusable in it's current form.
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@terribledev said:
The fact I paid money I worked for and I can't play a game without either losing connection or leaving because the game is flooded with cheatera, and get banned from it, should be illegal.
If you're going to include DC bans. At least fix them and lower the price of the game. It's almost straight up fraud
"flooded with cheaters" sorry but that's incorrect
"straight up fraud" - I suggest reading the EULA that you signed up to initially to play the game, that will explain why this statement is so completely inaccurate.
DC penalties are definitely needed to stop people from quitting out of games when something happens they personally don't like, and then spoiling the game for the other 4 players in a match. This is an online game, and when you enter that lobby, you are committing to playing that match - simple way to avoid a DC ban, is just not to DC. There are rare instances where you'll be bugged so that you can no longer continue a match etc, but the DC penalty starts low for this reason.
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Constructive criticism is always welcome and is never silenced, contrary to popular belief!
If you are speaking specifically about the forums, I can definitely tell you that the only posts that are deleted or removed and/or warnings etc given out are the ones that are breaking our forum rules.
The current front page of the forum is pretty much proof of that as well, there's positive and native comments clearly visible - but insults etc are dealt with and removed.
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The teasers were never related to keys but to the DS & OoO rework - they were just mentioned whilst discussing keys because we were asked if there was information on when the key rework was coming, McLean did specifically say that " we don't usually give out time frames but we do have a few teasers coming up today" (I've paraphrased this), but it was never intended to discuss or show what was the proposed change to keys.
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Taking a protection hit to save a team mate is pretty common especially if that team mate is on death hook and the generators are close to being completed - it makes sense from the survivors perspective to keep all 4 players alive for as long as possible. It's not about trying to annoy the killer, it's about trying to keep the whole team alive.
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The EGC isn't about pressure, it's about ending the game. And the Developers tried various ways (internally) of changing the 99% gate mechanic and they all felt pretty bad which is why it was decided to go with the killer having the ability of opening the gate - that way if the survivors are not starting EGC and are just mucking around, the killer can force the end of the match.
Just to re-emphasis EGC is purely to end the game, nothing to do with one side or the other.
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Just want to say thanks to everyone on this thread for being so constructive with their feedback, it's really helpful and it's great to see <3
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We're unable to help you with this issue on the forum, I would suggest you contact Support directly: https://support.deadbydaylight.com/hc/en-us
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I'm not sure exactly what you're asking about here?
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There's no way of doing this without starting a new account. As someone has said, family sharing on steam is a thing or you can purchase the base game again on a new account to start from scratch - but we do not deleted people's accounts.
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There has been no patch notes on this as it's not released yet, but here is the proposed information on it.
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That's something that I've never seen before. If it happens again, please can you keep your game logs and send them to me?
You can find your logs here:
1. Press Windows Key + R to bring up "Run".
2. Type this in the "Run" prompt: %USERPROFILE%\AppData\Local\DeadByDaylight\Saved\Logs
3. The file called "DeadByDaylight.log" is your log file.
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Yepp as a few others have said, the performance hit with regards to weather in the game would be difficult I guess. Implementing rain, storms etc would be incredible from a player perspective but I am not sure how low end PC's/Consoles would be able to handle it.
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Sorry but no, there's no way to transfer progress to another account. When you open your own account you will have to begin again I'm afraid.
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@RayrafLPP said:
https://forum.deadbydaylight.com/en/discussion/comment/1926105#Comment_1926105
Well its not there yet. And when it arrives we dont know if its not going to be disabled again.
In the De-pip thread you talked about Ranks as if they were important, so I guess it will take some time until its here.
The ranks that I think are important are the lower ranks, so we're talking yellow and under there. I don't think there's much different between Red & Purple ranks at all, green is a bit more mixed (and purely down to time in those ranks imo). Especially with rank reset the way it is, 2 or 3 matches and previous red ranks are already back in red ranks for example.
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With skill based matchmaking coming into effect, it's not going to really make a whole lot of difference.
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Any changes that's made to the game files can trigger an automatic EAC ban - we cannot unban you if that happens and I am pretty sure that making an adjustment such as this, will trigger that ban. I definitely advise against it.
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I have no problem with the proposed change to DS and this is as a solo player. It's still going to help against tunneling killers but it's not going to give that 1 minute of invincibility of being able to do whatever they like, which is completely unhealthy for the game.
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I have absolutely no issue with Ruin in it's current form...it's actually a very good perk for the killers that know how to pressure a map and get survivors off gens (even without Undying), I don't think it needs any further nerfs/buffs but is in a good spot where it is.
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It's your connection to the server, that could be down to location or even packet loss as you said you were on wifi - I'd suggest trying with an ethernet connection as that's a lot more stable than wifi.
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This is a purely visual bug that has happened from time to time, a restart tends to put it all back to normal. Nobody gets or has gotten banned from something like this so please lets not start that rumour!
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It would still be a one off use, if you attempt to hit the skill check (either successfully or miss it), the perk will deactivate.
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I saw this on Twitter earlier and the original concept - they're both brilliant!
![ZaYL3i4[1].png](https://forumcdn.deadbyqueue.com/6030815/uploads/E8GJ2NC6XZTV/zayl3i4-5b1-5d.png)