MB666
MB666
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2832154#Comment_2832154
Not 99% but yeah most of maps favors survivors.
true : Giant maps , insanely strong tiles , busted rng , god loops(Thanks to breakable walls) , and boons to break aswell.......because why not....more secondary objectives for killer right RIGHT? 😅
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@Chocolate_Cosmos said:
???
thank god...because i hate holding W just to counter her power. (I like her concept but...yeah anti-loop killer) just put 2 birds at one side of every loop ...and either the survivor gets hit...or they just have to leave the loop.....and repeat over and over and over again.😐️
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@prion11 said:
https://forum.deadbydaylight.com/en/discussion/comment/2828743#Comment_2828743
agree on all maps, but I don't understand coldwind. maybe I just haven't been playing long enough but coldwind maps seem balanced to me, how are they surv sided?
they maked cowshed even more safe....and also added Breakable Walls...(restoring GODLOOPS on maps that used to be balanced...Thanks BHVR) .the only tiles that got nerfed a bit on coldwind was just Cowloop..and the Harvester.
Probably my least favorite thing about new coldwind is the brightness (while playing killer ...dear lord... my eyes bleed when trying to see through the corn.... YELLOW, YELLOW EVERYWHERE ..pls HELP)
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@Kira4Evr said:
This actually confuses me a lot. I personally like going against Huntress because her chasing is quite unique and outplaying a good Huntress is always so satisfying. But I recently read a post about "who is your least favourite killer to face". And to my surprise, I saw many people say Huntress.
Why? Is it because you can get hit around corners because of the servers? Or is it something more?
simple answer ... Getting hit by boomerangs feels horrible sometimes.
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@kate_best_girl said:
Which killers do you guys think are closest to the idea of balance in DBD and are examples we should balance killers around.
I think killers like Artist, Blight, Hag, and Huntress are the closest to balance we currently have.
blight / Oni (Artist ? the anti-loop killer that makes everyone hold W for the lack of counterplay...idk dude)
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@Cybil said:
https://forum.deadbydaylight.com/en/discussion/311735/solo-q-mmr-hell
I'm in this exact same boat. i want to save my teammates but the mmr system punishes us too harshly for that.
De-pip? Who cares?
Worse teammates and overall lower quality matches? That's just a kick in the teeth.
and thats why I play killer more often now..if i died protecting my teammates, mmr just gives me worse and worse teammates the more i do it.
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@hailxsatanxeveryxday said:
This is your daily reminder.
🤔 interesting
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@Ryan489x said:
After Ms Reid and her two boons the two new survivors each have one. that's a full boon loadout now if you play all 4 of them.
I hope this isn't becoming the norm.
another Strong Boon...great.........................😐️
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2806238#Comment_2806238
You mean...reverting it to this:
https://media.discordapp.net/attachments/656554495777701900/942221473995706409/unknown.png
I'm in.
me 2...
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2800701#Comment_2800701
That the game is poorly optimized on all platforms.
That Resident Evil exposed the issue on Xbox One and PS4 by breaking the entire game on those systems. I predicted in June that we would start to see other systems begin to suffer from performance issues as well because it was clear that BHVR was relying on the systems to brute force their way through poor optimization.
There is NO reason a game that looks like DBD and has the scale of DBD should run so poorly.
FACTS
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mm
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@jamally093 said:
In all honesty I'm seeing new Haddonfield as just repaint and breakable walls not getting rid of the obvious problem it had aka the windows and fences.
if they put Breakable walls...is gonna be a living hell 2.0..to play on that map
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@ukenicky said:
https://forum.deadbydaylight.com/en/discussion/comment/2797326#Comment_2797326
Adrenaline Vial has upsides and downsides to it. Alchemist Ring is just an insanely powerful effect with no downsides whatsoever and it's not even an iridescent.
I hate to draw. A comparison to Spirit since I know that they are different killers with different powers but I feel pretty confident in making this comparison anyhow: Spirit has two addons that fully replenish her power and both have at least a sort of negative trigger for this. Those being breaking a breakable wall or pallet OR being stunned. Both of these actions waste a little bit of the killers time but with Blight and Alchemist Ring you get ALL of your power refunded to you if you successfully land a lethal rush on someone. It's literally rewarding you for a good play with the means to chase them down even further with refreshed tokens.
I'm not even saying Blight should be nerfed into the ground either I think he's pretty okay for the most part but Alchemist Ring is another level of busted for being a purple rarity add-on and should be looked at. I'm always in favor of lesser used killer add-ons being reworked / improved and problematic ones being toned down.
this
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@emodeshort said:
I wanted to start by saying that I'm talking about the base kit, I know he has some crazy addons that make him much stronger, or at least that change his playstyle a lot, but his base kit is pretty lacking.
1. He can essentially run out of power. You can access tier 3 two or three times in a match, and after that he's a powerless killer, in longer matches playing with him is agonizing.
2. Good survivors know how to play safe enough to not be one-shot down. And playing safe knowing that in the near future the killer will not be such a threat is very attractive.
3. With Undying + haunted ground, fire up and coup the Grace you basically have the Shape's kit on any other killer. It's so simple that his kit can be replicated with perks, he urgently needs an update.
legion: Am I a joke tou you?🤔
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@derppug said:
Can anyone recommend me some killers that don't need addons (, so I can save my bloodpoints for other characters)?
I currently play a lot of Nurse and a good bit of Huntress. I love that both these killers don't need addons and want to keep with this style of killer.
I do enjoy Hag, but I think that Circle of Healing completely destroys her (or how I like to play her by just hitting a survivor once, instead of chasing for the 2nd down).
I think the only other options are Oni, Spirit and Trickster (and maybe Blight?). But are there any others you think can play without addons and not get frustrated by survivors just bullying you for it? Also feel free to agree/disagree with anything I said.
(And yes, part of me does think that any killer can be played without addons if you are good enough at the game. But I am not.)
Blight / Nurse and maybe Artist....😗
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@WishIcouldmain said:
When mobile has better game quality then the PC version around for much longer
true
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@SomberNokk said:
20 more pallets, map size gets doubled and a shack! Oh boy cant wait!
FACTS XD
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@BrodieDBD said:
There were so many great things about old dbd - survivor animations (+being able to nod while crouching and running), old billy, old coldwind, autohaven, crotus prenn asylum, survivor models (although some I see as improvements), no RPD map or trickster..
true😪
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Hopefully Ghostface is going to get his leaning ability fixed… Otherwise😥…. really miss playing Ghostface without all the clunky delay to start leaning and stalking
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@gendoss said:
Does anybody know when window/pallet vaults will be server sided like with what they did for pallet stuns? It's extremely annoying to have a decent pallet drop system but then can be hit over a pallet when you are standing on the complete opposite side of it.
no idea, but definitely there is a window hit validation(also affect pallets) .. sadly only works 1/50 of the times... and the killer needs to have 400 of ping or more to start getting there hits rejected. but yeah most of the times doesn't trigger... like in this video Dead By Daylight On 1000+ Ping... - YouTube
But yeah, I would like to see a proper window/pallet vault hit validation, gets really frustrating for survivors getting hit from miles away after vaulting because the killer has a bad connection
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2686737#Comment_2686737
Okay but have any of the reworked maps actually gotten better?
if they make haddonfield even worse for killer i swear to god....pls PLS no more God loops(breakable walls)😄
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i prefer that map rather than badham to be honest
@BoostedKateMain said:
Survivors really try as hard as they can to make the game as easy as possible for them when it is already easy. They try and force me to go to blatantly one-sided maps and expect me not to just close app during the loading screen. Honestly just cringe when I see a strode key or badham offering and it's an EZ close app.
🤔depends of the RNG
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THE ONLY THING I HATE ABOUT HER THE HATCHET HITBOX -makes me feel like I'm dodging boomerangs really big boomerangs😅
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@CheeseAnton said:
https://us.v-cdn.net/6030815/uploads/4WCJ7XPZ2PUM/image.png
If you're going to make the game miserable, you're going to suffer with us.
FACTS 😆😅
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@stargazer9 said:
Nope. This wouldn’t be fair for players like me when it’s BHVR’s fault. I’ll just copy and paste my comment from another post...
—————
I have great internet connection as you can see and I play with a wired connection but I always have very high pings (130+ms) and it’s all BHVR’s fault. And it’s not just me but everyone in my region (West Asia). For some reason BHVR thought it would be a good idea to have all the servers in Asia be located in the East. Asia is a huge continent, instead of having a server in West Asia and East Asia like the US has US West and US East servers they decided on East Asia only and have 0 servers in West Asia, not even 1 which is really all we need.
That’s why I sometimes get connected to East Asia servers and sometimes Europe, I play with people from Russia, France, Spain, US, Malaysia, Thailand, China, Singapore, Australia, Norway, Sweden. All over the world :)
As you can see the screenshot is when I was playing survivor but I guess it's not any different when I play killer Ping for players in my region will remain bad for as long as BHVR ignores us.
https://us.v-cdn.net/6030815/uploads/8JJ6WHQQZMHP/a63e17cc-6f1d-4ded-83e5-161eb2000820.jpeg
https://us.v-cdn.net/6030815/uploads/8IJW72FVB4SS/a4138b29-df61-4cb6-a9fd-06dd6afdcb1e.jpeg
same is happening for me (130 ms - 150 ms)..however for some reason after 8 million of matches the game puts me on my correct servers(70ms - 95ms)
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@C3Tooth said:
New map is the final nail in the coffin to my Trapper career.
poor trapper mains 😅
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kinda true but the problem is people tend must of the time to abused the extra distance just for PRE-DROP pallets/ Vault windows(making bad loopers last more longer and good loopers last even more)aka press "E" to erase mistake at high MMR🤷♀️ ...making chases last more longer that they should be ..as as killer you feel that you got outplayed by Dead Hard rather than the survivor skill.
my suggestion is simple, after using dead hard it counts like being shock by the doctor:
-You cant interact with pallets(yeah also vaults) and windows for 2.5 or 3 seconds.
dead hard was intended to be a perk for dodge right? 🤔
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when i saw the video i was like "OMG they finally are gonna make the game better"and then at the end of the video it was scott just playing with my feelings XD ....😂😪
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@glitchboi said:
Billy. I love hearing his chainsaw at the start of the match because I'll know it'll be a fun game.
same
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@Astrian said:
https://forum.deadbydaylight.com/en/discussion/comment/2614689#Comment_2614689
I don't know how much power you actually have within BHVR, but please.
We do not need new content
We do not need new licensed survivors/killers
Please. We. Want. A. Game. Health. Update.
A full chapter, dedicated to performance, bugs, glitches, everything. No New Content. Just Fixing The Game.
FACTS
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@Raccoon said:
Can you explain how it is fine to have my chainsaw hit eaten, my Ambush hit eaten (when it would continue through DH and hit normally), my Hatchet hit eaten when a survivor uses DH to body block when it should pass through and injure their friend, my Tentacle Strike eaten at a pallet forcing me into cooldown without damaging the pallet, etc?
now i did not experience this while i was playing huntress if this is the case WOW they really have to address this.
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@pizzaduffyhp90 said:
I think some of the players should look at dead hard before the dedicated servers were added cause this is how it was before dedicated servers was a thing. They brought Dead Hard back to it's old self only difference is that you can still hear the hit and scream now where before you didn't.
True...the problem is map tiles / Rng (sometimes you can get safe pallet town / insane strong windows or Dead zone city.. . rarely a balanced RNG ...about dead hard yeah thats how it used to work in the first place idk why people complain about dead hard when the problem is the maps being unbalance for killer (cof cof COWSHED) also YEAH u can see when people is exhausted on the ground while playing killer too.. its hard to notice but yeah....now it seems not happen anymore so far for me...
A) they go down.
B) my hit gets rejected because of they reacted in time Now yeah the sound it's annoying but until they fixed we now have to get used to it.
NOT HAPPENING AGAIN SO FAR:
C) the survivors teleports ahead of the place you downed them.(EXHAUSTED ON THE GROUND most of the times) I tested that with friends and asking in the endgame chat(PUBLIC MATCHES)...and yeah it was true
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FACTS...
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@DieGräfin said:
https://forum.deadbydaylight.com/en/discussion/comment/2577662#Comment_2577662
Don't forget Dying Light. It's looks really good and runs perfect. Dead by Daylight is horrible 😅. Techland did a good job.
can confirm....i can run dying light at high settings and still get 60 smoother frame rate while DBD is just almost unplayable on ultra and if u got a good PC still the temperatures spikes a LOT they really need to start fixing performance issues rather than pushing updates.
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@Zozzy said:
I don't
same ..wall breaking simulator THE MAP is not fun for me...and including that this map is a dream for immersive players...yeah sometimes it's fun.... but boring for the killer who has to search for every single bush on the map once people just hide 🤔
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2551524#Comment_2551524
Basically the patches since the RE chapter came out has undone most of the damage it caused, but not all. It is presently worse off than before RE, and that chapter imo has come the closest to killing off us consolers.
true
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@EntitySpawn said:
No not really, but thanks to shared mmr we can experience the insanely high skill that only nurse can compete at.
It's a good job I'm a basic attack killer to get downs, very likely to compete at the level of a killer who completely ignores loops...
In all seriousness, why do killers share so much MMR... do you know how many games I'd now have to lose as a weak killer like legion to get him good spot, it's not enjoyable having to lose XX games to be viable again. This shared mmr is awful when you want to do rotations
OMG for a moment i thought........THANK GOD 😅
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DC BOTS could be awesome way to replace DC PENALTIES IMO 😃
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@Fobbo said:
Never liked playing against her anyway
same....
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we need more svs in general across more regions to be fair....
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same
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same... :( high ping is horrible
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welcome to Dedicated Servers...
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@Kees_T said:
https://forum.deadbydaylight.com/en/discussion/comment/1897677#Comment_1897677
That always happens. My ping is always 30-40(Brazil). It's not frequent, but sometimes the matchmaking will FORGET your region and place you in the wrong servers. They need to see this issue in the backend.
same issue here...but for some reason the game ...only connects me to a server close to my region if i play with a friend...
PLAYING solo queue: 130-160ms (currently)
PLAYING with a friend or SWF 90-105ms(this used to be my ping)soo whats happening?........someone can help me? or this is just another bug....
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@RiskyKara said:
https://us.v-cdn.net/6030815/uploads/RS5VFTE46IQC/image.png
They keyed out at 2 Gens left.
This kind of matchmaking happens a lot. I consider this a solid damn win, but even them trash talking aside this was hugely stacked against me from the word go. I had to sweat mega hard and play dirty to even get any kills.
against spirit + stridor + sloppy what u can expect? ....that build is like saying "gen rush me or u guys are gonna die" is that simple...now the guy who send u to haddonfield have that deserved XD i hate GOD LOOPS EVERYWHERE the map
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@snowflake102 said:
Plz explain.
against decent survivors yeah trickster really sucks....but against bad ones...he is kinda decent i must say
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@Quake said:
I used to defend spirit so much,my favourite killer,but ######### this.
This is totally unfun to play against.And it is common.
/next
I don't blame you ... but please don't do that ... you're just making the game even more boring and annoying for the other survivors
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yeah 😥
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Yeah that happened to me recently, it's annoying while chasing


