Liruliniel
Liruliniel
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1463730#Comment_1463730
i understand huntress hatchets can go through the hole, but, standing over that wall outside?
Slinger has more areas you can shoot through. The Devs have designed certian area with closed walls and certian ones with open one. It's by design that this is possible. I dont mean visually I mean invisible walls that are coded in.
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@Angelicus23 said:
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
So here we can see the clip of a normal run where the survivor is getting chased and she decides to go down and get inside again of the asylum, but for her surprise, the killer hits her from one part you normally shouldn't be able to get, and you can't say this could have been countered by looking where the killer was because it's obvious the part you should be looking is at your back where the killer is suposed to be coming for you so you can try to prevent getting shot, you don't have a 360° cam to look everywhere.
Now you can tell me this is just like a tech or a bad design of hitboxes of the wall, but if this was a survivor doing something similar and the killer wasn't a huntress or deathslinger so you wouldn't catch him, that would be called an exploit.
@Angelicus23 said:
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
So here we can see the clip of a normal run where the survivor is getting chased and she decides to go down and get inside again of the asylum, but for her surprise, the killer hits her from one part you normally shouldn't be able to get, and you can't say this could have been countered by looking where the killer was because it's obvious the part you should be looking is at your back where the killer is suposed to be coming for you so you can try to prevent getting shot, you don't have a 360° cam to look everywhere.
Now you can tell me this is just like a tech or a bad design of hitboxes of the wall, but if this was a survivor doing something similar and the killer wasn't a huntress or deathslinger so you wouldn't catch him, that would be called an exploit.
Peanits has already mentioned to me personally in a Huntress thread. That these things wouldn't exist if there not intended.
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@luvcraft said:
as the subject says, blinding the killer while he's carrying a survivor has been nerfed to the point that it's only possible with a purple flashlight with purple add-ons and a prevailing wind. There should not be a tome challenge to do this, and / or the mechanic should be reworked.
Nah flashlight saves are fine. I get them with base Yellow, Green, Event, and Purple ones I find in chest. Look up a few YT guides.
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@Kuroi said:
I was curious about the dead death saloon and midwich school, and while we were hunting there we were curious about the Golden toolbox in other maps in the post, we weren't able to find the one in pale rose and the one in Ormond was moved too i think this post needs an update, we found the new localization in ormond though and a way to go to the rooftop in midwich
Wait the rooftop? How?
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@D_Orien said:
https://forum.deadbydaylight.com/en/discussion/comment/1458535#Comment_1458535
Can tell you are one of these killer players who tunnel, slug, or face camp. Only one of your kind would call someone wanting to stop such bs "entitled".
I'm pretty sure any survivor or killer would make your in game experience for these suggestions just as miserable as the perks you designed.
Well considering how you have worded your orginal post. I highly doubt you have played much survivor at any rank above yellow. I'm almost certain you either cycle killer dailies or dont play them at all outside a daily.
So if you have actually played for a year and don't understand why and how these perks are completely busted. It's your own lack of skill as a player. Even survivor mains who are entitled should be able to see just how ludacris your perks are.
Either way once you get to a suitable level of skill to realize how busted DS, BT, and UB are. You should refrain from suggesting perks ideas.
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@D_Orien said:
Still to this day, there's no survivor perks that try and counter slugging and face camping. So I've created my own.
PERK: LAST CHANCE
Description: If a killer after hooking you stays within 5 metres of you for 10/8/6 seconds, this perk activates.
You can unhook yourself or be unhooked and are fully healed with a sprint burst to boot. Your second hook will instead count as your first hook. So it takes 4 hooks to sacrifice you.
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PERK: ALL TOGETHER (Anti-Slug)
When you and two other survivors are downed, this perk activates.
You can instantly heal yourself to the injured the state and this action applies to the other survivors (so when you heal yourself, they too are healed).
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Now, Decisive Strike is the anti-tunnelling perk but it needs a huge buff, because stunning the killer for 3 seconds doesn't matter when you'll still quickly be downed afterwards. It's buff should be that after using perk, the killer is stunned for 6/8/10 seconds and is blinded for the duration. The timer to use it should pause when in a chase and when downed so a killer can't just wait for it to end.
Lmao wth is wrong with you. Entitled much.
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@DrBrain said:
Just ran into two Myers using this add-on and they instantly 4k'd our group because of it.
A fist-sized granite piece taken from a broken tombstone.
- Kill healthy or injured Survivors with Evil Within III
- .
- Disables the ability to Stalk with Evil Within III.
- Considerably drains the Power Gauge after killing a Survivor.
- Considerably increases the amount of Evil required to reach Evil Within III for the first time.
What in world are the Devs thinking giving a Killer the ability to instantly KILL a healthy survivor. This wasn't even like the Myers was slugging or even trying to hit people. He just got close enough to start the Kill animation and Killed full health players immediately.
Why is this in the game? What kind of Mori bs is this? Wew mfw I just got insta killed at full health, no hooks, while mid sprint.
https://us.v-cdn.net/6030815/uploads/CDRO3XWNFVOJ/94063c91-1748-431f-901b-3c34aa487f50.gif
Imagine a world where this needs a nerf. Not because the survivors were bad enough to feed him, but because the addon is broken.
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@PointlessPips said:
There's not a lot of vet players still playing this game. And red rank means nothing. I even tried explaining to someone a devotion 1 red rank isnt a real red rank especially now since its easier to rank up now vs old rank reset and when we needed to put in actual hours to get to rank 1. You could play like a complete idiot and get to red rank. Im tired of team mates with self care in the corner of the map during a no ed. I'm tired of noobs getting to red rank so they think they're good but suck. I miss vet players. On the killer and survivor side. Killers that actually gave you a challenge and didnt DC after one loop and survivors who used common sense. I think what would get old vet players back is if we added a competitive mode. Based on devotion rank and certain challenges. Itd be ranked differently vs how its ranked now. Also its harder to level up and if you do an unsafe hook or something negative you lose waaaay more points towards it. This mode would be for vets and god tier players only. Like an actual rank matchmaking. This game has lost so much competitiveness and is now a "vibe" i miss old try hard competitive DBD with old try hard vets.
It's because why would you want too at this point? Other games have dropped and people get bored of BHVR milking it for a cash cow instead of fixing the issues.
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@BaroneMaximus said:
https://forum.deadbydaylight.com/en/discussion/comment/1078349#Comment_1078349
nice joke bro. I have the opposite problem, my connection to dedicated is SO good i get cancelled from hatchet hits :) The blood spills and they dead-hard anyway ;) and when i play surv i dead-hard from insane distance and with insane anticipation and i get hit in the middle of the dead-hard :P
You do realize that this was from mid February. Since then they have worked on the dedicated servers. Not quite sure why you bothered to nerco such a old thread.
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@andyollolloll said:
I played killer just to see what it would be like to play on PS4 again after restarting on PC and was surprised that the toxicity from players is far worse.
After building up my Wraith to a tier 1 with my usual perks I enjoyed playing until you get to that rank 12 or 13 moment when you start to play much higher ranks but even playing higher ranks they tend me be more respectful which was something I forgot until playing on the PS4.
First match had the DC just before the 3rd hook and received the usual toxic message after killing them all.
Next two matches I had t-bagging at crates/gates etc.
The amount of SWFs on comms is far greater than PC so lack of co-ordination is better on PS4 so messing around with Trapper made me realise how much I hated it on PS4 with most of my traps called out and disabled.
Will go back to playing survivor on PC, the slog to upgrade all the killers is too much hassle.
Anyone heard whether BHVR have given an update about their SWF balancing plans have been actioned yet?
Ironically I find the survivors worse on PC than on PS4. It might be because a PC is better overall or that most SwF are not on coms. Could even be the fact PS4 has psuedo handicapped Killer due to being less optimized than PC and I get.tue ability to play more freely. Just honestly how I have seen it.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1454528#Comment_1454528
Yes indeed. Switch and Stadia have cross progression.
Now that's just sexy AF.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1454450#Comment_1454450
Im referring to progression not crossplay.
They actually announced that your can upload your save file from one platform to the other than?
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Cross play and cross progression are 2 different things.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1453728#Comment_1453728
I brought up Cannibal because he had a direct strike to his ability to camp a hook. It was a positive change and removed an unfun mechanic. I think this change is in theme with the chainsaw changes and the Executioner changes.
I'm sorry, but any killer can camp. Quite a few have strong game at it. 2 can even cross map camp you. Your making excuses you even avoided what i pointed out.
Your upset about a mechanic that's in games and meant as a punishing tool against bad survivors. Hook grabbing has counter play.
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1452902#Comment_1452902
Are you upset about the Leatherface changes? Because that’s exactly the advantages they removed from him. Charge time reduction add ons and holding M2 forever are both gone.
That was 95% of the population not doing that too. I’m not arguing for an always safe unhook. Just the instadown grab.
Actually no I am excited for the LF changes, but then again I dont camp like you just implied I do.
If they remove that grab from hooks than they will remove it from lockers, gens, totems, chest. That's an insanely strong buff to survivors and an insanely strong nerf to killers.
While that grabs not intended for camping uses. Maybe find an alternative route that is successful instead of this.
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@Steel_Eyed said:
Killers get a one hit down at hooks. All of them. If they didn't have that, I wonder if they'd play the hook stand off game anymore.
This is a terrible idea. To screw 95% of the population because a few campers or tunnelers can get hook grabs. They only get the hook grabs because your either not baiting the hit out or your doing it front of a camper. Either way this is not in the community problem. It's a poor decision on your part, but you want to remove it because of your faults.
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@bingbongboi90 said:
https://forum.deadbydaylight.com/en/discussion/comment/1445588#Comment_1445588
You know what requires no skill to play as well? Survivor.
More than Freddy sadly.
I know what your trying to do as well, but I don't actually main survivor. I play both about equally.
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@Wamps said:
https://us.v-cdn.net/6030815/uploads/ZW0UPSN5OSPH/d6d5394f-2df2-4c16-87a0-a9b952e3bec1.jpeg
Unfortunately at this time we are saddened to announce we are canceling the release of Saved By Daylight. Thank you to all the fans who supported this project. We appreciate it more than you know!
Phillip
I didn't know about this till a few seconds ago and I want this in my life. I'm mildly saddened we don't got a Feng Min though as a Feng main.
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@JakeMainForLife said:
I love Billy. From my three years of playing the game I always found Billy fun to play and also to go against. He is one of the most balanced killer in the game. I don't understand why he gets reworked when we have a killer like Spirit. She is truly annoying. I was happy to see her less these passed few months, but she's becoming popular all over again on console. She already has good map/gen pressure, but the thing that makes her so unfun is the damn lack of information. She just stays there and if you stay at the loop you will go down. If you run away then you will also go down. Iron will? Well what's the point? There's stridor. Im tired of these guessing games in chases. Give her a distinct phasing animation, a sound- SOMETHING. The last time we asked for a rework, the only thing we got were add on and collision changes. The actual problem with her was still not fixed. Please do something about it and leave balanced killers like Billy alone. No! We don't want ez killers to bully. I just want Spirit in particular to be fixed yet still be viable.
I know this sounds odd, but why fight over who should be nerfed at the top and instead ask for help with the weaker ones so people have reasons to play other killers. This makes it so when things like the Nurse or Billy rework happen that it wont be as severe or as destructive.
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@OutcastEric said:
Losing half your power as legion for making a basic attack. The nurse nerf, Hillbilly Nerf, All of Legion, Deathslinger, Demogorgon, Oni, Ghostface Pyramid Head addons except maybe 3...Huntress hitboxes. I can go on. Blank nurse blinks. The wraith as a whole. Trapper only being able to carry 1 trap without addons. Trapper traps not downing injured survivors when they step in a trap. Getting hit by decisive strike after you already downed and hooked someone else. The fact that survivors get 2 second chances to escape after youve killed the 3rd survivor in the ability for them to get hatch, then if the killer happens to find it first they get another chance to "outplay you" with free exit gates on some maps where the gates are too far apart to patrol.
Uhhhhh ~ this one highlights a lot of actual issues.
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@Deadsea said:
Freddy and Quentin are the only killer and survivor duo to not be on the Switch version. This is because after they were added to other platforms, all of Craven's properties went back to his estate. Leatherface was missing for a time on Switch before he was negotiated to be on Switch. Switch version came out in 2019 and so a lot changed by the time it released. I hope Behavior can renegotiate him to be added to the roster. His buffs have made him a good killer and I really want to play as Quentin.
Count yourself Lucky. If Freddy was removed it would force some of the bad killers down a lot of ranks. He's quite literally the most lame brain killer ever. He require no skill to play. No knowledge about looping to win chases. Has addons for slowdown and while Forever Freddy was nerfed. You can still heavily slow the game down. I still see a heavy amount of hookcides against him much higher than any other killer.
On the other hand. I hope you get your Quinten.
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@[Deleted User] said:
So then don’t.
Try not to stress about about that last kill unless you’re trying for that adept.
Here’s the thing. The reason the game gets extended for so long when doing this is because that last survivor, most of them, will be smart about what exactly it is you’re doing and not fall for the bait and will go full immersive.
Ironically by slugging for the 4K you’re basically ensuring that last survivor has enough time to find the hatch, or be smart about presuming YOU have had enough time to find the hatch and will hide by the gate that is furthest from it.
I prefer to take the gamble of hooking the third survivor and hope that the last survivor hasn’t had enough time to find the hatch. Sometimes it pays off. Sometimes it doesn’t. It’s not a big deal to me.
Hmm that's my logic
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@Yeebud said:
https://forum.deadbydaylight.com/en/discussion/comment/1445232#Comment_1445232
Everyone keeps saying he always makes up excuses but I am yet to see a video where he does that.
He edits most of that out in his YT videos. He's a generally nice guy and fun to chat with if you can get a conversation going with him without being drowned out by his chat, but he does make up a lot of excuses and whines a lot on Twitch.
Sadly he's what I would call a beginner's guide to DBD. Really fantastic to start with, but overall you quickly realize how mediocre he is and you move onto someone better. The more and more you as a player improve the more you realize he makes the same mistakes over and over and hasn't really improved much.
I also can't believe I logged into the forums just to reply to this.
Favorite: FunGoose
Least Favorite: TrU3Ta1ent or anyone who whines.
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@IMhereRUN said:
https://forum.deadbydaylight.com/en/discussion/comment/1398309#Comment_1398309
Whispers can tell you if they’re on it, Discordance only tells you if multiple people are on it.
No Whispers tells you a survivor is within 32 meters in a 360 degree area of you. Discordance let's you immediately apply pressure by getting into a chase with one of 2 people within moments of the game. With BBQ you then proceed to bounce back and forth a lot.
Whispers will tell you if there in the general area of the gen or if they remained in that area. Which invalidates Surveillance because whispers tells you if they are still there. Why would you run Surveillance when it contradicts a stronger perk that is universally better. I would rather get Into a chase ASAP then waste my time pretending that kicking a gen to trigger surveillance will help when Whispers already does that.
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@IMhereRUN said:
Spirit is a super strong killer, you don’t need aura reading with her, just ears (and a headset if you want to clearly hear uninjured survivors).
However if you’re new and just trying stuff out, I’d try this:
Surveillance/BBQ/Whispers/Nurse’s Calling.
Whispers doesn’t show auras, but it does tell you when a survivor is within range of whatever tier Whispers you have. Surveillance will show you any generator that someone gets on if you’ve kicked it to make it regress. BBQ will show auras after hooks so you can get info on what gen(s) to patrol next or chase to commit to, and Nurse’s will reveal auras of anyone healing within the distance of whatever tier your perk is. I focused on perks you said you already have, and Whispers is not a teachable so anyone can obtain it free.
I would change Surveillance for Discordance. The early game info off of it with Spirit is unparalleled.
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@ZTRAINOVER9000 said:
I've just really gotten into playing killer after playing survivor for a while and have really been liking the Pig. I've watched a few videos and YouTube and I can't really find a consistent opinion on her. I've seen people say she's underrated, while others say that she's trash. While I'm still going to put the time in to get good with her I'm curious as to what you guys think about her.
She's extremely fun and versatile. Has some of the worst addons for a killer in the game. Her base kit is pretty good once you out the time in, but it's pretty skill dependent for both sides. As one of my mains I can sing her praises, but I've put a unhealthy amount of hours into her.
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@csandman1977 said:
Using an item in the game the way it is supposed to be used isnt toxic. Thats just the buzzword for anything anyone doesnt like. Killers included.
This also unfortunately includes Keyxs and Mori's. Still extremely unfun though to lose to either.
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1394012#Comment_1394012
And I think that's part of the problem. It's so easy to get the crowns on Killer. It took me 3 and a half hours total. During that time I happily let people escape, farm, goof around, what have you. Afterwards I just wanted to go back to playing killer normally. It only stays entertaining while you get something out of it.
I still have 5 survivors to go but I haven't been able to play as much the last few days. I'd say for the ones I've gotten maybe 5-6 hours total. I have met a lot of nice killers, but of course there's plenty who don't care.
Took me the first day to finish both sides. I already knew survivor would be cancer like any other event. So I immediately started survivor and some killera. Proceeded to finish killer on my mains the next day
This is probably the first time anything has been easy imho for killer tho.
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1394264#Comment_1394264
two Fungoose’s build (nemesis + pwyf). He’s talked up pwyf on LF for about 2 years now (he doesn’t use add ons on any killer)
i can’t think of a killer that’s good to 4k without perks. Bubba’s ability is the instadown. PWYF plays well with his ability. You have to build killers to their strengths, right? Like, putting pwyf on billy would be a waste, as it would be on the hag. Discordance and thrill go marvelously well on Freddy and his ability. Pointing out that people undervalue LF is fair. Just because most people play LF poorly doesn’t make him awful. Just like how someone can play an amazing Plague, but, doesn’t mean she’s top tier. I’m not a huge fan of Tru3 (he truly looks like he hates the game at this point and is playing to maintain his livelihood, which is fine; but mainly because he changes his mindset too often and it’s really contradictory (e.g., “I never slug” to “you just identified yourself as a survivor main if you’re tiny brain can’t comprehend why I’m slugging”)
Hag dont need addons or perks to get a 4k against some of the best SWF
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@Erk said:
If you ever played against me (you probably didn't) I am sorry for being toxic. I thought about my mistakes and realised that I kinda suck. I don't think I am a good killer. From now on, I will not try to win, I will try to get better. I hope I can be a decent player.
I realised that I always saw the game or the survivors at fault, I never thought about me being bad. If I won, it was because I was good but if I lost, it was because survivor perks are too op/the game was unbalanced. I saw the error in my thinking and I will try to correct myself.
So, why am I writing this thread ? Well, if you think that you are never at fault and its always the games fault, please, don't think that way. I thought that way for a long time and the game just didn't feel fun because it was always about winning. It's not. If you try to have fun instead of being competitive, you'll have way more fun, believe me.
Good luck man the only way up here is improvement. Learn those mind games, advance the perks that improve the game for you, avoid the weak pointless ones, and dodge the win more perks. Just remember that the stronger the killer you main it will eventually dull your senses.
Have a great experience.
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@Danu said:
I mean, I've been letting people who are trying to get crownd go the whole event, even if it means missing out on my 3k or 4k and I've only ever gotten respect and gratitide messages for it, and this is on ps4 where we don't have egc do you have to directly message the person.
Definitely isn't all of the killers like you're crying it is and definitely isn't that survivors are always toxic when you let them go like other people cry they are.
I let people go during the event when I was getting my crowns. Once I got them all though then I went back to playing normally.
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@PureHostility said:
Gen tapping is viable if killer is nearby and you want to remain silent.
Exactly
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@Tjiani said:
So... now that the killes have proven they are NOT going to play fair during this event, I Think We should agree That during the next event there is no reason to make things easy on the killers. I swear to God this is the worst event ever. Killers bringing in Their worst builds, Moris, tunneling and camping. You do realise They made it easy for you to get the crown so there was a chance you would play fair?
i Think during next event you should make it so all 4 survivors need to be hooked for the killer to get the event-item. i really Think it’s a ######### behavior and it kind of shows who the real toxic people here are.. Think about that next time you sit and whine about how toxic survivors are.
Welcome to every event ever. Where both side are as toxic as humanly possible.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1393364#Comment_1393364
Rebot the system and try again
Not really it quite literally is.
Though from what I have seen your playstyle is a issue. Corrupt Intervention is almost necessary on set up killers like Myers, Hag, and Trapper for people who are just beginning them. A good way to play is a perk that slows down the game, a perk to speed you up, a perk for situational awareness, and a utility perk. I.E Corrupt Intervention, Save the Best for Last, Infectious Fright, and Thrilling Tremors.
If your having trouble finding survivor's that's a you issue not a game issue.
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@Wylesong said:
https://forum.deadbydaylight.com/en/discussion/comment/1393088#Comment_1393088
A gen takes at least 80+ seconds with one person on it. If you are saying 3 gens popped before you found someone that means at least 2 gens had only 1 person on them and maybe the third gen had maybe 2. I feel like even if you went to one gen you should have found someone in that time so if this is a common problem for you then maybe it's your skill level and not the gen time. I am not sure how you are not finding one survivor. I mean heck I have games where I go out of my way NOT TO FIND ANYONE and still accidentally stumble on them so not sure how 3 gens are popping and in that 88 seconds you cant go to one of the four corners and find at least one survivor.
I just did research and a Gen with 1 person on it and no toolbox takes 80 seconds.
2 survivors on a gen is 47.06 seconds.
You are saying all your matches you start and instantly 3 gens pop. The math and stuff don't add up because at best if 3 gens are popping at the same time that means 1 person each on 2 separate gens and MAYBE the third gen might have the last 2 survivors. Then put into consideration that means you have a minimum of 47 to 80 seconds to find at LEAST one survivor before a gen pops. How are you always managing to go to the wrong gens and even if you do not moving fast enough to get to the next one and never finding one survivor? I mean you are looking at the gens right and not walking away from them or to the same gen over and over right?
I understand trapper is slow but maybe instead of placing traps ASAP go and get them off gens first then lay traps? I don't know but it sounds like you are using the same strategy over and over and expecting different results. You need to change it up or try a new killer maybe?
Reapplying failed results over and over while expecting different results is the definition of insanity.
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@Azeroth said:
why this forum is full killer mains lol? Every post is about nerf ds xD
It's a cycle in the time of day you visit.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1392291#Comment_1392291
as hag it a nightmare her being so short or so close to the ground.
btw we don't need children of the corn rep the survivors are the children of the corn.
Ya I can see it as Hag or Pig due to the short size plus playing them, but I wasn't aware it was this huge issue for people. I wonder if it's because I always push survivors to the side as I run so I'm always diagonal from them.
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@NoShinyPony said:
https://forum.deadbydaylight.com/en/discussion/comment/1392291#Comment_1392291
Do you play on pc? Corn on pc and PS4 are different worlds.
Both.
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@bendermac said:
I'm sick and tired of the damn corn blindness.
Corn maps = camp and tunnel. I no longer care. You don't address this, Survivors no longer get to enjoy these maps.
Let the camp begin!
Why do people act like corn blindness is a real thing? I've never had issues with it as killer.
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@Zaitsev said:
I just had a red ranks game as Deathslinger and not one person was running DS OR Borrowed Time. They werent memeing and they were all red ranks as well.
It was refreshing honestly. There were instances when some of them attempted to take aggro after being unhooked, and realizing that they didnt have their crutch perks equipped.
I'm glad to see the meta has been changing.
I've personally been running Quick and Quiet, Lithe, Iron Will, and Spine Chill. So far I haven't been missing DS. Though having friends watch me slow vault a window gives them mass anxiety.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1392228#Comment_1392228
I mean if it is bait it’s working lol
Mostly I think people are confused. Next argument in built speed limiter as 1 shot too OP.
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Bruh
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I has big brain, but I hate when DS should be gone, but nah take the stun for tunneling xD
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@Victor_hensley said:
I don't want to suffer against tryhards minus the "try" until they nerf them. Don't care what anybody else says. People can talk about it, but I'm just putting it out there, because i'm tired of this #########. Just speaking my mind.
EDIT: look, i'm not against people playing with their friends, but judging by this community, it's less of that, and more of having more reasons not to try.
So you wish to never improve as killer? All I'm hearing is you would rather have a ez match then one that requires skill and learning new tricks
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@MusicNerd_TC said:
Truetalent is (in my opinion) the best player in dbd along with otzdarva. True streams dbd for 8 hours a day,and plays every killer to a very high level (besides the hag). Some months ago he did 2 experiments. 1: He did a full day of playing ghostface and claimed he was the third best killer in the game after spirit and nurse. 2: He did a full day of wraith and claimed he was the fourth best killer. When true did these experiments, a lot of people did a complete 180 on these killers and their mind was changed by him. True says that he is going to do a full day of leatherface soon because he thinks he is underrated. True's playstyle with leatherface is to brute force every pallet with pwyf and nemesis and not go for any basic attacks. Whenever he reaches a pallet, he doesn't respect it and revs up the chainsaw and the survivor goes down, because they wouldn't expect it. However if the survivor drops the pallet on him, he gets a pwyf stack, which will benefit him a lot. I am very curious for what he is going to say, when he does a full day of leatherface. You can find a video of his playstyle here https://www.youtube.com/watch?v=eM_LfcW3YL8
Well I hold a very small opinion of his skill and his comments. Especially after he insulted his own viewers saying they were all less skilled than him and wouldn't understand the other day. I really wish my friend would mute his mic watching him especially since I have made it clear I don't like him and I think he is worthless.
He is most likely going to use the build twitch streamer named "Fungoose" uses who has mained Plague, Clown, and Leatherface to a astounding success. Who is a killer main educational streamer worth watching.
While i personally don't like TrU3Ta1ent. I do have to admit due to his large following (god knows why people enjoy him) it will help get Leatherface either the rework he needs for his addons or more people playing him.
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@SketchyPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/1378712#Comment_1378712
Escape while having the crown (symblized by a golden glow around your character)
Also only Original Survivors, no Licenses
Ya I figured it out when I saw the podium. Thanks though. Assuming it's like the lunar event?
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1378667#Comment_1378667
I've escaped with both Feng & Dwight now and have the cosmetic on them.
What do I need to do just escape ?
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Tbh this is what I pictured when I saw the title
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@BabyCameron10 said:
If they were to add a Supernatural Chapter, who would the killer be? I have seen a few episodes for fun but never enough to see the antagonist. I know there are two protagonist Sam and Dean which both look really badass, do you guys think they will fit into the DBD realm?
Prolly a monster from the first season or 2.
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@Venzhas said:
Any idea ?
Its Moaning Myrtle silly.

