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Liruliniel

Liruliniel

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Liruliniel
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  • Honestly I wouldn't mind it if they pulled it away from the screen.

  • @Splinterverse said:

    It's honestly BS that he gets an instant hook + counter to so many perks + no kobe attempts. Some part of that combination needs to go and it needs to go yesterday.

    I would say Kobe attempt should remain.

    He's probably the first ever Anti Perk Killer for both sides. They expanded on Plagues limitations for perks and made it for both sides. It's a interesting concept that I would like to see how it plays out in the future.

  • @aregularplayer said:

    What is the point of Cages of Torment counting as a hook stage for sacrifice purpose but not counting as a hook stage for anything else? This decision makes this killer SO inconsistent! A lot of good and bad perks for both killer and survivors got instantly nerfed to the ground while playing with/against him.

    BBQ, Pop, Devour Hope, Dying Light, Huntress Lullaby, Blood Warden, Make Your Choice, Furtive Chase

    DS, BT, WGLF, We'll Make It, Deliverance, Kindred, Second Wind, Off the Record

    They already mentiond this several times. It counts as progression for the sacrifice, but it's not being hooked therefore wont be a trigger for hook or unhook perks. So like Plague you will have to learn different perks to use.

    The only perks I would actually like being changed for the cage are Second Wind and WGLF

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359564#Comment_1359564

    I agree with Feng, the Oni mask cosmetic looks amazing. Nea will always look ugly no matter what cosmetic she is given in my opinion. Wraith and Huntress are pretty meh, in my opinion.

    I actually hate Nea with a passion, but this is one of the few things she has going for her. Her Japanese theme outfit was the highest selling survivor cosmetics for a long time and probably still is.

    I have all of Fengs cosmetics. Most of my killer cosmetics are free or Spirit/Huntress. Spirit tends to carry her cosmetics due to her aesthetically pleasing design so I'm careful what I buy. Huntress has sone of the best combinations in the game not just on killer.

  • @MusicNerd_TC said:

    https://forum.deadbydaylight.com/en/discussion/161952/boring-being-in-the-cage

    It's much better having to do skill checks and relaxing, than button mashing and loud music.

    I actually enjoy the skill checks as well. Shame they wont add it too hooks.

  • Feng has the best in variety of cosmetics. 🥰

    Nea is the second best in variety 🤮

    Killer wise I think Wraith and Huntress have the best.

  • @CaptainNapkin said:

    The new killer, being The Executioner, is a pretty fun killer when put on paper, but when put into practice, is absolutely pure chaotic evil. The killer's "Cage of Atonement" allows it to bypass Decisive Strike and Borrowed Time, though, at the expense of not being able to use Barbecue and Chili or Pop Goes The Weasel.

    Usually, one of these Killers will immediately book it to the Cage once a survivor is in it, making it incredibly difficult to make a safe save unless the cage spawns directly next to a nearby survivor or the Killer paths poorly. This makes the game boring for the survivors involved as the savior is usually not chased, while the uncaged person is being chased so that Decisive can be ignored.

    The reason behind this may be because some the Devs want survivors to use different perks besides the current Meta Perks to change the game a bit, but I want to see opinions.

    Should Pyramid Head be changed to better suit non-tunneling playstyles or other playstyles, or should he stay the same?

    It would be nice if Second Wind procced from being rescued from the cage. I could see that making some of the tunnelers DC because now the chase is too hard.

  • @WRussoW said:

    She doesn't even recognized as a different character AT ALL? In a killer lobby she's named as Cheryl and she doesn't have her own voice. That's for 1480 auric cells!!!! It makes sense why Alessa shares the same model and voice as Cheryl, maybe even the fact that she's recognized as Cheryl. But with the price you ask for Lisa it's unacceptable to treat her like that. You could ask more money for the Silent Hill chapter because the map looks complicated and beautiful. But it's pure audacity for you to even suggest an incomplete character with this amount of money.

    Ya I was 100% convinced from BHVR that when you got a legendary skin it changed your name. So I assumed it would make your character into a different character with voice and animation. On top of the price and the laziness from BHVR. I wouldn't buy that crap if it was free 🤣


    I've always thought that the cosmetics cost too much. Better games than this have cheaper cosmetics and a better turnout with purchases. BHVR greeds out too much and doesn't seem to realize if they were cheaper than this they would more likely get a lot more sale.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359458#Comment_1359458

    If the Killer is worrying about a free escape, they can hook and have more control over it. The risk that the Cage is a free escape is always present. But on a Map like Coal Tower, if no Survivor is near the Cage, it is a guaranteed tunnel for Pyramid Head without risks.

    Like I said in another Thread, I think hooks will be used more, but people who like to tunnel will have an easy time.

    Ok lmao

    So it just goes from being killer sided to survivor sided, but that's ok cuz survivor 🤣

    Some people are too much. 😂

    Usually you have some good sound arguements, but this is definitely not one of them.

    I'm not sure if your upset about being camped or the fact he can tunnel without issue, but from what I can tell certain objects have a perimeter around them that the chalk lines can't be in.

    His chalk lines are more often than not a waste of time to deploy. Cages are honestly a horrible use of his power. Its smarter to hook/slug like normal rather than cage since once everyone is tormented you have a easy 3 second Mori and a hook for later. Caging makes people lose torment when rescued which hinders him.

    Logically if someone was gonna tunnel you it wouldn't matter if you were caged or not. Look at all the Pigs/Ghostface/Leatherface/Wraiths who do it. Making a guaranteed escape because one more killer can do it is ludacris and you know it. I'm all for it being delayed by a few seconds no more than 3 though. If it hurts the people who are play legitimately and using his power than your proposal is a terrible idea.

  • @SweetTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359430#Comment_1359430

    Anything's possible. I'm certainly no expert when it comes to looping but I do okay, but I would go whole matches without ever being tormented and I still couldn't escape a chase. Like I said I'm no expert and no rank 1 survivor, but every match we played against a different killer I was able to hold my own without any problems. It was only pyramid head that was an issue.

    I honestly don't think he is, but I'll play a few more games in a bit and look into it. I think it's more your mind playing tricks on you. It happens with newer killers a lot since they have different walk animations.

  • @Mandy said:

    @Liruliniel bug reports is where that needs to go.

    Odd figured this was with the conversation at hand. My bad.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359374#Comment_1359374

    ^ this.

    Had a Pyramid camping me in the Cage on the new Map. He also spread his goo around it. I went into second stage, but even if not, I would either have to run over the goo and being caged again, or have to crouch to get hooked normally.

    Not showing the Auras would prevent this and still keep the purpose of the Cages.

    It's a guaranteed free escape than if the killer can't see the cage at that point there's no point int it. I think it's still too early to tell how common the tactic will be tbh.

  • @Mandy said:

    Well seeing as I was working until 3am (UK time) this morning and was back here by 7am this morning - I will totally refute that.

    Bugs are not going to be fixed overnight, plus it takes time to collate things, test them and find out how the bug was created in the first place - so these things are scheduled except for game breaking bugs.

    We don't tend to announce what we are looking into, we acknowledge bug reports when things can be reproduced so that people are aware of what is a bug/isn't a bug etc but other than that we have our schedules which we follow.

    I got a spawn with the cage on rancid arbitor where I faced into the tractor and wasn't able to be pulled out.

  • @SweetTerror said:

    https://forum.deadbydaylight.com/en/discussion/comment/1359365#Comment_1359365

    See that's just it though, I know statistically he only has 115% movement speed, but he managed to catch up with us in the midst of a chase better than any other killer. I'm a main killer myself and haven't had a chance to play him yet, but I've watched plenty of streams so nothing seemed off. But last night when I played survivor against him he just seemed to be incredibly fast. And everyone that I played with last night got that impression too.

    Maybe it's just me, but it was weird.

    Nothing seemed off last night when I played against him from release early morning to late last night. His lunge is normal, his speed his normal in both modes, his reach is the same. You might be playing into his zoning too much and losing ground.

    Ps4 btw

  • Its bugged out atm

    Screenshot_20200616-165754_YouTube.jpg


  • @Todgeweiht said:

    What do you mean? She looks unbelivably cute. She is waifu material.

    I respect that your entitled to a wrong opinion.

  • @shanny_boi said:

    There should be a bloodhunt event for one whole week. I don't see the problem with that. Are they scared people will progress too much and not want to play anymore?

    More than likely.

  • Doesn't really matter anymore. Half the time they do them I can't participate since it's always when I'm at work. They always do them on weekends for kids, but some people have jobs and get the middle of the week off.

  • @ThisGuuy83 said:

    Enough is enough. We've been promised optimization for over a year. I ask all you console players of the fog to take a stand with me until they fix this game and make us up to par w PC. Are consoles are MORE then powerful enough to handle it. Don't buy the new chapter. Don't buy ANY DLC PERIOD, no matter how bad you want to. We NEED to take a stand, because it's the ONLY way there finally gonna care about us, and finally give us some much needed and well deserved TLC. If you want a change, this unfortunately is the only way. We make up a nice% of there income now. Time we got the respect we deserve. Thanks.

    Seems fine to me.

  • @coppersly said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356830#Comment_1356830

    I'm not paying even more money just so I can actually learn the character without wanting to uninstall the game forever.

    On PS4 and Steam you can share with another account. Provided you have the Game and DLC bought off the store and not in game you can play everyone.

  • @aregularplayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/1356053#Comment_1356053

    the head without the jacket looks like a doll found headless in the trash that you tried to fix with other doll's head

    Agree to disagree. There's a fantastic combination with the pink head and 2 rift items that exceeds the base cosmetics.

  • @aregularplayer said:

    Why isn't Bunny Feng a set cosmetic? Bunny head without the body is the most stupid thing in DBD!

    Because the head piece can go with other cosmetics, but the pants are beyond god awful. Should of fired the artist who made those pants imho. The jackets go with several outfits.

  • @InsaneNurseMain said:

    My top 5 would 100% be:

    1. Nurse

    2. Wraith

    3. Hag

    4. Plague

    5. Zarina

    I want Plague I really really want to see what turned her into a killer. Lorewise her Bio seems to indicate she should of been a survivor more than a killer.

    @SnakeSound222 said:

    I really want to see Plague, Wraith, Yui, and Jake for the next tome.

    Leaked Hag and Wraith.

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/1347183#Comment_1347183

    Well,99% of all killers are using their mori off first hook.

    Ya I noticed it's a shame because it really is a boring thing. I like a lot of the animations, but the first hook mori can be a tad annoying.

  • @Rydog said:

    https://forum.deadbydaylight.com/en/discussion/comment/1345111#Comment_1345111

    The intended game flow is that survivors must repair five of the seven generators on the map and then open an exit gate to leave, while the killer must injure and hook them with the goal of progressing them through three hook states apiece, ending in sacrifice. The red mori deletes four of the 12 hook states present in any match. That is a severe moving of goalposts. It would be the equivalent of telling survivors that they only had to repair three generators + open the gate (i.e. only 4 of their 6 goals, or 2/3 of the intended total).

    Also, I'm not interested in your personal Bloodpoint situation, the point I'm making is that it negatively impacts the killer's BP earnings, not to mention their potential for endgame emblems + rank. Regardless of how you personally feel about any of that (BP, emblems, or rank), the mori impacts those mechanics negatively for the killer who uses them. That's the point I'm making, is that it has a net negative impact on all sides. That isn't a good game mechanic.

    Mori's count as a hook state according to the wiki. So provided you don't mori off first hook you should be fine when it comes to rank.

  • I've seen a massive decrease in people DCing. So I respectfully disagree with you to the fullest. If people want to DC they should get punished. The few times I've randomly been kicked from the game I had no DC penalty either.

    Even when I had terrible terrible internet before I moved I barely DC'ed and was sometimes getting 2mbs to 10 mbs.

  • @LordRegal said:

    https://forum.deadbydaylight.com/en/discussion/comment/1346906#Comment_1346906

    As someone who's ran Kindred since 2018 - it helps me play smarter than ever now. It does not make my team play any smarter than it has in years, unfortunately. (I agree with the logic of what it SHOULD have done though)

    At that point though it's more a incompetence problem than the Dev's attempt in the right direction. While I admit its minuscule I like to toss them props when they deserve it for how much crap I spew about them I feel it's only right. I've never met someone who ran it so long that's awesome.

    I run a build that someone mentioned here before when we were debating on builds. I've found my favorite build by far since that day.

  • They did soften the gap between Solo and SwF by changing Kindred. The only thing is most people want a meta build they don't want to adjust for the lack of information that they could otherwise gain from perks.

    Other than that I actually like your post man. Good job.

  • @Dolls said:

    I hope they dont make David gay just because people _want_him to be. I hope if hes gay its cause he actually is gay...and not some throwaway trinket towards fans.🌈

    That said Claud strikes me as asexual. I wonder.....

    Oddly enough me and my friend feel the same way about Claudia.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1344548#Comment_1344548

    A husk is the outer layer of something, usually a living thing. In this case, survivors (the players) would leave, but the characters would stay behind - alive, technically, but they wouldn't move or anything.

    Than you pick up the Husk and it DS you because you "tunneled"

  • @matchmakingworksfine said:

    The most optimal and easiest counter to a toxic red rank swf.

    https://us.v-cdn.net/6030815/uploads/D57BDTUWKKEK/1600676549-preview-bndwghcdno221.png

    Let the hate comments roll in

    It's not a SWF if we all solo and apparently have enough brain cells to understand that each team member has Head On so we begin abusing locker play.

  • @BigBubs said:

    Of course you are not salty. Totally not salty.

    Good luck getting good with the nurse, the most boring killer in the game 👍️

    Need to get good to adept her sadly.

  • @Snowstruck said:

    https://forum.deadbydaylight.com/en/discussion/160221/why-can-killers-cherrypick-their-opponents-but-survivors-cant

    We should be able to see the killer's username too.

    Not the killer they are playing, however.

    The reason is:

    I want to lobbydodge people who play like *ssholes.

    I also want to lobbydodge people who will harass me because they've seen me in previous games.

    This has always bothered me in game as well because to want to know the killers ping

  • This is absolutely disgusting, but I did hear something about when crossplay is a thing we can save friends in the game. If that proves true I'll definitely add your friend and make it so she can avoid these people.

  • @NateyBoi said:

    https://us.v-cdn.net/6030815/uploads/7C3TU4E4X7EJ/image.png

    My Killer Concept For The Creeper. I hope dev sees this.

    Map: Police Station (where the creeper flew out with one of the characters)

    Killer: The Creeper (from jeepers creepers) The Creeper is a large creature full of scaled skin and blood. He is very strong

    Power: Carnage

    You have the power of rage and madness. You will be able to use a powerful lunge to hit survivors causing them to get insta-downed. If you miss the survivor you will get fatigued for 3 seconds. The cooldown for this power is 15 seconds. His power is easily dodgeable

    Perks:

    Depths Of Hatred: When killing a survivor on a hook, your vaulting speed will be faster than normal for a medium duration.

    Entity's Favour: When you damage a generator, the entity blocks that generator for a medium duration.

    Fast Reputation: You have an obsession for one survivor. when killing that survivor, your speed is faster than normal.

    Mori: The Creeper will start pinning you to the ground taking both eyes out and eating a hole in the body.

    Weapon: Large Battle Axe

    this was planned to be a solo killer. Please comment anything down below and let's try and make the dev see this!

    -Nate

    I believe they mentioned before this chapter was a no go. While I understand you worked on it and that the idea is rather cool. I'm sure the company nor the Dev's want the negative stigma involved with the background. Not only that journalist would have a field day with the fallout repercussions being bad. It might of been possible before Jeepers Creepers 3 when the director decided to try and get a character to make the Pedo behavior acceptable.

    Your best bet is to revise the killer into an orginal idea.

  • You should not include the new map, 1 heavily survivor sided map, and the largest map in the game. Seems a bit unfair imho. It limits a lot of variety.

    I would like to watch since I work that day.

  • @Carlosylu said:

    OMG! What an experience! Just watch this guys... (watch from 0:18)

    https://www.youtube.com/watch?v=jyZn91y6aAs

    What do you think?

    It always amuses me when it says heal than drops a pallet.

  • @BloodMoneyMerc said:

    I'm curious as to how used the Shrine actually is. I find it quite useless being that I own every killer/survivor, so I could just level them up to get the teachables rather than waste Iridescent Shards on them in the Shrine. In my opinion, it's better to just save up the shards & use them for a full character rather than just their perks (if they even pop up in the Shrine that is). In general, I only see the shrine being useful to those who don't want to buy a particular license DLC. And trading in Iridescent Shards for a small amount of bloodpoints in the shrine is absolutely ridiculous. You should get a full million in exchange, cause it takes time to build up a good amount of shards while bloodpoints is so much easier to build up.

    I dont use the SoS because I have everyone leveled to 50 and all teachables unlocked. I have my mains fully P3 all perks and am working on another killer as we speak. Shards take too long to get for the pitiful amount of bloodpoints. I can net the same amount of bloodpoints in a few games which shards take hours or days. So I just save up till I see cosmetics I like.

  • @caz_ said:

    i keep listening and reading about Killer mains saying Survivors have to many second chance perks, that everyone use only meta perks. but i also read and listen to them saying "nerf this and that perk" example Mettle of Man.

    When mettle of man came out for the first time it was Broken af but after the first nerf it was pretty good but somehow killer mains still complained about how broken it still was when you needed 3 unhooks to get that perk activated.

    now i listen to people saying the upcomming perk is to strong for the new survivor what will give you the BT effect and they again ask for a nerf. now the real question is.. are you really sick of people using only DS,Adren,BT or do you just want them to use these perk? if you really want them to use something different why you want everything to get nerfed? that is not how it works. you cant ask all the time for a nerf and then complain about "every survivor use the same build" well maybe because of that reason?

    Anyways i took a look ingame to the perks of survivors and i saw exactly 20 useful perks you could use in rank1 against rank 1 killers.

    then i went to killer perks to see how many useful perks killers have and i count 36 + all different killers you can play + synergy of some builds.

    for survivors you dont have the choice if you wanna win. means no meme builds. with the +50survivor perks you can maybe do 3-4 synergized perk builds what will help you to win.

    now here are the perks if you're intersted on my list.

    Survivor

    https://us.v-cdn.net/6030815/uploads/1IJ1Q5BZ2GAO/20200610144851-1.jpg

    https://us.v-cdn.net/6030815/uploads/JIZ2C4IASQOJ/20200610144852-1.jpg

    https://us.v-cdn.net/6030815/uploads/BQZWWV7550OW/20200610144855-1.jpg

    https://us.v-cdn.net/6030815/uploads/SVW6UU3OPFBI/20200610144857-1.jpg

    https://us.v-cdn.net/6030815/uploads/M3IN02M6KFC2/20200610144859-1.jpg

    And here the Killer perk list.

    https://us.v-cdn.net/6030815/uploads/COU21GKDSX9N/20200610144743-1.jpg

    https://us.v-cdn.net/6030815/uploads/MIVV1CHA3A26/20200610144745-1.jpg

    https://us.v-cdn.net/6030815/uploads/KGJ1ADLCUXAT/20200610144747-1.jpg

    https://us.v-cdn.net/6030815/uploads/Z2059YR8A53D/20200610144750-1.jpg

    https://us.v-cdn.net/6030815/uploads/52QXBY8TC5IB/20200610144753-1.jpg

    Now the question here is do you really want people to use perks like Streetwise, Vigil, Autoditact (what is never working because of RNG) or lightweight? or do you really want to ask all the time for a nerf for a good perk so survivors are forced to use the Meta to have a chance or fun in a game?

    Killer mains need to stop with thinking every game is against a SWF. you maybe wont belive it but there also people like me who play solo, or duo. so do everyone a favor and stop asking for a nerf and maybe ask for a buff for the bad survivor perks and maybe people start using them? i guess that is enough ranting against the MAIN player.

    maybe change your mind and try the opposite side? you'll get more understanding about everything.

    It's funny, but half the perks you half crossed off as survivor I use at red rank and still am very successful. On the other hand a few perks you suggested as killer are imho trash.

    The thing is people use perks differently. More than 75% of all perks on both sides are useful and functional at rank 1, but not everything is the same power level that you clearly are seeking.

  • @garuator said:

    Wondering the same, I know I've done more than 100 leathal blinks but the trophy hasn't registered yet (PS4).

    The Adept Nurse is bugged as well for me. I've done it a few times and even after several merciless killer games in a row I haven't gotten it.

    PS4

  • @johnmwarner said:

    Aside from Meme builds or sabo teams built around it I think 99% of players agree no Mither is worse than having no Perk At all right?

    The main weakness is the killer knows you have it, so they’re not just going to leave you on the ground to actually use the recovery option. The question is how could you keep it as is but not give The killer notification as soon as the game begins?

    I always thought No Mither should spawn in healthy and when damaged can't heal up. While the broken status appears on the survivors side I think it should only show the injured state for killers. Same with Deliverance, For the People.

    Plagues Vomit should be an exception though as that's a legitimate killer power.

  • @dastru said:

    then how come none of this was a thing for me before they implemented these dedicated servers, this rubberbandin is recent but i definitely noticed a big downgrade when they launch these servers

    We have the same P2P hit registering only now it has to go through the server as well. It's more or less doubled your effective ping to the server and other players this also don't include the ping of other players.

    @Rin_is_my_waifu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333287#Comment_1333287

    Yeah, I tested the game with and without it and I noticed a big difference in the framerate stability

    Same I recently told another person about it and they were mind blown about the difference.

  • @Rin_is_my_waifu said:

    I have a PS4 pro and the only issue I usually encounter is "memory leak" after 5-6 matches. I just restart the console and it gets fixed.

    If you have the normal PS4 or Xbox, yeah you're gonna have framerate problems with their weak gpus

    The boosted mode on the pro actually makes the game really good.

  • I really wish they would optimize consoles. The framerates are pretty bad for a 2016 game let alone a game in 2020.

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333156#Comment_1333156

    @Liruliniel

    If we went by that then they should take out the current reporting system for post match and fire the mods.

    There are systems for reporting for a reason it’s not about who p****d on your Cheerios this morning. This is a game and as with every other game it has rules. If you don’t like those rules (which are really just be a decent human being) then go ahead and go to those mediums which do allow you to say anything without any remorse.

    Everybody knows these jerks will still exist and keep using those words. Doesn’t mean we want to hear them.

    That's why I said just close the chat. Ain't nothing gonna change in the end. We all know it.

    @BaldursGate2 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333142#Comment_1333142

    My opinion: Just remove all chat options, especially the post game chat. I just leave the game ASAP or hide it, because the majority of times, survivors get pretty toxic and i don't want to bother my mood with it.

    Same

    @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333198#Comment_1333198

    Bruh, he's referring to George Floyd's death. 💀

    Do you mean that only the n-word with the hard "r" is inappropriate? So you can say it without "r" if you're white?

    https://www.youtube.com/watch?v=HeN1QlxjqQc

    I actually didn't even realize that honestly. Was just assuming you were misreading it and getting bent outta shape. That's an entirely different matter though.

    Like I said google it.

    @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333209#Comment_1333209

    That's not being thick-skinned, that's being thick-skulled. ❤️ Noone is whining here, I just pointed out that it's wrong to say things like that. There's a difference between ignoring the problem and silently taking care of it. I just made a comment that the game must have the feature to report beforehand, the screenshot is here to prove my point.


  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333198#Comment_1333198

    [shrug]

    Sounds like an irrelevant distinction that serves as a thinly-veiled (yet convenient) excuse for bigots to use the word while pretending they're not bigots. Same thing when they make racist and/or homophobic comments and pretend they're "just jokes".

    Let's be adults and call a spade a spade here.

    It's actually a substantial difference, but I personally don't care either way I just wanted to point it out. I hate the use of it, but I'm also not thin skinned enough to cry about every single thing like a lot of people are.

  • Look at the spelling there is a significant difference in what the TC is implying and what was actually said. Does it make it right? No, but there is a significant difference. If you don't actually understand why I would suggest googling the difference.

    @WRussoW said:

    https://forum.deadbydaylight.com/en/discussion/comment/1333142#Comment_1333142

    Sorry, we do not tolerate racism in the household. 💖

    I made a wrong thing that I spent my time reporting him? He didn't do anything wrong? Do you really think that writing this stuff online is somehow better than saying it in real life? You're ignorant.

    And instead of being mad at a racist you're mad at me for calling someone out????

    https://www.youtube.com/watch?v=ksTXf1pgq3M

    Try google mate.

  • How many people do you think say this stuff online, but not IRL? The number is probably substantially different. Also you should probably look at what he is saying. He's not saying what you think he is.

  • @WRussoW said:

    https://us.v-cdn.net/6030815/uploads/2ZR015EQK6RI/20200606213040-1.jpg

    I let the first one go out of my stupidity because I didn't make the in-game report (I would have had to play with this type of person, I just had left.)

    However, I made one for this attempt of being a proper human-being. (Had to die on a hook and depip, he still escaped with a key, unfortunately.)

    If it's gonna be a remaining problem, it'll eventually turn into a blog series. Because I waste too much time on stuff like that. I don't have to play with these people to report them.

    Man if getting upset over a few words I hate to say it, but your gonna have a rough time in life. Like everyone will suggest just close the chat tab if it bothers you or block them.

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