Jesya
Jesya
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- Jesya
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or instead of adding more hatches which is just a band-aid for the problem.. how about they fix the bug?
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@Johnny_XMan said:
I can’t put my finger on it but something about the new Trapper costume looks off... definitely doesn’t look like how it does in the promotional art.
he looks very fat now.
I love the new cosmetics. I think they did a great job on them.
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Can you give us the link.. you know for the lazy 😁
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@BlueFang said:
I wish I got devour hope when it was on the shrine months ago, it might have been fun to use. Even though I've completely sworn off Hex perks and refuse to buy Hag because of it
I get it. Look at all the perks that have yet to appear or have only been on once... then we have perks that have been on 4 times (Like @Clockso said Wake Up has appeared 4x).
https://deadbydaylight.gamepedia.com/Shrines_of_Secrets_Archive
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@Johnny_XMan said:
@MandyTalk I think it would be good if you guys could consolidate some threads because it is literally the same topic being discussed over and over, and actually nothing really being discussed but people just complaining.
I understand that people don't have to read what they see, but for me I always check the first page because I am normally just glancing at the forums while at work etc. so it's not so much that these are "complaint" threads, but literally like 5-7 of the same topic and sometimes even with the same people.
consolidating threads would be fantastic. For example: When there's a new DLC there are 438972468237427 topics opened stating "my opinion on new killer" that clog the 1st page of general section.
I get they wanna be more laissez-faire but a bit of topic moderation/merging would help alot.
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I’m on Xbox 🤡
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No ty.
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@Knuckles said:
Was too busy running for my life to notice a lot of the changes but I'll try to take a better look next time 😵
Def take a look. Some different textures and that certain basement loop was changed so you can’t hide between the 2 staircases and watch which way the killer is coming. You have to be closer to one or the other side to see.
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I love it. Reminds me of some pharaoh type of outfit.
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@martin27 said:
Guys i have a great idea how about we punish the survivors that make camping so profitable for killers. We punish every survivor that
- loops a killer right infront of the person on the hook.
- That run right at the hook without attempting to be stealthy or hide their presence
- That doesn't wait for the killer to leave the area first.
- That farms people on the hook.
- That care more about denying the killer a single kill rather then use that time to work on gens.
I like this.
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As someone stated in the other discussion about the winners a pink elephant is something drunk people hallucinate about. So it’s perfectly suitable for the clown — you know the one that throws bottles to get you intoxicated to be dressed like the thing that drunk people see. 🙄
also no no matter which were picked people wouldn’t be happy because this is a subjective preference. We also don’t know what the art team is working on behind the scenes that hasn’t been leaked yet so it’s very possible some submissions are already similar to what they have in the pipeline.
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Would you rather janky dedicated servers that don’t work or wait till the summer is over before pissing and moaning about this.
Choose wisely
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it certainly feels bugged when you halfway pull someone off a gen then it changes to a smack.
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Oh ok ty Peanits.
Congrats to the winners. I’m glad to see some community submissions to be put in the game even if those wouldn’t be be my top picks.
Ps. It would really suck to see our community disparage another persons artwork just because your top didn’t make it.
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Wasn’t there supposed to be 3?
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You're saying the game will loose players because you can't be forced to not play with your friends. On the same line of thought.. you can't force killers to play with you when the odds are already stacked against them. They want to have fun too. And more likely than not (from my own experience) these SWF groups are cheesing so the lowest ranked player is squad lead to F over the killer even more. Because they don't have it easy enough.
So it's up to BHVR to do something so killers don't have soul crushing games versus these groups and would be more willing to play them.
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I would prefer to see examples from this forum instead of steam.
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I think it should be somewhat darker and foggier for survivors. Since we are playing in the killer's realm they should have a slight advantage with that- being as it would remain as it currently is.
However if you are talking as dark as part of the game map is-- no thanks. Certain areas I feel like I'm walking into walls because I cannot see a thing.
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I cannot wait to re-equip my favorite perk and see some results from time to time. Glad to hear it feels like it works as intended.
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@[Deleted User] said:
I feel one way to help new players is to introduce a series of newbie quests that take in the form of dailies (beside the dailies but don't actually take up a daily slot). They will keep appearing like normal dailies but will appear one after another until you get through them all. Once you've done them all, they will disappear.
Only new players can get them and they will provide a boost of BP while letting the player experiment and progressively getting a little bit harder.
New player missions could be things like:
"Two play matches as survivor" (10,000 BP)
"Play two matches as killer" (10,000 BP)
"Use 3 item offerings on either role between games" (10,000 BP)
"Cleanse three totems as a survivor between games" (10,000 BP)
"Search two item chests between games" (10,000 BP)
"Survive a chase for at least 30 seconds as a survivor three times between games" (15,000 BP)
Reach player level 10 (15,000 BP)
"End a chase within 30 seconds as a killer between games." (15,000 BP)
"Earn at least 15,000 blood points in a single match" (15,000 BP)
"Escape as a survivor" (20,000 BP)
"End the match with two or more survivors sacrificed as a killer" (20,000 BP)
"Level a perk to tier 3" (20,000 BP)
"Unlock 4 perks slots on a single character" (20,000 BP)
"Reach Player Level 25" (25,000 BP)
"Obtain your first teachable on a character" (25,000 BP)
"Stun a killer three times with a pallet between matches" (25,000 BP)
"Reach rank 15 for the first time on any role" (30,000 BP)
"Reach Player level 50" (60,000 BP)
"Reach rank 10 for the first time on any role" (60,000 BP)
"Reach Player level 100 and devote for the first time" (100,000 BP)
These missions can be clicked on to view more detail about the specific things in general. For example, if a new player is confused about what a totem is, they can click on the mission to be debriefed on what totems are and the mechanics behind them (dulls and hexes). If someone's confused about chests or want to know more, they can click on it and be debriefed on how collecting and escaping/dying with items are worth, and what the colors for item rarities are.
This would total 515,000 extra blood points, which with the tutorial included, would be 565,000 extra blood points. Veterans if they wanted to can get that many blood points in two or three hours or in like, 10~15 games if using BBQ/WGLF without any streamers or escape cakes/puddings. That's not game breaking at all, but would be enough to give new players a much needed head start into the game and can be used as a tool to help teach new players mechanics of the game while also encouraging them to experiment with both roles as well (knowing how both sides play dramatically increases your chances at doing good in this game).
I'm hoping the archive they are releasing is going to be something like this. Along with releasing more lore, additional BP's for doing the little quests would help alot. But still the grind is too much and something needs fixing on the bloodweb/perk side as well.
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@GrootDude yes, outside of MMO's this is the grindiest I've seen
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Didn't Peanits post stats not that long ago about the perks used?
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Yes, it can be disorienting. I believe also your husk will face the direction of the survivor too.
Otherwise you can use the add-on that shows survivor aura for a few seconds or take a brief pause to look around after teleporting.
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@Maelstrom10 said:
https://forum.deadbydaylight.com/en/discussion/comment/578888#Comment_578888
sad thing is its not just kids saying horrid ######### like this.. i've had quite a few "adults" tell me to off myself, one in fact told me that i was an n word and to go shove it up my own self before offing myself (steam accounts say age around like 27 and up)
its just immaturity in all honesty. take the loss or win i don't care just like leave me alone
Yup. I knew* quite a few adults that played this game that would send death/rapey/######### messages to people.
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I wish I could report the disgusting messages I receive from playing this game on Xbox. Life would be grand if you could ban over there too for poopy messages.
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@tehshadowman33 said:
Here are some more fun facts:
1) There exists, or at one point existed, in the game's code fragments of two killers that for one reason or another were scrapped from the game and never released or even see a PTB. One was a killer that had a "Teacher" theme to them whose power revolved around survivor debuffs I think, and the other killer was apparently a HUGE killer whose power was the ability to destroy the actual environment of the map, but this latter idea and the killer itself was scrapped due to the notion that such an ability would be too overpowered.
2) At one point in development, survivors could climb trees. If I remember correctly, this might explain why at one point Nurse could blink on top of the killer shack, but I'm not 100% sure of that.
3) Over time, certain assets in Dead By Daylight have changed or replaced:
☼Hillbilly used to have a different audio clip play whenever he slammed into something like an object, which sounded like he was disappointed "Awhhhhh!".
☼When she was first released, Kate had a very different scream when she was hooked and after many complaints it was replaced with a different voice actor.
Imo the person who voice'd old Kate is now the voice actor for Julie/Susie. Their stun yell is verrrrry similar to old Kate.
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If it’s added to small game sure. If it’s just on the HUD for everyone no. It’s too much information.
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For an original killer I would love to see a witch doctor/voodoo type killer. Something along the lines of Papa Legba from American Horror Story that can betwich survivors or use a voodoo doll in some sort of way.
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I thought hitting skillchecks meant pressing the key the moment the sound trigger went off. I didn’t understand why there was a circle on the screen or why my gen would blow up.
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Happy Birthday!
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I love this thread.
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@ProfoundEnding said:
I like the looks of all the new hair, just hate how stiff it is. Almost seems like they have rocks for hair lol
Yeah.. this is bothering me as well.
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I do this with Gollum Hag. Just play to protect my hex totems. Or no blink bamboozle nurse. I don't care about hooking. I enjoy the chasing and hitting and moving on to the next survivor on my totem or in my way. Lately I seem to enjoy these games the most--- less pressure and anxiety to pip and do well.
Most people seem to enjoy the change....but then there are survivors who don't understand the memeing. As seen below
<3 this community sometimes. Try Gollum Hag... it's quite fun.
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@Hoodied said:
I swear to god they touch Freddy, I will cry
Get your tissues ready...the chances of him going live as is I think is slim to none.
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Camping is cyber bullying. Well I've heard it all.
If a killer sees/hears another survivor or scratch marks they will stay by you. That's not camping.
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100% fair.
Do totems and there's no issue. Totems are literally next to gens most of the time.. there is no excuse to not do them. Unless of course you are rushing gens and just playing gen simulator.
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@brokedownpalace said:
Personally I would prefer Hellraiser but I would be absolutely cool with Stranger Things. I hope the survivor is Steve.
This. I really want original pinhead in the fog.
Stranger things would be cool and a good way to capitalize on its immense success to get more people to the game. I'd be happy with either... but just happier with pinhead.
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If you are dcing all the time because of your isp you need a new one.
PS the mobile version of these forums are terrible and laggy now. Ew. Jesus. Fix it.
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@Dwight_Confusion said:
So math is I Europe? Nope
for droid users apparently it’s easy to get it to think you’re in another region.
I dont know how to do it. I have no desire to play to play on mobile. and im an apple slave.
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Marth is streaming it right now... it looks...... interesting. Can definitely can tell it's Beta.
And even on Beta there are people rage DC'ing. lel
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My god people will ######### about anything.. even when given free things.
How they are handling the perks is completely fair. If you already have the perks.. then you don't lose them. If you don't... well it's the same ole, same ole as the rest of the teachables. They are mirroring the PC version- where Bill has teachables.
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@Redd said:
I'm the kind of friend who doesn't want half my games ruined because someone is overly salty about something stupid. I'm also the kind of friend who doesn't want to have to wait out a ban timer several times in a row because someone can't behave. Finally, I'm the kind of friend who gives a ######### about ruining the game for random people on the internet.
how dare you be a decent human being 🙄
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Hi Dylan. 😊
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meanwhile on the twitch chat people were complaining he "sounded too op". lol
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why can't put in the functionality so there is a cooldown so someone cannot spam downvotes on posts or a certain user
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meh
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only if he gets his own emote where he flexes his tiddies. 😍
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@Riddick said:
The thing is that Ruin completely destroys new players.
This is a lame excuse and no game should be balanced around new players. Downvote me- but it's truth,
There needs to be a 2nd objective for survivors not increasing gen time or building ruin into base imo.
