JawsIsTheNextKiller
JawsIsTheNextKiller
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- Username
- JawsIsTheNextKiller
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Comments
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@MadmegMain said:
As of todays gaming session i am exactly 1,422 bloodwebs away from having all my characters p3 lv 50!
my question is if i play 3-6 hours a day, how many bloodwebs is it realistic to plan to get through before the new chapter? Anyone have any realistic estimation?
It takes more than the often quoted 50,000 bloodpoints to do a single level of a level 50 bloodweb unless you get really lucky or avoid good addons. What figure did you use to calculate the number or bloodpoints per level you would need?
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I think Self-care is fine. How some people use it may be questionable, but from a killers perspective, it's nice to have a bit of breathing room. From a survivors perspective, it really can help when you are the last survivor left making lots of injured noises and don't want to be a one hit down when you run for the door.
And it is not reasonable to bring a med-kit to every single match.
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Or allow us to "sell" them.
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I'd rather they stop the cakes. I don't have the willpower to stop grinding and eating all these cakes by myself. If they fix the bugs before the next anniversary, have a redo for the console players who missed out.
Those that were able to play during the event can take some time off, eat something healthier and lose a few pounds, then stuff our faces again at a later date.
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When I checked my news feed, I noticed that I am getting news about pallets. Not DBD pallets. Actual wooden pallets.
I'm a killer main, I don't even like pallets.
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To be honest, I would be happy for any representative of the shark community to be included in Dead by Daylight. For too long have we been neglected.
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If you are appropriately ranked as a solo you should have a balanced game against a killer of the same rank (if also appropriately ranked). So getting 4 same-ranked people with even mediocre communication skills together should destroy that same killer. So just adjust the matchmaking when in an SWF to compensate.
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@Mandy said:
@JawsIsTheNextKiller Thank you so much! Interesting to know it's on differing platforms as well as just PS4 - I'll bring it to the teams attention. Thanks again for the video, it really helps to explain things.
Apparently it is only on PS4 and PS5. I checked some Twitch streamers out and I couldn't find any PS4 or PS5 streamers that did not have the flashing. It doesn't seem to be an issue on any XBox platform or on PC.
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I think this is a really good idea. This could also be repeated with other meta-perks such as Dead Hard just to see how impactful they really are.
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https://youtu.be/McmldIVhlLc
@MandyTalk - Here is a video of the flashing.
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@Grimmy_Bluues said:
When I first saw the "QA Tester" thing under one of the names, I audibly chuckled.
Me too. Imagine putting "Dead by Daylight QA Tester" on your résumé!
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@TheClownIsKing said:
It’s reached its highest player count ever just on steam alone, and was in the steam top 10 games despite being 5 years old. The game has things that need fixing, that’s it. Other than that this game has never been in a better spot than it is now.
The game was in the best spot it has ever been in just before the 5.0.0 patch. Unfortunately its now barely playable for some console owners.
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Loot Collector did not take my items.
Event Items count as Ultra rares for this challenge if anyone is wondering.
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Yes this is an annoying bug. I didn't make the connection between getting stunned and losing my rush ability. I also didn't know that you could swing your weapon to bring it back. Thanks for the tip!
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2330054#Comment_2330054
No that's the tutorial. In the developer update today they said that an offline practice mode with bots is coming in the mid chapter update.
https://us.v-cdn.net/6030815/uploads/OWHH5098VVO4/screenshot-20210702-222016.jpg
Nothing in that snippet says anything new has been added. If they were allowing you to practice other killers I'd expect them to state that. Although it does seem odd that they would mention in the PTB notes something that is already in the game.
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I hate the crowns. Floating on top of their heads looks tacky. However I am enjoying collecting them all for some reason.
Yes, visually it is a mess on consoles but I won't judge an event I am enjoying as the graphical glitches and frame rate issues were present before the event started.
I also like that the devs gave killers so many cakes! A nice treat for killer mains which is very much appreciated.
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You're video is a better example than mine. It shows the black flashes as well as the white ones.
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Underrated: Ghostface.
Maybe I just don't pay attention enough but I always seem to get destroyed by Ghostface and I struggle to break him out of stealth.
Overrated: Ghostface.
I always lose as Ghostface, people break me out of steath constantly and he lacks map pressure.
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You are under no obligation to rescue anyone.
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I've been getting hit with a fair few tentacle strikes. Thanks for the tip!
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Yes, I'm waiting for MMR with baited breath because although I "main" killer, I am now playing more survivor because if I rank up too high I will be a walkover for red rank SWFs. I make sure that I play a few console Nurse and Trickster games on the 12th of each month just to make sure I lose a pip or two to drop my rank a reasonable amount in rank reset.
I think facing matches way above my skill set does not help improve my game. I want to face solo survivors that are moderately better than me or SWFs that are significantly worse for that 2 kills and 2 escapes average the devs want. (As opposed to the 4 kills or 4 escapes that I get right now that also averages out to 2 kills and 2 escapes - but in a less fun way.)
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@ThiccBudhha said:
Does your progression carry over if you go from ps4 to ps5? I am console only, myself. No reason to go PC, especially in a game with cross-play. But I wouldn't upgrade to ps5 if I had to start over.
Your progress carried over but you have to do all your trophies again. Yes, even Adept Nurse.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2322081#Comment_2322081
Event extended
People compensated for issues with saves
Event item drop rate increased
Alas this is probably wishful thinking.
(also before today it'd been ages since I last saw you so hey again lol)
And free ice cream.
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@Itooshie said:
https://forum.deadbydaylight.com/en/discussion/comment/2320560#Comment_2320560
Obviously they care. They just dont know what to do. If they didnt care theyd never have acknowledged the problems in the first place.
But do they care enough? Do they care enough to hire another couple of game testers? Do they care enough to hire a few extra coders to fix bugs? Do they care enough to buy an actual Playstation and boot the game up?
I'm sure they care. Slightly.
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I think this should at least be done for consoles, even if this does mean we don't get to play with PC players.
At least give us the option to choose which of the two versions we want to play. Minecraft lets you play previous versions.
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@Sheffield said:
Fixed an issue that could cause a global flicker in the environment while moving around the maps.
Is not fixed. It still flickers.
I read that in the notes but I was very suspicious that it would not be fixed. I expected it to specify "on Playstation 4 and 5" as this issue it not present on other platforms.
At least I didn't get my hopes up but I am so disappointed that it has not been fixed.
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@[Deleted User] said:
At this point they should just revert for the last patch before 5.0.0 and redo the entire chapter. This is embarrassing. Not even Darkness Among Us and Binding of Kin stayed like this for so long.
I would LOVE to go back to the patch before 5.0.0. I can live without Nemesis and a couple of survivors for 6 months if that is what it would take.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2319120#Comment_2319120
How?
You just have your equipment... well unequiped. That's not punishing, annoying yes, but punishing?
Punishing is like you do the tutorial as a red rank and I decide you're not worth it, and just ban you.
It's 4 perks for 24 killers and 27 survivors you have to put back. And if aren't sad enough to document your favourite builds, it will take a very long time to restore over 200 perks!
(Fortunately, I AM sad enough to document my favourite builds)
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2319078#Comment_2319078
well that's pretty freakin dumb then because the update is almost 12gb on console, nice to know I'm downloading nothing of value.
12GB? I guess you have a different console then. It downloaded so quick I never even saw the size but it was tiny on both PS5 and Steam.
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The tiny file size really did suggest there would be no meaningful bug fixes. The notes said they had fixed things that they didn't actually fix. I'm starting to think this was just a stackable event cake fix.
Having said that I'll be getting my calculator out the first time I use a cake!
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@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2318922#Comment_2318922
I am on ps and the patch is not out for me yet. So it is confirmed no performance fixes?
That is a bummer.
5.0.2 is still the big flashing mess is was before the patch on PS5 unfortunately. I suspect that PS4 will still be the same.
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I don't know if this meant this issue was supposed to be fixed in 5.0.2:
- Fixed an issue that could cause a global flicker in the environment while moving around the maps.
I've just played the Coldwind Farm map and the flickering has NOT gone away.
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Demogorgan has false teeth in Stranger Things. That's why he can only suck survivors in his Mori.
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Someone coded this wrong. In the next patch the code will be corrected.
Well done to the people who discovered this (who said they just wanted it noticed and fixed to their credit).
Thank you to Behaviour for addressing it with good grace.
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I love the balance of Plague. I don't know what the ######### to do! This is how it should be!
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@LegionOfDumb said:
The only maps aesthetically I disliked were the Crotus Prenn maps. Everything being grey is BORING.
Extremely bland to look at. Graphically they do look impressive, but they really could do with putting a bit of colour in. Red bricks, brown wood etc. But no, grey everything.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2304968#Comment_2304968
I mean bhvrs kinda asking for it for constantly saying "don't do it its against the rules as it is a exploit" but then they don't actually do anything about it. Either lock the aspect ratio or just make it you can't edit the file.
It seems like such an easy fix.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2304795#Comment_2304795
It was tested.
There were known issues for both PS4 and Xbox One listed in the release day Patch Notes.
They tested this ######### oj Console and decided to push it out anyway.
I'm on PS5 and unfortunately the PS5 flashing graphics issues have not been acknowledged at all.
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@konchok said:
Otz, OhTofu, KaiZ, I used to watch FunGoose before he moved onto playing LoL. When it came to playing survivor FunGoose was just on an entire other level from anyone else I've ever seen. Despite being a killer main, what I loved from him was his survivor content.
I think FunGoose was on another level because as well as pretty much never losing, he not only explained what he was doing and why he was doing it, he would call out predictions on what survivors would do and usually get them right. I haven't really seen other streamers do this (maybe Otz I guess).
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No it shouldn't have been fixed the first day. It should have been tested before they had to commit to the release date and then pulled. If they had delayed the launch of the new chapter we could all still be enjoying the pre 5.0.0.0 version.
I can wait for Nemesis, I can wait for the new map, and I can even wait for the event.
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Because you should finish what you started.
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Same. It looks like ######### on PS5 after the patch. I really don't have any faith they will put effort into making it look as good as the XBox Series X version again any time soon.
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Nea should get her own Zombie.
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They used to have it and it was surprisingly accurate. If it said 4 minutes, it would be roughly 4 minutes. Unfortunately, and predictably, people cried about it, "It said 5 minutes and I had to wait 6! Waaah!".
And that is why we cannot have nice things.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/2298018#Comment_2298018
I'm not so sure about this either. The people you mention have their OWN best interests at heart. They WORK for a living, and the job they do isn't really understanding or caring about the game. Their job depends on viewership, subscriptions, likes, and/or donations. Those things don't come from smooth sailing and balanced games. Those things come from DRAMA. If the game were balanced and smooth sailing, what the HECK would Scott talk about? Seriously? He is like Peter Griffin's "What Grinds My Gears" for Dead by Daylight:
https://www.youtube.com/watch?v=oT511CZjePA
If he wasn't complaining about something or suggesting changes, he would have nothing to talk about. There are many media personalities that make their bread and butter out of drama, complaints, and telling you what is wrong with the world. I don't begrudge them that, but you have to remember that they have ulterior motives.
You make a good point. Me and you as the balancing team then? Although I am a killer main and would probably ruin the balance in favour of my own selfish whims.
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@Jasix said:
https://forum.deadbydaylight.com/en/discussion/comment/2298018#Comment_2298018
Fog Whisperers are not a part of any balance team - your assumption is misguided. The Fog Whisperer is more an ambassador and marketing role than anything when it comes to DBD. You do realize True WAS a Fog Whisperer right? And Jund would be a horrible person when it comes to balancing imo.
I never said that they ever were a part of a balance team. I said that they shouldn't be. It's just that some people think that they should have input.
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They need a separate group of players to help with balancing. You do not need to be any good at the game to be a Fog Whisperer so they should not be the people doing it.
Seasoned Non-Fog whisperers who understand and care about the game like Scott Jund and True Talent would would be much better choices for balancing. (I probably wouldn't put them in the same room together though.)
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@DetailedDetriment Everyone usually states 50K per level 50 bloodweb. I may be nitpicking here but wouldn't you have to specifically be trying to get through the bloodweb as cheaply as possible to get through one at 50K? And even with that, need a little luck too?
Admittedly, it does make the math(s) easier.
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I honestly beleive the game WAS in the most bug-free state it had ever been in. The 5.0.0 patch is the most bugged I have ever seen it. I wish we could just revert it to pre 5.0.0.0.
I almost don't even want to play it for the first time in 3 years.
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Oh that's easy. It's the new Doctor Skin for Darth Vader.