JawsIsTheNextKiller
JawsIsTheNextKiller
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- JawsIsTheNextKiller
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Comments
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@Jarol said:
https://forum.deadbydaylight.com/en/discussion/comment/2459902#Comment_2459902
Jaws? Jaws in Dead by Daylight? Do not make me laugh.
I thought that was a really good idea.
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@[Deleted User] said:
I have the game on PC and PS5. Performance on PS5 is fine, but I uninstalled the PS5 version for various reasons. Maps are way too dark IMO. I don't care about atmosphere after thousands of hours. I want to see what I'm doing. Additionally, there's a ton of input lag unless I disable HDR.
I recommend you set your PS5 to only use HDR for HDR enabled games. DBD is not HDR and looks nasty if you have HDR enabled for all games.
For me PS5 performance is excellent. Maps are brighter than on PC (without using GeForce Experience settings) and the graphics quality is much better (but my PC isn't 4K so that makes sense).
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Not having hat cosmetics for Victor really was a missed opportunity.
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You should consider playing for hooks instead of kills, then the amount of people teabagging at the end of the gate becomes irrelevant.
For most people (i.e. not streamers who play this game for a living), 2 kills is normal, not 4.
Take off your meta perks and bring lesser addons. Then if you "lose", you can blame the balance of the game instead of yourself. This will help your gameplay improve too.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2460989#Comment_2460989
I got all of these :D
Skilled huntres was easy, Downed a survivor and just camped the body at max deerstalker range with a hatchet ready.
Now try it on Playstation where you have to do it 100 times. With a controller. Without software that adds a crosshair to your screen. Then upgrade to a Playstation 5 and do it another 100 times. Then tell me it is easy.
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@Jasix said:
Pssst the people who work on costumes/visuals do not work on the issue you are describing. That's like blaming the chef for the dirty fork at your table.
It's management's fault that they hired too many chefs and not enough washing-up staff.
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It is very likely that slightly recoloured versions of Auric Cells only cosmetics will be available for free on the rift. See this discussion to see how frustrating that can be!: https://forum.deadbydaylight.com/en/discussion/269101/how-can-this-happen#latest
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I'm amazed at how balanced it felt. Early trials of SBMM were awful but now I can't wait for this to be switched on permanently.
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The way things are going , it won't be long until we receive a chapter that has no map, no killer and no survivor.
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I was really hoping for a Demogorgon Christmas sweater. But Netflix cancelled his Christmas. 😪
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Clown is bad at beating teams as opposed to being bad in chases. It's the 1v1 / 4v1 debate: So while he struggles to kill everyone before the gens are complete he can certainly kill one or two of you, especially those that don't drop pallets and run.
So don't feel bad about losing to him, he probably lost the match.
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Rather selfishly, I'm not that bothered that new players will miss out on Demo. We are losing my favourite map which makes me really sad.
I've almost played all my Hawkins offerings too since I play them every game now.
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I'll try helping out by not buying the NetFlix game. We all need to do our bit.
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@FairP1ayer said:
I had this happen to me before too. Did you guys play the game on PS4 and upgraded to PS5?
Actually, yes.
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@not_Queef said:
https://www.youtube.com/watch?v=-xgEKXM1Vuo
The rats pretty quite prominent in season 3.
Those are different rats.
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There are rumours that someone somewhere bought him. But nobody I know has ever seen him.
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It looks unique and has a really wonderful atmosphere thanks to the upside-down effects and the sounds. It it had stayed then it could have been rebalanced (although I was happy with it).
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Don't uninstall yet, the PTB showing Hellraiser might just be another distraction and it's still gonna be SpringTrap. Keep your dream alive!
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I didn't feel I was destroying opponents, nor did I feel I was being destroyed by them. If I am going to get 2 kills average I would rather it be like this instead of the 4 kills followed by 0 kills pattern (which obviously would get the same average)
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Please devs, reconsider only giving us 1 new map over the next 9 months. I'd settle for a reskinned Hawkins though.
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@EntitySpawn said:
I'm not being funny but I own 100+ map offers for this map, that's 500k BP minimum down the drain yet again...
Seriously need a store so when you change and remove stuff I can sell them before to get some BP back at least instead of either losing them or just having them be useless
Same. And I'm going to play the offering every single game until they have all gone.
Rather annoyingly, I will have mastered the map by the time it goes.
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@fogdonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/2433449#Comment_2433449
I am pretty sure, because it is easy to do. Everything is already programmed, they just need to create 3 new skins: one original killer skin and two original survivor skins.
For the map they just need to change the textures a bit.
The map is actually surprisingly accurate in several locations. They would have to redesign some key rooms. I really hope they do, but I will miss the Stranger Things atmosphere.
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@BlackRabies said:
https://forum.deadbydaylight.com/en/discussion/comment/2432758#Comment_2432758
The 2 hardest that I can remember is David because of No Meither and for Killer probably Myers, Oni, or Nurse. Killer adepts with horrible perks that doesn't work with their base kit or power makes it even harder feels like playing with no perks and Nurse cause I never play her.
https://forum.deadbydaylight.com/en/discussion/comment/2432835#Comment_2432835
On steam it's 20 times at least 24 meters so you wanna double check the console version. I got it before her add-on rework. Iri-head with +1 belt cause i had no +2 belts, Iron Maiden and just farm for it was rather more on the fun side. Since my goal was 24+ meter hits over kills.
Lot of these achievements are simple to do, but are just an unbearable grind. Like 500 hits with nurse, 100 CATCH from bear traps, Taking One for the Team was the worst!
It really is 100 downd for PS4 and PS5. If you get 100 on PS4 it doesn't add to the PS5 total either. The devs said that they cannot change it to 20 in line with the Steam version as it is still "acheivable".
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What? Why? I love this map! We are only getting 2 maps this year and we are losing one? So the map number will only increase by 1?
If it was RCPD or Haddonfield I wouldn't mind so much.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2433036#Comment_2433036
Because it's the truth...? If they want SSMM implemented. They need to fix the other issues in the game to bring balance.
You can tell me I suck or whatever without seeing a single game of mine if you like. But for the last week I've watched VERY good killers who have 8k hours be miserable. Kai, Otz, SpookyLoopz, hexy. Basically anyone you can think of who mains killer hated it.
That certainly shows that MMR is doing its job if full time DBD streamers are getting such difficult games. I saw the same thing with Dowsey too.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2433007#Comment_2433007
You lucky.
On console you need 100 and not 20. ;(
I have a PS4, a PS5 and a PC. So I need to get 220!
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@gendoss said:
I hate to break it to you but MMR is matching you up with people of similar MMR... If you are genuinely destroying every killer you come across then it will start matching you with better and better killers. If you never stop destroying the killers you play with then you're just the best player that has ever played this game I guess.
I think this is correct.
You claim to be highly skilled, but how are you using your skills? Are you chasing the killer all game to get flashlight saves? Are you running the killer around for 5 gens? If so these playstyles are unlikely to be rewarding you with good MMR, just like they don't for the old ranking system. The difference is that playing like this should keep you rank 1 status with the old system with black pips, but the MMR won't be so forgiving.
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Didn't the devs say we will only receive two maps this year? We've already had one so I think they will do the second one in the following chapter.
Edit: Poor choice of words
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Premium cash-only cosmetics show up on the rift for free with a slight recolor after a few months. I can wait.
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As killer, I should be able to pick up the hatch and move it someone else.
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We need this so much!
Sometimes the Tome demands a particular playstyle and I like to completely replace my perks to be completely focussed on getting challenge complete. I would love to be able to save some of my builds for the next time they come up, and be able to revert to my default build.
I also sometimes see 2 or more flashlights in the lobby and would love to quickly bring in Franklins, StarStruck and Mad Grit before the timer ends. With 6 pages of perks and me struggling to remember the names of them, it makes it really difficult.
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It's a shame you didn't record how many games it took to get the adepts. For some reason I don't understand, I had a huge problem with Adept Nemesis. I think it took me about 10 attempts and that was straight after rank reset.
Also, you should attempt Adept Nurse while the SBMM is still on as it is very difficult if you aren't a good Nurse player.
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I'd buy that.
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That list seems about right to me. Lots of Nemmies and far too many stealth killers for someone like me who doesn't completely pay attention if there is no terror radius.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2432839#Comment_2432839
I think whole emblem system needs lot of changes for survivors. It has clear rules for killer and you always have chance to do it, but that is not same for survivors.
When killer gets only 2-3 hooks in game, you will often depip in red ranks.
If you were chased whole game, you will depip in red ranks (no gens, no unhooks).
When killer camps you, you will depip probably everywhere.
I don't understand how they can punish you that you don't have something, where you didn't even have option to get it.
Easy rules:
If other survivor DC in first 2 minutes, you can't lose a pip.
If there are less than 3 hooks, you can't lose a pip.
If your play time (not on hook) is less than 2 minutes, you can't lose a pip.
If you were chased for majority of the game, you can't lose a pip.
Yes I agree. I really hope that if you are the survivor that wins the game by running the killer around for 4 or 5 gens then that should be the SBMM equivalent to a double-pip. To be punished for it makes no sense.
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I don't really want SpringTrap for the same reason I would hate "Tree" to be the next survivor.
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If the rewards for facecamping under MMR are similar to how they are without MMR then I think it is fine, as facecamping doesn't reward the killer very well. I think it is more of a problem how it affects the survivor who is facecamped, as they always depip.
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Congrats! How difficult did you find "Skilled Huntress"?
I have this game on PS4, PS5 and PC. I need to down survivors with long distance hatchets 220 times to fully complete Skilled Huntress. After 3 years playing this game I have managed zero.
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It will be rough on previous gen consoles though.
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I got it first time. I think I only managed one hook the entire match though. The survivors knew what I was trying to do and let me get it at the exit gates.
Thank you nice survivors!
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It's been the best test so far. I've not been having the usual get destroyed by gen-rushers followed by a team of survivors who don't know what they are doing. I hope it comes back soon.
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Unfortunately new content is required to keep the community interested. I feel a lot of sympathy towards previous gen console players as I used to be one but it feels like it is a lost cause now.
Hiring a couple of extra people to do Q&A and bug fixing wouldn't do any harm though.
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I prefer easy to play and hard to master. Although if MMR continues to give balanced matches for killers I am weak with I will happily play more console Nurse and Blight.
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To run at 100% speed your controller has to be 100% pointing in the direction required. If it is at 99% then you will not get full speed.
To test your controller, plug it into a PC and then choose to "Setup PC Controllers". From there you will be able to visually test the range of your analog sticks. If you point your analog stick up and then move it in a circle all the way to the left, and then the right you might notice a "quivering" when pointing to the corners. If that happens, your controller is faulty and will cause the symptoms you have described. You will find it to be quivering more on the controller that is most affected.
This will not be a problem on any game that is happy with a controller to be pointing at 95% to register as fully pushed in any direction. Unfortunately DBD requires the full distance to be pushed.
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@grayon444 said:
BHVR literally spelled out "HELLRAISER" across their socials and there people who STILL claim that its springtrap.
I didnt like fnaf before but do i despise it now.
These types of people are creating a toxic environment.
Every chapter is just a spamming speculations with no evidence.
Hope fnaf never comes to dbd tbh.Dont want people like this in our already crappy community.
We haven't had the final 'R' yet so it still could be RAISE HELL or even I ARSE HELL (which sounds like an unpleasant Mori).
I don't want to get my hopes up and expect Pinhead and then it turns out to be somehow still Springtrap.
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@IlliterateGenocide said:
For me as survivor its when you loop a killer for a little 2 long and they nod at you or hit you on hook.
For me as killer its when I get looped by that survivor for a little 2 long and I nod or hit them on hook as I facecamp them to death.
The battle was won even though the war was lost.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2421849#Comment_2421849
Anyway you are just making stuff up about MMR.
also, may you give me a link and timestamp for the 2 hour wait on stream? I looked at the VoD from yesterday and there he got pretty fast lobby’s.
Dowsey's 2 hour wait was on the previous MMR test. Hopefully his now normal queue time means that they have improved the algorithm otherwise full-time streamers would have to play other games or go out and get normal jobs.
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@DoctorDarling said:
did I mention I learned this because the killer said 'teabag'? I went to say I like earl grey. But the killer can say teabag.
I did wonder how you got to the point where you were discussing your favorite types of tea in chat!
I'm sure you can tell a lot about the chat filter goblin by the types of hot beverage he finds offensive.
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@Pulsar said:
I'm legitimately serious.
MMR has given me some of the most miserable unenjoyable matches I have ever had. Like, as bad as my first EVER match.
I've played twenty games and lost nineteen.
I've gone over footage from my stream to see if I could've done anything different or better but I legitimately can't see anything.
It's so ######### frustrating and it pisses me off so goddamned much. (am I tilted absolutely)
https://us.v-cdn.net/6030815/uploads/ZWLRUBD248WF/dead-by-daylight-pain-li.jpg
It's literally been like this the ENTIRE night and it's so frustrating. I hate feeling powerless and it genuinely feels like I couldn't do anything.
Sorry for the rage/rant. You can see the games in question on my stream and feel free to laugh at my ugly voice.
I had this on the first MMR test. The MMR decided I must be a god and I was matched against really good survivors and I had the same ratio - 19 defeats and 1 win. The second MMR test I also was initially over-rated but after a few games the MMR lightened up and I started to get kills. I hope the MMR is just slowly adjusting and you might get some fairer results. It does of course have months of data on your Blight and if they were all wins then it might explain your matchmaking.
@Pulsar Are you still rank 1 after 19 defeats?