IlliterateGenocide
IlliterateGenocide
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- Username
- IlliterateGenocide
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Comments
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Claire who? I just that that was just Leatherface after he lost some weight.
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@Ketrab2703 said:
https://forum.deadbydaylight.com/en/discussion/comment/2643484#Comment_2643484
I believe If you own the Demogorgon perks are still teachables for you, so I guess progress won't be added for those games (it is safer to use other perks)
This* someone check on this.
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UNFORTUNATELY yes it does.... A higher chance to get a strange bulb , pink map/key is BAD.
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Hopefully when they do a realm beyond (if ever) they fix some things, tho the only problem I've ever had was on the main building. Everything else has been fine.
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Flashlight saves need timing. You can't just blind them at any time during the stun lock, this isn't 2016.
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Trickster to artist... No!! just holding m1 cause the killers are unable to be looped normally. Everyone before Yeah!!!I feel like I can have more engaging chases with killers that came out before trickster.
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@Pulsar said:
Boon: Repair
"Generators within the Boon radius are automatically repaired at 30/40/50 percent of normal speed. Survivors working on a generator in the Boon radius receive a 5% speed boost to repairing, Good Skillchecks become Greats, Failed Skillchecks become Good and Great Skillchecks give 2% bonus progression."
Ta-da. I've successfully designed a perfect perk.
I think they said they wouldn't
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2637928#Comment_2637928
Trapper was a survivor? I only know about Blight being confirmed in lore to have been a survivor..
Yeah, the hooks in his arms and legs tell his story. He kept denying the entity till the pain became to much. There are alot of killers and survivors that we will never see in game, tho I'd like a spider killer. Arachne.
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I thinks that it's more likely that it's an old killer, the entity has no use for anymore. Like how trapper was a survivor and how alot of survivors lost there use and where thrown away.
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She has potential probably will match somewhat with blight. Nurse.. I don't think will be beat or matched ever again (thankfully)
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The built to last nerf really hurts. I prefer the old one.
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@ThiccBudhha said:
Yeah, kind of weird we do not have any LGBT representation on the entire roster. What are the odds?
Sorta do? Chatterer but... Nft..
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I prefer if they didn't token are community. I'm for one and hoping for a gay male, on the killer side. So if they do it right I'm all for.
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Circle of healing makes twins even more sluggish and unbearable to play as.. i used to love playing charollote and victor but not downing with victor just to have them get up in 5 seconds when i try to get there with charlotte is disgusting
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I assume so. Mikela is getting/got one, so I assume there going to continue that trend
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@MedicSpirit7 said:
That’s what I thought it looks like we’re in a painting
Reminds me of that one dark souls painting.
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All of them are kinda bad. Soul guard is the only good one. Repressed alliance is ruined by the fact u can't deactivate the claws when u want.
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I don't have a problem with it. then again. why would you ever spend time kicking a gen unless you have a perk for it.
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ive seen 2 pallets side by side. considering how small the loop is without them i can see bein alright. but 3 really?
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people are gullible.
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@Pulsar said:
I hope it isn't true, but it doesn't seem outside of BHVR's poor decision making process to consider this a good idea.
honestly I don't think even bhvr for all there shenanigan's is capable of this type of stuff.
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@DelsKibara said:
I don't want to believe it's true.
But the fact that I trust so little in BHVR to not even give them the benefit of the doubt until people started pointing out how fake it is, should tell you just how much trust the community had in BHVR that this was able to spread a lot.
I talked to friends on Discord about this and they STILL don't believe this isn't real. Not until BVHR confirms it themselves. Same friends also has been trashing BHVR's recent decisions.
Im honestly not worried at all. the images looks superrrrrr fake. if they were making an NFT collection they would put alot more work into it.
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@IWFreak said:
I think OoO shouldn't show the killer your aura if they are stealthed. Just so you don't get buttfucked by your own perk against stealth killers.
Besides that, I think OoO is a great perk. Being spotted in endgame is part of the risk with the perk, which you can plan around, since you can see the timer.
yeah a great perk that i think was honestly buffed when they "nerfed" it. a huge downside against stealth killers tho.
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@DeadByDedicated said:
https://forum.deadbydaylight.com/en/discussion/comment/2545311#Comment_2545311
I can’t believe I forgot about the “Press E to outplay” meme.
More like "press E to get put into the dying state"
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@DeadByDedicated said:
Dead hard requires that you click a button while running and injured.
Its the “X” button on playstation and should be the “A” button for Xbox. I’m not sure what it is on PC since I don’t really play survivor with a keyboard, but you should be able to find out what is by looking at key mapping in the options.
E on PC usually.
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I don't know why they nerfed slinger but didn't do anything to hag. I think most of us agree hag games are a million times more sleeper than slinger ones.
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Original killers are ten times better than Licensed killers , usually
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@Bluebird said:
I just want Cheryl's green sets to be unlinked. Either that or remove the tailcoat part. BHVR please.
I think they mean more like unlicensed sets. If I remember Cheryl's sets where cause of liscensing.
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Tho I'd prefer if trail was buffed directly.
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As long as we get a Tiffany Legendary.
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@Bluebird said:
It doesn't work with gen perks, no. However, if it keeps its cooldown, it should work with any perk that doesn't directly influence the gen's regression (so no Pop) or apply a status effect (ToT and Dragon's Grip). I think Eruption and Overcharge should be fair game, and it'd make Eruption + Oppression a keeper on my Nemesis.
The thing is I don't think trail of torment has a strong enough affect to have it not work. Trail of torment is also ruined by the fact that a survivor can get rid of it with a tap. So this could be a nice synergy.
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I don't think anybody truly thinks gen rushing is fake, it's just that most of the time that people "gen rush" there really not. There's rarely times where you will get a team with genrush builds
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There's been times where my other teammate had just the right amount of time to open the gate cause the killer spent time chasing us out
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I try to. But I lose most of the time if I don't run meta.
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@Orion said:
SWF would abuse this.
How? Since rank really doesn't matter more than rewards.
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I hope they decide to test it. Rn I feel no difference facing spirit
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I know yui doesn't really wear traditional Feminine clothes. But I'd love to see her in a kimono or yukata. You can still be feminine and badass after all
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@GannTM said:
Pinhead has been out for three weeks now and we still don’t have a PFP option for him and his perks. Not that I’ll change to him anyway because Spirit must stay but I assume some people would want to change their PFP to Pinhead.
Still no Cybil or Lisa pfp while Chris and Claire got one.
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Rather have an Alice in borderland. Or of the will of god minidlc.
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@DelsKibara said:
Remove the i-Frames. Give it slightly more distance.
That way it's no longer a complete second chance perk, while maintaining it's strength to avoid a hit.
You can still dodge projectiles even without i-Frames.
Barely anyone uses it for it's I-frames. So this would be a buff honestly.
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No, why would you purposely get rid of ur teammates perks?
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Not much different honestly. Like to see what happens when they test the kicking up dust part.
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@ThiccBudhha said:
I assume this is better for flashlights too. And I guess keys?
Toolboxes sucked anyways. For gens, at least. Sabo, though? Perhaps.
Flashlights kinda suck tho lol.
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@kaeru said:
I kind of agree. I like old Built to Last in combo with Streetwise.
With this one. If my math is. Correct you lose seconds of gen progress. And that doesn't include the time to find a locker or slowvault into it. A nerf that supposed to be a buff...
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@Dustin said:
I would make Doctor hallucinations meaningful instead of all of them just being a variant of a tracking tool. Survivors are deceived into seeing other survivors working on a generator, a fake Doctor running at them around corners, incorrect progression on generators, fake totems, survivors going down when they aren't.
If a survivor has gone mad they should feel like they've gone mad.
Tho you gotta be careful, sensory overload is a real thing. Especially in video games.
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@GannTM said:
I really feel like Built to Last has potential to shift the meta a bit with this buff. This would be awesome because there needs to be new perks that we can see in games more often rather than just the same 7 perks on each side we always see.
Who else thinks Built to Last will be meta? Obviously it will only work with items but it can work great with medkits and toolboxes and probably won’t be that OP considering survivors have to waste time hiding in lockers to use the perk.
Yeah it's a really good perk now. Sure it's mega powerful in some situations. But we need new perks like that.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2526221#Comment_2526221
the movement speed isn't the issue. It's the ADS sensitivity. You simply don't have the freedom to re-aim quickly once you ADS. It's not like Huntress who could pull up a hatchet and turn 180 degrees and throw it.
So you think he should be able move a little more freely like huntress when aiming. I agree. Nice qol
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2523101#Comment_2523101
You've never played Slinger have you?
His movement speed while aiming is ######### garbage, lmao.
A better compensation for these huge nerfs to him is to change his reload speed so it's faster
There was no reason to hold vs quick shoot. So now that there is a movement speed is nice.
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@Sonzaishinai said:
https://forum.deadbydaylight.com/en/discussion/comment/2526195#Comment_2526195
Not that it will matter if the effects themself aren't that strong.
The way it was worded also implies that boon totems only give their effects in a small radius "a small safe haven"
So it sounds like if it's out of your patrol zone you don't even need to worry about it.
People seriously need to wait for the actual effects before panicking
Yeah, if there not overly strong the relitting won't be a problem. We will see.
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@Sonzaishinai said:
Mod already confirmed they can be relit multiple times i believe.
God I hope not.