IlliterateGenocide
IlliterateGenocide
About
- Username
- IlliterateGenocide
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Comments
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the cloud will probs be small not huge and cartoonish like road runner. I also think A tier should be what all killers are at base.
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im just excited that a male other than dwight got some really wacky cosmetics. male cosmetics are lacking or all the same.
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@Malkhrim said:
Trapper buffs are always good news to be welcomed, but among the good things that are coming to this killer, like the consistent number of traps, more traps carried by default, and add-on changes, one small thing looks like a bad idea, and that's how Trapper Sack is going to be now that its original effect will be base-kit.
When I saw an add-on that makes Trapper start carrying ALL of his traps, I thought it looked great, a gamechanging add-on Trapper deserves. But then I read the downside...
Oh, you won't be able to pick up Traps to change their locations at all.
That's too big of a self-limitation for a few reasons:
- Because, specially at higher MMR, smart survivors who fall for a Trap once won't fall for them again, and that gets worse against SWFs with good comunication. That means: once the survivors see the trap, they will check for it the next time or not risk stepping there again. They don't need to know about the ad-on, they already do it today. So it will hardly catch a smart survivor twice, and in some cases it not even catch anyone else. Sometimes they might see it before they fall for it, and then the trap might become completely useless for the whole trial, which means you need to be way more careful to where you place traps, and even if you make no mistake, survivors can still discover it by crouching carefully and the trap will still become useless.
- If you place a single trap in a pallet loop, that trap will become useless once the pallet is gone. That includes putting a trap on one side of the pallet when you have to pick up a survivor there and doesn't want to get stunned. It also applies to lockers traps against DS users.
- This is the BIGGEST issue: sometimes Traps move from their placed location without being picked up. When a survivor steps on it, it might move it's center to where its hitbox met the survivor's... or at least that's how I think it works. What can be noticed is that it slightly moves when a survivor steps on it. While using iridescent stone, I've seen a trap leave the front of a window without being picked up, and therefore stop working against survivors vaulting it. Imagine if you can't even pick up the trap and rearrange its location after this happens.
- And finally, while carrying all traps from start is a gamechanging thing, it's not overpowered to the point of needing such a huge downside to balance it. Actually, this downside might make the perk quite rare to see in matches. I think the add-on could be released with a much less limiting downside, or even with no downside at all, and it still wouldn't be OP. As shown in the developer update, it will be one of those very-rare (purple) perks that aren't worth using because of their huge downsides, and I that's not a good thing.
Honestly i think it would be really neat if it was more lik "You can not pick up SET TRAPS" so you can only pick up ones that have been deactivated.
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@BastardKing said:
https://us.v-cdn.net/6030815/uploads/XSCST04EHJHG/massacred.jpg
Oni will get revenge.
indeed.
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i think when you unlock a teachable it should automatically be placed at level 1 for every other character. and everytime u prestige ur teachables also go up a level for everyone else. so if i have steve/jonathan and get his teachable everyone gets is but if i prestige to 3 everyone elses steve teachables get bumped to 3.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2515460#Comment_2515460
Well I would hope not cause then people would stop playing killer.
what i dont like with nurse is that compared to other killers. a good nurse will be super difficult to beat, but its possible. with a great nurse the only people who actually stand a chance are the top 0.1 percent swf's solo queue will never stand a chance and neither will an average swf.
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The only killer I don't like other than spirit is nurse. I hope nurse goes down to spirits current level.
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The changes haven't even been released I bealive. Wait a little bit once they come out. Don't jump to conclusions.
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Blueberry girl finally getting counterplay. I'm excited.
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Engineers fang.
Silent bell. All seeing.
Keeping key add-ons.
Nurse recharge and range.
People saying flashlight add-ons I dont understand. The only good ones are the batteries.
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@Emeal said:
meanwhile... On My Pinhead...
https://us.v-cdn.net/6030815/uploads/9L4MMJDTYESE/image.png
Also Franklin's was the first Perk I could get. Good Game.
You honestly only need hoarder. Adding franklin's makes you drop chase to pic up the box.
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I wish third seal had some other benefits. Like making it so you can't see if ur teammates Are injured or healthy. Also I think it should work with blood favor. Spawns hex totem when getting first hit near a pallet.
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Still waiting for this dude to show his build.
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As much as id like them 2. It might not be up to bhvr. I'm assuming it's a liscensing issue.
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It wouldn't need a cool down at all honestly
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I like twins sickle thing.
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You know instead of wasting a perk slot. I think I'll pay attention to my surroundings...
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@GannTM said:
It doesn’t even look like Yun Jin to me.
Good lol.
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Honestly. Change it so both nurse and spirits blink/post-phase attacks count as special attacks.
I feel like spirit should have a very short period where she can't hit post phase. But it she makes more long distance phases the period before she can attack is shorter or non existence like currently.
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There is only 1 killer in the game that you can do much about. Facecamping wise. Leatherface. Every other killer you can get the rescue I'd you try hard enough.
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Solo queue. Been a problem loooooooooong before mmr
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Pig main? Lol
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2508877#Comment_2508877
Maybe I am misremembering but I thought he always had his tv to shut him up?
Okay change perk name to "blue lightborn" then. Lol
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2508841#Comment_2508841
Maybe because Wraith had to hide so much and Billy was always watching TV? Actually i wondered about that myself..
on topic: I guess it would be nice if you could somehow customize the colors of your perks? Or make new filters/different ways to sort them (by usage, release date or something)
I thought billy was only watching tv after killing his "parents"
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2508845#Comment_2508845
Well that’s even worse. Spirit doesn’t deserve the heat.
Eh I'm gonna disagree with you there lol.
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1. Remove speed boost from NOED.
2.give the male survivors more varied cosmetics. Not just the same jeans and jackets (Jeff) suits and ties (Felix) Dwight and ace I feel like are the only ones who get varied cosmetics. And Adam sorta.
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@GannTM said:
Make Spirit have counterplay so I can play her without people giving me ######### :)
I know people give you trouble for it. But honestly there anger is at spirit not you. Tho it may feel like it.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2508822#Comment_2508822
Killer meta doesn't compare to survivor meta, otherwise this topic wouldn't be here
Show ur build then.
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@Baby_Victor said:
At the very least they should make absolutely sure that two perks don’t have similar pictures. That shadowborn and lightborn can eat me. I struggle when time is running out to change perks and I just realized they have four flashlights. Nearly always slap on the wrong perk.
Speaking of shadowborn and lightborn. Why does billy have lightborn when he was trapped in a room his whole life with barely any light. While wraith has shadowborn but a huge trauma moment in his life had to do with fire. They should be switched lol.
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The plague one I like as a survivor. The "don't cleanse" against plague doesn't seem that good. Me and my sister cleanse as much as possible to force her to only have one pool. It works for us. Of course if we see she has an apple addon we don't bother.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2508820#Comment_2508820
They could make it so that when you press escape during a game, the perks can be displayed below the offerings section and if you hover on the perks, it shows the name and description.
Yeah. A nice quality of life. Especially if they add a random perk selector.
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I don't know about anyone else. But trickster games are either super sleeper or so so so annoying.
But playing trickster is so so so fun.
So it's like deathslinger honestly. Fun to play. Super unfun to play against.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/2508810#Comment_2508810
Yeah apparently if survivors run meta builds they have no skill but if killers run meta builds then it's totally fine.
The hypocrisy is astounding.
It's sad. Are community is so entitled.
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@JustWhimsical said:
https://forum.deadbydaylight.com/en/discussion/comment/2508793#Comment_2508793
I know, but I just don't memorize all the names, I only know the few that I typically use and I often forget the names of the other perks. :c
No offense but that might be a you problem. There's not much they can do in that department. Unless mabye they put there name under the perk icon.
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Either that or legion, tho legion members use the other hand. You could be right. I hope.
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I know where not really supposed to talk about leaks. But cause u like nemmy so much. Yes a leak has been show that nemmy will October
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Honestly the amount of times you dodged the question on what build you where running is really suspicious. I'm gonna assume u where running the most braindead meta build 2.
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As much as I absolutely despise spirit. They need to balance her. Not add a thing to dodge spirit lobby's.
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They said two maps this year. So I guarantee the next chapter will have a map, hopefully original . Hopefully outdoors or atleast mostly outdoors.
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Devs hate fun.
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why are the disabling dead dawg for an uncleansable totem but lerrys uncleansable totem has been in the game for months.
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Got I hope gens don't take longer, solo queue is already a nightmare.
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Ds is really situational, when a killer wants to tunnel they wont care if you have it. most of the time you wont use it unless you want to use it.
Tho deadhard dosent work for its intended purpose most of the time. it works for distance well
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illusion of choice. walking dead games...
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2503484#Comment_2503484
Have you ever camped with Victor? It's still camping, it's super easy, it's impossible to miss the notification because it's Killer Instinct and that shite deafens you, and it's impossible for survivors to not be lit up because it happens the moment they start hearing Victor. Crouch away, it's too late even if you're at the very edge.
The only "counter" is to waste about 15-20 seconds crouch-walking from way out of range. Which isn't really a "counter" if that's the worst-case scenario for the killer.
Seriously, there is no skill to it at all. The game holds your hand the entire way. I know, I tried it.
If you let a twins get away with camping, I'm sorry but that's on you. Easily counter able compared to hag or Leatherface
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@dollidahlia said:
https://forum.deadbydaylight.com/en/discussion/comment/2502023#Comment_2502023
Can you explain what perks are heavily affected. I feel this will basically make survivors pick up premonition and spine chill changing the perk meta from Dead hard, DS, And BT. To a stealth meta
well one of pinheads perks that is actually really good just becomes almost worthless.
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i think they should honestly just made the chance increase like 50% not what it is now. for map offerings.
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Id remove the cooldown from the hex perk. I believe no hex perk should have a cooldown.
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Hellraiser has always been the better of the 2 Clive barker stories and movies. I cant say I would hate the idea of Candyman, especially if he had bees. but I'm not actively praying for him. if he comes ill enjoy his inclusion.
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2500522#Comment_2500522
you have a roach? that's quite interesting. i've never had anything against roaches, they only spook me because they never knock before entering, are dirty and they typically don't pay rent. I could probably find a domesticated roach to be cute.
The ones I have can't fly, they just sit around and hiss.
