IlliterateGenocide
IlliterateGenocide
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- Username
- IlliterateGenocide
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Comments
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Wow this is the most well done chapter concept I've ever seen. good job. I love all the perks!
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/2495752#Comment_2495752
Trickster is really weak definitely bottom 3 but he has chase potential legion is just an m1 killer.
at low loops trickster can down faster than huntress or nurse from what ive seen so i cant give him the low rank like they said.
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@HPhoenix said:
https://forum.deadbydaylight.com/en/discussion/comment/2465408#Comment_2465408
It worked for me as well, when the Tome came out but I recently tried it on my alt and I can also confirmed that this challenge is bugged.
But if you got it recently, do explain on how to get it then, plz :).
i didnt get it recently im sorry.
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@VikingWilson said:
https://forum.deadbydaylight.com/en/discussion/comment/2495697#Comment_2495697
That's the very issue, bud, and how overbearing it is with him. Thanks for joining the conversation.
well then i hope they nerf that part of pinhead not hoarder. cause i dont want another spirit situation where they nerfed stridor instead of spirits problems killing stridor.
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Well Evan was already a survivor at one point same as Blight.
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i thought about it , i used to think it was busted. but i hope to hell they dont change it cause right now. hoarder is worthless unless on pinhead.
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@TeabaggingGhostface said:
Imagine if noed got a buff because of boons, as in it wiped the map of boons or something
Im gonna assume mabye. if a survivor has 1 boon totem and they wipe out the other 4 noed might replace that 1 boon.
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so you quit cause something doesn't go ur way? ruining the match for 3-4 people
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nice bait.
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Trickster, Oni, Twins
Yun-jin, Elodie,
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Killers- Chatterer, Victor , and Charlotte
Survivors - Cybil, Claudette, Zarina, and Yun-jin
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@vacaman said:
Nurse already recieved a soft buff with the removal of reverse pallet stuns, wich were pretty much the only way to use pallets against her.
its so sad 2, it allways felt the only way to counter spirit without perks.
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@UncleStabby said:
Charms are dumb anyway, so I haven't really noticed. Still if you payed for them, you should really file some kinda complaint.
i dont think most people are worried about the recolor ones, just the really unique ones that actually are worth wearing.
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@Lenox said:
https://forum.deadbydaylight.com/en/discussion/comment/2492249#Comment_2492249
You beat me to it. I actually thought the Hellraiser 1 scene would be his mori. I felt the in-game one was tame.
Unfortunately with many countries gore and such like this is highly censored, so they would either have to keep what we have or make regional variants so the gore level rises.
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Ive allways wanted a R.L stine rep even if its just skins or cosmetics so im all for it. He an author of horror that reached out to every age.
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@blankfaced said:
https://forum.deadbydaylight.com/en/discussion/comment/2492747#Comment_2492747
Alert Alert! Nerd rage detected!
It's just a game buckaroo. Maybe take a step back and gain some perspective?
Basement bubba is always just people wanting to make others mad. that's it.
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"you cant say that, only we can say that"
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2493191#Comment_2493191
I was referring to the remakes of RE1, RE2 & RE3, of which all five characters in the Chapter come from, not any sequels or the original versions of their games.
Chris is based off his RE1 Remake appearance after all, and not his RE5 or RE6 ones (or 7 and 8).
I wouldn't mind beefcake Chris showing up though.
i think hes actually based on both his REmake and RE5 his hair and beard are exactly like in re5 while his outfit minus the mic is from REmake
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@UncleStabby said:
The better question is, when are we getting a Rebecca Chambers skin? I WANT BECKY!
sheva.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2493105#Comment_2493105
Chris doesn't show up in RE2make though?
re1 remake i think. tho chris looks like a combination of the sexy re5 chris and the babyfaced re1 chris
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i never checked this. so many charms that now I'm worried I'm missing some.
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Im gonna give it a little more time. I haven't noticed much of a difference.
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victor could of stayed on you for about the time it takes to complete a gen. i knew it was hacking right there.
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@Jalapeno said:
The pip system needs to be removed completely and replaced with just experience earned. If the "grades" dont matter then why should pipping? Because of the 50/50 BS that is the mmr right now, the average player base is going to get games where you get a pip or two then the next game lose those pips. Just a constant cycle of pip/depip and hardly ever rank up your grades to get the mediocre bloodpoint rewards at the end of the season. Am i the only that thinks this system is massively flawed and can be EASILY fixed?
cause rank rewards. and there is a limit on how many pips you can lose in a row I believe. you cant go down a rank I think.
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If he acted like actual nemesis then he would just straight up ignore everyone but jill and chris unless they actually tried to take a hit lol. he also would be a speed demon so that doesn't work balance wise. and he would be able to break any wall , that also wont work.
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Plague is such a fun killer, her snowball potential is nasty. I can only play her so much. I prefer faster killers like twins or trickster damage wise.
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I agree , it should still injure but make it so I have to go from a certain distance?
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I think they took them out cause they were way way way more noticeable for killers to hear progress. Unfortunate tho they sounded nice but for balance purposes I understand.
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Home sweet home had wayy more potential than this and it still died. So I don't think it will be any serious competition for dbd but we will see
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Nerf spirit and nurse to blight level would be nice honestly. Don't do a billy.
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@Dr_Loomis said:
I hear some precious players went running to the sick bucket after viewing Pinhead's mori animation.
This isn't llamas and break-dancing. This is a horror game 😁 and I don't care if people say otherwise.
I personally think the mori is fantastic. Very authentic. The best we've had. Even beats Ghostface's.
Never change it.
i wish it was grosser
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@wayneradiotv said:
Something I thought of that would be huge for Pinhead, and increase his skill ceiling to an insane degree: let him move while you are using a gateway/possessing a chain. We all complain about how you can lose time by landing a chain in an open area chase. What if Pinhead didn't have to stop moving when you were using your attack? Maybe not at full speed, but the gateway/chain attack doesn't take any input from WASD, you could totally keep holding it down. A player could choose NOT to move if they are overwhelmed by the ability to move but not see yourself. But imagine the level of plays you could pull off if you were able to take in your surroundings and keep moving while using your ability.
I don't think it would be broken: it would help him out in the open a bit and it would be very difficult to use properly at a loop, but if you did, the pay-off would be incredible. Let Pinhead be BIG BRAIN
sure would be good, but knowing me ill end up walking into a dead end while controlling the chain
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@Barbarossa2020 said:
Make swf's duo only.
Competent survs will still play well in duo, and it gives Killers a chance.
isint there a way to go around this? two survs make lobby, when they join a killer lobby the other 2 friends join via steam or whatever. that saying no people shouldnt be punished for playing with friends especially since most swf arent these sweat squads and most swf dont even use comms
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@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/2490715#Comment_2490715
I said the race issue wasn't as bad for females but terrible for males there is no Latino male (If you didn't count ace but even though he grew up in Argentina he was referred to as Italian)
i want a native islander male. a male in general. a short man specifically.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2490712#Comment_2490712
Give me a good reason that makes him a decent killer.
have you spent time playing him? remember when spirit , blight, and twins where considered bad at first. take the actual time to learn the killer. everyone is so fast to judge.
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yeah not the worst killer. not even bottom 5
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@Steel_Eyed said:
The generator debuff should be applied immediately. The healing debuff side of the perk can be circumvented too easily.
I really like how it works. makes survivors waste alot of time healing then a huge debuff on gens speeds. i think its a great perk and im glad all of pinheads perks are quite useful
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@oh_salutations said:
https://forum.deadbydaylight.com/en/discussion/comment/2490539#Comment_2490539
BHVR stated that they broke that rule of "up to the people to decide" because David has a girlfriend and Felix has a wife (and kid). Personally, I hope if a survivor is gay they reveal it the same way so it could normalize it. If the gay characters' only problems in life are stuff only LGBT people could relate to then the character is a flop. David and Felix have things in their story that could be related to straight or not. Having a gay character is different from a character that happens to be gay is the best way to put it
yes we like characters that aren't pandering. or where one thing about them isn't there whole personality.
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@Bluebird said:
I've said it in the past, but I'll say it again, Teachables should be reworked into their own rarity and give a worse version of the perk.
Some examples
| Survivors |
Dead Hard - Gives Exhaustion for 120 seconds instead of 60, when used on David it keeps its tiers, going from 60 / 50 / 40 (all Exhaustion Perks could use this formula)
Unbreakable - Allows you to pick yourself up once, doesn't give you a recovery boost
Soul Guard - Gives Endurance for 5 seconds as opposed to 8 seconds, 60 second cooldown (one or the other, but the former would have more of an effect)
Flashbang - Requires a full generator to be completed solo
Inner Strength - 20 seconds to heal self in locker (still faster than Self Care, speaking of...)
Self Care - Heals at 35% Healing Speed, making Botany required (which would also be nerfed, probably to 20%
Deception - A cooldown of 90 seconds
| Killers |
BBQ And Chili - Increase its range to 56 meters, still useful if its far out, but not so much if they're somewhat close
Nurse's Calling - 16 Meters
Thanataphobia (sorry Legion) - 3% penalty per injury
Tinkerer - 85% Gen Progression required to trigger
Pop Goes The Weasel - 15% Regression after hook, or a time of 30 seconds to activate
Hex: Ruin - 125% Regression
Hex: Undying - No longer shows auras when around a Dull Totem
No, perks should not be made weaker or strong on certain survivors. survivors should be skins that all.
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Hoarder is straight up nasty on pinhead, unlimited chain hunt. the survivors cant do anything when chain hunt is just repeated over and over again against hoarder. that about it I don't mind it working with franklins.
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I think we allready got 2 wendigos now, hag and mordeo queen,
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@Lochnload_exe said:
Chatterer is technically gay, but I don't see why it matters, I believe somewhere they said they leave it open so you can imagine and fill in the roles so they don't feel like they are doing it for brownie points. I do agree about all the female characters, they are extremely bland. I just want a native American survivor
i get ur argument but saying "lgbt for brownie points" while also asking for a native survivor is honestly the same thing, bhvr dosent have to tick the boxes of diversity. but they do it cause thats what people want.
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@oh_salutations said:
Note
- this is about their appearance not about the gameplay of survivors
- I don’t care about this stuff in movies and tv shows but in video games where everyone is just a cosmetic imo it matters a bit more since its meant to include everyone from everywhere
- its only about original survivors because that is what BHVR can control
TLDR: BHVR has been lacking when it comes to the differentially of the survivors (and cosmetics) instead just making them feel repetitive and stale
Time
All survivors are modern-day and would like some from other time periods like the 70s, 80s, and 90s especially since those are times where slashers where popular and It would help create differentiate the characters with trends from those time periods and it would match the licences that are from that time as well. like why is Laurie the only survivor from the 70s
Gender
We barely get any survivors that are male it's been 1 year since Felix, 2 years since Adam and Jeff, and it’s going to stay like this. BHVR knows that females are more popular and will bring in more money than a male but in the process makes females staler and staler. I don’t see anyone use Zarina, or even Yun-jin is kind of rare to see. It feels like BHVR is just throwing females at a wall to see who sticks to just pumps out cosmetics for them (Nea, Kate, Feng, Elodie). I wont be surprised if the new survivor is going to be a female. It’s at the point I’m so bored to see what the new survivor looks like because ik it’s just going to be some “Fashionista” or “Queen” that has terrible cosmetics that will probably be a set so Good luck making a good outfit.
Race
This problem is not as bad with with females but is terrible with males like it has been 3 years since Adam (Black/Jamaican) 5 Years since Jake (Asian/Korean), And a Latino or a Middle Eastern character is still not in the game
Orientation
All I’m going to say is how does Rainbow 6 siege have 2 LGBT characters but this game where they said they would add one a year ago still doesn’t. What is so hard to say “His boyfriend” or something like that in tome lore or backstory. This issue wouldn't be as bad if they didn't promise it back when the silent hill chapter came out its been a year and some and nothing came out of it except them saying they are still researching the topic. Whatever that means
Cosmetics
- They have 18 original survivors and only 4 get cosmetics on repeat. we could live with an update without a Nea outfit
- Males (After Kate) don’t have Uncommon Head Pieces but females do. What’s so hard with changing the color of hair and selling them.
- Survivors need a mix of cosmetics jake doesn't need another survivalist outfit same as how Felix doesn't need another suit. some outfits aren't bad like another cowgirl kate, but the ones that are overused; Jake and Felix are some examples that could get some diversity in their outfits.
- And if you are going to have a set at least give people that own that outfit the headpiece if it’s possible (like Kates and Janes Greek Outfit.)
- The amount of greed Bhvr had with Jills Hair Annoys me a lot. They made the outfit and still sold it for 1080 AC knowing damn well that they are charging for the default hair. In pin Head’s New outfit he doesn’t have a head but do you see his outfit being sold for 1080? No, it’s 720, and Ghost Faces’ Mask in the Classic Ghost face cosmetic was 200, not 400 for being too similar to the original. They do all this but won’t budge on the jill hair.
- Onesies: Not a complaint but they should make more and universal ones that could be used all year, as well as some other holiday ones like for Halloween and Christmas
Also jeff. yeah i agree Male survivors get the crap end of the stick. We need more cosmetics and survivors. specifically a poc male survivor. but im gonna assume this midchapter survivor is another female. cosmetic for male survivors HAVE NO VARIETY except for dwight and a few key one please im begging you dont give jeff another jacket with jeans.
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@Boss said:
Didn't people say Pinhead's gay or smthn?
No but chatterer is a underage. gay sex worker. so much for representation lol
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@blue4zion said:
https://forum.deadbydaylight.com/en/discussion/comment/2489163#Comment_2489163
Logically, the map size is not okay. It sucks to lose something you may like, I get that, but this is old swamp map x2.
Not good for the game, it has to be split up and made into variations.
if they do they better give us other locations of raccoon
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lets just delete hag instead.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2489514#Comment_2489514
I've completed every tome available, and I have no memory of this scene in particular, as well as the statement Evan used to be a survivor. Could it be from level 4?
As for the actual topic, I think his bear traps should, at the very least, apply Hindered after escaping. It never made any sense to me how you can just run without even a slight hindrance when your leg just got crushed.
I never thought of that it could be a leak im sorry.
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@KingFrost said:
- Trapper can now carry two traps at once
- Survivors who escape from a trap suffer from the Deep Wound Status effect
- When Trapper has no traps on hand, he can summon a disabled trap from within 32 meters
This fixes a lot of problems with Trapper.
To me I like that trapper ain't supernatural, so I don't like the idea of teleporting traps even if it's a buff.
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@GentlemanFridge said:
https://forum.deadbydaylight.com/en/discussion/comment/2489499#Comment_2489499
Wait what? Where’s this from?
Tome lore, you know how the guy reads books or whatever to see the past. Looks like books could also be comics. And as we know trapper used to be a survivor. So the entity probably had it's hold on some sort of spider killer in the past during the time trapper or Evan was a survivor.
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@BastardKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2480075#Comment_2480075
I was coming back to say that. I had this happen today. Anything that switches perspective then?
Probably, it gets annoying switching between survivors when waiting for a friend.

