Ihatelife
Ihatelife
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- Ihatelife
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Comments
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I would love rather to see buffs for solo players, season rewards and better bloodweb mechanic.
NEVERMIND... today is mash it up.. -
I love the deja vu second change
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Tbh I only take this perk for faster vaults. I would love to see removing a repair bonus, working this perk without being injured and inreasing the values for at least 15%Nickenzie said:
Resilience just needs a few things to make it a better perk in my opinion. However, changing numbers won't solve this issue for obvious reasons.RotBb said:•When injured, start off with +5/6/7% action speed to all actions.
•For every generator fixed, gain +3/4/5% speed to repair, healing, and sabotage
•Every time you heal another player, gain +2/3/4% action speed to opening exits. (Maximum of 15%)
How about this? We change the perk to grant an increased generator repair speed depending on how many generators are NOT completed.Resilience
You always fight for freedom in dire situations. Start the trial with 5 tokens while every token grants a 3% repair speed increase. Whenever a generator is completed, you'll lose a single token. Additionally, whenever you're injured, you drop pallets, vault windows, and vault pallets 10%/15%/20% faster than normal.
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And reward the players who stays in the game.Juicy_Juice said:they have to punish survivors for disconnecting. I always have seomeone DC when I use a mori
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@Nikkiwhat said:
You are one of the most fussy posters I have ever seen...dare I beg the question, why are you still playing if what most of your time here is complaining about every little happening in your games. Move on to something else...or do you just enjoy doing this? Masochist mayhaps? The world may never know....How he/she could enjoy the game when his team mates is trying to kill him/her? Did you even play as solo survivor in this event? Everyone is just like a killer to each other.
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@The_Crusader I see you play also as solo survivor as me, I feel your pain though!
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@brokedownpalace said:
If they buffed it to 15% I'd carry it.Combining this with the spine chill gives you a 15% speed to vault,repair etc. but the real question is: It is worth it for the 2 slots of your build?
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Nea Cuntsson of course
No offense to Nea's mains! -
36 points for hooking all survivors in all phases of sacrifice + 8 from breaking a 2 lanterns = 44 points
It's much more better now than before. -
3.10

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I agree with the DS. Dribbling is the best counter for this. I have no issue with this perk as the killer, since the hooks are very close to each other.
But the hatch is sometimes...bitchy in a lot of ways. -
God damn, nice
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@Orion said:
@Ihatelife said:
@Orion said:
@Ihatelife said:
So you just wanna make this perk more useless than before? People already doesn't heal themselves and just gen rush the killer.Self-Care has been the most used perk on either side since release. Why are you pretending otherwise? Note that when you're the last survivor, Self-Care would become more powerful than it is now.
In most of the game I've played survivors don't really give a thing about the injure state, the would rather go repairing a gen. Self care is for the killer a waste of time for the surivors, so he can actually make more things during the match.
Are you playing the Legion? Because if so, that actually makes sense. The Legion's power doesn't differentiate between healthy and injured.
Sometimes, but I still main the hag.Whenever I play solo survivor or the killer I notice that the survivors starts to treat the healing like a totems (optional objectives) gen rush is already a thing, lets don't make it even worse.
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@Orion said:
@Ihatelife said:
So you just wanna make this perk more useless than before? People already doesn't heal themselves and just gen rush the killer.Self-Care has been the most used perk on either side since release. Why are you pretending otherwise? Note that when you're the last survivor, Self-Care would become more powerful than it is now.
In most of the game I've played survivors don't really give a thing about the injure state, the would rather go repairing a gen. Self care is for the killer a waste of time for the surivors, so he can actually make more things during the match.
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So you just wanna make this perk more useless than before? People already doesn't heal themselves and just gen rush the killer.
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@AntiJelly said:
@Ihatelife said:
@Orion said:
@Ihatelife said:
But this have nothing to do with the obsession...Well, yeah, the idea is to make the perk useful.
Yes, it's pretty useless now, but all three perks of the myers are focused to get benefits from the obsession...
Um, and what about STBFL?
You get the tokens from hitting a survivors with the base attacks, but to make this perk to actually work you must ignore the obsession to made this perk work effectively.
In your rework this perk is just changing the survivor into the obsession. Your obsession doesn't get any nerfs or benefits from it and vice versa.
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@Orion said:
@Ihatelife said:
But this have nothing to do with the obsession...Well, yeah, the idea is to make the perk useful.
Yes, it's pretty useless now, but all three perks of the myers are focused to get benefits from the obsession...
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But this have nothing to do with the obsession...
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When people finally understand that the increasing the time for repairing a gen, healing or opening the exit gates doesn't really help a game...
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Jesus, just add the secondary objective..
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@Laakeri said:
Today is regular patch day so fingerss crosses that we see improvements to event.Seriously?
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@Milo said:
So just make Feral Frenzy the "easy free hit" for a chase and somewhat good(?) time waster (as it is now)That was intentional for devs, ez to hit, hard to down
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Don't care about them. People are always salty if things are not going well in their thoughts.
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I'm fine with this change.
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Great, but backwater swamp have still the best totem spawn
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Hag with mint rag + rusty shackles =

build to her: surveillance, discordance, ruin and sloppy butcher -
@NathanExplosion said:
They're all rodeo clowns for survivors, except Nurse.What's your point OP ?
So you just thinks that the spirit, hag and billy are rodeo clowns? They are extremely deadly in the hands of expierience player.
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Nurse and legion to play against.
To play as Freddy. His power is just boring and not effective. -
Weird... I get a full lobby almost in less than 5 seconds.
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Only with Sidney Prescott
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Tbh It would be better if the players could see only their offerings during the ''burn screen''
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@Master said:
@Ihatelife said:
@Master said:
@Ihatelife said:
@Master said:
No, this way you can dodge offerings without losing your own offering.
Also, what about killer addons?He should also doesn't lose it, it's just disappointed to wait for a game during the loading screen and after 5 minutes I go back into the lobby.
But with your logic, survivors DC because of a mori (for example), then the game starts 1vs2 (for example) and the ones who actually are punished are the ones who stayed in the game while the ones who shoudl be punished dont even lose their offering
Than Idk, but losing offering because someone dc, game crashed etc is also punish for players...
Yes its punishing the players who stayed in the game, not the one who DCed
Exactly
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@Master said:
@Ihatelife said:
@Master said:
No, this way you can dodge offerings without losing your own offering.
Also, what about killer addons?He should also doesn't lose it, it's just disappointed to wait for a game during the loading screen and after 5 minutes I go back into the lobby.
But with your logic, survivors DC because of a mori (for example), then the game starts 1vs2 (for example) and the ones who actually are punished are the ones who stayed in the game while the ones who shoudl be punished dont even lose their offering
Than Idk, but losing offering because someone dc, game crashed etc is also punish for players...
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@Maelstrom1313 said:
I've never lost an offering if the game crashes before match starts also I can see a bunch of killers dodging if they don't like certain offerings an same with survivors if they see a moriYeah, this is just ... yikes
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I mean, even the mid-tier killer like pig can kick ass SWF, but I agree that no one should below that tier.
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@Master said:
No, this way you can dodge offerings without losing your own offering.
Also, what about killer addons?He should also doesn't lose it, it's just disappointed to wait for a game during the loading screen and after 5 minutes I go back into the lobby.
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Love this

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Agreed.
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The problem with this perk is that you can only heal one health-state with this med-kit. 2 if you will have self care or botany knowledge.
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Well they could change borrowed time to apply only the owner when being saved from the hook
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Why we cannot just reward the players who don't dc? Like staying at rank 1 etc?
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@littlejohnny said:
@Ihatelife said:
How about +5 points for hooking a survivor for the first time (Like bbq) and +2 for unhooking survivor?Excellent idea. Getting points for unhooks would definitely encourage more teamwork. And obviously the hook idea would encourage more people to play as killer and also deter camping and tunneling to a point. Your brilliance is noted.
Someone finally appreciate me

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How about +5 points for hooking a survivor for the first time (Like bbq) and +2 for unhooking survivor?
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@JoannaVO said:
@TrAiNwReCk said:
Only way to make it the relaxed game it always has been is equal out the event points for killer and survivor. It's too easy as survivor to get max 45 event points at least 1/3 game and the other 2/3 its easy to get at least 20 event points granted your team knows how to do gens.Killers are playing dirty to maximize their event points. And I don't blame them.
Are you kidding? Have you even played survivor? Looking at your BS conclusion I assume not. It's not easy at all to get those 45 event points when it's literally all against each other, and that just for a piece of clothing.
That's how people behave to each other in the real world
You need to have a balls of steel to not surrender. -
Right in the ass
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@ComelyStar said:
The change should definitely be reverted. Before survivors were actually working together against the killer... now its survivors vs survivors vs killers and that is NOT the point of the game!Agreed. I thought I'd max out my Nea P3 at this event. But playing solo now is horrible. People just focus on gens rather than save u.
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How about the luck would affects also the windows? Like there is a chance that the slow vault will be a fast vault.
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@Condorloco_26 said:
@Ihatelife said:
me as a survivor, strode's house is extremely good to looping windows with BL.
I meant as a killer burning that offering. I don't know, maybe a good Hag could benefit from that?
I think trapper would be better
https://www.youtube.com/watch?v=wmDn_aZcdtM