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EntitySpawn

EntitySpawn

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  • @Chusan said:

    Hi EntitySpawn, What I meant is the MMR system is unfair for new players like me matching against veteran players instead of players who had just started like me.

    I played the game solo too so it should be easy finding new players.

    If you wish to reply to someones comment directly click on the quote part, it will add their message and notify them like this did for you :)

    And yeah but grade means very little, I have been playing since game release and I'm not even rank 1 killer just because I dont play it much (not fun)

    Sadly, theres not much you can do about it. Their matchmaking will place you at X rating by default and so you have to lose X amount just to be placed correctly.

    But hey at least you arent playing killer, that's the real torture lol

  • Iv actually had huge success with her, even during these mmr tests where iv been getting destroyed as other killers iv still been able to bring it back.

    Loving my build on her but god damn these tests have been the most painful killer experience in years

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887402#Comment_2887402

    Oh i also get paranoid when playing against Trapper. Every patch of grass, every window, every door could have a trap. HeΒ΄s one of the few killers that scare me in this regard.

    But thats a good thing. Like jump scare Myers!

    Not a good thing, evil thing, evil trapper.... haunts my dreams :(

    I honestly feel it's the fact theres nothing I can do, it's either theres a trap or not πŸ˜‚ and my luck is dreadful so you know theres a damn trap lol.

    Dont mind any other killer but grr, I curse evan every time πŸ˜‚

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887334#Comment_2887334

    Or make it a camouflage net that looks similar to the floor tiles. Playing Trapper on the Artists map is quite painful. He really needs something that disguises his traps. So instead of only being able to spam traps around the main building or the shack, he could use them "openly".

    I remember a match from a long time ago. Where i set a trap in a random patch of grass near the exit gate. A survivor actually stepped in it and after the match he was like: "who the hell places a trap there?!" That made me chuckle. Its the unexpected thats fun.

    That last bit is me when trappers run self arming traps.

    There be a trap in the middle of no where with no strategic thought and snap, like come on whys there a trap there πŸ˜‚

    But I defo agree, sadly it has to work on all maps so they'd have to design a separate thing per map for it to work.

    Still hate trapper though, just making that clear... screw evan

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887352#Comment_2887352

    Hopefully on a few reworks it just feels like he's been either Forgotten or they legit believe he's OP.

    He does get a rough average of a 2k, so hes playing hockey well

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887334#Comment_2887334

    I was thinking the same, it's almost like the Dev's think he's OP because casuals lose to baby Trappers honestly.

    I forget what devs actually call it, assets? Or something? I'm not sure but they should have things stored to allow a copy paste mechanic.

    Lots of games have them and I cant imagine DBD not storing these as they use the same cars, barrels, tiles etc.

    So yeah id assume just an over sight, should be easily adjustable if they wanted to go that extra mile

  • @Tsulan said:

    The addon that darkens the traps should instead create rubble, patches of grass, or whatever there is used on that specific map to disguise the traps.

    That way his power wouldnΒ΄t feel completely useless on certain maps. But then again, since the maps are random or require the killer to use a offering... its hard to plan for those indoor maps.

    Imagine being on hawking's in the past and there was just a random grass patch because he placed a trap πŸ˜‚ that would give me a chuckle lol

    @MonsterInMyMind said:

    So it's clear the Dev's don't wanna give Trapper all his traps. But with that being said, how come every reworked map that comes out barely has any grass, why is it hard to add grass on maps, this would help his kit a lot better.

    I get wanting to reward Trappers for not just being basic and trapping at pallets, but currently that's how it feels on 99% of the maps right now; indoor maps are a prime example, and that's fine, but why every rework do you guys nerf him more by taking away trap spots and putting grass in such random spots that become predictable and aren't traditional looping spots. Haddionfield being one of the prime examples, the grass isn't at traditional looping areas, it's just random and respectfully bad placement if you want to reward people for trapping at random this isn't how you do it the playstyle will be just trapping at pallets due to how bad the grass spots are.

    Indoor maps are fine and Trapper needs at least a couple of bad maps that require you to use your brain, but every map shouldn't be a downside;Β it'sΒ very unproductive. It just feels with every rework you guys nerf Trapper even more by taking away the environment he so needs to be useful.

    As for you OP, not hard at all. I just feel they forget about trapper needing to hide traps but then they dont balance for a high level and iv seen "casuals" as people call them go into the same trap multiple times haha

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887259#Comment_2887259

    I agree. Hackers suck.

    However, punishing all PC players because a tiny minority hacks or allowing people to deliberately isolate weak consoles for easy games strikes me as a case of the cure being worse than the disease.

    I mean you could just group them in with console players so they arent stand alone?

    But see this is what put me off pc gaming, I never get why anyone would hack in a game... my last match they destroyed every hook and just had insta heals etc. Like what's the point?

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2887189#Comment_2887189

    Sounds great!

    When I want easier games, I'll just set it to pair me against Nintendo consoles only :).

    (In all seriousness, I don't think this is possible from a technical standpoint).

    Forgot those players existed πŸ˜‚ and it certainly is possible I just doubt they would do it, afterall the PC had the lowest player count before crossplay.

    I just dont wanna verse cheaters, a man just wants to game yano? It's bad enough I have to deal with DCs or just unbalanced stuff, adding hackers is just salt in a wound during the day

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/317642/i-feel-everything-should-just-be-put-on-hold-to-fix-hacker-cheater-problem

    Yeah, it sucks. But it's rarer than it was a bit back and...I hate to tell you this, but you can't really 'fix' hacking. Not these days - hacking games has become so profitable and obfuscation so sophisticated that even megacompanies like ActiBlizz and Epic have tons of hackers, despite their expensive proprietary anti-cheats.

    Right now, if you can afford $100 a month, you can buy a hacking suite for the game of your choice and can probably evade bans for a long time unless you're overt. For 5x that, you can often get a completely undetectable private hack.

    Unfortunately, this isn't something that people have really found a fix for - aside from where it's possible to sue or prosecute the hack developers.

    Then they should allow us to pick each and every platform we wish to play with...

    I could honestly quite happily just avoid PC players. Yeah it sucks I even want that but in the end itd result in a better gaming experience for me. If I could turn crossplay off for pc only boom.

  • @Maxitolliony said:

    https://forum.deadbydaylight.com/en/discussion/317459/these-forums-are-just-filled-with-bad-players-or-survivor-mains

    welp you kicked the hornests nest, now all the survs are crying again when killer is the most least played and unfun role in the game. but what do you expect when 4v1 people are survs. me have bigger playerbase me matter more. yet if people stopped playing killer the game would die. i think i speak for all killers the game should be more fun for killers since the game is a 4v1. atleast 1 surf out of the 1 will have fun. the second the killer has fun its over aka dc or afk.

    killers legit hard carry this game and no one can careless about survs since there is so many of them.

    I was just highlighting the fact if I ever create a post explaining both sides and my experience the killer side is always shut down and looked bad upon...

    Eh if they want the game to die let it, I'm sure we will all get killer bots but I'll ditch the game if I cant enjoy either side because of strict mmr.

    Bring on THE EVIL DEAD GAME WHOOP

  • @JeanCharpentier said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886899#Comment_2886899

    I'm playing high MMR since the SBMM release, have faced like 2 or 3 cheaters (obvious one) in maybe 500 hours...

    There are not more cheaters than in any other games, sure it is annoying, sure they must improve the anticheat but you act as if you face cheaters 80% of the time while it is not even 1% of the time...

    I clearly know the ppl whining because they get outplayed and call the opponent cheaters, it happens in every game.

    Lucky for you, that's not my experience.

    And I dont expect to verse obvious hackers regardless, a system should easily be able to track these people.

    Edit: but you're right I'm obviously just getting outplayed with 0 hooks on the map and survivor teleporting and insta healing... silly me πŸ™„

  • @Chusan said:

    Yeah.. sadly, I can't do anything against all this Rank 1 killers while I'm playing alone. I myself watched alot of content creators like otzdarva and like to give it a go but it's too hard for me :(

    If you're playing survivor I'd suggest some other content creators, otz is a great guy but hes definitely not the best survivor as hes mostly a killer main.

    It's hard to find a good survivor who isnt toxic, maybe truetalent? Just know hes more serious

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886725#Comment_2886725

    Your suggestion is not good because you will still get SWF teams. This change will do nothing SWFs. Your idea will only affect Solo-q. But question is do we really need nerf Solo survivors while they are already so bad?

    Solo Q isnt bad though, dont forget I'm on over 70% escape rate (I will be making a post about it at some point when I can be bothered) but these tests have made that easier.

    @danielmaster87 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886725#Comment_2886725

    If you're using gen regression, you can beat casuals, but it won't help you beat good SWF. They're just too strong. But if you use slowdown in the form of Corrupt, Deadlock, No Way Out, you might just be able to beat them.

    I'm dont think I see casuals very often, being off peak time and knowing how to play has pushed me very high up.

    But at this point this is an issue for both sides, and its getting worse through these tests, well imo anyway

  • @toxik_survivor said:

    People hate a perk or were just destroyed by a killer or a swf team and then come one here and complain about it. The complaining part is fine, this is a forum, go ahead and list your opinion, but don't list your opinion based off of 1 match or 1 very skilled meg that ran you the whole game.

    For instance DH... Yes it's very powerful and it needs a nerf but many killer mains hate it so much they provide terrible nerfs for the perk that just absolutly nerf it to the ground and make it a useless perk, when you can nerf it a little bit and make it an average perk.

    For instance, freddy. Freddy was really good, and imo he was fine, but many survivors that disliked him asked for a nerf because people just weren't good against him, and now look at him. He's the most boring killer in the game. (After forever freddy was fixed)

    Just cause you love a killer dosnt mean they should be buffed into the heavens or just cause you hate a perk dosnt mean it needs to be nerfed to hell. You get facecamped by a huntress and people come on here and say she's "op," you get jebaited by Dance with Me and people are like "too op please nerf." Liker seriously I saw some posts saying DWM is too op like cmon guys.

    Overall this bias is popping up towards coh and dh the most, where I fear that the perks will be nerfed to the ground because of bias people, when they could just get nerfed a little bit to where they are still fun and useful to use. Just think of deathslinger. People got demolished by good deathslingers and cried about him being to OP when he wasn't, and he got slaughtered with nerfs and isnt as fun any more.

    @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886411#Comment_2886411

    I can agree with this.

    I think there's naturally a lot of bias towards the side you prefer to play as, and yes it does affect players feedback. However, we're also very aware of that when we make changes and so many factors are taken into consideration when any change is made to a perk or a power for example. Feedback is important and understanding where that feedback comes from is also important and something we have to consider.

    Well this is why I always suggested having players link their accounts to the forums. Even if only the devs can see all their info I feel thatd help a bunch.

    I know on these forums I seem like a killer main to most when in reality I'm nearly always on survivor because of how my killer games go. It's odd too because BHVR (if they had my linked account) would see me swap from killer main, to 50/50 to more survivor each update they do. SBMM is what pushed me to survivor more but blabbing on lol

  • @Zozzy said:

    Wow.. people are finally noticing this? what the hell did you get as survivors before this test?

    Fast gens are normal for some people. It doesn't matter how fast your chases are if the maps are big enough and the survivors are efficient.

    Remember, 2 survivors do a gen in 47 seconds while the third is working on their own. If they just constantly rotate like this then they can pop 1 gen per hook minimum.

    Well as killer I run all slowdown to try combat it, it's still far more consistent as killer now but dont get me started on survivor, I'm use to carrying and now I barely have to do a thing to win lol

    @Pulsar said:

    They are.

    Survivors desperately need something else to do. Nobody likes sitting on a gen for 80 seconds, but damn if they don't fly. I think BHVR thought Boons would slow the game down, but they sure didn't

    I dont even know what would help, corrupt helps for sure but even then it's quite easy to do gens if everyone is on them and can loop. This is why I'm so against strict mmr, games are over way to fast as either side and it's those "casuals" or inefficient players that make it fun or worth playing.

    Maybe 2 survivors killer mmr or abit higher mixed with players abit lower than the killer? 2 good/ 2 not so good?

  • @Yankus said:

    Turn cross play off. If you're on PC then check profiles and leave if they're sus. Killer queues are so fast that it's easy to dodge sus lobbies.

    You mean wait an hour for 1 game? Yeah that's not a solution...

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886543#Comment_2886543

    I'd take that bc I am so sick of seeing Macmillan and Autohaven lmfao

    Haven't been on those in ages as killer, survivor is usually an all round map thing. You wont see a huge range of killers though and I get alot of hackers... so I'd happily swap πŸ˜‚

  • Oh another hacker, completing every gen in a second, sabotaged every hook in the match forever, insta heals, teleporting....

    Yeah that's really hard to make a system to stop -.-

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886528#Comment_2886528

    Please trade survivor games I don't wanna deal with Autohaven/Macmillan Alch Crow Blight anymore 😭😭

    You'll still get al blights but less map offerings πŸ˜‚ my games are just stomp every killer recently

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2886437#Comment_2886437

    Sadly this is right, hence why I think we should scrap them all together.

    https://forum.deadbydaylight.com/en/discussion/comment/2886433#Comment_2886433

    Tragically EU killers love their map offerings, especially the Blight and Nurse players.

    Can only say iv ever had a nurse pick midwhich on EU, I dont see map offerings at all that common when playing survivor tbh

  • @GoodBoyKaru said:

    Killers can do so too, tbh.

    People pick those maps as survivor because they're advantageous, like killers will pick specific maps which are advantageous.

    Though imho they should both go, map offerings for both sides need a change

    I dunno I only ever see killers pick a map if they're doing a certain build (jumpscare etc.) But every time I see a survivor use one it's always the same 3/4maps used.

    Tbh I dont get why we keep getting huge maps in the first place... losing most of the gen just being had to walk is annoying af and even if you try 3/4gen they just run to the other side and heal in a boon.

    It's not like theres any actual gameplay involved

  • Thing is in PTB they seemed better but when live came around they're so very questionable.

    99% of games mine get stuck somewhere and its annoying as hell. The pressure they can help create is great if only they worked for me lol

  • Tbf it can get real boring versing just nurse and blight all day...

    Not that anyone should DC, and I'm a fond supporter of harsher bans but sadly they never will punish these players enough

    I notice if you play really well at game start theres often a DC just because you outplayed them, when in reality they could easily come back

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2884902#Comment_2884902

    if you don't care for MMR then don't play sweaty lol MMR didn't change that at all. I don't know why people think it has. There has always been sweaty people and there has always been people that play chill. If you don't want to play sweaty, then just don't. It is actually that simple. You cannot see MMR in any way whatsoever. If they never announced they were adding it, I doubt people would really notice. Just play how you want. If you want to win, then try winning and play sweaty, like every pvp game ever. If you just want to mess around or get points, play easy and how you want.

    No invisible number should stop you. If it gets more strict, play how you want. If it gets looser, play how you want. If you want to win more, you are gonna have to be at least a little sweaty. That is just how games work lmao but if you want fun and to play easy, that option has literally never left but don't be surprised you aren't gonna 4k. The only way that idea COULD'VE left is if you actually just had more fun going against baby survivors and getting easy 4ks and now that you have to try it isn't fun.

    Basically abuse the system to verse weaker players and have fun?

    I cant help it if I'm good at stuff, it's not sweating it's just a second nature to do things doesnt mean I shouldn't be able to have fun in my matches?

    Just the fact you say I should play worse and not try to get more fun games just highlights the issues the games isnt balanced the higher you go in mmr.

    If I have to fight against a system and play dumb so I can hope to get a fun match that's stupid... so I guess every survivor game I should just die so I get easier killers and see a range of them?

    Seems like bullying to me to make sure I go against easier players (which everyone claims I want) when in reality I just dont want the MMR to get more strict. Not saying remove it, just not to make it more strict.

  • @GannTM said:

    Oh god please don’t make Dried Cherry Blossom basekit. Her fun factor would be ruined with that. I think just directly nerfing Iron Will would be a way better decision.

    Have yet to verse a spirit without that addon... please sir tell me tales of what it's like?

  • @bm33 said:

    Ummm I mean it's less about the cheater bots and more about the unfun matchmaking with real people mixed with performance issues for me so I'm currently really enjoying playing this.

    https://us.v-cdn.net/6030815/uploads/29EX9UBA8SM2/17ff15e392620-9852911274424a496c1-74240f3ec8827fa9-message-422149281962176-1649020632664.jpg

    Possible spoiler if you have finished the game but I haven't a question.

    Odd question but does farming bosses work for you?










    KINDA A SPOILER




    Even on chaos 20 I'm getting blues from bosses and it's never their dedicated drops...

    I feel like the only way I can get the gear I want is hope the chamber blesses me with RNG

  • Ranks dont mean anything though I'm afraid.

    And killers just rough in general if people can loop and are efficient

  • Well that's an awkward situation to cosplay.

    "Babe do you wanna act out DBD?"

  • I'd rather see other world countries....

    We have so many Asian ones, while that's cool I'd still like world wide coverage.

    Germany, russia, hell you could also get tribe lore. They have some pretty interesting takes and beliefs of things

  • I like any of the builds that make silent actions and hiding scratch Mark's.

    Disappearing and watching the killer from a distance searching for me is amusing πŸ˜‚

  • @ThiccBudhha said:

    No, fam. Let them fix the grind in a year or two. No half measures to help the active playerbase. That would be a waste of development resources even though this system already exists.

    Funny thing is if they actually did all these little measures to help with the grind instead of saying they're gonna make a whole new system the grind would of probably been fixed πŸ˜‚

    Theres like 10small things they can change straight away to help the grind

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2885128#Comment_2885128

    Prepare for the return of double pallets (and tripple if bugged).

    They can still exist anyway πŸ˜‚ I'm just glad they are super rare now.

    It would be kinda funny though if theres just no pallets and the devs was like survivor sided? Not anymore, no pallets lol

  • I seen a few but I find it odd theres no pallets but there are hooks. I would say I'm 100% sure there wont be a deadzone that size, but when I think of their balance to the game map they added loads of god pallets...

    I'm hoping it's an early stage image (still got to add pallets etc.) But maybe this is the killers giddeon πŸ˜‚

  • Try and sell her survivor. You'll have far more luck.

    Also if shes a horror fan thatd help a bunch!

    You can also say it's a pretty easy game to get the hang of and theres no aiming or overly complicated movement like other games? If shes not a huge gamer before hand

  • @humanbeing1704 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2885092#Comment_2885092

    Sad if they remove the car pallets and the pallet by the van

    They might not have, but I cant see a single pallet in the street. I thought they may have just disabled them to tease (or they arent added) but why would hooks be in it yano?

    Maybe it's an early image and it's been adjusted as that is just a deadzone

  • Am I crazy or does that street look hugely open?

    Bubba please I just want a pallet or vault :( lol

  • I didnt get all these questions.... says my survey is complete though, huh? πŸ˜‚

  • @Mazoobi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2884832#Comment_2884832

    First time reading someone not minding those builds.

    Honestly I dont really mind any killer on any map, only one I find a little annoying is nurse on midwhich because shes everywhere πŸ˜‚

    Those builds are fun to verse, sadly I never seem them anymore thanks to mmr but damn did I love versing jumpscare myers on hawking's lol

  • Corrupt.

    If you dont use it and people do gens you'll lose alot of gens or just gen progress in general.

    Having said that nurse takes practice, while I dont think shes the hardest to learn or play she still requires alot of practice.

    I'd say just keep at it, and make sure you arent mixing up addons, changing her addons changes alot of things from range etc.

    Also BBQ and spies isnt that great. Bbq is only when you hook people and spies just doesnt show much, I'd recommend trying to play/learn to find and follow people without them. Would help in the long run too

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2884871#Comment_2884871

    Fun is subjective and also not an argument point. Also I didn't say you couldn't say the forum was filled with survivors, but I said from my own observations and even what polls have suggested, the forum is most definitely more killer players than anything lmao.

    Sorry you aren't having fun with the game, I still most certainly do have fun though even after almost 5 years, and I main killers like Pinhead and Legion lmao It is just about perspective and what you can actually do as killer. The game is in its best spot ever in terms for game balance despite what people say. Sure, maybe you don't want to slug and camp in every game, that is a perfectly valid complaint. Until they change the entire game though to fit that, ie nerfing killer AND survivor by a drastic amount, you are gonna have to adapt and play better to do better lol

    Like I keep saying I want mmr to remain how it is and not get more strict (like alot of these tests)

    That's all I'm saying, I too have played since its release and play all killers but my point is the stricter it gets the less fun there is as either side.

    And if a games not fun I wont play it, but trying to explain that and people just assume you want easy killer games are people just avoiding any points I make otherwise

  • Aww damn someone beat me to it by a couple seconds πŸ˜‚

    Honestly though it's not even wrong, the amount of killers that just staired at me in the distance with it I started pulling the old "they cant see you if you dont move" line πŸ˜‚

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/317459/these-forums-are-just-filled-with-bad-players-or-survivor-mains

    I can't ever take posts like this seriously lmao there is no way someone can think the forums are filled with survivor mains, it is almost certainly just killer mains and the occasional person that actually plays both sides.

    Also a fact of the matter is that weaker killers aren't just impossible to play at high mmr. They definitely have harder times and require more scummy play to do good, but people act like they only ever get 0 hooks lol.

    So I cant say filled with survivor mains but you can say filled with killer mains? Kinda hurts your own point there youd be better off saying neither side is.

    And the fact is games should be fun, and if you're actually against very good players then yeah its insanely difficult and you will struggle to get hooks.

    Never said you wouldn't get any, just not very many nor will your game be fun. During the tests any killer that wasnt nurse or blight got about 4hooks... most killers was also nurse and blight.

    Should read the post and not just the title

  • @thrawn3054 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2884796#Comment_2884796

    CoH is getting another nerf. DH is being looked at. The game would be a fair point. Maps in general need work. Mostly shrinking the massive ones.

    It needed a change, I would of done it differently but it was needed. DH is being looked at but that doesnt mean it will always get changed (though it should) and yeah the game is an awful map lol

    But these are the complaints you listed as killer, they all seem pretty fair and reasonable to me

  • It's rare I get a killer game without items, if I backed out every time I wouldn't get any lol.

  • @Ruma said:

    I love it getting people trying to insult with with words like tryhard.

    As if its something bad trying to win.

    Yeah iv never quite got it, It changed at some point. People use to say try hard and sweat just as a way of describing how well someone done.

    So many times in the past you use to get "damn you must of been sweating it that game" or "this mf went full try hard" etc. I dont know why being good is a crime now πŸ˜‚

  • See I'm mixed views, on one hand I hate map offerings especially when it comes to survivors to gain an unfair advantage or even nurse on midwhich.

    But if it comes to say jump scare myers, impossible skill check, etc. Then I'm all for them using maps

  • His power to be spotted across the map in his yellow jacket πŸ˜‚

  • @Bwsted said:

    Running in a circle or holding a button on a gen isnt hard...

    Nice false flag bait.

    Is it hard then?

  • @FrostyEyesSusie said:

    Of course there are going to be more killer complaints if the killer experience is so bad. What do survivors have to complain about? Their escape rate has been 95% instead of their well deserved 100%? lol

    Actually my escape rate is only 74-80% jeez get it right πŸ™„πŸ˜‚

    @Hoodied said:

    Not gonna lie the only times I complain is me complaining about how dbd has several perks that are useless and that the meta is too close to being OP that trying to add something to it….just makes something OP instead of meta

    Well that's why I'm hoping the DH nerf comes soon, might be able to see more killers in time as DH isnt holding back basic M1 killers

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