DwightOP
DwightOP
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Comments
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@Peanits said:
After having the same loading screen for four years, it's definitely refreshing. I don't think it'll be sticking around after the event ends, but I do certainly hope we bring it back in the future. I've seen a lot of people saying that they really like it.
A loading screen rework would be great. Show us some pictures, artworks, renders etc. Just black is boring.
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@Peanits said:
Not in the PTB, no. Ever? I can't say for sure, it's always possible. We did a bunch of changes to a lot of the Coldwind maps in 3.7.0, so nothing's off the table.
You guys never adressed cornblindness since release. Some people (especially colourblind) CAN'T see anything in the corn and lose track even with a survivor right in front of them.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1418128#Comment_1418128
Yeah, and it's for some ######### reason the only game that makes my PC sound like a ######### Jet engine.
Even with a 3k high end pc DbD is making it sweating? ######### lol, what machine do we actually need for a normal gaming experience? Probably something from NASA
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@ABannedCat said:
Yeah, I remember it.
Ironically, the game actually ran better back then for me. I am still using the same computer than in summer 2018. While other games run as smoothly as they did 2 years ago, Dbd's performance steadily decreased with every update.
Same, got worse. Especially after they removed all possibilities to optimise it for yourself with engine.ini file
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@BigBrainMegMain said:
Of course I remember.
Instead, I bought myself a $3k PC and just switched instead.
If they would have kept up PS4 Optimization I'd be spending money for both accounts.
Ooof 3k is not peanuts territory anymore lol
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@Dzeikor said:
Meanwhile this game randomly crashes for no reason because of poor optimization,even beta indie games have better optimization than this.
Random crashes, massive fps drops in certain events, fps drops in certain maps (simply because unoptimised), fps dips in Freddys dream world or doc shocking (and all his effects)... And console is even worse.
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@ad19970 said:
Pretty sure if the overheat turns out to be way too fast then the devs will make changes to that, so Billy doesn't actually become weak at loops.
Like they did with Nurse when everyone said the base cooldown is to long and that she needs the addons to compensate now? And then it turned out it was bugged and faster as supposed to be? And then the devs fixed that bug and made her cooldown even longer? Yeah I have hope in these devs lol
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1417669#Comment_1417669
I just stated that people hate Billy and saying everyone likes him is just BS. And for the changes, overheat doesn't seem too bad but I can't know for sure before I've tried it.
It is bad. Look at the footage. They used addons and you were overheating way to quick when you keep reving your chainsaw. But reving the chainsaw is ESSENTIAL for the mindgames at loops and doing curves. This us going to hurt the curve aspect so much. I'm baffled that someone with a bill picture like you (assuming you play Billy a lot) is not seeing that.
Do you not mindgame curve on the higher level? If you just brute force every pallet and use you chainsaw when you right behind them then obviously YOU will not notice a difference. For everyone else who tries to curve every loop it's gonna hurt to much
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@hahadrillgobrrr said:
I assure you, a lot of people hate Billy. Especially the ones who use instasaw addons. Or infectious Billys that turn the game in to a slug fest.
That's an addon/perk issue. Not a Billy issue. So why touching is basepower again?
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@[Deleted User] said:
If you read their developer update, they clearly explain why they nerfed him: they are happy with how he performs and they think he has a reasonable amount of counterplay.
There, two good reasons to nerf him
So obvious. Imagine people don't see the reason lmao
For real, these devs are completely out of touch with the community needs.
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Leveling itself just takes to long. The whole process of holding M1 and waiting for the entity to consume stuff is to slow and boring af.
Using up 1 million bp just takes 10+ minutes of braindead M1 holding. The process needs to be speeded up aswell
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@ShadowRain said:
The hillbilly change is pointless, he has counterplay so why downgrade him
Devs are bored maybe? Idk lol so stupid actually.
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@Faszparaszt said:
https://forum.deadbydaylight.com/en/discussion/comment/1410209#Comment_1410209
And you think the Spirit won’t be nerfed after this? Rip overpowered ”cough” “cough” stROnG killers.
Maybe? She recently got changed so devs probably won't touch her for the next 12 months or so. But when they nerf spirit aswell they will go to Freddy instead (a killer majority of survivors hates more than Billy aswell).
It's truly a lose situation for survivors aswell. They should raise their voice about the Billy change if they want to continue versing billys instead of sweaty Freddys/spirits
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@lucid4444 said:
It's weird how people mention the nurse change as if she's been trashed by the devs... yet every single tier list has Nurse and Spirit on S tier. So you guys want her even stronger?
For this change... let's wait and see. Some top players put Billy in the S or high A tier, so I wonder what he'll be like now.
Tier lists don't represent reality. It just tries to show potential. Nurse has the potential to destroy. But it takes a player doing 0 mistakes and reading every movement while LOS is blocked. And all that doesn't matter because she became so unfun that noone plays here anymore.
Get the facts straight first.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/1415488#Comment_1415488
######### is she supposed to say to "prove" herself? Any time anyone has anything critical to say about any killer there's at least three people saying "try to play at red ranks and then come back to me." But I guess that's not good enough for you. Also 700 hours is a long time to play any one game. Stop being an elitist and dismissive.
Don't tell me what I should take as criteria. I can take as criteria whatever I want. If you think 700hrs is a lot, fine. For me it's not.
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@Rivyn said:
I am curious as to why they would show off their change to Billy, while using addons.
To make it look better than it actually is. iirc they even used purple addons in one clip. U can imagine how trash it is with brown or even none.
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Apex legends has a similar system in ranked and it works very well.
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@tippy2k2 said:
Farming is stupid boring. I will never farm with people because I can generally get the same amount of points playing the game normally as I can farming. I'm playing a game to play a game, not to try to game the system to get a few extra BP.
I hate farming aswell. The only exception I make is when there is really stupid and insanely luckbased challenge in the archives. Then I take the oppurtiny and do it.
But that's very rare. I used to DC out of a match when the killer wanted to farm. Couldn't be arsed with a farm lobby. But since dc penalties I can't even do that so I go afk and watch videos till this bs match ends.
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@HarleyQuinn said:
I wish there was an OPTIONAL way to quick-buy an entire bloodweb, even if it randomizes and splits it with the entity.
It just sucks when I’m levelling up a survivor or killer I don’t even play just to get their perks. I don’t care what perks I get along the way in that case. I just wanna get through the webs fast.
Oooh I would live a quick buy bloodweb. I hate leveling up. It's such a slow and boring process and the M1 holding is to tedious.
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@Blueberry said:
The blood web got a rework probably not even a year ago now.
I wouldn't call it a rework, more like a QoL addition. Still a massive grind fest with a super slow process for leveling up.
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My bigger issue is the SPEED of going thro the bloodweb. It's such a slow ass process. HOLDING M1 (as if he don't have enough hold M1 mechanics already) for second to consume something and then wait for the entity to pick something. These few second add up quickly. If you need idk 10 minutes to spend 1 million bp you could get it done in under 7 minutes when the process weren't that slow. Imo the need to speed it up first.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/1415134#Comment_1415134
What exactly does your comment have to do with the OP complaint? How does noed have anything at all to do with bhvr’s ass matchmaking. Please enlighten all of us.
He got 2 kills against red ranks, maybe he wants to say that noed helped him for the kills
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@Widden_G2 said:
Using noed and still complain lmao
I mean, he got 2 kills against red ranks. That's how the game is designed to be, 2 kills and 2 escapes. Idk why he is crying, he just showed us how he won against red ranks.
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@TheChosen0N3 said:
https://us.v-cdn.net/6030815/uploads/K0EKDFHPSGG6/15939687933336137700693681439228.jpg
Its literally gotton worse and its to the point where I refuse to play this stupid game.....every single killer match (rank 11) I get red ranks and every survivor match (rank 7) I get rank 20-15 teammates......PLEASE FIX THIS GAME
It's not only for killers like that. My girlfriend recently Started gaming. She is rank 16 and enjoys playing survivor. But she also sended me screenshots when she versed a red rank killer with over 2k hrs.
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@Mister_xD said:
try reporting them to steam?
there is an option for that after all, so maybe when the DbD devs wont do it, the Steam support will take action?
last time i checked you cant play DbD without having a steam profile, so it might be worth giving a shot.
That's what I did aswell. These little POS had a custom steam url and we're changing them instantly after a match which made it hard to access their profile. Luckily I used steamDB to access their true steamID. but even that wasn't enough to ban them apparently. Do I have to stream and have a huge viewage before something happens?
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1414434#Comment_1414434
We know next to nothing about their addons yet. Why are you talking about "more instasaws"? lol
Because that's the next best thing to do when you remove curve mindgames.
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@Evelyn208 said:
https://forum.deadbydaylight.com/en/discussion/comment/1415054#Comment_1415054
Red Ranked 700+ hours. But I sure am trash.
700 hrs is supposed to be a lot? And red ranks is supposed to mean something? Actually just shows how truly bad you are when you have only these 2 points to back you up lmao
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@Cheers said:
I wonder if @ClickyClicky finds this interesting...
Isnt He a diehard survivor main iirc? Must be a suprised pikachu face for him when he finds out that killers can bm back lol
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PIPS ARE MEANINGLESS!!!!! WHEN ARE PEOPLE GETTING THIS ALREADY??
You are actually better off staying at lower ranks.
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@SnakeSound222 said:
I think they either forgot or are waiting until they can update every description at once.
I mean, how long they want us to wait for it? Dbd is 4 years old. Is bhvr waiting for 10th anniversary to sell it a new innovative feature?
"here, have them numbers. No event tho, be happy with the numbers."
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@MrDrakanator said:
Even with the reveal of the new Bubba changes, they said that he restores a charge to his chainsaw every FEW seconds. Just give us some ######### numbers for once please.
Ikr? So unprofessionell
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1415095#Comment_1415095
He is referring to every toxic forum user that spams "devs don't play the game!!1!1!1!1!1!1"
So it's definitely for you
Where did I made the claim that devs don't play the game?
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@CLAUDETTEINABUSH said:
We actually play the game, just not the role you play
-peanits
This message is for you.
Idk what he is trying to say by that.
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@Flarefire_Xx said:
######### I’d rather keep them and prevent them from hurting one of the few untouched and balanced killers,
Devs: Oh, we need an addon rework for this killer
Also devs: That killer is just how they should be and their fine
Devs again: LeTs NeRf the KiLLer BeCauSe babIEs Are CoMPlainIng AnD WE onLy CatER tO tHEm
That's what I'm afraid of. Huntress itself is fine, only thaz particular addon is busted. But will BHVR really just touch this particular addon? I'm afraid they will not.
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@Flarefire_Xx said:
https://forum.deadbydaylight.com/en/discussion/comment/1414877#Comment_1414877
It’s not just that, they have to go back in the code and change everything an certain things they are going to have to round numbers from there long list of decimal places, it isn’t as straight forward as you would think.
If you’ve played for long enough you would know most of the values anyways
They only have to change the perk description. The words are not hardcoded since they have different numbers on different perks, addons and killers. It shouldn't be hard task at all. Unless the coders made a weird approach on it.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1414877#Comment_1414877
Just told you, newer (not veterans like you) players might not understand the numbers and phrases just helps them simply what's happening. I'm not against your idea, but I'd like there to be an opinion between numbers and phrases. 😊
No im genuinely asking how numbers are more confusing to a new player.
Like, what makes a survivor confused when he reads "you uncloak 10% faster" than "you uncloak moderately faster"?
I really don't get it, neither from a veteran point of view nor new player point of view. I was a new player at point aswell ;) and I hate these wording. Couldn't do anything with and up to this day I still can't really work with it
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@Evelyn208 said:
Oh please. Are we really whinging about Billy? In the right hands most OP Killer there is.
No he is not. Only a baby survivor like yourself would make such a foolish claim.
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@UniSans said:
No one can work with these because no one can actually play the Bubba rework yet...(Just watch Entity Education by interact on youtube he gives all the #'s for them, he'll prob have a video out when the ptb drops)
I mean generally, not PTB related. I don't want to go into Wikis and youtube videos everytime I want to know the exact numbers of addons I want to use. It should be written in the ingame description like in EVERY OTHER GAME out there.
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@megdonalds said:
https://forum.deadbydaylight.com/en/discussion/168253/just-shows-us-again-that-devs-have-no-clue
Insta chainsaw is still the most busted thing in this game and as a survivor you couldn't even do 1 loop against a sweaty tryhard P3 russian billy because with the power of dedicated servers they insta down you around every corner.
Iri heads and moris are 100% the most busted thing, not "insta saw" which already got nerfed. Besides the fact that versing Russians with high ping is not a Billy problem but a server problem.
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@RockoRango said:
They said that they would be changing it to real numbers, but that was a year ago.
These liars with them false promises to keep us quite.. I was remembering this aswell but couldn't pinpoint when and where. It's been a full year already for a 1 day task? No wounder we have so many bugs unfixed for so long.
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@EmpireWinner said:
you will still keep the same amount of addons, just with different effects, or rarity, same with nurse
@Cheers said:
https://forum.deadbydaylight.com/en/discussion/comment/1414881#Comment_1414881
That's what happened to me with past reworks and I can only assume it'll be the same here.
@Mister_xD said:
probaply the same as with the Docs Iridescent Queen.
they originally changed the Scrapped Mixtape and reworked that into the Iridescent Queen, therefore you had as many Iri Queens as you previously had Scrapped Mixtapes.
so my guess is that they wont create new Add Ons and delete the old ones, but rather rework the old Add Ons into something new, allowing you to keep them.
its only when they have to create new ones out of nothing (e.g. the Trappers Trapper Sack / Padded Jaws) that you wont have any and need to collect them first.
Good I hope they do that again. Would be sad if not, I would lose over 4000 addons just on billy alone
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@Cheers said:
Some will become a higher or lower rarity from what I'm aware, others will remain the same rarity.
So I wont lose them? They only change the effect/name/description/rarity of certain addons but keep the amount everyone has? It's confirmed?
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@NMCKE said:
I believe the main reason is because they might confuse newer players. However, I'd like an option to switch between phrases and actual numbers so that veterans aren't limited. 😊
How is it more confusing to have numbers than vague and meaningless words?
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@GingerBeard said:
IMO, this and not creating an option to turn off struggle button mashing are probably some of the most backwards and frustrating decisions the devs have stuck with. I dunno if its because someone higher up is stubborn, or they're so strapped for time and resources due to content crunch, or their own code being so bad that it would be a nightmare to change, or all the above. Whatever the reason, no excuse is gonna satisfy me, its been too long.
100% it's because if stubbornness. No way they have no time for that. That's a 1 man job of one day max.
And they continue with that bs with new content tho
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1414754#Comment_1414754
So trendy and stylish! 🌈🌈🌈🦄
So you good with it? Alright.
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That's not a new trend. I will do the same btw.
If you let me get into struggle stage without a reason I will make you run all the way to the hook and then let go.
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@Lansen_is_Here said:
sorry the devs have to release 20 new cosmetics and introduce 30 more bugs in about 6 months before they can address your concern, would you like to leave a message?
Don't forget the licence dlc deals they have to make. Man these devs are really hard working, they earned every dime.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/1413496#Comment_1413496
Once a Killer starts breaking a Pallet, they're locked into an animation in which they're vulnerable to being blinded.
Unless they've equipped something specifically to avoid this, like Brutal Strength, Lightborn or using a Killer Power to destroy it quickly, it's an easy blind to pull off.
Oh well, I thought you were talking about flashlight saving a survivor in the pallet lol
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1413535#Comment_1413535
Yeah, it irks me every time I read it.
Each team doesn't have their own little bank, it goes to the same source. And that source takes the sales made and distributes it throughout the team through projected sales and annual budgets.
They can cut the cosmetic funding by 40% and still be perfectly fine.
BHVR is sitting on over 113 million dollar. They could EASILY recruit more coders to fix the game. But they won't. Cuz greed.
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I haven't noticed a difference. Same amount of DCs and suicide like previous weeks.