DwightOP
DwightOP
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Add this: while holding two items the survivor is running only with 80% his normal running speed
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I think the gen speed itself is alright, but the overall game length can be to short. I suggest a second objective which has to be done before being able to work on gens (since early game is the hardest time for the killer). Idk, finding fuel before being able to work on a gen or something like that.
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Good team mates.
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@Mikeadatrix said:
Hex perks are supposed to be devastating, this perk is simply kinda useful until it gets cleansed and pretty useful with surveillance--again, until it gets cleansed. The rate at which the gens regress needs to be doubled to justify the Hex quality. Look at NOED, Devour, Third Seal, all great perks but all linked to a totem survivors can easily destroy if they're dilligent. New Ruin, overall, is bad in the grand scheme of things when there are so many other better perks tor run.
In the PTB I didn't even bothered destroying it. Even if u knew where it is, u just saw no need to cleanse. I kept pumping gens like tomorrow. Even potatoes where rushing like nothing. It's a joke perk.
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I can guess where survivors are without surveillance. Doesn't mean I can stop it.
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Ps4?
Welcome to the struggle of pc. Hope you enjoy. Btw, don't forget to buy the next auric cells pack for some reskins.
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Didn't the devs say to us initially that the devs will contain X % of the cosmetics available with shards? I can't remember the percentage, maybe 50%?
Definetly doesn't feel like how I remembered it.
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@AshleyWB said:
I really detest hillbillies outfits anyway, they just don't look interesting at all to me. I like a lot of the other killers outfits but Billy.
Same, nearly none if his cosmetics was interesting to me, till I saw the leaks of his newest cosmetics. I was really hoping to get with shards since I though "well he has nothing with shards, this must be for shards this time right?" right? No, wrong. Auric cells only aswell :/
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@Kycer said:
https://forum.deadbydaylight.com/en/discussion/comment/981045#Comment_981045
Nobody should be forced to have stressful matches either.
Somehow this is only said when it's about killers. Do you know how stressful, annoying and frustating solo Q can be with all the potatoes? It's no suprise people prefer swf.
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Oh, welcome to 2019 I guess.
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Biggest waste of time and team killer. Thank you for being an useless sack healing in the corner while Im running a Billy who goes for m2s only.
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Everyone who is truthfully and plays both roles knows that old ruin was fixing core issues of the game. So everyone will struggle against decent teams. Sure, you can still stomp potatoes in red ranks without ruin. But so can I with any killer bare naked.
Adrenaline isn't even the big issue, the perk is fine by itself. It's just the gen speed which needs a fix. A fix would be a second must do objective.
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@Peanits any updates u can share with us? I personally haven't got any cosmetics back, has the rollback started already for some players?
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How old r u, 12? Get your ass up and work on gens. It's a game, u won't die in real life
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Just checked out some popular streamers, they kinda made the same statement that ruin shouldn't be HEX anymore.
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@goat10em said:
I hated it as survivor. I think it still was my most hated even over Hawkins. I hated being billy, Oni, and honestly trapper at lerys. The extremely bright environment and really light floor made his traps really easy to spot. Especially if you use a tar bottle lol. Think he will actually do well there now though. And I absolutely owned lerys with hag.
I'll add a friend I play with loved lerys. She can loop a killer all game in the center theater.
Oh yeah forgot, Trapper was useless on old Lerys lol
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@goat10em said:
Yep. I made my own post and don't mind commenting on every other post about it. The new lerys is amazing and I am actually excited to see future map reworks. It feels like an entirely new game at lerys now.
And this praise is coming from someone in jail right now so you know I've been an ass lol.
Just out of curiosity, what was your standing point about old Lery's from survivor and killer perspective? For me it was one of my most hated maps (just Hawkins is topping it) as survivor and as killer I hated it when I picked oni, Nurse, Huntress, Billy, Bubba...
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@DeathBeam said:
If the Devs are dead set on something, they are not going to change it.
This so freaking true!!!
Nurse outcry, tons of feedback, suggestions etc etc. What have they done? Nothing. They actually made nurse even worse a bit (probably just to rub it in)
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I did. Lery's is actually cool and well done. Feels balanced even tho indoor maps tend to be killer sided. Doctor, well still garbage and still annoying. Ruin dead case, gens are getting so fast done. I play solo Q and the speed is surprising me, feels like a coordinated swf group.
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@dfrenchiee said:
I'm almost certain they're going to do the same thing they did with nurse. Not listen to any of the feedback and put it live anyway.
Glad I already found a new game to play.
I'm still so pissed about the nurse butchering. Haven't played her anymore and everytime I verse Nurse I'm just making a complete joke about that poor killer choosing "the strongest killer in the game". I haven't versed a single nurse who got more than 2 kills. Absolute trash killer now.
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@johnmwarner said:
So was this statement accidentally released early, I mean they were clearly going ahead with the change regardless of what feedback they get, but it would have been nice for them to at least pretend for a couple days before they claimed they observed anything to make a judgement on.
Where did they claim that? You have some source to read myself?
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@Peanits said:
The worst that comes to mind is combining it with Surveillance. Any time a generator is being worked on, I would know. The instant you get off it, I'd know. Normally cleansing Ruin is the only way to counter that, so removing the hex aspect means that the killer always knows where you are and has no counter.
Surveillance + ruin doesn't work. Done.
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@Xerge said:
I was starting to think that the recent ruin change has something to do with how the new ranking system works.
Rank will be hidden anyway...
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/972641#Comment_972641
I must have missed the announcement. Where did they say this?
Patchnotes
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No u.
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It means more noed, more slugg builds, more Billy and spirits etc
So no. It's going to be less frustating now since it always feels like my team mates are useless when the killer has ruin and this will change it. However, solo survivors role will be still frustating for different reasons now.
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@woundcowboy said:
New survivors are going to lose no matter what, most of the time. This change is only going to make the game less fun for high rank killers and survivors. I don’t understand the mentality of balancing around bad players. I’ve literally never heard of anyone complaining about Doctor, but the patch notes said he was “frustrating”.
Survivors actually complain about doctor (me included) but for complete different reasons. He just annoying, the screen flickering, noises, constant heartbeat addon, fps drops... I never heard anyone complaining about doctors anti stealth mechanic besides the typical rank 20 baby blendettes.
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@JC316 said:
https://forum.deadbydaylight.com/en/discussion/comment/972497#Comment_972497
It's because they're losing killers, and it's too easy for survivor to pip. I'm sure the ruin/doctor nerfs are going to solve everything.
Oh and don't forget that the new rank reset system makes it even worse with tons of survivors chilling in red ranks when they actually belong into green lol
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@Speshul_Kitten said:
If you’re on Xbox you can view someone’s hours if they’re not on private. It’s somewhat of a workaround but it’s a good way to dodge noob survivors before readying up.
This is still a band-aid fix and an even further nerf to solo survivors.
Yeah on steam you can do that aswell..but honestly, I can't be arsed to check hundreds of profiles every day. Solo Q is dead and killer is unfun.
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@DeKillerKiller said:
I feel like it's just going to start going downhill from here.
I have hope this game will come back and be better, but this is not giving me a lot of confidence.
Me neither. I can already see this game being dead till the end of 2020. Especially when another dbd like game gets released which is better.
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Just confirms it to me again how disconnected you are from your own game and community.
GG devs, keep going with your nonsense. What could go wrong right?
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@Mc_Harty said:
To hide matchmaking issues.
Yeah most likely this. I'm just speechless. "If I can't see the problem then there is no problem"
Logic of a 2 years old child, gg devs.
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@Tarvesh said:
https://forum.deadbydaylight.com/en/discussion/comment/972274#Comment_972274
What? Truthful comments aren't helpful? I'm intrigued. Which sort of comments are helpful?
Those who make the devs feel good and comfy lol
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@Umbrae_pk said:
The devs making changes doesn’t mean they’re making wrong decisions.
”U killed Nurse” no they didn’t. She’s still S tier.
And Legion needed nerfed from the get go. So, yeah.
And the perk isn’t even live yet, so you can’t say wether or not it’s worthy to be a Hex.
Just WAIT.
Wait for what? U trolling?
There is no need to try it. We all have a brain, we can make logical conclusions and compare it with our experience. Simple. Don't act as if this is something super complex. New Ruin is garbage and won't be useful for late game since it will be destroyed till then already. End of story.
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@Nhekii said:
you didn't even try the perk yet
There is no need to try it. We all have a brain, we can make logical conclusions and compare it with our experience. Simple. Don't act as if this is something super complex. New Ruin is garbage and won't be useful for endgame since it will be destroyed already. End of story.
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@Speshul_Kitten said:
True said something about this in one of his recent videos, something along the lines of:
“if I have to keep playing frustrating games like this I’m just going to stop playing Killer”
and
”Killer sounds have been bugged for months now? What is it 2 months already, where are those fixes? But if it was for survivor, they would be fixed immediately.”
If someone could find the video and link it that’d be great.
No link needed, I can confirm both quotes. I heard him saying that in his videos.
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These devs should get an internal overhaul. Those people who are doing the balance decisions lately should get fired. And the same time, they should hire some popular streamers who are known as having the less bias to any side. Pretty sure these streamers would work for free since they love this game and want it improved (at least I would do it for free full time). Win win since behaviour is saving money on top of that.
I lost any hopes with this balance team.
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@MakoaKeo said:
https://forum.deadbydaylight.com/en/discussion/comment/969654#Comment_969654
Tell me, who would you play against if everyone took this advice?
Against Mcote. Kinda want to remind him what swf is capable of
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Just play swf. Killer is to stressful, solo Q to frustating. The only fun part of dbd is swf. Once more and more people realise this the game is dead since noone wants to play the other roles.
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@skoopydoo said:
No it would be insanely OP as a non hex perk.
No, mediocre at best.
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@Almo said:
We do play it. To varying degrees on the team, but me personally... I play a lot. The new Ruin is designed to be something that ramps up in power over time. If that totem isn't cleansed by the time there are 3 gens left, the Survivors will be in huge trouble. That's how Hex Perks work.
How many times do I see a Killer get moris off Devour Hope? Not often. But when it happens... oh boy there's some panic lookin' for that totem. :)
I dont believe that you play a lot. Unless you admit that you don't care about winning and that you just play casually while looking at you phone and chat with friends cuz u know "Just have fun, you don't have to win even when you are better"
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@Almo said:
New Ruin is extremely powerful late game. It must be a Hex Perk, or it would be OP as hell.
Nonsense. Hex perks don't exist in late game. Do you even play DbD in red ranks? Totems will always be destroyed after a while. I count on one hand when a totem stayed alive the whole time and I have over 3k hours. This perk is absolutly useless if it stays a hex. And its not even strong if it's a normal perk, no clue how u can see it would be op.
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@Speshul_Kitten said:
“hIgH rIsK hIgH rEWaRd” - yeah not exactly.
It was actually never a high reward unless against potatoes. But then again, do you even need perks against potatoe survivors?
Strong survivors had no issue to ignore ruin the whole match and pump 5 gens. But at least it removed the bonus progress and made gens a bit slower even when you hit all great skillchecks.
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@altruistic said:
Nobody cares if you leave the game.
80%+ of players using the perk, just as Self Care did. It needed to be nerfed, sorry to bring you back to reality.
Nobody cares?
Likes those nurse mains who dropped the game now, those players who bought oni and got immediately disappointed with a nerf, every solo Q survivors who gets pissed about the current state in red ranks and now ruin.
Like, don't think he is the only one who is leaving. Bhvr is doing a lot of bad and very questionable decisions lately. U really think he is the only one who leaves? It's in your own interest to keep players playing DbD.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/969277#Comment_969277
Oops, I accidentally tapped the “O” instead of the “I”, I meant Corrupt Intervention.
Oh yeah, I will definitely replace ruin with corrupt intervention on all builds, it's the best early game pressure perk now I guess.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/969252#Comment_969252
I love the combo, I’ll try new ruin with toth but if I don’t like it then I’ll use CO instead.
What is CO?
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@GrootDude said:
PGTW has always been better
Depends, I personally think both are complementing each other. Early game you won't get pop, all pallets are up and it takes a while till you down the 1st time. In that time ruin is doing his job till you start snowballing from the first hook, keep momemtun going... Then Pop comes into the play and it doesn't matter if ruin is destroyed.
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@Iron said:
https://forum.deadbydaylight.com/en/discussion/comment/967892#Comment_967892
You said in your original comment that splitting up is the current meta which is what I was comparing my killer and survivor experience to. I was merely saying that discordance still activated a lot currently considering we're supposedly in a splitting meta and I still think it will. As I stated nothing changes that drastically for long.
Meta just means it's the strongest thing.
Meta does NOT mean everybody does it by default.
However, when the punishment is to big then EVERYONE will split up and the meta becomes "mainstream"
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@inferjus said:
https://forum.deadbydaylight.com/en/discussion/comment/968123#Comment_968123
You have no arguments, just "you don't understand, because you don't play survivor". I am not going to waste my time on you.
That's not what I said, seems like you are lacking reading comprehension. Dgeeg, u are most lost than I thought.
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@FriendlyGuerl said:
SoloQ is painful. Solo survivor will be the weakest role after soundbugs get fixed.
They already are imo