DbD_Enjoyer
DbD_Enjoyer
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- DbD_Enjoyer
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Comments
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@Mat_Sella said:
Considering the amount of Survivors I've had that have attempted to abuse that bug, it seriously is a buff...
Yeah i rage quitted some times because of ######### abusers, specially on bigger and indoor maps.
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He still not "coming" tho, which is very sad 😭
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@BruteSavageGaming said:
I had pinheads chain hunt going, and they still were able to complete a gen during it. So ######### is the point of the box or completing it in time if it really doesn't do much. Also during the chain hunt, it spawns 1 chain every 2 seconds i noticed. And just chasing a survivor, they were able to just wiggle A and D when running and avoid every chain.
Chain hunts basically are a minor inconvenience when they should be a major hindrance. That's why there is a long timer for you to complete a very easy box within...
These are just some things I've noticed and my thoughts on them. Right now Pinhead seems like you need the skills of nurse, steering of billy, all for an ability that essentially does what clown does. And solving the box doesn't seem like anything urgent you need to do in the game.
I've been using Corrupt, Pop, Franklins and NOED (no addons) on him and i'm doing pretty good for the most part.
I noticed that certain maps, indoor ones for the most part, are almost certain loss for him.
Knowing when to use your power, where to place the portal and being VERY accurate with it plays a big part on your kill ratio.
But yeah, chain hunt is not very useful, it helps sometimes, but... meh.
DEVS SHOULD FIX HIS LUNGE ASAP!!! It doesnt work properly mid air, nor during side attacks, such as in the middle of loops when you try to start a lunge on corners!
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@Mysterynovus said:
Since the introduction of SBMM, I've been encountering NOED waaaaay more often than I used to. Before, I'd see it 1 in every 5 matches. Now, I've come across it 10 times in a row. It's a weird trend considering MMR doesn't mean much and has a cap to it.
Just do the bones!
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@GianniM334 said:
Anyone else feel like being a killer is unfair when against PC players. They literally do 360 spins like no issue for example. Doing that on a console is not the same. I've tried both. You can easily twll who is PC by their motion in the game. Its very annoying.
I recently decided to cap my fps on 30 for experimental purposes, now i know why console killers tend to miss their hits so often...
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@Ssajbambusa said:
For people who were not aware: Stridor used to counter the Iron Will by raising the volume back up to 50% if survivors had IW on. After a patch IW applies multiplicatively so the sound is reduced to 0, meaning that Stridor cannot help here. +50% of a 0 is still a 0 noise, which is actually silly due to coding, because Injured survivors do not make breathing sounds, which results in them being completely silent while injured and with IW on.
I wasn't using before and i won't be using now, i used it to get adept on nurse when she was released, but then i just forgot about its existence.
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@beatddb said:
These past few days I've been robbed way too many ######### hits lunging when a survivor miscalculates a pallet drop, so why should I be punished? Isn't it as easy as encouraging sooner drops instead of making the pallet hit always the priority?
It happens literally every single match for me no matter if I use m1, chainsaw or whatever, the worst part is that I can still hear the injuring sound so clearly the game knows that I've hit the survivor in my screen.
I know this thing was implemented in the recent patch, but why should the game always favor the survivor when they are in control of this IF they drop sooner? I know you can't always drop sooner in cases like if the killer is right behind your back, but honestly this feature seems like going a bit too far imo.
This alone is already a big issue by itself for me, but on top of this pinhead is bugged, freddy is bugged, hit detection is messed as ######### (just like always anyway, im tired of hitting someone with a huntress haatchet and hearing the splash sound only to not deal any damage at all).
What's going on here? I main killer but even when I play survivor for the whole night with my friends i never feel as robbed as when im playing killer
Every time it happens to me i feel like DCing and closing the game, i mannaged to prevent this anger by simply not playing the game until its changed :D
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@FeryGEN said:
What awaits a bunch of offerings on the map, because this is the first time the map is turned off? My guess will change them to the next map, which will be released along with new characters in the following chapters. If not, then I think all her offerings should be spent before Hawkins closes (leave one piece at a time, like a rarity)
Wish i could use my moon light offerings again, i miss them so much 😥
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It won't be changed. See you next week...
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@Leegend said:
...
Im a killer main and yes, this is the most killer sided map in the game, its always a pleasure to see its offering on my bloodwebs and i'll take it over any other addons (mainly because i dont use addons lol).
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They can't be reported for stream sniping, but they can be reported for working with the killer, use the stream or clip as proof when submitting a ticket and you should see that account banned pretty soon since the streamer admitted to be helping the killer.
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@solidhex said:
Has anyone already an optimal playstyle for this perk? Which synergies does it have, on which killers it does work best? Is it even worth using it?
Seems like the strongest new perk for me, it's kinda a lose-lose situation after an unhook, either stay injured or heal through mangled and then have a 9% malus. I don't like the new gen blocking perk because i can't do anything to regress it, it has only informational value and Tinkerer is stronger in this regard.
His strongest perk is by far Plaything, on every build you used Undying, just replace for Plaything (except Devour Hope) and enjoy their suffering of running around the map clueless about your presence while also looking for totems and not doing gens.
Gift of Pain is a better sloopy butcher, you can use it as a Staple to fill any slot, but it wont do much for you, you wont be able to trigger it on every down and its hooks permanently breaks upon sacrifices, its not useless, but it isnt super effective either.
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@Lochnload_exe said:
Pinhead has barely been out a day, and it seems like everyone wanted a killer that was super easy to pick up and play. Pinhead is a very hard killer to play, but he is in no way the worst killer, he isn't even near the bottom lmao. Maybe we have been spoiled with killers that have very little depth and skill needed like trickster and Nemesis. I'm already calling it. Pinhead is gonna get big buffs, and then there will be posts saying "me no like he is so strong and annoying now!!" How about we actually practice and try to be patient when they finally add a unique and skillful killer lmao the amount of posts or things I've seen where it is just "I played 1 round with the new killer that I haven't had practice with and obviously won't 4k with and I think he is weak pls buff bhvr" is sad
The thing is, if you miss the chain you are screwed, if you land it in the middle of a loop you have a chance to do something (not guaranteed) and if you land it during chases, you acomplishes nothing.
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They don't hear, neither listen.
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@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/comment/2481804#Comment_2481804
Yea it only happening in matches with Pinhead. It doesn't have anything to do with SBMM and was happening even before it even went live.
@Zephinism said:
Isnt this a known bug with Pinhead at the moment and completely unrelated to SBMM?
What i meant was that i lost 30 minutes to find a match (because of SBMM) only to get a DC after 2 minutes into the game.
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@calorictrack391 said:
i need help with making one
- Corrupt Intervention
- Ruin
- Plaything
- Monitor & Abuse
Easy wins, you don't want Pop because you are an already slow killer, Plaything is your main slow down / easy shots, use Ruin and Corrupt to get your first hooks and the match becomes a walk in the park.
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@botrax said:
I played some game to grind the mmr a bit then i face a couple of team who run on the second they see me. So i decide to go look for someone else because im not gonna run a minute after him just for a hit. Then i realise that everyone in the match was playing like that.
So i told myself fine i will kill the zombie i accept my lost i will try to salvage this game with some BP. But at the end game chat the survivor were pissed i did not interact with them.
They didn't interact with you either, shouldn't you be the one who was pissed?
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If you want a OP version you can make it so there is no token limit, but instead it consumes 5/4/3 tokens whenever you instadown a Healty survivor.
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@timetotalkabout said:
You always want to cause injuries but sometimes you hit at the right place.
Basic attacks have 10% chance to put healty survivors into the dying state.
Each hit that doesn't put healty survivors into the dying state give you a token.
Each token gives an additional 1.5/2/2.5% chance to put a healty survivor into the dying state.
Hitting injured survivors doesn't give a stack, putting a healty survivor into the dying state with Critical strike removes all tokens.
I think the perk idea is actually good, but the execution could have some improvements, see if you prefer this instead:
- When Critical Strike is active your next Basic Attack on a Healty survivor will put them into the dying state and deactivate the perk.
- While deactivated, you get a token to Critical Strike whenever you hit a survivors with a Basic Attack.
- Once it has 5/4/3 tokens, Critical Strike becomes Active and won't be able to get more stacks until deactivated again.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2479445#Comment_2479445
What's the idea behind Hoarder and Pinhead if I may ask?
SMORT survivors will hold the box for several seconds until they find a safe place to solve it, since you have no idea where the box was, its too hard for you to do something about it, but if you are using hoarder you can go chase the holder and quickly start a chainhunt with Franklins.
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@OldHunterLight said:
His lunge is also bugged, and the crash happens randomly, I've gotten it when I use my chains and when trying to grab.
Somehow freddy is also bugged.
Shadowborn of all perks is bugged.
Shadowborn is bugged? Seriously? Whats happening with it?
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@Nathan13 said:
Pinhead, performance, how’s it all going so far?
Pinhead is not "Coming", matches are constantly crashing, i mean the server closes, everyone gets their points and go back to the lobby as if everyone had a victory, RPD still the worst map released, hits still not registering when you are stunned by a pallet, trying to grab someone has never been this frustrating, overall this update is a big let down, it was expected tho, we are talking about DbD after all...
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@MikeyIsHere said:
Just saying its pointless because every few seconds I get a notification that someone is doing the box before chain hunt even has the chance to start increasing. Its impossible to make it to them before the finish it, and teleporting to them finishes it immediately. As for it being another objective for survivors, it adds nothing. They tell survivors EXACTLY where the box is and they hold M1 to solve it. Where is the game or objective in that?
Try using Hoarder and Franklins on him, you might find it very useful.
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@Mooks said:
There is an addon which makes the aura not visible until the chainhunt begins.
otherwise, it’s a second objective that lets at least one surv go out of their way and having to solve the box (and exposing themselves doing it) while not being able to work on Gens or anything.
Why do you bring addons to the conversation when we are talking about how weak a killer is? Killers are not supposed to depend on addons unless they are straight up garbage and bad designed.
Addons should be there only to enhance what is already good, not to make it viable by any means, take a look on reworked Hag or Pyramid Head, they don't need addons and for the most part, their addons only make them do better what they already do well.
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@Kira15233 said:
If you are going to bring a licensed character, I do not care which one, can we make it stick to it's lore? I would've liked to see Amanda go Game Over (even tho John is the OG one saying it) when the game ends or I don't know, having a Freddy sentence, I don't care which one... It just makes me sad that BHVR has to remove or change stuff because license holders want it their damn way, I would hate to see my boy Ash without his Groovy line
I've always wanted to hear Freddy saying "B-I-T-C-H!!" whenever he gets stunned, but i guess it will never happen because Fun is NOT Allowed in this game.
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@Unicorn said:
title. ^
p.s: yes I do not like Kate. You can blame her cult fanbase 😭
I’m just kidding, don’t lynch me.
Because Kate is not a Dweet.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2479285#Comment_2479285
Dead By Daylight, you have defiled the sanctity of our property by MANGLING the source material! It is not "I CAME!" It is "WE CAME!" DID YOU NOT SEE THE MOVIE?!? IT IS NOT ONLY HE WHO CAME! THEY CAME AS THREE! THEY CAME TOGETHER! THEY CAME IN HARMONY! THEY CAME IN UNISON BECAUSE THEY ENJOYED EACH OTHER'S COMPANY! THEY SOUGHT PLEASURE, AND THUS THEY CAME ALL AT ONCE! IF YOU CANNOT UNDERSTAND WHY IT IS SO MUCH BETTER THAT THEY CAME TOGETHER RATHER THAN SEPARATELY, THEN WE DON'T WANT HIM SAYING THAT HE CAME AT ALL!"
--Hellraiser's IP owners, probably.
I wish this was enough to have 3 killers per match and once anyone tried to OPEN THE BOX, all 3 would teleport and say "WE CAME!", im sure this would have been much better and this killers wouldnt be such a joke as he is right now.
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Each totem is linked with a single survivor, once its cleansed that survivor cant be cursed anymore. You can have up to 4 lit totems / 4 cursed survivors at once per match.
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It was also removed on his Mori, what a shame!
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@SasukeKun said:
There's no words for how disgustingly horrible this killer is, really BHVR? really?
Ontop of stripping things from the chapter like his voice lines too?
If you wanted to make someone who was worse than Trickster THIS IS THE ONE
Everything Pinhead does is cool but takes 10 years and isn't balanced for how sweaty survivors play this game. He's automatically on the bottom row. a brand new killer.
idk about yall but i've lost hope and question buying the next chapter
Pinhead's power is so horrible and weak it does nothing for you at any point during a match other than hindering urself in a chase
Oh yeah The Twins are already forgotten, as they should be...
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My god they removed his lines on the mori too? This is BULLSHIT!
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@Reinami said:
It is possible to stun The Nightmare using a Dream Pallet.
No new maps, no new survivor perks, no changes on maps, nor Freddy, seems like a normal issue to me, i mean they could just release new cosmectics for Meg and all of the sudden The Plague's puke could just stop working for some unknown reason... *facepalm*
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@miketheratguy said:
I'm seriously hoping that they didn't just take it out because a bunch of immature little children couldn't stop giggling at the double entendre. The line is iconic.
From what it seems, its not coming back, mods don't want to talk about it and its not a "known issue" on the patch notes.
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@Hero_awesome said:
Is this true? That's amazing! I hsvent played yet so what exactly happens if you lose?
People will tell you suck and leave the match.
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@Chilli_man2400 said:
Because of some audio bug or something I don’t know there not explaining why they removed it
Its so accurate man, whenever the devs mannage to really make something great, at the same time they also mannage to dissapoint us somewhere else.
The Cenobite animations are so sick and he is a great addition to the roster (even tho his power is mid tier), but they removed the only fun part of this killer, its so disheartening.
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Why Pin Head is not "coming" anymore???
His voice line was literally the best part of this update and you devs decided to remove it without any proper explanation...
Its so sad, see you guys on the next chapter, just lost all hope for this one =/
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This is actually a good idea!
Too bad the devs won't change it because they don't take this kind of "single person opnion" into account =/
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@White_Owl said:
I finally decided to try it and damn, it's good. The build I'm currently use is Thana, Deathbound, Surge, Hysteria. It wreaks havoc between the survivors who don't understand what is happening most of the time and it allows to pull many mindgames on unsuspecting injured survivors...
Rank 20, I see...
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@Vulgun said:
Take a moment to yourself and look at the objective truth of the matter. Do you really want to buy the upcoming Chapter for Dead by Daylight, which only contains the character of Pinhead?
Because by doing so, you're doing the following:
- You're supporting the developers that actively do not give the game the quality of life health improvements that many people ask for and need, and instead choose to give people something that nobody asked for.
- You're paying for a chapter release with only one Killer, no new Survivor and no new Map.
- Your Killer's Power is going to be weak on release and will remain that way until mid-chapter 22.
- Not to mention half of your Killer's ability will still be completely voided out when someone holds the box.
- Your Killer's Perks are going to be weak and yet another waste of space to grind for in the long run, and will only increase the grind for newer players coming into the game (and leaving it once they see how bad it is).
- You could be buying literally anything else with that extra money that will give you a better experience; even the Hellraiser movie. Any of them.
But let me ask this again, do you really want to buy the upcoming chapter release? Are you still confident in your decision to buy it and adamant that you want to play him?
Or perhaps maybe considering these facts and more as you think this through will make you realize maybe buying this right now isn't the wisest choice?
- The price will be probably as low as Leatherface.
- I don't really care for new broken survivors sided maps (the great majority are survivor sided, so the newest one would probably be too).
- I don't give a damm for new survivors.
- His perks are actually pretty good actually: Deadlock could see somes buffs, but still good - Plaything is a meme - Gift of pain is a better Sloopy butcher, very decent indeed.
- ANIMATIONS ARE SO ######### GOOD!!! Even tho his power is not a top tier one, his animations are so sick and hearing "I CAME" is so joyful 🤣!
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@th3 said:
Nope, and everyone will be grateful.
Also killers aren't meant to be played without addons.
Ahmmm, Hello?
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I think that any full legacy set is a pleasure to see, but they are extremely rare you know...
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@Scum_Vullage said:
I really think it's overdue to let the players choose weather or not they want to see charms. These cosmetics can absolutely kill what atmosphere this game has left. It is especially a problem with killer hooks that can look like the discount rack at a dollar store and are present ALL OVER the map.
Since I've been playing again, nearly half of my matches (I am not exaggerating) have had killers with the gay pride flag on their hooks. I am playing as a character confined in eerie and derelict areas, but this very noticeable charm makes them all look like they just hosted a gay pride event. It really affects how I see these areas, the killer and my overall immersion.
I'm not attempting to regulate what other people use, I do however want this control over my own experience.
Why don't you play killer, remove all the hooks charms and kill all 4 survivors? I'm sure you won't be able to see any charms once they are all dead...
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No, the game was balanced around these musics, removing them would be an extreme advantage (still not comparable with third party communication programs tho).
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@IlliterateGenocide said:
As the title says.
I've been called a "monkey" or someting on those lines more times than i can remember, i've always reported them for racism and kept looking their profiles for weeks, i can asure you that IF ingame reports are ever taken seriously, then ban only comes out when these TOXIC AS ######### players aleady ruinned several ppl days or even worse...
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@[Deleted User] said:
So im wondering to get the most out of bp offerings, you should use BBQ and chili and WGLF with it?
Yes, everything stacks.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2440119#Comment_2440119
Why don’t I have to worry about gens?
Chains will constantly harass survivors at gens, combine it with ruin and they will take much longer to finish them.
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@ThiccBudhha said:
I am confused... How is this better than just teleporting to them?
If you teleport the curse reset as if the puzzle was solved and then u have to wait several seconds in order to a new box to spawn and starts to gain "charges" towards the chain curse.
If you are able to down the survivor or drop the box out of their hand before they complete the puzzle solving interaction, you can pick up the box and instantly curse everyone with the chains for several seconds until the box respawns and someone tries to solve it again.
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@lauraa said:
Face camping+tunneling is a lame, hollow and empty power trip. Real chads injure the obsession numerous times and hook every survivor using only 0-2 perks. Playing at a disadvantage and letting the escape be within reach instills a shining light of Hope in everyone. Snuffing that light at the very end exacerbates despair, which you could say would make you a truly devout disciple of the Entity.
Closing the hatch after a 3k and letting the last survivor escape while laughing maniacally has been the most fun I've had in a while.
I promise I'm not a danger to society. I think.
Dont forget to also use Bitter Murmur and Rancor on that same build ;)
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@lauraa said:
Face camping+tunneling is a lame, hollow and empty power trip. Real chads injure the obsession numerous times and hook every survivor using only 0-2 perks. Playing at a disadvantage and letting the escape be within reach instills a shining light of Hope in everyone. Snuffing that light at the very end exacerbates despair, which you could say would make you a truly devout disciple of the Entity.
Closing the hatch after a 3k and letting the last survivor escape while laughing maniacally has been the most fun I've had in a while.
I promise I'm not a danger to society. I think.
Dont forget to also use Rancor ad Bitter Murmur ;)
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@some_guy1 said:
got a picture of the new one?
@AhoyWolf said:
It would be great to see some images, since not many people own legacy and cannot see how impactful the change was.
Nurse BEFORE the update:
Nurse AFTER the update:
I wish they revert these changes, if im using legacy, i wat ppl to see me across the map like a ######### beacon, not this pathetic and shy version of a tainted character.

