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ChesterTheMolester

ChesterTheMolester

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ChesterTheMolester
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  • @Stompa said:

    emblem system looks fine, it rewards performing well, the absence of balance on the other hand; well this will never change.

    but the queue creation is the most obnoxious "feature" the cooked up so far (its almost like they try to force the host to keep red pings vac and swf in their lobbies)

    longer seasons would be nice tho, less rank resett stomping for people who just picked up the game and already face swf deathsquads

    Even if we pretend that these changes won't come with bad side effects then there is still the fact that the chaser emblem was broken for quite a few Killers since the release of the emblem update, and they still went on wit their current changes ignoring said fact. No its not fine.

    I like the changes and update in general, but this is just baffling.

  • @HavelmomDaS1 said:

    I was thinking the same, I can't remember they did such a leak/mistake ever before. Pretty sure they are testing how we react. Which is good, because I was always saying to the devs that they should be more transparent towards us instead of smashing stuff into our face out of nowhere.

    I hope they make the right decisions. Maybe it's an April fools and they will say "April April" on a stream about that leak.

    Freddy was leaked way in advance. So was Pigs power.

  • No, first Michael has been in the game long before power cooldowns like Spirit has been nor does his power gauge work the same.

    The bug theory is still more far more probable than the nerf one.

  • I prefer to do burgers myself, since both of them never statisfied me. Its also cheaper.

    Tip: Use emmental cheese, melt it down while its still on the grill/pan.

  • Pig

    Facemask + Knockout + Hex The Third Seal + Haunted Grounds + Nurses Calling.

    Let the salt flow.

  • If its a survivor perk i'd definitely do it.

  • @PhantomMask20763 said:

    It's ok, syrup on corn dogs is perfectly normal sometimes. Some people think I'm weird for putting ranch on my pizza

    What the #########.

    Though i heard that you guys across the atlantic prefer ketchup with your fries instead of mayonaise like uncivilized savages.

  • @Orion said:

    https://forum.deadbydaylight.com/en/discussion/comment/374842#Comment_374842

    Too true. This would also make one of her achievements easier to get. Players demand OG Nurse!

    (Note, though, that the Nurse is free)

    Oh yes i forgot about that, console here, might confused it with Doc and Hag that you guys have to buy

  • So we put our bp into Decisive Strike and you change it AFTER the fact., this game is NOT pre release which means changing something that is already released is a crapshoot and just plain stupid.

    Well lets unnerf Nurse.

    Players put money and points into her when she had 3 Blinks and 115% MS at base. Its unfair that she got nerfed its like a complete rip off.

  • @tizzi717 said:

    https://forum.deadbydaylight.com/en/discussion/comment/373808#Comment_373808

    But i don't think lithe users want exahustion status except there is a chase need.

    This was a common suggestion by survivors. Most forums have a search function you know...

    Plus its a buff anyway as you have better control.

  • @aGoodOldRub said:

    https://forum.deadbydaylight.com/en/discussion/comment/374754#Comment_374754

    https://forum.deadbydaylight.com/en/discussion/comment/374746#Comment_374746

    I think u got your answer VoodooTheKiller I like how you just assume everybody is trash but you are a god. You sound like a very angry kid.

    Thank you for clarifying what I mean here Chester.

    Just for example for this angry friend here, I got Iridescent Chaser and gold Benevolent and Silver surviving and bronze Gatekeeoper, didn't get to do gens cause chased whole game and was busy saving people who got downed like in 10 seconds everytime. Result even on green ? not even a pip cause 10 points. Well what was I supposed to do better in this situation ? my team was bad no chance of survival and same again. team was bad no chance of doing gens and getting Iridescent chaser is not really that easy when your teammates just waste pallets just to get downed in 10 seconds anyway.

    In other cases I do iridescent Gatekeeper and survival, 8 points there then probably bronze benevolent and chaser cause I was so busy doing gens while my teammates were just sandbagging their selves. No way piping unless you have a SWF that is able to escape and play decently.

    Not only that. To get Gold you need to do 2 gens, nearly 3 for iridescent, by the time 2 people have it the game is pretty much done. This means survivors are kinda encouraged to stay and keep getting benevolence and risk their lives while the Killer can do little other than camp and tunnel trying to atleast keep his devout score, since new targets will likely get to leave not to risk their survival emblems which keeps Killers from getting chaser points.

  • @JFF said:

    Yeah, as long as you have pallets/windows nearby, it’s pretty easy to avoid his chainsaw, however with good perks or when he hooks someone in the basement, thats The scenario where his strength shows up, having an AOE ability that makes survivors think twice before survivor go for a save.

    Which is a playstyle nowadays punished for both sides.

    He needs a rework, if his only strength is a playstyle discouraged by the devs then he is broken.

  • @The_Crusader said:

    https://forum.deadbydaylight.com/en/discussion/comment/374754#Comment_374754

    Yeah this is what people dont understand - that survivors compete.

    Unhooks are now needed more thsn ever to pip. So 3 survivors compete for the unhook.

    Guess what that leads to? Rushed unhooks. Which screws the team, has killers tunneling and blaming it on survivors etc

    Well when survivors rush hooks then camping is the best option as it does damage and keep them from gens, what else is the Killer supposed to do, walk away backwards and watch them save, heal and split up to do gens again? But now you can't blame the survivors anymore either.

    Don't hate the players, hate the game.

  • @VoodooTheKiller said:

    Maybe even with all those hours you are still just a green ranked player? Your definition o,f doing enough to pip, doesn't really sound like much at all. working on 2 to 3 gens? probably not by yourself, if so the killer is bad for not patrolling, unhooking only 2-3 people? thats not even enough to max out unhooks, and healing some, probably your unhooks, im guessing, since you are working on 2-3 gens which, if solo, would be half the game time or more of you just doing gens. Yeah, doesn't sound like a high tier player. So, maybe once you derank you'll see the tier you actually do good in and keep your pips. The change is good. It gets to take the bad out of the good, and the good stays in good

    4 gold can still be a black pip. That means you can do over 2 gens and 2 unhooks by yourself, get chased a considerable time, survive and still get safety pipped cause you got downed just once.

    Remember that survivors need to genrush to survive AND compete against each others for unhooks to have a chance to safety pip.

    The changes won't work that great in reality, the fact that some Killers get overly punished mixed with weird coop/compete of survivors will mix good and bad players even further. Trust me on that.

  • @NoShinyPony said:

    https://forum.deadbydaylight.com/en/discussion/comment/374616#Comment_374616

    @ChesterTheMolester Believe me, it also doesn't work for survivors.

    You don't even have to try it, just by reading it you can see how it can't work for survs and a lot of killers.

    Yeah seems to be the case but i prefer to experience it myself first. Still survivor looks broken too since it can deny you a pip for having been downed once despite having survived and done multiple gens and unhooks.

    @HeroLives said:

    https://forum.deadbydaylight.com/en/discussion/comment/374610#Comment_374610

    Not juggling like how you would juggle a ds user, but juggling like snowballing survivors.There’s a streamer that calls it juggling. I call it snowballing. Killers rank up off it but it literally takes no skill, Bc the over altruism is real. They were boosting each other.

    Snowball and overaltruism are seperate things imo.

    If you manage to keep survivors busy by hooking fast or hit and run thats an important skill Killers have to learn.

    Overaltruism, being farm or hookswarms is just a symptom of stupid survivors, no one should not be punished cause their enemies are stupid, thats just bad game design.

  • @NoShinyPony said:

    You also can't pip as a surv. 4 x Gold is still a safety. How is a surv supposed to loop the killer for 3 gens, repair 3 gens and unhook 3 survs all in one single match?

    Most likely true but i haven't played enough survivor to tell yet. I just can tell that this system is completely broken for many Killers.

  • @HeroLives said:

    There’s no reason you should be a red rank survivor falling for juggling. That’s some purple/green stuff. There’s no reason you should be a red rank killer getting away with juggling. That’s basically how I feel about all of it.

    Juggling is not even in the game anymore.

    What does have to do with the new ranking anyway?

  • @EqMonkVeeshan said:

    yea me and a few friends was discussing this it should take 9 points to pip. 1 gold 3 silver to pip isn't bad. the thing that needed to move was the safety pip. make it so brown ranks require 6 points to safety, green ranks 7 to safety, purple ranks 8 and red ranks no safety pip.

    That would have worked better as well, but the combination of the new Gatekeeper and the broken (since release) chaser kills quite a few Killers.

    The new Gatekeeper emphasises the early game, Hag, Trapper and Myers are usually busy trying to prepare their games during this period, Huntress has easily the worst pressure in game, especially early game since she is the easiest to prepare and avoid. LF is ######### in general and gets banged even harder and Billies who actually hit their chainsaws get punished too.

    Oh and since they basicly kick these mains out of the high ranks you can expect the purple and red rank queues to break.

  • 60 seconds and 2 hooks and an average chase is more than enough to pop 3 generators, and start and be partially through 4 and 5 if the Killer decides to camp you as a slug for the time.

    Its still a powerful perk, it just doesn't deny Killers chance to win by ruining the most important time (early stage) with just a free out of jail card that rewards you for failing.

  • @Poweas said:

    I'd add the opposite to Predator. Because that would be Dwight tier on Spirit.

    It was actually discussed by the devs on stream months ago but never made it to the game despite no opposition to these changes.

  • @Vortexas

    You missed the BBQ watch again, you're fired.

  • I agree, but Predator should increase the sounds.

  • @Carpemortum said:

    https://forum.deadbydaylight.com/en/discussion/comment/367877#Comment_367877

    You're ignoring everything I'm saying. The killer should be threatening. But not game breaking. Standing still in a doorway for X seconds simply because you know they cant get by isnt a threat. It's a cop out.

    So like I said before, its bullshit, basically the same as old face camping, and should absolutely be bannable.

    I'm done with this one. You're usually pretty intelligent and are everything being said, but you're on one track of "killer should be able to break game because it's the power role" rn.

    Bye <3

    Hello, good people of the fog! We now have a team Associate Community Managers, as well as an updated in-game report system.

    There is no twisted logic, or double standard involved. Bodyblocking is legit, it does not count towards holding the game hostage nor does survivor blocking hooks count as griefing.

  • If you want to nerf him then switch his movement speed while charging with that of Bubba.

  • Not the biggest issue in the world but there should be a cooldown on notifications of the same source, would also make using Discordence less annoying.

    Also the suggestion that survivors should get it as well is horrible, last thing i need as survivor is a griefing ######### doing a Michael Bay impression while im listening for stealth Killers.

  • @powerbats said:

    https://forum.deadbydaylight.com/en/discussion/comment/368347#Comment_368347

    Gen tapping by itself as in Ruin skill checks isn't an issue but I agree that tapping to stop regression should be 2 seconds channel.

    Should be fixed regardless of those who do it to "counter" Ruin, they still have the option to learn great skillchecks or run Stake Out, Small Game etc.

    I think the healing nerf should be reversed and regression to be heavily buffed instead, since that is a way more universal buff as not every Killer is any good at keeping people hurt (Clown, Pig, Huntress etc.)

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/368317#Comment_368317

    I think is illegal an underage plays DBD since it's licensed for +18 o +21

    It isn't illegal.

  • @HavelmomDaS1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/367996#Comment_367996

    I'm just "suprised" by the timing you know, kinda like "here guys, enjoy the broken DS for some days till th update drops" u what I mean? Could be RNG, could be the devs. We will never know.

    You are ignoring the fact that DS was among the most common perks to appear in the shrine, probably the most common among the meta perks. It appeared like 8 times, once twice within a month afaik.

  • I love how people say Freddys power is only negative, even though he gets the strongest aura reading and stalling in the game in his base kit, and even his dream transition gives him potential for mindgames, the 7 seconds is a justified drawback. And not to mention that he can also use it for the best mindgames that aren't Spirits. Once mastered you can either force them to heal or start a chase with an headstart.

    What does Pig do that Freddy doesn't do better? He has less limited stalling, and better stealth on top of the best tracking in the game.

  • He has good perks, Bubba can have some fun meme builds, but is still among the worst.

    My favorite is stealth Bubba, M&A, Tinkerer, Insidious and Surveillance, NO SOUND REDUCERS.

    Jumpscare them with a loud as ######### chainsaw that they panic run into walls, this loadout got me quite a few multidowns that way.

    I'd say its worth the 2,50.

  • Since Distressing now gives 100% bonus points across all Tiers, I'd like to suggests adjusting the Terror Radius modifiers.

    I like your 2nd suggestion better, as not only does it synergize better with TR perks but also easier to use.

    But maybe there should be another effect, like distorting the TR or making not increase with distance as perks that are mostly there to act in symbiosis with others don't do that good in practice.

  • If they are hooked down there then no, its not bannable, it does become bannable when you lock in survivors on their feet.

  • @Arroz said:

    https://forum.deadbydaylight.com/en/discussion/comment/366741#Comment_366741

    So why you dont adapt to decisive, adrenaline etc..?

    I did say that Obsession DS is fine, same as Adrenaline, so why don't you?

  • This thread reminds me of the OG Leatherface mafia that was stomping the forum... damn i miss them.

    @RemoveSWF Come on man, we need you!

  • @Arroz said:

    https://forum.deadbydaylight.com/en/discussion/comment/366705#Comment_366705

    Do you have any proof where i said i feel bad for the 4head dodging? im just saying it's fun how killers are scare from survivor things, they still have a LOT of op things and still complain and whiny?

    Then whats the point of this thread if it never bothered you? And just for the sake of consistency, do you condemn dodging survivors and them DCing at any inconvenience despite having OP ######### as your own ######### Z-grade meme points out?

  • @Arroz said:

    https://forum.deadbydaylight.com/en/discussion/comment/366619#Comment_366619

    Billy addons = instachainsaw, the tinkerer change didn't affect too much it's still fast

    Omega blink nurse = 5 blinks, any noob can destory any experienced player with that addons build..

    Noed = are you serious a fan of noed? this is the principal problem why there's a lot of rank 20 killers at rank 1 and cry to the forum they are getting bullied by survivors.

    IH = Well.. let's not talk about that..

    Myers addons = if you only equip 1 of them with at addon to increase the rate you win ew the ew3 infinite addon is op, i just used some weeks ago and got the ew3 really fast..

    Mori = it would be fine if it actually require 2 hooks, and will still be op, because a teammate can sabotage a hook.. a lot of things can happen, but only 1 hook, seriously?

    NOED part was unintented, i wanted to say im not a fan, ######### it up while trying to rephrase it, my posts prove it. Anyway it still has counterplay, being the only perk that can get disabled along with DH before it has any effect. But you don't cause why counter it yourself when you can cry till BHVR does that for you?

    Instachainsaw, like i said is overrated by both sides, all you gotta do is adapt your timing to dodge it.

    Myers stalk addons only increase it by very few %, its still vastly overshadowed by its downside. It also has counterplay, but why use them when you can cry on the forum about it?

    Omegablink and IH + Infantry combo i agree, the rest is just you being a whiny hypocrit not wanting to adapt.

  • @Wolf74 said:

    @ChesterTheMolester

    "They also nerfed Devour Hope..."

    Really?? How? In which way?

    They included the speed boost on all tiers, which hurts more than you gain since they get alerted before it has any real effect.

    The secret of this perk was to use either T1 (Myers, Billy, LF for example) or T2 so they don't know whats gping on before you instadown or mori them.

    I know the DH change has good intentions yet its still a nerf.

  • @Arroz said:

    https://forum.deadbydaylight.com/en/discussion/comment/366615#Comment_366615

    Seriously? some kids make you feel bad? is everything good at home?

    Well thats quite ironic when said by a guy who feels bad because of dodging.

  • Nea is okay with a pixie cut but otherwise by far the ugliest, she looks like Gollum ######### a college hippie.

  • M&A and Territiorial

    Once you got someone down the basement, run out and stay at the 32m edge, run back down as soon as someone enters.

    Monitor and Abuse just to give them a false sense of security.


    BTW prepare for salt.

  • Well lets see...

    Myers addons increase the stalking by a lot, more than enough to occupy him for multiple gens.

    Grease and Tuning Guide? Are you serious? Its not like Tinkerer got reworked, and the turning addons are the best Billy addons anyway.

    I can't remember when i read about a complaint about Pinky Finger being OP, Clown is UP anyway.

    NOED, while im gonna say its im a fan of the perk, is balanced and offers counterplay.

    Oh and the other sides fails to include the good old gen rush...

  • Its a concept that i had in mind when i originally tried to figure out how to do Ghostface, however, regardless if he arrives i think its to interesting not to share:

    Had a similar idea.

  • @powerbats said:

    https://forum.deadbydaylight.com/en/discussion/comment/365968#Comment_365968

    Yet people can 4k regularly with those killers in red ranks because gasp they know how to play them. I believe it was Monto or Hybrid Panda that 4k'd in 100 straight games.

    So now the truth comes out you play at rank 20 well that explains everything then.

    It was either @SenzuDuck or Vietfox that took Perkless yes that's PERKLESS FREDDY to rank 1 and did quite well along the way.

    There's Freddy and bubba mains here that regularly 4k because gasp they know how to play.

    The biggest difference between them and the rest of you complainers is they actually put in the effort to improve. They also don't spend most of their time whining on the forums instead of actually improving.

    That does not mean that some Killers aren't left behind (LF, Clown, Pig, Trapper and arguably Wraith). Freddy is just way better than most give him credit for.

  • @davidthyrat said:

    https://forum.deadbydaylight.com/en/discussion/comment/364695#Comment_364695

    thank you i had two kid have ago at me for not saving the other person witch as i explain he been hooked twice and i was the only person left

    Never save if the odds aren't in your favor.

    Had a kid rage at me over mic for 20m for refusing to save him from the basement... against a Leatherface.

  • @Naiad said:

    If you check out the Q&A there was a question about the grind. Doesn't look like an eta just that they're still looking into it.

    https://forum.deadbydaylight.com/en/discussion/51684/q-a-on-chapter-11-march-14th-2019#latest

    Missed that part... disappointing.

    The grind is getting insane, im still trying to get any decent loadout for Pig and since i got her to P3, and way past LVL 50 and all i got is T1 garbage.

  • Spirit is a funny story, she is completely dependant on mindgames, is she better at it than you? You're screwed. Are you better at mindgames than the Spirit? She's screwed.

    Its best to learn her, once you understand how she and her mindgames work it will become easier and easier, till she struggles to catch you at all.

  • Its still bad tbh, Brutal Strength has a constant 20% bonus that does not require waiting till the endgame. If vaults are your problem then Bamboozle is still superior too.

    Just make it have a 30% max bonus then we can start even considering it.

  • What perks should use on clown? Is nurses calling, hex no escapes death,Thanatophobia,sloppy Butcher any good on him? Or what perks is good on him?

    I would advise against Sloppy Butcher, Clown is not good at dealing with multiple survivors or hit and run because of his limited bottles, Bamboozle, Brutal Strength and PGTW are prefered here.

  • Freddy is not a bad Killer, even in the high ranks, he is just unconventional, he is mostly bound by rules and strategies that ONLY work on him. Im not saying he is top tier (mid-high -tier) but definitely worth learning, which is quite something considering how different Freddy is from the rest of the cast.

    Killers: Can't adapt, Killer is weak.

    Survivors: Can't adapt, Killer is OP.

    As a Freddy main since September, i can say that the only things that need to be changed is the Wake Up RNG (removed and replaced with something consistent) and a few QoL changes.

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