Avatar

Broosmeister

Broosmeister

About

Username
Broosmeister
Joined
Visits
0
Last Active
—

Comments

  • Orion said:

    @Gemasuda said:
    Very one sided argument.  So if a person is camped and tunneled off hook, killer ensuring they get no blood points or get to enjoy the game they should give him the courtesy of a third hook.  Good luck with that mentality 

    It's not up to your opponent to make your game "fun".

    So in that case, it's not up to the survivors to make it fun for the killer. So let's all D/C because we only live for ourselves and nobody else 👌🏼
  • Aziux said:

    If I had to list them all in order not including spirit from who I hate to VS to who I love to VS it'd go something like this

    Nurse, Hag, Trapper, Huntress, Pig, Clown, Doc, Freddy, Billy, Michael, Wraith, LF

    Just for reference it's just the abilities that I find annoying to play against, not who I think is the best.

    Billy, Freddy, Legion and Doctor.
  • I don't have diversion as one of my standard perks, i want to use it a bit more but i'm testing out all kinds of perks. 

    I think the crows shouldn't appear while someone is on the hook. 

    The other guy used deliverance to get himself off the hook, and forgot to go into a locker to hide from bbq & chili. But hey, that's the solo player's life, a team who has no idea what's going on.
  • I absolutely agree. As long as in you are remaining in the killer's terror radius it shouldn't count as being idle/afk. It happened me once but it could've costed me the game if it wasn't a Trapper (kappa).
    Trapper lives matter 🙁
  • Shad03 said:

    Jigsaw boxes legitimately have nothing to do with traps, they hold the key to your salvation, but are not traps themselves. This buff would not make sense.

    Reverse beartrap timers are increased by 10/20/30 seconds? 
  • Well thanks, 
    Now i can't get Michael Myers humping a Pig out of my head.
  • weirdkid5 said:
    You're just being a sore loser. Go smack them and get some extra BP and stop complaining. If they aren't just hiding around the map, it isnt holding hostage.

    I dont usually tell Killers they are complaining about non issues, but this is a non issue
    I don't feel like it was a loss. It was one of the most difficult maps with a full SWF squad. So i'm happy i got 2 of them. Why am i a sore loser and why aren't they sore 'winners'?

    Sitting in exit gate for nearly an hour, JUST to taunt because your team carried you. It's just sad really. 
  • Imagine staying in a game for nearly an hour incase a survivor crouches up and down at you, imagine. Not only that, you then ran to a forum to show everyone how absolutely pathetic you were. Are you even old enough to play this game as your behavior was that of a 10 year old. 
    You guys really don't read anything i type don't you?
    I don't mind T-bagging. I do mind giving people satisfaction that they don't deserve. T-bag all you want at every pallet, or in every exit gate. Normally i push people out. In this case i was camping the last guy quite close to an exit gate. They made no effort to even come near the hook. And just sat in the exit gates. So they were useless as fck and still felt like it was needed to taunt me for their own satisfaction. I stayed away from them because i didn't think they deserved satisfaction of any kind. It's more a principal thing than just simply hating T-bagging.
  • artist said:
    imagine being THIS petty
    Imagine being so pathetic that you stay in a game for nearly an hour just to wait for the killer so you can taunt him. 
  • SenzuDuck said:

    "Me letting them take the game hostage"

    I don't think you understand, if you "let" them do it then it simply isn't.

    You can't let them take the game hostage, that implies you have a choice, taking the game hostage is a loss/dc no choice kind of thing.

    They are staying in the game for no other reason than to taunt me. I'm not letting that happen. Maybe 'taking the game hostage' is indeed not the correct term to describe this situation. But they are still refusing to participate in normal gameplay. And you can report people for that.

    I was sitting next to the other exit gate just in case someone would come over to that one. So i was guarding that gate, which is one of my objectives.
  • The one holding the game hostage is you. Just hit them already or DC.

    They can leave whenever they want. I'm not holding anyone hostage. Did you honestly think you're making a good point here?
  • It must bother you, youve just sat in a game doing nothing for an hour because 2 survivors beat you and may tbag you at the exit door, maybe they wont. 

    Now youre going to waste other peoples time making a report which will be passed around the office and laughed at in DBD headquarters.

    So many snowflake killers on here, man up, woman up and enjoy the game. 
    I expected nothing more from someone who uses the term 'snowflake' in 2019.
    This was rotten fields, a trash map for any killer besides billy or nurse. I play as the Pig, without Ruin or Noed, against a full SWF squad with 1 DS and flashlight. Which i don't mind, but if i get a ######### map like rotten fields then i have to try a bit harder. I barely got that last kill, just because the other 2 survivors didn't go for the save in the end, they were just jumping through windows. So they were already quite useless. 

    I don't mind the T-bagging. But if they want to waste their own time, then so be it. I'm sure that after nearly an hour, they thought : "hmmm, maybe we shouldn't have stayed in the exit gates for so long, it's kinda pointless and in that hour we could've played a few more games". 

    All i hope is that they won't do it in the future since there is literally no point in staying in the exit gate once the rest is dead. 

    Refusing to participate in normal gameplay, which is exactly what they did.
    And i? I was crouching at the other exit gate because i was guarding it. Which is one of my objectives <3
  • Vietfox said:
    I mean that op let that happen. Had the choice to hit them and force them leave but didn't want to because of pointless pride.
    You do make some points. But you forget something. There is NO reason not to leave besides wanting to be toxic. I repeat, there is NO reason not to leave. 

    I know you now want to say : give them a reason and push them out. But i don't want to give them a reason, they should just leave.
  • I report when things aren't fine by me.
    Again, you had the option to push them out but you didn't want to, it's on you too mate.
    In another thread about the same topic @Peanits stated the same, it's not reportable if you don't want to do anything and just wait.
    Me letting them taking the game hostage doesn't neglect that they are in fact taking the game hostage. Which is reportable.
  • Vietfox said:
    If they were hiding all the time and you didn't know were they are then yeah, but you decided to let them do that since you knew they were at the exit gate. You were as stubborn as them and you decided to not push them out, you held the game hostage as well.
    Their goal is to escape. They got the door open, they refused to get the last guy on the hook. So when he was dead there was no reason to not escape. I have no reason to push them out. If they want to waste their time, that's fine by me. I will find something else to do. My job as a killer is to kill people, without an instadown killer and no noed trying to kill people who are already in an exit gate has nothing to do with killing. They hold the game hostage for not leaving, which is literally their objective. I just let it happen so i can report them, i also send one of them a message that i won't come to the exit gate and i gave him a 'have fun in the exit gate gg'
    At this point they should have known and just left, but they didn't. Not pushing people out of exit gates is not holding the game hostage since it's no objective of mine.
  • Gamzello said:
    That’s tough. Pushing them is a lot better and remember they’re just random strangers it is literally nothing personal.
    I know, but i kind of just wanted to see how long they would stay. Also i wanted a reason to report them.

    But since this is PS4 i don't think anything will happen.
  • You could just push them out and move on to next game, does tbagging really trigger you that much. Grow a pair. 
    Well no, it doesn't really bother me.
    What does however bother me is giving toxic people satisfaction of any kind.
    They now left after nearly an hour. I don't mind doing something else in the meantime, i hope that those people did mind waiting for nearly an hour for something that they didn't even get.
  • Arsoul said:

    Seriously though, Mr Orange won, it might suck but he's in power. You can fight it, or you can make the best of it...somehow

    Are you guys being serious? Because i really don't care that Trump won, i was just making a joke. I'm not even American. But jokes about the president and the elections are always taken quite seriously by Americans so i shouldn't be surprised.
  • powerbats said:

    I've had endless Ruin skill checks and other times I'll do an entire gen and never get one it's all hit or miss really.

    I guess they never hit, huh?
  • Judgement said:8
    Alternatively, the devs could rebind the character switch to L1/LB, R1/RB, instead of the triggers.
    I have said this before, why use R2 & L2? They are so idiotically unlogical and way too sensitive. L1 and R1 have no purpose so why not those. It's so annoying to accidentally switch characters. Also, even when they change it to R1 and L1, i still wouldn't use it. How is this even remotely better than immediately clicking on the character you want to play? It is beyond me.
  • Juya said:

    Hey...... are you a dev in disguise?

    Yes, our co worker is having his birthday party and we need money for cake & beer
  • Okapi said:

    I understand the Nurse is OP, but dcing is poor sportsmanship. Imagine if killers dced against every SWF team? It should not be up to the players to risk bans to avoid game breaking stuff but on the devs to rework or nerf OP things.

    Except that killers already do this before the game starts. They lobbydodge and we can wait another half hour to find a game. This game is just a unsportsmanlike wasteland.
  • Lery's bug number 382910482829482918.
    I don't think that this is the 382910482829482918'th bug that has happened in Lery's.
    I think you just typed some random numbers, therefore you lied. Shame on you.
  • I remember when i think there was a pig faily or something going on.
    The whole day i faced the Pig 80% of the time.

    I just bought the Pig because i wanted to buy her for a long time and now i convinced myself to do it. Nothing to do with the latest change to her.
  • As a wise Yeehaw gamer once told me :
    Skins = Skill

    Just buy the most expensive skin to instantly run faster and do gens quicker.
  • This game works way better with voice chat. It's important and more fun if the survivors can comunicate with each other. But the game needs balancing in order for this to actually work. Nerfing SWF is heavily nerfing Solo players. Buffing solo players heavily buffs SWF. So i would say, make this game more about communication but also balance it so killers don't have the bullshit that they have to deal with now.
  • But Leatherface and Clown are already hippo's 🙃
  • Arsoul said:

    @Broosmeister said:
    She messed with the elections and now Donald Trump is the president of the United States. 

    Trump won. Get over it

    No, i will always despise Nea for messing with the elections. But still, it could be worse ( Quentin ).
  • It can be fun.
    Like that's all, besides from the absurd lobby waiting times and all the toxicity from the community you sometimes have a game where many things go the way you like it. Just for those couple of matches a day, i still play it. Also it's refreshing comparing to other games i play or used to play.
  • She messed with the elections and now Donald Trump is the president of the United States. 
  • I've also faced a ban for foul language against salty people. Sony pretends to look at the situation, but they don't, they just ban you for the language you used. I got banned for A MONTH for calling someone an idiot.

    Because the guidelines of Sony are so basic and can be about anything. Anything negative can be bannable. Also they don't look at what you did and base a punnishment on that. No that would be far too logical. They just start with 3 day ban, then 7 days then 30 days. Then a year or even close your account ( you will also lose all purchased games from the store ) so the banning system on Playstation is one of the biggest jokes ever. There is nothing you can do about it to because when you call them it's like you're calling with some guy with a disability who only got that job because of the make a wish foundation.
  • That's because killers act like every swf group is toxic to hide the fact that they are not good enough to face organised people.

    No more than 20% of every swf group is toxic but they act as if 100% of all swf are toxic. We survivors get that if we play toxic we will ruin the game for other people because killers will lobbydodge, the only ones who don't understand that are the swf who are indeed toxic. And they ruin the experience for the killer and all other swf who play normally.
  • PiiFree said:

    @Broosmeister said:
    Laakeri said:
    No Mither can be viewed as cocky perk, just like OoO.

    "I dont need 2 health stages to beat you" so maybe thats why you got camped?
    Wait what? Is no mither unacceptable too nowadays?

    Re-read what Laakeri posted and then try to understand the meaning of it.

    Yeah, i re-read it and i came to the conclusion that it's #########.
  • Laakeri said:

    No Mither can be viewed as cocky perk, just like OoO.

    "I dont need 2 health stages to beat you" so maybe thats why you got camped?

    Wait what? Is no mither unacceptable too nowadays?
  • Overcharge, make it so you get 3 tokens, everytime you kick a gen, you consume a token. Kicking a gen will result in an instant 25/30/35% regression (stacks with pop goes the weasel) also when a survivor touches the regressing gen they will be faced with a difficult skillcheck. This will make the perk more viable for the end game. You choose when to kick a gen. Kicking gens which are almost barely touched is just a waste of time anyways. Otherwise make it so it only consumes a token when you kick a gen which is over 50% or something.
  • Because they are all the same, almost every legion uses the same perks. All you do in a game is mend & heal for 2 minutes just to be slapped again. And there is no counterplay to him, only pallet stun, but they will keep respecting the pallets.
  • I started using Meg because when i started this game, i thought everyone would have a special ability. I thought Meg would run a bit faster than others, i thought Feng could repair faster and Claudette could heal faster without the help of any perks. I didn't realize it's all the same and the description of survivors are only connected to their perks.

    But Meg grew on me, i bought the cutest outfit i could find amd now i look fabulous while getting camped <3
  • I thought they would fix the grabbing bug, it's still here i guess...
  • At least in low ranks like me. When I get teabagged, I hook them and face camp them and nod my head. Then I swing at them to let them know who's boss. If you don't like it then you shouldnt have teabagged.

    However, I started noticing that even though I did so and only expected that one kill, I would still get 3 or more kills due to altruist zealotry. So I go Trapper, began adding Insidious, NOED and M&A, then I plant 3 traps around hooked victim and hide nearbye.

    This last game I downed 3 people and stacked there bodies on top of each other. lol Then I let them bleed out while I set more traps over and over simply for more BP.

    I'm gonna camp all the time and if you dont like it that's too bad. Maybe you should try doing gen's. lol

    In lowrank, everything is a viable strategy.
    When playing vs swf who are smart enough to do gens instead of unhook, camping is not a viable strategy. I would say that your "strategy" is the reason why you're in the low ranks in the first place. But seeing your post i would think you are 13 years old, or that you just posted this as weak bait. So i will just leave it here. Have fun in the low ranks!
  • Imagine playing vs 2 spirits who remove the phasing sound with discordance and just pull 2 people of every gen everytime. A 2 killer mode would be hilarious, but the whole game should be reworked to fit the playstyle. Don't expect it to be around anytime soon, maybe ever.
  • You seem to be missing the point. If you're winning by a large margin and still insist on tunneling someone that's a trash killer. You can afford to play fair with the survivors if you are winning by a lot. On top of being fair, you get both more BP and more emblem points for it so there is other reason to do it. I'm not saying you should play fair if it means you are going to lose.

    Also football is a sport where money and such is on the line. There is nothing even close to that in most games, let alone DBD. When the stakes are high, yea take the lead and don't give an inch. But the stakes are pretty low in DBD.

    The fact of the matter is if you tunnel hard when you are winning by a mile then you are a trash killer because it takes literally no skill. The guy that got unhooked has no way to really defend themselves. You are just being a jerk by doing stuff like that because you are so thirsty for kills.

    I play killer, I get why killers tunnel. Sometimes it's just bad luck. But there's also a point of getting better as killer which you won't do if you take the easy way every time. Then when you get bodied by a group of good survivors you cry "gen rush" or "looping is unfair" when the reality is you are a trash killer. You'd be a better killer if you took the opportunities to get better when you are clearly winning to push yourself.

    Talks about participation trophies. Defends unnecessary tunneling because it's the easy thing to do. Good job so far bro 👍

    Thank you! Someone who actually gets it.
    Even after 100 times saying that i get camping and tunneling when needed, and i'm talking about unnecessary camping and tunneling which is just a douchy thing to do.
    It's so hard for people to look both ways and admit that someone has a point. Don't expect someone who compares a videogame to Egghand ( it's not football sorry ) to get any points made.

    Just like yesterday, i played against a pig, she hooked someone, put a trap on him. She found me after, i 360'd her once, put a pallet down, used Lithe and got caught. At this time 5 gens were left and ruin was still up, 1 guy was getting the trap of his head and 2 people were healing. I had a trap on my head too, then one of the guys who finished healing came to rescue me from the hook, and as expected, ms piggy was just crouching behind a wall, so she stood up and immediately smacked me down. I D/C'ed straight after. Game ruined for me, game ruined for the other survivors. I didn't message her so there's no "juicy salt" to enjoy. How is that even remotely fun for anyone? Sitting still behind a wall with no terror radius to down the 1 guy who can't do gens because he has to heal and get a trap of off his head. Great strategy.
  • Or we could just remove hatch grabbing and add a closing mechanic. A survivor can't jump in a closing hatch. No stand off, no worries. It's a race.
    What a great idea! Now the survivor can get salty that the hatch is closed and do absolutely nothing to hold the game hostage, Splendid!

    What is that you say? Reveal the survivor's aura once the hatch is closed? Yeah let's punish the survivor that may have done 2 gens on his own while his team keeps dying!
    Oh my god, closing the hatch must be like the best idea ever! 😍
  • What a horrible shrine.
    At least good to know i can now waste my shards on outfits 😁
  • Vietfox said:
    And what about when you finally find a lobby and then killer lobbydodges? :)
    I'm laying in the hospital with aids right now because of people like that. 
  • I agree with you that camping is not fun, but I actually know some who find camping fun. They love drawing and baiting survivors into their trap. They do not play for ranking or pips or even BP. They find the mental chess fun. Some times the strategy works for them, some times it does not. If they find it fun, who are we to judge? We should not ruin their fun, now should we.

    Not fun and toxic are not the same thing. Just because it is boring does not make it toxic. They broke no rules (well besides the bullshit made up rules both sides have created). They played the game the way they felt was right. Just because you do not like it does not make it toxic.

    Oh yeah, by the way, stop acting like you speak for every player in this game. You do not. Not every person thinks like you do, find the same things you do "toxic". Personally I do not mind being camped 1st hook, because that means my team should get at least 3 gens done and be that much closer to escaping. I am a team player after all.

    "Which for me, and alot of other people is considered toxic" 

    Stop acting like you speak for EVERY PLAYER IN THE GAME. Jeez, exaggerate much? 

    Wow you know a guy who belongs to the very small amount of people who honestly think camping is fun? Damn what a great argument. Tell that guy he's a piece of #########.
    Love the mental chess, lol what a load of crap.

    But i can't speak for anyone, but i'm wrong because you don't feel like it's toxic and apparently you can speak for whoever you want. Flawless logic there man.
  • First you were defining what is toxic, now you are defining what is fun for every one.

    I do not know what makes this game fun for you, so why should it be my responsibility to make it fun for you? I know some people enjoy jump scare killers, so is that how I should play every game? Wait, some people want to play against ultra competitive killers, is that how I should play? Some people find being hit not fun, so I can no long try to down a survivor? Please tell me whose idea of fun I should put into my killer style, since its now my responsibility to make sure every survivor has fun.

    Those are very specific types of fun & unfun. Nobody, and i mean nobody in this world likes being camped from hook 1 and getting downed immediately after and hooked again. Everytime, no exeptions, and little gens done. 

    It's simple to not know what type of play an individual would think is fun or not. But that's no excuse. Because it's also simple to know what is simply unfun for everyone. Not only the survivor on the hook has no fun, the other 3 survivors do 5 gens and leave with no bp, maybe they don't even pip. How can winning be so unfun? Nobody thinks that's fun, so it's not about what people would prefer to play against, it's about basic knowledge about something that's obviously not fun for anyone. Probably killer included, i don't think camping is fun. Do you honestly think that walking around on 5% of the map, constantly looking at a hook is fun? No, that's why it's considered toxic. Because ruining someone elses fun is why you do it and then hide your pathetic sadness behind a : "yes, let me bathe in your salt yummy yummy. Ez kill" when people critisise you for it.

    I'm talking about unneeded camping, which for me, and a lot of other people, is considered toxic.
  • WINTERS said:
    Who was the killer? I just recently started playing again last night and I kept finding this David or at least he kept running into me. What was I suposed to do? He DC'd. I let him go once before but not again. I did feel bad. I do not tunnel intentionally. Sometimes I find the same person and not the unhooker. Sometimes I don't go for either and bump into that same person. I don't camp or tunnel because I played survivor first and know how it feels.  
    That's his own fault then.
    The killer was 70% of console killers, i don't know if you know him.
    I'm a Meg main when i play survivor so that David wasn't me or any of the people i know.
1 2 3 4 5