Broosmeister
Broosmeister
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- Broosmeister
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Comments
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All i want is a phasing animation, this way a spirit can still fake by going into phase mode, but they see as much as the survivor does.
So either she goes around the loop or just phases while staying in place. That's better than just standing still as a "mindgame".
Only then i would think she is balanced.
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/1996802#Comment_1996802
just a lot. A LOT of noise. no one can hear it...
It's not about the noise? Why do people think i'm talking about this? It's about the fact that i can't be saved with BT and that the person who saves me also dies and there is absolutely nothing you can do about it . Like literally nothing, so that is a prime example of horrible game design.
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@Mr_K said:
Last time I'd checked, chainsaws make noise.
I'm talking about BT, not that the terror radius stops. When you keep the insidious effect active while he's revving his chainsaw, the survivor on the hook & his rescuer have literally 0% chance of escaping. That's bad game design
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Yeah, every perk ever.
Pyramid Head is way too strong, so i doubt if you would even need perks. As long as you can hit people with your power, which is so easy that even a 6 year old could do it., you should be golden.
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Be happy, Freddy is one of the least fun killers to play against. Always have been, always will be.
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Just stop playing lol.
I've been playing Overwatch the last months, it's fun to finally find games within seconds instead of waiting 10 minutes to get 3 minutes of gameplay due to either a genrush, or bad teammates and get killed quickly or camped and tunneled/mori.
Sometimes i try to play DbD to see if i like it, i play 1 game and don't enjoy it at all so i keep playing something else untill i start enjoying playing DbD again. And otherwise not, and i will never play it again. It shouldn't matter.
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I stopped playing for multiple weeks, played again today and remembered why i stopped playing. Even the challenges aren't worth playing, just feels like a waste of 10 bucks. I will try again in a couple of months i think.
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I hate how nobody reads what i'm talking about and think i mean slugging in general, while it clearly says i'm talking about a slug-only killer who slugs untill everyone is down from the start of the game. Next time, read the post before you blabber about rights to 4k and stupid stuff like that. I haven't heard 1 good argument yet about why slugging everybody from the start till the end should exist because there are no good arguments.
But in the view of killer mains :
toxic killers = tactic
Toxic survivor = crying killers asking for nerfs
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/890761#Comment_890761
If the opportunity presents itself at the start, there is no difference. Slugging doesnt have to be a last resort to be a good move. I had a game this past weekend where I found all 4 survivors at the same gen and managed to do nice work with Bubbas chainsaw. There is no reason for me to let 3 ppl run just because its the start of the match.
Lol downing multiple people with a chainsaw is not slugging. Leaving people on the ground to look for other people for no reason is toxic slugging for garbage killers
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/890708#Comment_890708
I gave you plenty of reasons to do it...you responded with THAT? Nice talking to ya.
Lol i'm not talking about slugging in general. I literally said i get why people slug sometimes. I'm talking about people who slug from the start, and keeps on slugging untill everyone is downed. With perks like knock out, infectious fright and stupid stuff like that. That's toxic, cheap, dirty, unfun, not the way this game was meant to be played and most of all : unbalanced.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/890233#Comment_890233
Often times its just the smart decision to make when presented with the oppertunity. After downing one person, I can either down a 2nd person before they get away, or take the time to immediately pick up and hook the first person, in which case... the second is gone. Slugging is even MORE of a smart move when presented with perks like infectious fright that give time sensitive information (if you dont act immediately, the info given is worthless) or powers like Myers or Plague that are on a time limit. It is best to use that 1 minute of T3 time to be doing as much damage as possible, than spend a large chuck of it carrying anyone to a hook.
This is all talking about slugging as an actual tactic of course. If a person is just downing people and leaving them with no target in mind, whether it be chasing another survivor that they see or running off to put pressure on a gen that would otherwise be finished if they didnt act quickly... If they arnt slugging for any of those reasons but just to see someone crawl... Yeah, thats just someone trying to be annoying.
Personally, I enjoy the fast games that a build like this one usually result in. This gameplay is not dependent on stacking abunch of perks to artificially slow down gen speeds for me. Played this match yesterday morning, had some good chases with everyone involved. Slugged people when presented with the opportunity, and hooked people when I wasn't.
When survivors do something = Unbalanced.
When killers do something = Tactics, Super Skill, Omg so pro
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Legion should have been deleted from the game straight after release. Legion needs a complete makeover, not changes in certain perks or changes in movement speed and mend timing and stuff. Just a complete rework, that's the only thing that can fix legion at this point.
Untill he gets that, he needs to go. Not that i would care if he's gone forever because it's the lamest killer ever. Edgy teens aren't that scary.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/886420#Comment_886420
Sure. And we could return mori's back to how they were originally. You do know they were already nerfed?. All you had to do was down someone and you could Mori. Imagine that one.. .
And to say the gens don't go fast? Go to YouTube and watch tru3 play. He's one of the best I've seen, and gens still pop like nothing.
Tru3 is a whiny pile of trash. He makes alot of mistakes and blames it on the game afterwards, i don't get how people can watch him complain about everything for hours every stream. Constantly blabbing about the "power role" and stuff...
Mori's didn't get nerfed enough, they need more balance. Just like the always quick vaults ( with every window you can imagine being open ) got nerfed because it's way too unbalanced.
Saying that they got nerfed in the past doesn't make it more balanced now suddenly.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/886420#Comment_886420
both sides whine honestly and the devs nerfed both sides like nurse/spirit and a lot of perks and add ons for killers too
Nurse got nerfed to much, spirit didn't really get nerfed, just got balance changes because some of her builds were just broken. It's just that people like to forget about how incredibly survivor sided this game was, and how it is now. Playing killer already was not that hard ( even though killer mains like to tell people that it's hard to satisfy their own ego or something ) and it gets easier every month.
Not saying that survivor is super hard either, both require some form of skill. It's just that killers have more objectives an playstyle variations, but that doesn't neccesarily makes killer harder to play.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/884715#Comment_884715
Slugging simply isnt comparable to speed hacking, 1 is a strategy/gameplay style the other is straight up cheating. its not an exploit as much as looping isnt. Dont want to get slugged? Run No Mither.
I already came back on my comment to say it's not the same. But it's both cheap & dirty and no fun. So i meant it was like that in the same sentence.
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@yoi said:
Gens go fast and as killer survivor uses ds the game forced slugging or u get punished. Thats how ir works You don't like it? Then complain ds state but u surv mains never complain about ds just about things u don't like u never complain about make the game better just about things to Make the game more in your side ( as if wasnt way too much already) Oni Is out he Is meant as a slug killer just use unbrekable you'll be fine. The game Is utterly Survivor sided so killers have to use cheap tactics like that one to have pressure all the time.
Lol, everything gets nerfed for survivors. Now instaheals, when people have been calling out to the devs to change mori's since forever. MoM was nerfed so hard that nobody uses it anymore. Don't act like the devs are not killer sided because the killer mains are the whiniest of all people lol. Gens go fast because you're ######### at the game, i don't use Ruin, Noed and nor do i slug often and still it's almost always more than 2 kills in high ranks. Killer mains can't handle their losses so they cry about everything when 4 people escape because they simply can't handle the 'you win some, you lose some' fact.
Of course the old BP was op, and the old DS, and the old instaheals. Don't act like you wouldn't complain if every game you faced 4 man swf with 4 bnp or 4 instaheals. Well, a killer who only slugs is just as bad as that. And you wouldn't take a simple "it's in the game hurrdurrdurr" as an answer.
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I know killers prefer an easy 4k instead of learning how to play without dirty, cheap "tactics". And i expected people to try to explain why it should be in the game ( so far i only hear it's because it's simply in the game so that's reason enough ) so yeah, no one convinced me why something stupid like slugging should be in the game. Please can someone just come with a good argument?
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/884760#Comment_884760
Okay I play this game quite a bit, and I've never really seen that happening. I think your just upset because you were the 3rd man, got slugged and the killer left for the forth, and you didn't get the hatch. It happens dude. That doesn't mean the game has to change or it's broke. I can understand if it happened once, but your making it seem like it happens every match, and I just don't see it, and I play on ps4 with the most toxic players there is.. I don't mean any disrespect, but cmon dude.
I literally said i get why people slug sometimes. Slugging for the 4k is a bit try hard for me, whoever gets the hatch first, wins. Whenever i play killer i only want the 4k very bad when the survivors misbehave in my opinion. But i still get why a killer would do it. I'm talking purely about the losers who only slug untill everyone is on the floor. Unbreakable only works once remember, it's in no way a direct counter to a slugging killer.
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/884757#Comment_884757
Then you must play with bad teammates. A good team will be able to continually pick each other up to prolong the game. Also... three words for you: Unbreakable and Tenacity.
Yes, picking each other up the whole game untill the bleed out timers go down, what a fantastic gaming experience.
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@supersonic853 said:
Slugging is killers infinite loop. You survivors go right for those everytime we chase after you because you know we cant catch up and are a exploiting a game mechanic. Except us killers cant do anything but let you go you survivors have adrenaline and unbreakable to counter ours. See how fair that is? (I dont main killer i play both around equally so i think i can say that from both viewpoints)
Except hey there buddy, all the infinites are almost gone, all the windows are getting closes. While killers get slug perks, literally.
Also looping, and slugging is completely different.
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@ThisGuuy83 said:
Or, maybe, it could be its 4v1? If I down someone and the rest of the group is there, you better believe I'm slugging. Why would I waste my time picking you up, and giving the others a free pass? Or when they try to hook rush, yeah, your getting slugged in that scenario too. The killers objective is to down and hook ALL of you as fast as possible using the best strategy for that moment.
You can smack someone, he will run away. Of course you slug when someone is in a pallet or people have flashlights, so you think twice about picking someone up. I'm talking about pure sluggers who slug from the first down, untill the last one.
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@ahandfulofrain said:
I love that survivors aren't okay with doing nothing on the ground, but they also don't do anything on the hook. I think you guys just like to complain.
Like i said, turning it around to complain about survivors, there's always 1 (or more).
You can only get hooked 2 times where you do nothing (you're dead on 3rd hook of course) and that is not a long time. Lying on the ground however takes 4 full minutes before you're dead, sometimes you get to walk a bit longer but the whole game is about lying on the floor and occasionally healing someone who is on the floor. Your comparisment doesn't hold up, just like my comparisment to speed hacking which was a bit rushed lol.
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Slugging is not the same as speedhacking, of course hacking is worse. I'm just saying that it's generally speaking a cheap and dirty way to play.
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@Fibijean said:
Because killers have as much right to a 4k as you do to an escape.
This is coming from a survivor main.
With that logic, i have every right to speedhack because of my right to escape.
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I love running Tenacity, Unbreakable, Flip Flop and DS or Boil Over. Especially when the killer chases some survivors away or breaks a pallet and completely loses where you are 😁 or he picks you up with confidence and you either wiggle off or DS him.
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I hope they make doctor fun to play against. I never enjoy playing vs doctor so i want to see a major change to his power.
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That's what you get when you give killer mains a platform to whine on. :)
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Killers are more whiny than survivors, change my mind ( which is impossible )
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@justarandy said:
Saaaame!! Im sick of new updates breaking this game more and more. I just want bugs fixed, I want the game performance increased. That's all I care. Imo we have enough chapters. 13 DLCs, like how many you want to do?? 100? It's enough (for the first), priority number 1 should be health state of dbd.
I know right? Why have 100 killers & survivors when you can't even play them smoothly? Preformance of the gane should be top priority, i'm 100% sure if they skipped a chapter and optimized the game, no one would complain.
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I've always played without Ruin and always will play without it. When i play survivor it's always the same *sigh* ruin again. It's just annoying. So why would i use something that i find annoying to play against? Besides there are perks which help you more with chases or gen regression and stuff than ruin.
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Killer mains forget that this game is quite easy to play when you have more than 3 braincells. It's poor choices which is the cause of them losing, just like i sometimes make poor choices and get caught/killed.
But killer mains want the game to be as easy as possible, hence why they slug, proxycamp and tunnel. Complaining at teabaggers while nodding at survivors after they finally downed them after a 3 minute chase.
I don't like any mains, also survivor mains, just play the game casually and stop the sweat & tears. It's just a game, 3K or 4K why should it matter. Escaping or dying, it doesn't matter.
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Camping is a great strategy for bad killers to secure a kill. Nuff said.
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@Gardenia said:
https://forum.deadbydaylight.com/en/discussion/85399/tenacity-shadownerfed
No it didn't, most likely the just paused movement when downed for a second, which believe it or not was abused
That paused movement is pure bullshit. But at least tenacity used to make it so that didn't happen. And now they just expect you to lay still for 2 seconds, it's so stupid.
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@Dr_Trauts said:
u cant stun her while shes blinking
Maybe not, but you also shouldn't get hit after you get stun points without her being stunned.
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@OnryosTapeRentals said:
This has happened pretty much since The Nurse released. Stuns on The Nurse are very inconsistent while she is blinking. I suppose it is part of what makes her so strong.
No it's her power what makes her powerful when played by a skilled player. The stunning is just a bug which should have been fixed a long time ago, as if nurse wasn't strong enough. I'm not asking for a nerf, i'm asking for balance. It happens to me more often that she doesn't get stunned, than that she does get stunned.
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@TrueKn1ghtmar3 said:
https://forum.deadbydaylight.com/en/discussion/comment/563633#Comment_563633
Id say this but i have someone for that department lmao, but seriously i just read or watch whatever my fiance is, take care of personal needs such as 1&2, or refill my bigboi killer snacks XD
Bigboi snacks, you mean G Fuel for the true epic gamers?
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@George_Soros said:
https://forum.deadbydaylight.com/en/discussion/comment/563633#Comment_563633
@Broosmeister I'm not alone then.
Do you also fantasize about Mathieu while you're at it?
I fantasize about daddy clown 😫
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Only if they remove the phasing sound addons, i'm completely fine with the way she is.
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I don't mind toxicity like teabagging or insulting people in chat.
But when a killer hardcore tunnels or camps, giving the survivor no chance and completely ruin the game for everyone including himself ( killer and 1 survivor get to stare at a hook the whole game, other 3 survivors get to stare at gens the whole game ) then i get mad and i don't enjoy the game at all at that point.
Same for good survivors who stay in the low ranks by D/C'ing whenever something goes wrong, who bully low rank killers by outplaying them and looping them way too good. I understand that that is no fun at all for the killer who's still learning the game.
I play to have fun, i can still have fun while being teabagged or when someone "insults" me at the end of the game, i can't have fun when i can't play normally with casual people.
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Why is the shrine of secrets a rotation of the same perks, over, and over again?
Please think of it from a marketing perspective. If they would put super strong perks from purchaseable characters in the shrine very often, then there would be no point in buying those characters.
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I masturbate
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@Volfawott said:
You could just as easily say only bad survivors run MoM.
Honestly I don't think either statement is true
In fact the more douchebag way to phrase it could be only bad survivors will let themselves get killed with no one escapes death.
With MoM you make escaping a bit easier, it's true. But you still have to dodge & evade the killer or run him around for as long as possible. Also, it means that you have had multiple chases and got smacked multiple times already. So that means people with MoM did at least something to get the perk.
But with Noed you won't have to do anything, you can play as horrible as you want and still get 1 or 2 kills in the end, or 3/4 when people are too altruistic/stupid. Lazy killers who just camp/tunnel to get a kill, maybe 2, to get into the endgame & then slug with Noed. It's just a bad perk for bad & lazy killers.
In my experience i've never seen a decent killer use the perk Noed. And i see bad killers in higher ranks just because Noed carried them there, they all play dirty and ruin the game for everyone. Most of the time their excuse is "Gen rushing instead of doing totems" as if everyone should look for hidden totems the whole game. Of course we do totems when they are next to gens or if we walk past one, but some are hidden, should all the survivors run around with no communication whatsoever ( since SWF is toxic for whatever reason ) to look for 5 totems? That way there will be no gens done quick enough to even get to the endgame, bad killers would love for that to happen.
I honestly believe Noed should be reworked or removed from the game.
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@Kikki said:
Do some people read what i has write ?! I don't mean the normal tunneling. Geez
Killers don't read, killers can only whine at critism from survivors.
I know the difference between tunneling as a dirty playstyle, or "tunneling" just because it so happens that the person who got unhooked is healing near you or something. But many people ( mostly killer mains ) don't want to think that someone actually knows what they're talking about so they all treat you like some whiny survivor main. While the killers are the most whiny people on this forum :')
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Only bad killers use Noed,
My mind can't be changed
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I play solo survivor a lot.
Nobody does totems, my team dies very quickly and i should just do totems? No, i want to get out. I finally get the last gen ( the killer chased me multiple times, sometimes he leaves me alone, sometimes he gets me, fair enough ) only to get instadowned due to some stupidly designed perk. Killers can use any perk they want, i don't mind any perk. Only Noed, because it shouldn't exist. I would happily trade a heavy nerf to both Adrenaline & MoM for the removal of Noed.
This way the ranks will be more balanced, and we won't have anymore killers in the purple or green ranks who don't belong there. They only pipped because of Noed, that's wrong. I can easily get to rank 1 using the easy mode perks, but i wouldn't belong there if Noed carries me there. I was a rank 1 killer before the major pipping system change and i never used Ruin or Noed, i just tried to play as good as possible. That's how i felt like i belong there. Instead of some whiny killer with Noed because they get "gen rushed" A.K.A. not protecting their gens and killing survivors good enough.
Just do the totems, what a joke. I run small game just so i can do totems. It's more about bad players going to higher ranks which compeltely defeats the purpose of a ranking system.
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Why are killers so god damn whiny?
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@Peanits said:
If there's specific things you do not like about the plague, we would love to hear them. We're open to feedback, but it's difficult to make changes to make her more fun for you if we don't know what it is that you don't like.
Well this is going to sound really dumb, so feel free to critisize me if you want. But i just have no fun playing against her, the whole cleaning yourself or waiting for puke to dissapear from a generator, it's just not doing it for me. Corrupt purge is just playing Huntress easy mode. It could be the people who play her but i couldn't name a specific thing which would need changing. But maybe it's because i left DbD a while ago and recently came back. I probably have to get used to her. But for now i don't enjoy playing vs her.
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If i ignore the top text, you're actually right.
Decisive will die out this way -
This is such a Despacito momentPoweas said:@ATOMIC_ACE_PUGG said:
It's a tactic to disarm decisive strikeDefensive strike.
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I agree, killers on PS4 are horrible.
I am a rank 1 killer, i don't use Noed, i dom't even use Ruin. I win most of my games without tunneling the wounded guy who just got unhooked, the chases are fun for me, smacking some injured guy down is boring and no fun for me & the survivor.
Most people forget that gaming ( doesn't matter what game ) is for fun. I give the 4th guy the hatch most of the time, i don't care about 4K's as long as i had fun. Only toxic people, and people who i didn't even see the whole game because they probably did nothing or camped the hatch with 2 people alive don't get the hatch. This way i ensure my fun, as well as the fun of the people i play with. I think it's important, and i love that you get positive messages by playing positively.
If you are a survivor and you get hooked, camped, unhooked, immediately smacked down again, hooked again etc. and you don't like it, then it is extremely hypocritical to do it as a killer because you enjoy the salt.
If someone unhooks a guy while i'm near ( which i freaking hate when someone does that to me when i'm hooked ) then i go for the unhooker, because he is actively trying to farm someone for his own good, why would i punish the guy who gets farmed?
I can type ######### like this forever but let's just leave it here. All i know is that PS4 is a horrible experience at the moment, especially as a survivor. So all i want to do, and all i care about is that my fellow players get the same amount of fun out of the game as i have.